]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Temporary sounds (just modify the file names when we'll have new ones)
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 25 Sep 2010 23:23:58 +0000 (02:23 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 25 Sep 2010 23:23:58 +0000 (02:23 +0300)
qcsrc/server/w_minelayer.qc
sound/weapons/mine_det.ogg [new file with mode: 0644]
sound/weapons/mine_fire.ogg [new file with mode: 0644]
sound/weapons/mine_stick.wav [new file with mode: 0644]

index 6940a57cfa4a14da616463fa169e6eb7e63ceda6..c38bfa1e3894c204fc69147258dd1fd507a87174 100644 (file)
@@ -118,7 +118,7 @@ void W_Mine_Think (void)
 void W_Mine_Touch (void)
 {
        PROJECTILE_TOUCH;
-       spamsound (self, CHAN_PROJECTILE, "weapons/grenade_stick.wav", VOL_BASE, ATTN_NORM);
+       spamsound (self, CHAN_PROJECTILE, "weapons/mine_stick.wav", VOL_BASE, ATTN_NORM);
        self.movetype = MOVETYPE_NONE; // lock the mine in place
        // TODO: make sure this doesn't cause the mine to get stuck in the air if it falls over a team mate (doesn't explode) and the team mate leaves
 }
@@ -141,7 +141,7 @@ void W_Mine_Attack (void)
        if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
                self.ammo_rockets = self.ammo_rockets - cvar("g_balance_minelayer_ammo");
 
-       W_SetupShot_ProjectileSize (self, '-3 -3 -3', '3 3 3', FALSE, 5, "weapons/rocket_fire.wav", cvar("g_balance_minelayer_damage"));
+       W_SetupShot_ProjectileSize (self, '-3 -3 -3', '3 3 3', FALSE, 5, "weapons/mine_fire.wav", cvar("g_balance_minelayer_damage"));
        pointparticles(particleeffectnum("rocketlauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 
        mine = WarpZone_RefSys_SpawnSameRefSys(self);
@@ -311,7 +311,7 @@ float w_minelayer(float req)
                                }
                        }
                        if(minfound)
-                               sound (self, CHAN_WEAPON2, "weapons/rocket_det.wav", VOL_BASE, ATTN_NORM);
+                               sound (self, CHAN_WEAPON2, "weapons/mine_det.wav", VOL_BASE, ATTN_NORM);
                }
        }
        else if (req == WR_PRECACHE)
@@ -320,9 +320,9 @@ float w_minelayer(float req)
                precache_model ("models/weapons/g_rl.md3");
                precache_model ("models/weapons/v_rl.md3");
                precache_model ("models/weapons/h_rl.iqm");
-               precache_sound ("weapons/rocket_det.wav");
-               precache_sound ("weapons/rocket_fire.wav");
-               precache_sound ("weapons/rocket_mode.wav");
+               precache_sound ("weapons/mine_det.wav");
+               precache_sound ("weapons/mine_fire.wav");
+               precache_sound ("weapons/mine_stick.wav");
        }
        else if (req == WR_SETUP)
        {
diff --git a/sound/weapons/mine_det.ogg b/sound/weapons/mine_det.ogg
new file mode 100644 (file)
index 0000000..3dd5e12
Binary files /dev/null and b/sound/weapons/mine_det.ogg differ
diff --git a/sound/weapons/mine_fire.ogg b/sound/weapons/mine_fire.ogg
new file mode 100644 (file)
index 0000000..a6408b3
Binary files /dev/null and b/sound/weapons/mine_fire.ogg differ
diff --git a/sound/weapons/mine_stick.wav b/sound/weapons/mine_stick.wav
new file mode 100644 (file)
index 0000000..e38395f
Binary files /dev/null and b/sound/weapons/mine_stick.wav differ