Fix/update configs
authorSamual Lenks <samual@xonotic.org>
Tue, 14 May 2013 18:14:55 +0000 (14:14 -0400)
committerSamual Lenks <samual@xonotic.org>
Tue, 14 May 2013 18:14:55 +0000 (14:14 -0400)
balance25.cfg
balanceFruitieX.cfg
balanceXDF.cfg
balanceXPM.cfg
balanceXonotic.cfg

index 666482f4a365423b4a47dbed4e0a1b5866711b19..343891810adf6b8494361761137676bc31e831d1 100644 (file)
@@ -145,7 +145,6 @@ set g_balance_fuel_limit 999
 
 // {{{ misc
 set g_balance_selfdamagepercent 0.6
-set g_balance_weaponswitchdelay 0.15
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"
@@ -259,6 +258,8 @@ set g_balance_laser_secondary_gauntlet 0
 set g_balance_laser_secondary_force_zscale 1
 set g_balance_laser_secondary_force_velocitybias 0
 set g_balance_laser_secondary_force_other_scale 1
+set g_balance_laser_switchdelay_drop 0.15
+set g_balance_laser_switchdelay_raise 0.15
 set g_balance_laser_reload_ammo 0 //default: 6
 set g_balance_laser_reload_time 2
 // }}}
@@ -286,6 +287,8 @@ set g_balance_shotgun_secondary_damage 115
 set g_balance_shotgun_secondary_force 150
 set g_balance_shotgun_secondary_refire 1.1
 set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_switchdelay_drop 0.15
+set g_balance_shotgun_switchdelay_raise 0.15
 set g_balance_shotgun_reload_ammo 0 //default: 5
 set g_balance_shotgun_reload_time 2
 // }}}
@@ -320,6 +323,9 @@ set g_balance_uzi_sustained_ammo 1
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 
+set g_balance_uzi_switchdelay_drop 0.15
+set g_balance_uzi_switchdelay_raise 0.15
+
 set g_balance_uzi_reload_ammo 0 //default: 30
 set g_balance_uzi_reload_time 2
 // }}}
@@ -364,6 +370,9 @@ set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 set g_balance_grenadelauncher_bouncefactor 0.5
 set g_balance_grenadelauncher_bouncestop 0.075
 
+set g_balance_grenadelauncher_switchdelay_drop 0.15
+set g_balance_grenadelauncher_switchdelay_raise 0.15
+
 set g_balance_grenadelauncher_reload_ammo 0 //default: 12
 set g_balance_grenadelauncher_reload_time 2
 // }}}
@@ -411,6 +420,8 @@ set g_balance_electro_combo_radius 250
 set g_balance_electro_combo_comboradius 0
 set g_balance_electro_combo_speed 2000
 set g_balance_electro_combo_safeammocheck 0
+set g_balance_electro_switchdelay_drop 0.15
+set g_balance_electro_switchdelay_raise 0.15
 set g_balance_electro_reload_ammo 0 //default: 20
 set g_balance_electro_reload_time 2
 // }}}
@@ -471,6 +482,9 @@ set g_balance_crylink_secondary_middle_fadetime 5
 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
 set g_balance_crylink_secondary_line_fadetime 2
 
+set g_balance_crylink_switchdelay_drop 0.15
+set g_balance_crylink_switchdelay_raise 0.15
+
 set g_balance_crylink_reload_ammo 0 //default: 10
 set g_balance_crylink_reload_time 2
 // }}}
@@ -515,6 +529,9 @@ set g_balance_nex_charge_velocity_rate 0.2
 set g_balance_nex_charge_minspeed 400
 set g_balance_nex_charge_maxspeed 1000
 
