Also add a radio button for "all weapons"
authorSamual Lenks <samual@xonotic.org>
Sun, 28 Apr 2013 23:30:55 +0000 (19:30 -0400)
committerSamual Lenks <samual@xonotic.org>
Sun, 28 Apr 2013 23:30:55 +0000 (19:30 -0400)
qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c

index 979402a9e1d946abb4b434e90ddedf921f97c803..40fb4cca5e8786ef45a64e6a3cbe6b80c723598c 100644 (file)
@@ -241,6 +241,9 @@ void XonoticMutatorsDialog_fill(entity me)
                me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_weaponarena", "most", _("Most weapons")));
                        e.cvarOffValue = "0";
        me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_weaponarena", "all", _("All weapons")));
+                       e.cvarOffValue = "0";
        me.TR(me);
                me.TD(me, 1, 4, makeXonoticTextLabel(0, _("Special arenas:")));
        me.TR(me);