]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Increase delay for lgbeam_fire sound
authorSamual Lenks <samual@xonotic.org>
Mon, 17 Feb 2014 21:45:17 +0000 (16:45 -0500)
committerSamual Lenks <samual@xonotic.org>
Mon, 17 Feb 2014 21:45:17 +0000 (16:45 -0500)
qcsrc/common/weapons/w_arc.qc

index e129627febccbbc901d98931c0a8cb51c2ddf093..33b4546d0e331661f00c4a592939cb4f831ee444 100644 (file)
@@ -398,8 +398,8 @@ void W_Arc_Beam_Think(void)
 void W_Arc_Beam(void)
 {
        print("W_Arc_Beam();\n");
-       // only play fire sound if 0.5 sec has passed since player let go the fire button
-       if(time - self.lg_fire_prev > 0.5)
+       // only play fire sound if 1 sec has passed since player let go the fire button
+       if(time - self.lg_fire_prev > 1)
                sound(self, CH_WEAPON_A, "weapons/lgbeam_fire.wav", VOL_BASE, ATTN_NORM);
 
        entity beam, oldself;