Refactor trigger_secret to be standalone (not using parts of trigger_multiple and...
authorMario <mario.mario@y7mail.com>
Fri, 31 Jul 2020 09:30:30 +0000 (19:30 +1000)
committerMario <mario.mario@y7mail.com>
Fri, 31 Jul 2020 09:30:30 +0000 (19:30 +1000)
commitc505b3bd8e64b758c1ece62695d70da47df5f81e
tree422fdc3536657d13407a5f671dff43e42efff1a7
parent85fd0dc91fd9b0a5eef07c24b3bb8ba43f8ba4a0
Refactor trigger_secret to be standalone (not using parts of trigger_multiple and trigger_once), fixes secrets being activated too many times and producing bogus secret counters, also cleanup relay trigger code a bit, allowing them to be (de)activated themselves
qcsrc/common/mapobjects/trigger/multi.qc
qcsrc/common/mapobjects/trigger/relay_activators.qc
qcsrc/common/mapobjects/trigger/relay_if.qc
qcsrc/common/mapobjects/trigger/relay_teamcheck.qc
qcsrc/common/mapobjects/trigger/secret.qc
qcsrc/common/mapobjects/trigger/secret.qh
qcsrc/common/stats.qh
qcsrc/server/client.qc