Properly implement checks to end the game right when a player dies (old hacky method...
authorterencehill <piuntn@gmail.com>
Tue, 18 Dec 2018 14:26:20 +0000 (15:26 +0100)
committerterencehill <piuntn@gmail.com>
Tue, 18 Dec 2018 14:26:20 +0000 (15:26 +0100)
commitc2e22fd9f893801621cacb6155dc8dc2ad5821f3
tree5ebade5f565099725b9b8f103fbb2f7af92ef424
parentcafcd37f2c82f2fc76b3c87157870cbb1ffe009c
Properly implement checks to end the game right when a player dies (old hacky method overrode rule that bots that disconnect can't end the game); it fixes #2173 "LMS game ends immediately with bots (using minplayers)"
qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc