set g_xonoticversion 2.5svn "Xonotic version (formatted for humans)"
- //!<showbrand
- showbrand 3
- echo
- echo A warning about this being a SVN development version was set up.
- echo This build shall be used for development and testing only!
- echo
- echo If you want to disable this warning, add the line
- echo showbrand 0
- echo to your autoexec.cfg.
- echo
- //!>showbrand
-
// changes a cvar and reports it to the server (for the menu to notify the
// server about changes)
alias setreport "set \"$1\" \"$2\" ; sendcvar \"$1\""
// player defaults
_cl_color 102
_cl_name Player
- _cl_playermodel models/player/marine.zym
+ _cl_playermodel models/player/umbra.iqm
_cl_playerskin 0
crosshair 1
seta crosshair_per_weapon 0 "when 1, each gun will display a different crosshair"
alias -zoom -button4
alias +crouch +button5
alias -crouch -button5
-alias weapnext "_weapnext_${_supports_weaponpriority}${sbar_hudselector}${cl_weaponpriority_useforcycling}"
+alias weapnext "_weapnext_${_supports_weaponpriority}${hud_hudselector}${cl_weaponpriority_useforcycling}"
alias _weapnext_000 "impulse 10"
alias _weapnext_001 "impulse 10"
alias _weapnext_010 "impulse 10"
alias _weapnext_120 "impulse 18"
alias _weapnext_121 "impulse 15"
alias weaplast "impulse 11"
-alias weapprev "_weapprev_${_supports_weaponpriority}${sbar_hudselector}${cl_weaponpriority_useforcycling}"
+alias weapprev "_weapprev_${_supports_weaponpriority}${hud_hudselector}${cl_weaponpriority_useforcycling}"
alias _weapprev_000 "impulse 12"
alias _weapprev_001 "impulse 12"
alias _weapprev_010 "impulse 12"
con_notifysize 10
con_notifyalign 0
-sbar_info_pos 50
-seta sbar_alpha_bg 0.8 "alpha value of the HUD background"
-seta sbar_alpha_fg 1 "alpha value of the HUD foreground items"
-seta sbar_border_thickness 1 "scoreboard border thickness"
-seta sbar_accuracy_border_thickness 1 "accuracy stats border thickness"
-seta sbar_accuracy_doublerows 0 "use two rows instead of one"
-seta sbar_accuracy_yellow 40 "percentage at which the accuracy color is yellow"
-seta sbar_accuracy 1 "0 = no weapon accuracy stats panel on scoreboard"
-seta sbar_accuracy_hud 1 "0 = no weapon accuracy bar on the weapon icons"
-seta sbar_color_bg_r 0 "red color component of the HUD background"
-seta sbar_color_bg_g 0.25 "green color component of the HUD background"
-seta sbar_color_bg_b 0.17 "blue color component of the HUD background"
-seta sbar_color_bg_team 0.5 "team color multiplier of the HUD background"
-seta sbar_scoreboard_alpha_bg 0.6 "scoreboard background alpha"
-seta sbar_scoreboard_alpha_fg 1 "scoreboard foreground alpha"
-seta sbar_scoreboard_alpha_name 0.9 "alpha of player text in scoreboard list other than self"
-seta sbar_scoreboard_alpha_name_self 1 "alpha of player text in scoreboard list of self"
-seta sbar_scoreboard_fadeinspeed 10 "speed at which scoreboard fades in, higher is faster (0 = instant)"
-seta sbar_scoreboard_fadeoutspeed 5 "speed at which scoreboard fades out, higher is faster (0 = instant)"
-seta sbar_scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard"
-seta sbar_scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on sbar_scoreboard_highlight 1)"
-seta sbar_scoreboard_highlight_alpha_self 0.25 "self highlight alpha value"
-seta sbar_hudselector 1 "0 = health/armor positions flipped, 1 = default hud layout, 2 = combined health and armor display"
-seta sbar_showcurrentammo 0 "0 = show all ammo types, 1 = show only the ammo type of the current weapon"
-seta sbar_showweaponicons 1 "1 = show icons of weapons that you have"
-seta sbar_timer_increment 0 "1 = show elapsed time on the timer"
-seta sbar_timer_scale 1 "scale multiplier of the timer"
-seta sbar_vote_alreadyvoted_alpha 0.75 "alpha of the vote dialog after you have voted"
+// hud variables
+set _hud_configure 0 "1 = configure the HUD"
+
+seta hud_skin old "skin folder where to look for images"
+seta hud_bg 0 "sets the default background for the panels, file must exist in data/gfx/hud/. 0 = disable background by default"
+seta hud_bg_color "0 0.6 0.9" "sets the default background color for the panels"
