]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
check also if holding the jump button, this way bunnyhopping won't sometimes reset...
authorFruitieX <fruitiex@gmail.com>
Fri, 27 May 2011 14:04:41 +0000 (17:04 +0300)
committerFruitieX <fruitiex@gmail.com>
Fri, 27 May 2011 14:04:41 +0000 (17:04 +0300)
qcsrc/server/cl_player.qc

index 944c67ad7f1fb1ec628bc7f999ca79b3fb53923d..568c0921d727f2014eca0f191d58098b7c4e5e7a 100644 (file)
@@ -259,7 +259,7 @@ void player_anim (void)
 
        if (!self.animstate_override)
        {
-               if (!(self.flags & FL_ONGROUND))
+               if (!(self.flags & FL_ONGROUND) || self.BUTTON_JUMP)
                {
                        if((self.animstate_startframe == self.anim_jump_x && time - self.animstate_starttime >= 21/25) || (self.animstate_startframe == self.anim_duckjump_x && time - self.animstate_starttime >= 21/25))
                                setanim(self, self.anim_fly, TRUE, FALSE, FALSE);