Charge the nex in a little different way, by always charging at a set rate. If the...
authorFruitieX <rasse@rasse-laptop.(none)>
Sun, 17 Oct 2010 19:59:53 +0000 (22:59 +0300)
committerFruitieX <rasse@rasse-laptop.(none)>
Sun, 17 Oct 2010 19:59:53 +0000 (22:59 +0300)
commit7d4817e8d3a289c12d103768b0a89df09c1573d7
tree999268ce0e612e966da2b9e634384b527bbf97fa
parent2d7e5998b40de225dfea073ae673f9ca55dd5c66
Charge the nex in a little different way, by always charging at a set rate. If the player goes faster, this rate gets faster, and can be increased further with the secondary just as before
14 files changed:
balance25.cfg
balanceLeeStricklin.cfg
balanceNexSVN.cfg
balanceSamual.cfg
balanceXonotic.cfg
qcsrc/client/Defs.qc
qcsrc/client/Main.qc
qcsrc/client/View.qc
qcsrc/common/constants.qh
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/defs.qh
qcsrc/server/g_world.qc
qcsrc/server/w_nex.qc