+seta hud_bg_alpha 0.8 "alpha of the background"
+seta hud_bg_border 10 "sets the default border size for the panels"
+seta hud_fg_alpha 1 "alpha of the foreground"
+seta hud_progressbar_alpha "0.5" "alpha of progressbars"
+
+seta hud_configure_checkcollisions 1 "check for collisions against other panels when in hud configure mode"
+seta hud_configure_bg_minalpha 0.5 "minimum panel background alpha when in hud configure mode"
+seta hud_configure_grid 0 "snap to grid when moving/resizing panels"
+seta hud_configure_grid_x 10 "snap each X pixels"
+seta hud_configure_grid_y 10 "snap each Y pixels"
+
+seta hud_dock 1 "enable/disable a fullscreen background for the hud, useful for creating artificial docks"
+seta hud_dock_color "0 0.6 0.9" "dock color"
+seta hud_dock_alpha 0.8 "alpha of the dock"
+
+seta sbar_info_pos 50
+
+seta hud_weaponicons 1 "enable/disable this panel"
+seta hud_weaponicons_pos "-0.635295 -0.134116" "position of this panel"
+seta hud_weaponicons_size "0.352942 0.064845" "size of this panel"
+seta hud_weaponicons_number 1 "show number of weapon"
+seta hud_weaponicons_accuracy_height 3 "height of accuracy bar"
+seta hud_weaponicons_accuracy_yellow 40 "percentage at which the accuracy color is yellow"
+seta hud_weaponicons_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_weaponicons_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_weaponicons_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_weaponicons_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_weaponicons_bg_padding 0 "padding of contents from border"
+
+seta hud_inventory 1 "enable/disable this panel"
+seta hud_inventory_pos "0.179783 -0.092189" "position of this panel"
+seta hud_inventory_size "0.174227 0.092189" "size of this panel"
+seta hud_inventory_onlycurrent 0 "1 = show only current ammo type"
+seta hud_inventory_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_inventory_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_inventory_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_inventory_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_inventory_bg_padding 0 "padding of contents from border"
+
+seta hud_powerups 1 "enable/disable this panel"
+seta hud_powerups_pos "-0.311922 -0.084896" "position of this panel"
+seta hud_powerups_size "0.086719 0.077084" "size of this panel"
+seta hud_powerups_flip 1 "flip strength/shield positions"
+seta hud_powerups_mirror 0 "mirror alignment of panel items"
+seta hud_powerups_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_powerups_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_powerups_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_powerups_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_powerups_bg_padding 0 "padding of contents from border"
+seta hud_progressbar_strength_color "0 0 0.6" "R G B vector of the progress bar background color"
+seta hud_progressbar_shield_color "0.6 0 0.6" "R G B vector of the progress bar background color"
+
+seta hud_healtharmor 1 "enable/disable this panel"
+seta hud_healtharmor_pos "-0.627451 -0.066667" "position of this panel"
+seta hud_healtharmor_size "0.291174 0.066667" "size of this panel"
+seta hud_healtharmor_flip 1 "flip health/armor positions"
+seta hud_healtharmor_mirror 0 "mirror alignment of panel items"
+seta hud_healtharmor_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_healtharmor_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_healtharmor_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_healtharmor_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_healtharmor_bg_padding 0 "padding of contents from border"
+seta hud_progressbar_health_color "0.6 0 0" "R G B vector of the progress bar background color"
+seta hud_progressbar_armor_color "0 0.6 0" "R G B vector of the progress bar background color"
+seta hud_progressbar_fuel_color "0.6 0.6 0" "R G B vector of the progress bar background color"
+
+seta hud_notify 0 "enable/disable this panel"
+seta hud_notify_pos "0.1 0" "position of this base of the panel"
