]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
setpos/size fixes, branch should now work as good as _stable
authorFruitieX <rasse@rasse-lappy.localdomain>
Fri, 2 Jul 2010 16:43:53 +0000 (19:43 +0300)
committerFruitieX <rasse@rasse-lappy.localdomain>
Fri, 2 Jul 2010 16:43:53 +0000 (19:43 +0300)
qcsrc/client/hud.qc
qcsrc/client/hud.qh

index c59068fe41fcaf726314e25ad78f192518a8228a..ba771f56846546bb757fa246d25592c33a8ce8bd 100644 (file)
@@ -634,22 +634,22 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
        targCenter = '0 0 0'; // shut up fteqcc, there IS a reference
 
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
-               HUD_Panel_UpdatePosSizeForId(i)
-
                if(i == highlightedPanel || !panel_enabled)
                        continue;
 
-               targPos = panel_pos;
-               targSize = panel_size;
+               HUD_Panel_UpdatePosSizeForId(i)
+
+               panel_pos -= '1 1 0' * panel_bg_border;
+               panel_size += '2 2 0' * panel_bg_border;
 
-               if(myPos_y + mySize_y < targPos_y)
+               if(myPos_y + mySize_y < panel_pos_y)
                        continue;
-               if(myPos_y > targPos_y + targSize_y)
+               if(myPos_y > panel_pos_y + panel_size_y)
                        continue;
 
-               if(myPos_x + mySize_x < targPos_x)
+               if(myPos_x + mySize_x < panel_pos_x)
                        continue;
-               if(myPos_x > targPos_x + targSize_x)
+               if(myPos_x > panel_pos_x + panel_size_x)
                        continue;
 
                // OK, there IS a collision.
@@ -657,37 +657,39 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
                myCenter_x = myPos_x + 0.5 * mySize_x;
                myCenter_y = myPos_y + 0.5 * mySize_y;
 
-               targCenter_x = targPos_x + 0.5 * targSize_x;
-               targCenter_y = targPos_y + 0.5 * targSize_y;
+               targCenter_x = panel_pos_x + 0.5 * panel_size_x;
+               targCenter_y = panel_pos_y + 0.5 * panel_size_y;
 
                if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
                {
-                       if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
-                               myTarget_x = targPos_x - mySize_x;
+                       if(myPos_x + mySize_x - panel_pos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
+                               myTarget_x = panel_pos_x - mySize_x;
                        else // push it upwards
-                               myTarget_y = targPos_y - mySize_y;
+                               myTarget_y = panel_pos_y - mySize_y;
                }
                else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
                {
-                       if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
-                               myTarget_x = targPos_x + targSize_x;
+                       if(panel_pos_x + panel_size_x - myPos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
+                               myTarget_x = panel_pos_x + panel_size_x;
                        else // push it upwards
-                               myTarget_y = targPos_y - mySize_y;
+                               myTarget_y = panel_pos_y - mySize_y;
                }
                else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
                {
-                       if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
-                               myTarget_x = targPos_x - mySize_x;
+                       if(myPos_x + mySize_x - panel_pos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
+                               myTarget_x = panel_pos_x - mySize_x;
                        else // push it downwards
-                               myTarget_y = targPos_y + targSize_y;
+                               myTarget_y = panel_pos_y + panel_size_y;
                }
                else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right
                {
-                       if(targPos_x + targSize_x - myPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
-                               myTarget_x = targPos_x + targSize_x;
+                       if(panel_pos_x + panel_size_x - myPos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
+                               myTarget_x = panel_pos_x + panel_size_x;
                        else // push it downwards
-                               myTarget_y = targPos_y + targSize_y;
+                               myTarget_y = panel_pos_y + panel_size_y;
                }
+               if(cvar("hud_configure_checkcollisions_debug"))
+                       drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
        }
 
        return myTarget;
@@ -699,11 +701,8 @@ void HUD_Panel_SetPos(vector pos)
        vector mySize;
        mySize = panel_size;
 
-       if(hud_configure_checkcollisions)
-               pos = HUD_Panel_CheckMove(pos, mySize);
-
-       pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
-       pos_y = bound(0, pos_y, vid_conheight - mySize_y);
+       if(cvar("hud_configure_checkcollisions_debug"))
+               drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
        if(autocvar_hud_configure_grid)
        {
@@ -711,6 +710,12 @@ void HUD_Panel_SetPos(vector pos)
                pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_y, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_y, 0.2) * vid_conheight;
        }
 
+       if(hud_configure_checkcollisions)
+               pos = HUD_Panel_CheckMove(pos, mySize);
+
+       pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
+       pos_y = bound(0, pos_y, vid_conheight - mySize_y);
+
        string s;
        s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
 
@@ -732,25 +737,26 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
        ratio = mySize_x/mySize_y;
 
