Merge branch 'TimePath/csqc_viewmodels' into 'master'
authorTimePath <andrew.hardaker1995@gmail.com>
Mon, 30 Nov 2015 06:16:39 +0000 (06:16 +0000)
committerTimePath <andrew.hardaker1995@gmail.com>
Mon, 30 Nov 2015 06:16:39 +0000 (06:16 +0000)
commitc234fba6538b7d5141b49da94ebeeedce97e52c6
tree3ab692b4f8a0ced6e9a490bdd1c2e111ab269914
parentce88347ded497cb5a415c6e254e4230709a2c527
parentfa22a972a79b496510c5d87390afb05a35ff5880
Merge branch 'TimePath/csqc_viewmodels' into 'master'

Clientside viewmodels

Known issues:
- [x] appears when dead
- [x] appears during intermission
- [x] does not take on effects from powerups like strength
- [x] no switch animation
- [x] vortex does not display charge
    - [x] spectating players: weapons have wrong glow
- [x] arc animates in a strange way noticeable with higher ping
- [x] cl_bobmodel (really? yeah really)
- [x] weapons not visible from spectate until you have spawned at least once
- [x] origin is wrong with cl_followmodel
- [x] muzzleflashes are missing

See merge request !250