+set g_balance_nex_switchdelay_drop 0.15
+set g_balance_nex_switchdelay_raise 0.15
+
 set g_balance_nex_reload_ammo 0 //default: 25
 set g_balance_nex_reload_time 2
 // }}}
@@ -525,6 +542,8 @@ set g_balance_minstanex_ammo 10
 set g_balance_minstanex_laser_ammo 0
 set g_balance_minstanex_laser_animtime 0.3
 set g_balance_minstanex_laser_refire 0.7
+set g_balance_minstanex_switchdelay_drop 0.15
+set g_balance_minstanex_switchdelay_raise 0.15
 set g_balance_minstanex_reload_ammo 0 //default: 50
 set g_balance_minstanex_reload_time 2
 // }}}
@@ -563,6 +582,8 @@ set g_balance_hagar_secondary_lifetime_min 30
 set g_balance_hagar_secondary_lifetime_rand 0
 set g_balance_hagar_secondary_refire 0.15
 set g_balance_hagar_secondary_ammo 1
+set g_balance_hagar_switchdelay_drop 0.15
+set g_balance_hagar_switchdelay_raise 0.15
 set g_balance_hagar_reload_ammo 0 //default: 25
 set g_balance_hagar_reload_time 2
 // }}}
@@ -590,6 +611,8 @@ set g_balance_rocketlauncher_remote_damage 105
 set g_balance_rocketlauncher_remote_edgedamage 40
 set g_balance_rocketlauncher_remote_radius 150
 set g_balance_rocketlauncher_remote_force 600
+set g_balance_rocketlauncher_switchdelay_drop 0.15
+set g_balance_rocketlauncher_switchdelay_raise 0.15
 set g_balance_rocketlauncher_reload_ammo 0 //default: 25
 set g_balance_rocketlauncher_reload_time 2
 // }}}
@@ -603,6 +626,8 @@ set g_balance_porto_secondary_refire 1.5
 set g_balance_porto_secondary_animtime 0.3
 set g_balance_porto_secondary_speed 2000
 set g_balance_porto_secondary_lifetime 30
+set g_balance_porto_switchdelay_drop 0.15
+set g_balance_porto_switchdelay_raise 0.15
 set g_balance_portal_health 200 // these get recharged whenever the portal is used
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 // }}}
@@ -626,7 +651,9 @@ set g_balance_hook_secondary_animtime 0.3 // good shoot anim
 set g_balance_hook_secondary_power 3 // effect behaves like a square function
 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
 set g_balance_hook_secondary_health 0
-set g_balance_hook_secondary_damageforcescale 0 
+set g_balance_hook_secondary_damageforcescale 0
+set g_balance_hook_switchdelay_drop 0.15
+set g_balance_hook_switchdelay_raise 0.15
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -639,6 +666,8 @@ set g_balance_tuba_edgedamage 0
 set g_balance_tuba_radius 200
 set g_balance_tuba_force 40
 set g_balance_tuba_pitchstep 6
+set g_balance_tuba_switchdelay_drop 0.15
+set g_balance_tuba_switchdelay_raise 0.15
 // }}}
 // {{{ fireball
 set g_balance_fireball_primary_animtime 0.15
@@ -675,4 +704,6 @@ set g_balance_fireball_secondary_speed 900
 set g_balance_fireball_secondary_speed_up 100
 set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
+set g_balance_fireball_switchdelay_drop 0.15
+set g_balance_fireball_switchdelay_raise 0.15
 // }}}
index cd73187ec8daa95f35912c92d17c4bb24bc1a86a..ce125421f91a64877c6e975cba3bbdfce025dbe8 100644 (file)
@@ -145,7 +145,6 @@ set g_balance_fuel_limit 999
 
 // {{{ misc
 set g_balance_selfdamagepercent 0.65
-set g_balance_weaponswitchdelay 0.15
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"
@@ -259,6 +258,8 @@ set g_balance_laser_secondary_gauntlet 1
 set g_balance_laser_secondary_force_zscale 1.25
 set g_balance_laser_secondary_force_velocitybias 0
 set g_balance_laser_secondary_force_other_scale 0
+set g_balance_laser_switchdelay_drop 0.15
+set g_balance_laser_switchdelay_raise 0.15
 set g_balance_laser_reload_ammo 0 //default: 6
 set g_balance_laser_reload_time 2
 // }}}
@@ -286,6 +287,8 @@ set g_balance_shotgun_secondary_damage 110
 set g_balance_shotgun_secondary_force 150
 set g_balance_shotgun_secondary_refire 1.1
 set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_switchdelay_drop 0.15
+set g_balance_shotgun_switchdelay_raise 0.15
 set g_balance_shotgun_reload_ammo 0 //default: 5
 set g_balance_shotgun_reload_time 2
 // }}}
@@ -320,6 +323,9 @@ set g_balance_uzi_sustained_ammo 1
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 
+set g_balance_uzi_switchdelay_drop 0.15
+set g_balance_uzi_switchdelay_raise 0.15
+
 set g_balance_uzi_reload_ammo 0 //default: 30
 set g_balance_uzi_reload_time 2
 // }}}
@@ -364,6 +370,9 @@ set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 set g_balance_grenadelauncher_bouncefactor 0.5
 set g_balance_grenadelauncher_bouncestop 0.12
 