+seta hud_notify_size "0.1 0.1" "size of this panel with all notifications on"
+seta hud_notify_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_notify_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_notify_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_notify_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_notify_bg_padding 0 "padding of contents from border"
+
+seta hud_timer 1 "enable/disable this panel"
+seta hud_timer_pos "-0.213725 0" "position of this base of the panel"
+seta hud_timer_size "0.212735 0.054427" "size of this panel"
+seta hud_timer_increment 0 "show elapsed time instead of remaining time"
+seta hud_timer_bg border "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_timer_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_timer_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_timer_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_timer_bg_padding 0 "padding of contents from border"
+
+seta hud_radar 1 "enable/disable this panel"
+seta hud_radar_pos "0 0" "position of this base of the panel"
+seta hud_radar_size "0.215687 0.266667" "size of this panel"
+seta hud_radar_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_radar_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_radar_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_radar_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_radar_bg_padding 0 "padding of contents from border"
+
+seta hud_score 1 "enable/disable this panel"
+seta hud_score_pos "-0.225469 -0.084404" "position of this base of the panel"
+seta hud_score_size "0.225469 0.075156" "size of this panel"
+seta hud_score_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_score_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_score_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_score_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_score_bg_padding 0 "padding of contents from border"
+
+seta hud_racetimer 1 "enable/disable this panel"
+seta hud_racetimer_pos "-0.614706 0" "position of this base of the panel"
+seta hud_racetimer_size "0.231373 0.077124" "size of this panel"
+seta hud_racetimer_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_racetimer_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_racetimer_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_racetimer_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_racetimer_bg_padding 0 "padding of contents from border"
+
+seta hud_vote 1 "enable/disable this panel"
+seta hud_vote_pos "-0.321140 -0.268230" "position of this base of the panel"
+seta hud_vote_size "0.320156 0.106719" "size of this panel"
+seta hud_vote_alreadyvoted_alpha 0.75 "alpha of the vote dialog after you have voted"
+seta hud_vote_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_vote_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_vote_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_vote_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_vote_bg_padding 0 "padding of contents from border"
+
+seta hud_modicons 1 "enable/disable this panel"
+seta hud_modicons_pos "-0.571569 -0.265625" "position of this base of the panel"
+seta hud_modicons_size "0.145098 0.114105" "size of this panel"
+seta hud_modicons_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_modicons_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_modicons_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_modicons_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_modicons_bg_padding 0 "padding of contents from border"
+seta hud_progressbar_nexball_color "0.7 0.1 0" "R G B vector of the progress bar background color"
+
+seta hud_pressedkeys 1 "enable/disable this panel, 1 = show only when spectating other players, 2 = show always"
+seta hud_pressedkeys_pos "-0.571569 -0.265625" "position of this base of the panel"
+seta hud_pressedkeys_size "0.145098 0.114105" "size of this panel"
+seta hud_pressedkeys_bg "" "if set to something else than \"\" = override default background, if set to 0 = disable background"
+seta hud_pressedkeys_bg_color "" "optional R G B string of the background color, otherwise use hud default"
