crylink: when a projectile explodes on world, not on player, don't detonate the other...
authorRudolf Polzer <divVerent@xonotic.org>
Tue, 9 Nov 2010 12:24:45 +0000 (13:24 +0100)
committerRudolf Polzer <divVerent@xonotic.org>
Tue, 9 Nov 2010 12:24:45 +0000 (13:24 +0100)
commitb7106b0ebc22b12321a8ffbc5618ebf4ab055343
tree7df065f2af6a59f6d25f024fc59df372fcf26073
parent02ebfe5d7fdbff506b9beec14375d04c33066c8e
crylink: when a projectile explodes on world, not on player, don't detonate the other projectiles
qcsrc/server/w_crylink.qc