+set g_balance_grenadelauncher_switchdelay_drop 0.15
+set g_balance_grenadelauncher_switchdelay_raise 0.15
+
 set g_balance_grenadelauncher_reload_ammo 0 //default: 12
 set g_balance_grenadelauncher_reload_time 2
 // }}}
@@ -411,6 +420,8 @@ set g_balance_electro_combo_radius 250
 set g_balance_electro_combo_comboradius 0
 set g_balance_electro_combo_speed 400
 set g_balance_electro_combo_safeammocheck 1
+set g_balance_electro_switchdelay_drop 0.15
+set g_balance_electro_switchdelay_raise 0.15
 set g_balance_electro_reload_ammo 0 //default: 20
 set g_balance_electro_reload_time 2
 // }}}
@@ -471,6 +482,9 @@ set g_balance_crylink_secondary_middle_fadetime 5
 set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 8000
 set g_balance_crylink_secondary_line_fadetime 0.25
 
+set g_balance_crylink_switchdelay_drop 0.15
+set g_balance_crylink_switchdelay_raise 0.15
+
 set g_balance_crylink_reload_ammo 0 //default: 10
 set g_balance_crylink_reload_time 2
 // }}}
@@ -515,6 +529,9 @@ set g_balance_nex_charge_velocity_rate 0
 set g_balance_nex_charge_minspeed 600
 set g_balance_nex_charge_maxspeed 1000
 
+set g_balance_nex_switchdelay_drop 0.15
+set g_balance_nex_switchdelay_raise 0.15
+
 set g_balance_nex_reload_ammo 0 //default: 25
 set g_balance_nex_reload_time 2
 // }}}
@@ -525,6 +542,8 @@ set g_balance_minstanex_ammo 10
 set g_balance_minstanex_laser_ammo 0
 set g_balance_minstanex_laser_animtime 0.3
 set g_balance_minstanex_laser_refire 0.6
+set g_balance_minstanex_switchdelay_drop 0.15
+set g_balance_minstanex_switchdelay_raise 0.15
 set g_balance_minstanex_reload_ammo 0 //default: 50
 set g_balance_minstanex_reload_time 2
 // }}}
@@ -563,6 +582,8 @@ set g_balance_hagar_secondary_lifetime_min 5
 set g_balance_hagar_secondary_lifetime_rand 0
 set g_balance_hagar_secondary_refire 0.12 // default for _load: 0.8
 set g_balance_hagar_secondary_ammo 1
+set g_balance_hagar_switchdelay_drop 0.15
+set g_balance_hagar_switchdelay_raise 0.15
 set g_balance_hagar_reload_ammo 0 //default: 25
 set g_balance_hagar_reload_time 2
 // }}}
@@ -590,6 +611,8 @@ set g_balance_rocketlauncher_remote_damage 60
 set g_balance_rocketlauncher_remote_edgedamage 20
 set g_balance_rocketlauncher_remote_radius 120
 set g_balance_rocketlauncher_remote_force 350
+set g_balance_rocketlauncher_switchdelay_drop 0.15
+set g_balance_rocketlauncher_switchdelay_raise 0.15
 set g_balance_rocketlauncher_reload_ammo 0 //default: 25
 set g_balance_rocketlauncher_reload_time 2
 // }}}
@@ -603,6 +626,8 @@ set g_balance_porto_secondary_refire 1.5
 set g_balance_porto_secondary_animtime 0.2
 set g_balance_porto_secondary_speed 2000
 set g_balance_porto_secondary_lifetime 5
+set g_balance_porto_switchdelay_drop 0.15
+set g_balance_porto_switchdelay_raise 0.15
 set g_balance_portal_health 200 // these get recharged whenever the portal is used
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 // }}}
@@ -626,7 +651,9 @@ set g_balance_hook_secondary_animtime 0.2 // good shoot anim
 set g_balance_hook_secondary_power 3 // effect behaves like a square function
 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
 set g_balance_hook_secondary_health 0
-set g_balance_hook_secondary_damageforcescale 0 
+set g_balance_hook_secondary_damageforcescale 0
+set g_balance_hook_switchdelay_drop 0.15
+set g_balance_hook_switchdelay_raise 0.15
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -639,6 +666,8 @@ set g_balance_tuba_edgedamage 0
 set g_balance_tuba_radius 200
 set g_balance_tuba_force 40
 set g_balance_tuba_pitchstep 6
+set g_balance_tuba_switchdelay_drop 0.15
+set g_balance_tuba_switchdelay_raise 0.15
 // }}}
 // {{{ fireball
 set g_balance_fireball_primary_animtime 0.2
@@ -675,4 +704,6 @@ set g_balance_fireball_secondary_speed 900
 set g_balance_fireball_secondary_speed_up 100
 set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
+set g_balance_fireball_switchdelay_drop 0.15
+set g_balance_fireball_switchdelay_raise 0.15
 // }}}
index 514433c3269bc782851bf842e054aa95456c71b9..5745548e21746e5bb625206498a6978fc0b659b8 100644 (file)
@@ -145,7 +145,6 @@ set g_balance_fuel_limit 999
 
