Slightly improved reticle texture. Feel free to add more detail and commit to this...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Tue, 15 Jun 2010 17:24:02 +0000 (20:24 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Tue, 15 Jun 2010 17:24:02 +0000 (20:24 +0300)
commit472023ffa920f13f2a923f7149cdfb5230b7c4ba
treecd5a5343e5feb11ff4f1227f2c28fa1bea533502
parentbc7b9c85dedda10c29b2e421f9f25eb7e7f389d2
Slightly improved reticle texture. Feel free to add more detail and commit to this branch.

And for clarification, the normal crosshair is meant to remain visible with this. So enough space must to be left in the middle to work with all possible crosshairs.
textures/reticle_nex.tga