]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Remove another useless debug function
authorMario <mario@smbclan.net>
Thu, 31 Dec 2015 19:15:43 +0000 (05:15 +1000)
committerMario <mario@smbclan.net>
Thu, 31 Dec 2015 19:15:43 +0000 (05:15 +1000)
gamemodes.cfg
qcsrc/common/gamemodes/gamemode/onslaught/onslaught.qc

index 3952ab06b0b7ebb1a35e0e8d49b1ca31257062a8..ee94e936abefbc23e95136ea7609fae293884ea4 100644 (file)
@@ -502,7 +502,6 @@ set g_onslaught 0 "Onslaught: take control points towards the enemy generator an
 set g_onslaught_point_limit 1 "Onslaught point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)"
 set g_onslaught_warmup 5
 set g_onslaught_round_timelimit 280
-set g_onslaught_debug 0 "show debug prints in onslaught"
 set g_onslaught_teleport_radius 200 "Allows teleporting from a control point to another"
 set g_onslaught_teleport_wait 5 "Time before player can teleport again"
 set g_onslaught_spawn_choose 1 "Allow players to choose the control point to be spawned at"
index 64192cbcd1bffc87ef7f1924e7dec866aa47ac29..c0f2eac21d16fd5017fc9f94d8b6162202fb2a60 100644 (file)
@@ -133,7 +133,6 @@ const int SP_ONS_TAKES = 6;
 
 bool g_onslaught;
 
-float autocvar_g_onslaught_debug;
 float autocvar_g_onslaught_teleport_wait;
 bool autocvar_g_onslaught_spawn_at_controlpoints;
 bool autocvar_g_onslaught_spawn_at_generator;
@@ -229,15 +228,6 @@ void ons_CaptureShield_Spawn(entity generator, bool is_generator)
 // Junk Pile
 // ==========
 
