add todo comments regarding mutators
authorRudolf Polzer <divverent@alientrap.org>
Wed, 10 Nov 2010 20:39:23 +0000 (21:39 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 10 Nov 2010 20:39:23 +0000 (21:39 +0100)
qcsrc/server/g_world.qc

index c5abb52..c4b2657 100644 (file)
@@ -693,22 +693,39 @@ void spawnfunc_worldspawn (void)
                MUTATOR_CALLHOOK(BuildMutatorsString);
                s = ret_string;
 
+               // simple, probably not good in the mutator system
                if(cvar("g_grappling_hook"))
                        s = strcat(s, ":grappling_hook");
+
+               // initialiation stuff, not good in the mutator system
                if(!cvar("g_use_ammunition"))
                        s = strcat(s, ":no_use_ammunition");
+
+               // initialiation stuff, not good in the mutator system
                if(!cvar("g_pickup_items"))
                        s = strcat(s, ":no_pickup_items");
+
+               // initialiation stuff, not good in the mutator system
                if(cvar_string("g_weaponarena") != "0")
                        s = strcat(s, ":", cvar_string("g_weaponarena"), " arena");
+
+               // TODO to mutator system
                if(cvar("g_vampire"))
                        s = strcat(s, ":vampire");
+
+               // initialiation stuff, not good in the mutator system
                if(cvar("g_laserguided_missile"))
                        s = strcat(s, ":laserguided_missile");
+
+               // TODO to mutator system
                if(cvar("g_norecoil"))
                        s = strcat(s, ":norecoil");
+
+               // TODO to mutator system
                if(cvar("g_midair"))
                        s = strcat(s, ":midair");
+
+               // TODO to mutator system
                if(cvar("g_minstagib"))
                        s = strcat(s, ":minstagib");
                GameLogEcho(s);