Add checks for other.deadflag when announcing airshot -- this way airshots don't...
authorSamual <samual@xonotic.org>
Tue, 24 May 2011 23:45:29 +0000 (19:45 -0400)
committerSamual <samual@xonotic.org>
Tue, 24 May 2011 23:45:29 +0000 (19:45 -0400)
commitc414b7f0f3e2297640d07576e5cc258bc22e756b
tree6ad4e43dbc9602abd9f74167a797693f1e94a221
parent1ed620d16c68ee54ca7c97688b07932265c343dc
Add checks for other.deadflag when announcing airshot -- this way airshots don't happen when the player is dead.
qcsrc/server/w_grenadelauncher.qc
qcsrc/server/w_minelayer.qc
qcsrc/server/w_rocketlauncher.qc