-void ons_debug(string input)
-{
-       switch(autocvar_g_onslaught_debug)
-       {
-               case 1: LOG_TRACE(input); break;
-               case 2: LOG_INFO(input); break;
-       }
-}
-
 void setmodel_fixsize(entity e, Model m)
 {
        setmodel(e, m);
@@ -248,14 +238,14 @@ void onslaught_updatelinks()
 {
        entity l;
        // first check if the game has ended
-       ons_debug("--- updatelinks ---\n");
+       LOG_DEBUG("--- updatelinks ---\n");
        // mark generators as being shielded and networked
        for(l = ons_worldgeneratorlist; l; l = l.ons_worldgeneratornext)
        {
                if (l.iscaptured)
-                       ons_debug(strcat(etos(l), " (generator) belongs to team ", ftos(l.team), "\n"));
+                       LOG_DEBUG(strcat(etos(l), " (generator) belongs to team ", ftos(l.team), "\n"));
                else
-                       ons_debug(strcat(etos(l), " (generator) is destroyed\n"));
+                       LOG_DEBUG(strcat(etos(l), " (generator) is destroyed\n"));
                l.islinked = l.iscaptured;
                l.isshielded = l.iscaptured;
                l.sprite.SendFlags |= 16;
@@ -267,7 +257,7 @@ void onslaught_updatelinks()
                l.isshielded = true;
                int i;
                for(i = 0; i < 17; ++i) { l.isgenneighbor[i] = false; l.iscpneighbor[i] = false; }
-               ons_debug(strcat(etos(l), " (point) belongs to team ", ftos(l.team), "\n"));
+               LOG_DEBUG(strcat(etos(l), " (point) belongs to team ", ftos(l.team), "\n"));
                l.sprite.SendFlags |= 16;
        }
        // flow power outward from the generators through the network
@@ -287,13 +277,13 @@ void onslaught_updatelinks()
                                                {
                                                        stop = false;
                                                        l.goalentity.islinked = true;
-                                                       ons_debug(strcat(etos(l), " (link) is marking ", etos(l.goalentity), " (point) because its team matches ", etos(l.enemy), " (point)\n"));
+                                                       LOG_DEBUG(strcat(etos(l), " (link) is marking ", etos(l.goalentity), " (point) because its team matches ", etos(l.enemy), " (point)\n"));
                                                }
                                                else if (!l.enemy.islinked)
                                                {
                                                        stop = false;
                                                        l.enemy.islinked = true;
-                                                       ons_debug(strcat(etos(l), " (link) is marking ", etos(l.enemy), " (point) because its team matches ", etos(l.goalentity), " (point)\n"));
+                                                       LOG_DEBUG(strcat(etos(l), " (link) is marking ", etos(l.enemy), " (point) because its team matches ", etos(l.goalentity), " (point)\n"));
                                                }
                                        }
                }
@@ -306,7 +296,7 @@ void onslaught_updatelinks()
                {
                        if(DIFF_TEAM(l.goalentity, l.enemy))
                        {
-                               ons_debug(strcat(etos(l), " (link) is unshielding ", etos(l.enemy), " (point) because its team does not match ", etos(l.goalentity), " (point)\n"));
+                               LOG_DEBUG(strcat(etos(l), " (link) is unshielding ", etos(l.enemy), " (point) because its team does not match ", etos(l.goalentity), " (point)\n"));
                                l.enemy.isshielded = false;
                        }
                        if(l.goalentity.classname == "onslaught_generator")
@@ -318,7 +308,7 @@ void onslaught_updatelinks()
                {
                        if(DIFF_TEAM(l.goalentity, l.enemy))
                        {
-                               ons_debug(strcat(etos(l), " (link) is unshielding ", etos(l.goalentity), " (point) because its team does not match ", etos(l.enemy), " (point)\n"));
+                               LOG_DEBUG(strcat(etos(l), " (link) is unshielding ", etos(l.goalentity), " (point) because its team does not match ", etos(l.enemy), " (point)\n"));
                                l.goalentity.isshielded = false;
                        }
                        if(l.enemy.classname == "onslaught_generator")
@@ -332,13 +322,13 @@ void onslaught_updatelinks()
        {
                if (l.isshielded)
                {
-                       ons_debug(strcat(etos(l), " (generator) is shielded\n"));
+                       LOG_DEBUG(strcat(etos(l), " (generator) is shielded\n"));
                        l.takedamage = DAMAGE_NO;
                        l.bot_attack = false;
                }
                else
                {
-                       ons_debug(strcat(etos(l), " (generator) is not shielded\n"));
+                       LOG_DEBUG(strcat(etos(l), " (generator) is not shielded\n"));
                        l.takedamage = DAMAGE_AIM;
                        l.bot_attack = true;
                }
@@ -350,7 +340,7 @@ void onslaught_updatelinks()
        {
                if (l.isshielded)
                {
-                       ons_debug(strcat(etos(l), " (point) is shielded\n"));
+                       LOG_DEBUG(strcat(etos(l), " (point) is shielded\n"));
                        if (l.goalentity)
                        {
                                l.goalentity.takedamage = DAMAGE_NO;
@@ -359,7 +349,7 @@ void onslaught_updatelinks()
                }
                else
                {
-                       ons_debug(strcat(etos(l), " (point) is not shielded\n"));
+                       LOG_DEBUG(strcat(etos(l), " (point) is not shielded\n"));
                        if (l.goalentity)
                        {
                                l.goalentity.takedamage = DAMAGE_AIM;
@@ -431,7 +421,7 @@ void ons_DelayedLinkSetup()
        if(!self.goalentity) { objerror("can not find target\n"); }
        if(!self.enemy) { objerror("can not find target2\n"); }
 
-       ons_debug(strcat(etos(self.goalentity), " linked with ", etos(self.enemy), "\n"));
+       LOG_DEBUG(strcat(etos(self.goalentity), " linked with ", etos(self.enemy), "\n"));
        self.SendFlags |= 3;
        self.think = ons_Link_CheckUpdate;
        self.nextthink = time;
@@ -1340,8 +1330,8 @@ void havocbot_goalrating_ons_offenseitems(float ratingscale, vector org, float s
        if(!needweapons && !needarmor)
                return;
 
