GameRules: make `GameRules_teams(true)` imply `have_team_spawns = -1`
authorTimePath <andrew.hardaker1995@gmail.com>
Sun, 27 Aug 2017 05:53:28 +0000 (15:53 +1000)
committerTimePath <andrew.hardaker1995@gmail.com>
Sun, 27 Aug 2017 05:53:28 +0000 (15:53 +1000)
commitf570e338e4f861aa53cd44a4014a077105cefe72
tree7a351734decd345996c28ca0498c7bc04f947768
parent4faf95050c3c1a7a6963ff7fa768d6c87b3e7bc6
GameRules: make `GameRules_teams(true)` imply `have_team_spawns = -1`
13 files changed:
qcsrc/common/gamemodes/gamemode/nexball/nexball.qc
qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qh
qcsrc/common/gamemodes/sv_rules.qc
qcsrc/common/gamemodes/sv_rules.qh
qcsrc/server/mutators/mutator/gamemode_assault.qh
qcsrc/server/mutators/mutator/gamemode_ca.qh
qcsrc/server/mutators/mutator/gamemode_ctf.qc
qcsrc/server/mutators/mutator/gamemode_domination.qh
qcsrc/server/mutators/mutator/gamemode_freezetag.qh
qcsrc/server/mutators/mutator/gamemode_invasion.qh
qcsrc/server/mutators/mutator/gamemode_keyhunt.qh
qcsrc/server/mutators/mutator/gamemode_race.qc
qcsrc/server/mutators/mutator/gamemode_tdm.qh