Add support for pitch shifting to the QC sound sending implementation, apply pitch...
authorMario <mario.mario@y7mail.com>
Tue, 21 Jul 2020 19:07:09 +0000 (05:07 +1000)
committerMario <mario.mario@y7mail.com>
Tue, 21 Jul 2020 19:07:09 +0000 (05:07 +1000)
commit8e5d3750fe6c2938222b1a6547b0d26b7a1ede60
tree26cb306f49a1dc20d3caf4d418195c7be3d12a86
parent977d7262b039aa7771fccce01ce3f9846df19e4b
Add support for pitch shifting to the QC sound sending implementation, apply pitch shifting to player sounds
15 files changed:
qcsrc/common/effects/qc/globalsound.qc
qcsrc/common/effects/qc/globalsound.qh
qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
qcsrc/common/mapobjects/func/bobbing.qc
qcsrc/common/mapobjects/func/breakable.qc
qcsrc/common/mapobjects/func/fourier.qc
qcsrc/common/mapobjects/func/pendulum.qc
qcsrc/common/mapobjects/func/rotating.qc
qcsrc/common/mapobjects/func/vectormamamam.qc
qcsrc/common/mapobjects/target/speaker.qc
qcsrc/common/sounds/all.qc
qcsrc/common/t_items.qc
qcsrc/common/vehicles/vehicle/raptor.qc
qcsrc/server/miscfunctions.qh
qcsrc/server/weapons/tracing.qc