+seta hud_pressedkeys_bg_alpha 0 "if set to something else than 0 = override default alpha"
+seta hud_pressedkeys_bg_border 0 "if set to something else than 0 = override size of border around the background"
+seta hud_pressedkeys_bg_padding 0 "padding of contents from border"
+
+// scoreboard
+seta scoreboard_border_thickness 1 "scoreboard border thickness"
+seta scoreboard_accuracy_border_thickness 1 "accuracy stats border thickness"
+seta scoreboard_accuracy_doublerows 0 "use two rows instead of one"
+seta scoreboard_accuracy 1 "0 = no weapon accuracy stats panel on scoreboard"
+seta scoreboard_color_bg_r 0 "red color component of the HUD background"
+seta scoreboard_color_bg_g 0.25 "green color component of the HUD background"
+seta scoreboard_color_bg_b 0.17 "blue color component of the HUD background"
+seta scoreboard_color_bg_team 0.5 "team color multiplier of the HUD background"
+seta scoreboard_alpha_bg 0.6 "scoreboard background alpha"
+seta scoreboard_alpha_fg 1 "scoreboard foreground alpha"
+seta scoreboard_alpha_name 0.9 "alpha of player text in scoreboard list other than self"
+seta scoreboard_alpha_name_self 1 "alpha of player text in scoreboard list of self"
+seta scoreboard_fadeinspeed 10 "speed at which scoreboard fades in, higher is faster (0 = instant)"
+seta scoreboard_fadeoutspeed 5 "speed at which scoreboard fades out, higher is faster (0 = instant)"
+seta scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard"
+seta scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on hud_scoreboard_highlight 1)"
+seta scoreboard_highlight_alpha_self 0.25 "self highlight alpha value"
// for menu server list (eventually make them have engine support?)
seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join"
// CTF capture limit placeholder cvar
set capturelimit 0
-// sbar: font size
-seta sbar_fontsize 11
-seta sbar_fontsize_spec 16
+// hud: font size
+seta hud_fontsize 11
+seta hud_fontsize_spec 16
seta scr_centersize 11
-seta sbar_width 560
-// alias sbar_font "loadfont user1 ${1},gfx/fallback ${2-}; loadfont user2 ${1}-big ${2-}; sbar_columns_set"
+seta hud_width 560
+// alias hud_font "loadfont user1 ${1},gfx/fallback ${2-}; loadfont user2 ${1}-big ${2-}; hud_columns_set"
alias sbar_font "set _requested_sbar_font \"${*}\""
-seta sbar_columns default
+seta hud_columns default
sbar_font gfx/vera-sans 8 12 16 24 32
-seta sbar_showbinds 1 "display actions / bound keys in the strings shown during the game. 0 displays only actions, 1 displays only bound keys, 2 displays both"
-seta sbar_showbinds_limit 2 "maximum number of bound keys to show for an action. 0 for unlimited"
+seta hud_showbinds 1 "display actions / bound keys in the strings shown during the game. 0 displays only actions, 1 displays only bound keys, 2 displays both"
+seta hud_showbinds_limit 2 "maximum number of bound keys to show for an action. 0 for unlimited"
// these entities are not referenced by anything directly, they just represent
// teams and are found by find() when needed
alias ons_map "cl_cmd radar" // legacy alias
alias radar "cl_cmd radar"
-alias sbar_columns_set "cl_cmd sbar_columns_set $*"
-alias sbar_columns_help "cl_cmd sbar_columns_help $*"
+alias hud_columns_set "cl_cmd hud_columns_set $*"
+alias hud_columns_help "cl_cmd hud_columns_help $*"
alias _gl_flashblend_update_00 "gl_flashblend 1"
alias _gl_flashblend_update_10 "gl_flashblend 0"
check_unacceptable_compiler_bugs();
+ #ifdef WATERMARK
+ print("^4CSQC Build information: ", WATERMARK(), "\n");
+ #endif
+
float i;
CSQC_CheckEngine();
// localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
//registercmd("ctf_menu");
registercmd("ons_map");
+ registercmd("hud_configure");
+ registercmd("hud_save");
//registercmd("menu_action");
registercmd("+button3");
#ifndef CAMERATEST
}
#endif
- registercvar("sbar_usecsqc", "1");
- registercvar("sbar_columns", "default", CVAR_SAVE);
+ registercvar("hud_usecsqc", "1");
+ registercvar("hud_columns", "default", CVAR_SAVE);
gametype = 0;
- // sbar_fields uses strunzone on the titles!