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
-               HUD_Panel_UpdatePosSizeForId(i)
-
                if(i == highlightedPanel || !panel_enabled)
                        continue;
 
-               targPos = panel_pos;
-               targSize = panel_size;
-               targEndPos = targPos + targSize;
+               HUD_Panel_UpdatePosSizeForId(i)
+
+               panel_pos -= '1 1 0' * panel_bg_border;
+               panel_size += '2 2 0' * panel_bg_border;
+
+               targEndPos = panel_pos + panel_size;
 
                // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour!
-               if(resizeorigin_x > targPos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > targPos_y && resizeorigin_y < targEndPos_y)
+               if(resizeorigin_x > panel_pos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > panel_pos_y && resizeorigin_y < targEndPos_y)
                        continue;
 
                if (resizeCorner == 1)
                {
                        // check if this panel is on our way
-                       if (resizeorigin_x <= targPos_x)
+                       if (resizeorigin_x <= panel_pos_x)
                                continue;
-                       if (resizeorigin_y <= targPos_y)
+                       if (resizeorigin_y <= panel_pos_y)
                                continue;
                        if (targEndPos_x <= resizeorigin_x - mySize_x)
                                continue;
@@ -765,7 +771,7 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
                        // in this case resizeorigin (bottom-right point) and the bottom-right point of the panel
                        dist_x = resizeorigin_x - targEndPos_x;
                        dist_y = resizeorigin_y - targEndPos_y;
-                       if (dist_y < 0 || dist_x / dist_y > ratio)
+                       if (dist_y <= 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
@@ -774,34 +780,34 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
                {
                        if (resizeorigin_x >= targEndPos_x)
                                continue;
-                       if (resizeorigin_y <= targPos_y)
+                       if (resizeorigin_y <= panel_pos_y)
                                continue;
-                       if (targPos_x >= resizeorigin_x + mySize_x)
+                       if (panel_pos_x >= resizeorigin_x + mySize_x)
                                continue;
                        if (targEndPos_y <= resizeorigin_y - mySize_y)
                                continue;
 
-                       dist_x = targPos_x - resizeorigin_x;
+                       dist_x = panel_pos_x - resizeorigin_x;
                        dist_y = resizeorigin_y - targEndPos_y;
-                       if (dist_y < 0 || dist_x / dist_y > ratio)
+                       if (dist_y <= 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
                }
                else if (resizeCorner == 3)
                {
-                       if (resizeorigin_x <= targPos_x)
+                       if (resizeorigin_x <= panel_pos_x)
                                continue;
                        if (resizeorigin_y >= targEndPos_y)
                                continue;
                        if (targEndPos_x <= resizeorigin_x - mySize_x)
                                continue;
-                       if (targPos_y >= resizeorigin_y + mySize_y)
+                       if (panel_pos_y >= resizeorigin_y + mySize_y)
                                continue;
 
                        dist_x = resizeorigin_x - targEndPos_x;
-                       dist_y = targPos_y - resizeorigin_y;
-                       if (dist_y < 0 || dist_x / dist_y > ratio)
+                       dist_y = panel_pos_y - resizeorigin_y;
+                       if (dist_y <= 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
@@ -812,20 +818,20 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
                                continue;
                        if (resizeorigin_y >= targEndPos_y)
                                continue;
-                       if (targPos_x >= resizeorigin_x + mySize_x)
+                       if (panel_pos_x >= resizeorigin_x + mySize_x)
                                continue;
-                       if (targPos_y >= resizeorigin_y + mySize_y)
+                       if (panel_pos_y >= resizeorigin_y + mySize_y)
                                continue;
 
-                       dist_x = targPos_x - resizeorigin_x;
-                       dist_y = targPos_y - resizeorigin_y;
-                       if (dist_y < 0 || dist_x / dist_y > ratio)
+                       dist_x = panel_pos_x - resizeorigin_x;
+                       dist_y = panel_pos_y - resizeorigin_y;
+                       if (dist_y <= 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
                }
                if(cvar("hud_configure_checkcollisions_debug"))
-                       drawfill(targPos, targSize, '1 1 0', .3, DRAWFLAG_NORMAL);
+                       drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
        }
 
        return mySize;
index b82be424b81679b85f36dbe0988f075ab6ed04e0..9520990d3f89703d9bd4faa2c6cfede05143938c 100644 (file)
@@ -224,7 +224,9 @@ switch(id) { \
 #define HUD_Panel_UpdatePosSize(name) \
 panel_pos = autocvar_hud_##name##_pos; \
 panel_size = autocvar_hud_##name##_size; \
-HUD_Panel_GetScaledVectors()
+HUD_Panel_GetScaledVectors()\
+panel_bg_border_str = autocvar_hud_##name##_bg_border; \
+HUD_Panel_GetBorder()
 
 // Update pos and size of given panel id
 #define HUD_Panel_UpdatePosSizeForId(id) \