]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
Use checkpvs to determine if the client we're sending to can see the player with...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 10 Apr 2011 14:32:28 +0000 (17:32 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 10 Apr 2011 14:32:28 +0000 (17:32 +0300)
commitfb331c55abb48a47d7de04e02cfdd0af29c2653f
treebf8dddc9f0c0007d6a9a956b6a39c058aa6bad5a
parent0b6313611f76e9f8a2f7dcb4866a1479cd0a7b4b
Use checkpvs to determine if the client we're sending to can see the player with the damage effects. If not, abort sending to it. Should save a lot of bandwidth compared to before.
qcsrc/server/g_violence.qc