 // {{{ misc
 set g_balance_selfdamagepercent 0
-set g_balance_weaponswitchdelay 0
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"
@@ -259,6 +258,8 @@ set g_balance_laser_secondary_gauntlet 0
 set g_balance_laser_secondary_force_zscale 1.25
 set g_balance_laser_secondary_force_velocitybias 0
 set g_balance_laser_secondary_force_other_scale 1
+set g_balance_laser_switchdelay_drop 0
+set g_balance_laser_switchdelay_raise 0
 set g_balance_laser_reload_ammo 0 //default: 6
 set g_balance_laser_reload_time 2
 // }}}
@@ -286,6 +287,8 @@ set g_balance_shotgun_secondary_damage 80
 set g_balance_shotgun_secondary_force 200
 set g_balance_shotgun_secondary_refire 1.25
 set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_switchdelay_drop 0
+set g_balance_shotgun_switchdelay_raise 0
 set g_balance_shotgun_reload_ammo 0 //default: 5
 set g_balance_shotgun_reload_time 2
 // }}}
@@ -320,6 +323,9 @@ set g_balance_uzi_sustained_ammo 1
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 
+set g_balance_uzi_switchdelay_drop 0
+set g_balance_uzi_switchdelay_raise 0
+
 set g_balance_uzi_reload_ammo 0 //default: 30
 set g_balance_uzi_reload_time 2
 // }}}
@@ -364,6 +370,9 @@ set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 set g_balance_grenadelauncher_bouncefactor 0.5
 set g_balance_grenadelauncher_bouncestop 0.075
 
+set g_balance_grenadelauncher_switchdelay_drop 0
+set g_balance_grenadelauncher_switchdelay_raise 0
+
 set g_balance_grenadelauncher_reload_ammo 0 //default: 12
 set g_balance_grenadelauncher_reload_time 2
 // }}}
@@ -411,6 +420,8 @@ set g_balance_electro_combo_radius 175
 set g_balance_electro_combo_comboradius 275
 set g_balance_electro_combo_speed 2000
 set g_balance_electro_combo_safeammocheck 1
+set g_balance_electro_switchdelay_drop 0
+set g_balance_electro_switchdelay_raise 0
 set g_balance_electro_reload_ammo 0 //default: 20
 set g_balance_electro_reload_time 2
 // }}}
@@ -471,6 +482,9 @@ set g_balance_crylink_secondary_middle_fadetime 5
 set g_balance_crylink_secondary_line_lifetime 5 
 set g_balance_crylink_secondary_line_fadetime 5
 
+set g_balance_crylink_switchdelay_drop 0
+set g_balance_crylink_switchdelay_raise 0
+
 set g_balance_crylink_reload_ammo 0 //default: 10
 set g_balance_crylink_reload_time 2
 // }}}
@@ -515,6 +529,9 @@ set g_balance_nex_charge_velocity_rate 0
 set g_balance_nex_charge_minspeed 400
 set g_balance_nex_charge_maxspeed 800
 