-       ons_debug(strcat(self.netname, " needs weapons ", ftos(needweapons) , "\n"));
-       ons_debug(strcat(self.netname, " needs armor ", ftos(needarmor) , "\n"));
+       LOG_DEBUG(strcat(self.netname, " needs weapons ", ftos(needweapons) , "\n"));
+       LOG_DEBUG(strcat(self.netname, " needs armor ", ftos(needarmor) , "\n"));
 
        // See what is around
        head = findchainfloat(bot_pickup, true);
@@ -1362,29 +1352,29 @@ void havocbot_goalrating_ons_offenseitems(float ratingscale, vector org, float s
 
 void havocbot_role_ons_setrole(entity bot, int role)
 {
-       ons_debug(strcat(bot.netname," switched to "));
+       LOG_DEBUG(strcat(bot.netname," switched to "));
        switch(role)
        {
                case HAVOCBOT_ONS_ROLE_DEFENSE:
-                       ons_debug("defense");
+                       LOG_DEBUG("defense");
                        bot.havocbot_role = havocbot_role_ons_defense;
                        bot.havocbot_role_flags = HAVOCBOT_ONS_ROLE_DEFENSE;
                        bot.havocbot_role_timeout = 0;
                        break;
                case HAVOCBOT_ONS_ROLE_ASSISTANT:
-                       ons_debug("assistant");
+                       LOG_DEBUG("assistant");
                        bot.havocbot_role = havocbot_role_ons_assistant;
                        bot.havocbot_role_flags = HAVOCBOT_ONS_ROLE_ASSISTANT;
                        bot.havocbot_role_timeout = 0;
                        break;
                case HAVOCBOT_ONS_ROLE_OFFENSE:
-                       ons_debug("offense");
+                       LOG_DEBUG("offense");
                        bot.havocbot_role = havocbot_role_ons_offense;
                        bot.havocbot_role_flags = HAVOCBOT_ONS_ROLE_OFFENSE;
                        bot.havocbot_role_timeout = 0;
                        break;
        }
-       ons_debug("\n");
+       LOG_DEBUG("\n");
 }
 
 void havocbot_goalrating_ons_controlpoints_attack(float ratingscale)
@@ -1440,7 +1430,7 @@ void havocbot_goalrating_ons_controlpoints_attack(float ratingscale)
        if (!cp)
                return;
 
-       ons_debug(strcat(self.netname, " chose cp ranked ", ftos(bestvalue), "\n"));
+       LOG_DEBUG(strcat(self.netname, " chose cp ranked ", ftos(bestvalue), "\n"));
 
        if(cp.goalentity)
        {
@@ -1481,12 +1471,12 @@ void havocbot_goalrating_ons_controlpoints_attack(float ratingscale)
                {
                        navigation_routerating(cp, ratingscale, 10000);
                }
-               ons_debug(strcat(self.netname, " found an attackable controlpoint at ", vtos(cp.origin) ,"\n"));
+               LOG_DEBUG(strcat(self.netname, " found an attackable controlpoint at ", vtos(cp.origin) ,"\n"));
        }
        else
        {
                // Should be touched
-               ons_debug(strcat(self.netname, " found a touchable controlpoint at ", vtos(cp.origin) ,"\n"));
+               LOG_DEBUG(strcat(self.netname, " found a touchable controlpoint at ", vtos(cp.origin) ,"\n"));
                found = false;
 
                // Look for auto generated waypoint
@@ -1539,7 +1529,7 @@ bool havocbot_goalrating_ons_generator_attack(float ratingscale)
 
                if(bestwp)
                {
-                       ons_debug("waypoints found around generator\n");
+                       LOG_DEBUG("waypoints found around generator\n");
                        navigation_routerating(bestwp, ratingscale, 10000);
                        bestwp.cnt += 1;
 
@@ -1552,7 +1542,7 @@ bool havocbot_goalrating_ons_generator_attack(float ratingscale)
                }
                else
                {
-                       ons_debug("generator found without waypoints around\n");
+                       LOG_DEBUG("generator found without waypoints around\n");
                        // if there aren't waypoints near the generator go straight to it
                        navigation_routerating(g, ratingscale, 10000);
                        self.havocbot_attack_time = 0;