Fix condition to show the cursor when the onslaught radar is active while dead: curso...
authorterencehill <piuntn@gmail.com>
Mon, 10 Dec 2018 21:25:36 +0000 (22:25 +0100)
committerterencehill <piuntn@gmail.com>
Mon, 10 Dec 2018 21:25:36 +0000 (22:25 +0100)
qcsrc/client/hud/hud.qc

index bee8d05..0812ea4 100644 (file)
@@ -565,8 +565,6 @@ bool HUD_WouldShowCursor()
 {
        if(autocvar__hud_configure)
                return true;
-       if(hud_panel_radar_mouse)
-               return true;
        if(mv_active)
                return true;
        //entity local_player = ((csqcplayer) ? csqcplayer : CSQCModel_server2csqc(player_localentnum - 1)); // TODO: doesn't use regular cursor handling