Remove redundant assignment
authorTimePath <andrew.hardaker1995@gmail.com>
Sat, 18 Apr 2015 06:38:45 +0000 (06:38 +0000)
committerTimePath <andrew.hardaker1995@gmail.com>
Sat, 25 Apr 2015 02:11:53 +0000 (12:11 +1000)
qcsrc/server/vehicles/racer.qc

index 87dfe52..dce126c 100644 (file)
@@ -239,7 +239,7 @@ void racer_rocket_tracker()
 void racer_fire_rocket(string tagname, entity trg)
 {
     vector v = gettaginfo(self, gettagindex(self, tagname));
-    entity rocket = rocket = vehicles_projectile("wakizashi_rocket_launch", "weapons/rocket_fire.wav",
+    entity rocket = vehicles_projectile("wakizashi_rocket_launch", "weapons/rocket_fire.wav",
                            v, v_forward * autocvar_g_vehicle_racer_rocket_speed,
                            autocvar_g_vehicle_racer_rocket_damage, autocvar_g_vehicle_racer_rocket_radius, autocvar_g_vehicle_racer_rocket_force, 3,
                            DEATH_VH_WAKI_ROCKET, PROJECTILE_WAKIROCKET, 20, false, false, self.owner);
@@ -680,4 +680,4 @@ void spawnfunc_vehicle_racer()
         return;
     }
 }
-#endif // SVQC
+#endif // SVQC
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