]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
URS: Ported g_damage.qc to URS.
authorLyberta <lyberta@lyberta.net>
Tue, 29 Aug 2017 00:19:16 +0000 (03:19 +0300)
committerLyberta <lyberta@lyberta.net>
Tue, 29 Aug 2017 00:19:16 +0000 (03:19 +0300)
qcsrc/server/g_damage.qc

index 8a0223804d473e8d1f3288f235f546bdb7dab84c..4b015ad1c9e6c92341f4d1b3ee31bdc5504099d0 100644 (file)
@@ -275,7 +275,7 @@ bool frag_centermessage_override(entity attacker, entity targ, int deathtype, in
        if(deathtype == DEATH_FIRE.m_id)
        {
                Send_Notification(NOTIF_ONE, attacker, MSG_CHOICE, CHOICE_FRAG_FIRE, targ.netname, kill_count_to_attacker, (IS_BOT_CLIENT(targ) ? -1 : CS(targ).ping));
-               Send_Notification(NOTIF_ONE, targ, MSG_CHOICE, CHOICE_FRAGGED_FIRE, attacker.netname, kill_count_to_target, attacker.health, attacker.armorvalue, (IS_BOT_CLIENT(attacker) ? -1 : CS(attacker).ping));
+               Send_Notification(NOTIF_ONE, targ, MSG_CHOICE, CHOICE_FRAGGED_FIRE, attacker.netname, kill_count_to_target, GetResourceAmount(attacker, RESOURCE_HEALTH), GetResourceAmount(attacker, RESOURCE_ARMOR), (IS_BOT_CLIENT(attacker) ? -1 : CS(attacker).ping));
                return true;
        }
 
@@ -427,8 +427,8 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                                        CHOICE_TYPEFRAGGED,
                                        attacker.netname,
                                        kill_count_to_target,
-                                       attacker.health,
-                                       attacker.armorvalue,
+                                       GetResourceAmount(attacker, RESOURCE_HEALTH),
+                                       GetResourceAmount(attacker, RESOURCE_ARMOR),
                                        (IS_BOT_CLIENT(attacker) ? -1 : CS(attacker).ping)
                                );
                        }
@@ -450,8 +450,8 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                                        CHOICE_FRAGGED,
                                        attacker.netname,
                                        kill_count_to_target,
-                                       attacker.health,
-                                       attacker.armorvalue,
+                                       GetResourceAmount(attacker, RESOURCE_HEALTH),
+                                       GetResourceAmount(attacker, RESOURCE_ARMOR),
                                        (IS_BOT_CLIENT(attacker) ? -1 : CS(attacker).ping)
                                );
                        }
@@ -543,7 +543,7 @@ void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypo
 
        STAT(FROZEN, targ) = frozen_type;
        targ.revive_progress = ((frozen_type == 3) ? 1 : 0);
-       targ.health = ((frozen_type == 3) ? targ_maxhealth : 1);
+       SetResourceAmount(targ, RESOURCE_HEALTH, ((frozen_type == 3) ? targ_maxhealth : 1));
        targ.revive_speed = freeze_time;
        if(targ.bot_attack)
                IL_REMOVE(g_bot_targets, targ);
@@ -588,7 +588,7 @@ void Unfreeze (entity targ)
 
        if(STAT(FROZEN, targ) && STAT(FROZEN, targ) != 3) // only reset health if target was frozen
        {
-               targ.health = ((IS_PLAYER(targ)) ? start_health : targ.max_health);
+               SetResourceAmount(targ, RESOURCE_HEALTH, ((IS_PLAYER(targ)) ? start_health : targ.max_health));
                targ.pauseregen_finished = time + autocvar_g_balance_pause_health_regen;
        }
 
@@ -646,9 +646,9 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, int d
                // These are ALWAYS lethal
                // No damage modification here
                // Instead, prepare the victim for his death...
-               targ.armorvalue = 0;
+               SetResourceAmount(targ, RESOURCE_ARMOR, 0);
                targ.spawnshieldtime = 0;
-               targ.health = 0.9; // this is < 1
+               SetResourceAmount(targ, RESOURCE_HEALTH, 0.9); // this is < 1
                targ.flags -= targ.flags & FL_GODMODE;
                damage = 100000;
        }
@@ -748,7 +748,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, int d
                        if(damage >= autocvar_g_frozen_revive_falldamage)
                        {
                                Unfreeze(targ);
-                               targ.health = autocvar_g_frozen_revive_falldamage_health;
+                               SetResourceAmount(targ, RESOURCE_HEALTH, autocvar_g_frozen_revive_falldamage_health);
                                Send_Effect(EFFECT_ICEORGLASS, targ.origin, '0 0 0', 3);
                                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_FREEZETAG_REVIVED_FALL, targ.netname);
                                Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_FREEZETAG_REVIVE_SELF);