]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
Return if a damage effect is already active for that player. Else shooting a player...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 2 Apr 2011 15:46:44 +0000 (18:46 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 2 Apr 2011 15:46:44 +0000 (18:46 +0300)
commitf9d4de755ce31f812d7bf918436d6a5201953d78
tree8db46f5aa9dbb79b7b3ca56431eaecb50db6cc89
parentbca6b9d7b877d2570722a9b39d18fb06a2419bc4
Return if a damage effect is already active for that player. Else shooting a player too much will cause the effect to spam, and network too many bites at a time (which could cause lag). Not fully sure if this is needed, but its safest for now.
qcsrc/server/g_violence.qc