- for(i = 0; i < MAX_SBAR_FIELDS; ++i)
- sbar_title[i] = strzone("(null)");
+ // hud_fields uses strunzone on the titles!
+ for(i = 0; i < MAX_HUD_FIELDS; ++i)
+ hud_title[i] = strzone("(null)");
postinit = false;
e.ping_packetloss = 0;
e.ping_movementloss = 0;
//e.gotscores = 0; // we might already have the scores...
- SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams
+ SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
RegisterPlayer(e);
- Sbar_UpdatePlayerPos(e);
+ HUD_UpdatePlayerPos(e);
}
}
}
void PostInit(void)
{
print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
- localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
+ localcmd(strcat("\nhud_columns_set ", cvar_string("hud_columns"), ";\n"));
entity playerchecker;
playerchecker = spawn();
// CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
// Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
float button_zoom;
-void Cmd_Sbar_SetFields(float);
-void Cmd_Sbar_Help(float);
+void Cmd_HUD_SetFields(float);
+void Cmd_HUD_Help(float);
float CSQC_ConsoleCommand(string strMessage)
{
float argc;
local string strCmd;
strCmd = argv(0);
- if(strCmd == "+button4") { // zoom
+ if(strCmd == "hud_configure") { // config hud
+ cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
+ return true;
+ } else if(strCmd == "hud_save") { // save hud config
+ if(argv(1) == "" || argv(2)) {
+ print("Usage:\n");
+ print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
+ }
+ else
+ HUD_Panel_ExportCfg(argv(1));
+ return true;
+ } else if(strCmd == "+button4") { // zoom
// return false, because the message shall be sent to the server anyway (for demos/speccing)
if(ignore_plus_zoom)
{
print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
print(" settemp cvar value\n");
print(" radar\n");
- print(" sbar_columns_set ...\n");
- print(" sbar_columns_help\n");
+ print(" hud_columns_set ...\n");
+ print(" hud_columns_help\n");
GameCommand_Generic("help");
return;
}
else if(cmd == "radar") {
ons_showmap = !ons_showmap;
}
- else if(cmd == "sbar_columns_set") {
- Cmd_Sbar_SetFields(argc);
+ else if(cmd == "hud_columns_set") {
+ Cmd_HUD_SetFields(argc);
}
- else if(cmd == "sbar_columns_help") {
- Cmd_Sbar_Help(argc);
+ else if(cmd == "hud_columns_help") {
+ Cmd_HUD_Help(argc);
}
#ifdef BLURTEST
else if(cmd == "blurtest") {
// bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
// In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
// In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
+float hudconf_active;
float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
{
local float bSkipKey;
bSkipKey = false;
+ if(hudconf_active)
+ if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
+ return true;
+
if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
return true;
float isNew;
entity o;
- // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
+ // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
// (no I've never heard of M-x replace-string, sed, or anything like that)
isNew = !self.owner; // workaround for DP bug
n = ReadByte()-1;
}
if(o.sort_prev)
- Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
+ HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
self.entremove = Ent_RemovePlayerScore;
}
o.(teamscores[i]) = ReadChar();
}
- Sbar_UpdateTeamPos(o);
+ HUD_UpdateTeamPos(o);
}
void Net_Reset()
teamscores_label[i] = strzone(ReadString());
teamscores_flags[i] = ReadByte();
}
- Sbar_InitScores();
+ HUD_InitScores();
Gamemode_Init();
}
string keys;
float n, j, k, l;
- if (!sbar_showbinds)
+ if (!hud_showbinds)
return text;
keys = db_get(binddb, command);
keys = strcat(keys, ", ", keynumtostring(k));
++l;
- if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;
+ if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
}
}
}
if ("" == keys) {
- if (sbar_showbinds > 1)
+ if (hud_showbinds > 1)
return strcat(text, " (not bound)");
else
return text;
}
- else if (sbar_showbinds > 1)
+ else if (hud_showbinds > 1)
return strcat(text, " (", keys, ")");
else
return keys;