+set g_balance_nex_switchdelay_drop 0
+set g_balance_nex_switchdelay_raise 0
+
 set g_balance_nex_reload_ammo 0 //default: 25
 set g_balance_nex_reload_time 2
 // }}}
@@ -525,6 +542,8 @@ set g_balance_minstanex_ammo 10
 set g_balance_minstanex_laser_ammo 0
 set g_balance_minstanex_laser_animtime 0.3
 set g_balance_minstanex_laser_refire 0.7
+set g_balance_minstanex_switchdelay_drop 0
+set g_balance_minstanex_switchdelay_raise 0
 set g_balance_minstanex_reload_ammo 0 //default: 50
 set g_balance_minstanex_reload_time 2
 // }}}
@@ -563,6 +582,8 @@ set g_balance_hagar_secondary_lifetime_min 10
 set g_balance_hagar_secondary_lifetime_rand 0
 set g_balance_hagar_secondary_refire 0.5
 set g_balance_hagar_secondary_ammo 1
+set g_balance_hagar_switchdelay_drop 0
+set g_balance_hagar_switchdelay_raise 0
 set g_balance_hagar_reload_ammo 0 //default: 25
 set g_balance_hagar_reload_time 2
 // }}}
@@ -590,6 +611,8 @@ set g_balance_rocketlauncher_remote_damage 70
 set g_balance_rocketlauncher_remote_edgedamage 35
 set g_balance_rocketlauncher_remote_radius 110
 set g_balance_rocketlauncher_remote_force 350
+set g_balance_rocketlauncher_switchdelay_drop 0
+set g_balance_rocketlauncher_switchdelay_raise 0
 set g_balance_rocketlauncher_reload_ammo 0 //default: 25
 set g_balance_rocketlauncher_reload_time 2
 // }}}
@@ -603,6 +626,8 @@ set g_balance_porto_secondary_refire 1.5
 set g_balance_porto_secondary_animtime 0.3
 set g_balance_porto_secondary_speed 1000
 set g_balance_porto_secondary_lifetime 5
+set g_balance_porto_switchdelay_drop 0
+set g_balance_porto_switchdelay_raise 0
 set g_balance_portal_health 200 // these get recharged whenever the portal is used
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 // }}}
@@ -626,7 +651,9 @@ set g_balance_hook_secondary_animtime 0.3 // good shoot anim
 set g_balance_hook_secondary_power 3 // effect behaves like a square function
 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
 set g_balance_hook_secondary_health 15
-set g_balance_hook_secondary_damageforcescale 0 
+set g_balance_hook_secondary_damageforcescale 0
+set g_balance_hook_switchdelay_drop 0
+set g_balance_hook_switchdelay_raise 0
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -639,6 +666,8 @@ set g_balance_tuba_edgedamage 0
 set g_balance_tuba_radius 200
 set g_balance_tuba_force 40
 set g_balance_tuba_pitchstep 6
+set g_balance_tuba_switchdelay_drop 0
+set g_balance_tuba_switchdelay_raise 0
 // }}}
 // {{{ fireball // this is a superweapon -- lets make it behave as one. 
 set g_balance_fireball_primary_animtime 0.2
@@ -675,4 +704,6 @@ set g_balance_fireball_secondary_speed 900
 set g_balance_fireball_secondary_speed_up 100
 set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
+set g_balance_fireball_switchdelay_drop 0
+set g_balance_fireball_switchdelay_raise 0
 // }}}
index 80c58c0f62ef7d9fe3bd6166b10ed2e67a9abb88..8bd086937ae4f4dfc981753f8bf3adfb2411e81a 100644 (file)
@@ -145,7 +145,6 @@ set g_balance_fuel_limit 999
 
 // {{{ misc
 set g_balance_selfdamagepercent 0.65
-set g_balance_weaponswitchdelay 0.2
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"
index ea82c365f9397feca1a0c58d4ffcbc541c1609a4..930c9dc1f32e39b16334e23d5e09532ecb648fb6 100644 (file)
@@ -145,7 +145,6 @@ set g_balance_fuel_limit 999
 
 // {{{ misc
 set g_balance_selfdamagepercent 0.65
-set g_balance_weaponswitchdelay 0.2
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"