]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Rename notif_any to notif_all
authorSamual Lenks <samual@xonotic.org>
Sat, 2 Mar 2013 19:21:21 +0000 (14:21 -0500)
committerSamual Lenks <samual@xonotic.org>
Sat, 2 Mar 2013 19:21:21 +0000 (14:21 -0500)
13 files changed:
qcsrc/common/notifications.qc
qcsrc/common/notifications.qh
qcsrc/server/arena.qc
qcsrc/server/cl_client.qc
qcsrc/server/command/cmd.qc
qcsrc/server/command/common.qc
qcsrc/server/g_damage.qc
qcsrc/server/g_world.qc
qcsrc/server/mutators/gamemode_ctf.qc
qcsrc/server/mutators/gamemode_freezetag.qc
qcsrc/server/mutators/gamemode_keepaway.qc
qcsrc/server/mutators/gamemode_keyhunt.qc
qcsrc/server/race.qc

index 9429ee50daf31b3ea8e38ec5a4043d28008e7f47..3291c48c3b42028b81963ab5084a7cf48a7228c7 100644 (file)
@@ -63,14 +63,14 @@ string Notification_CheckArgs(
                        break;
                }
                
-               case NOTIF_ANY_EXCEPT:
+               case NOTIF_ALL_EXCEPT:
                {
                        if(IS_NOT_A_CLIENT(client))
                                { checkargs = sprintf("%sException can't be a non-client!", checkargs); }
                        break;
                }
                
-               case NOTIF_ANY:
+               case NOTIF_ALL:
                {
                        if(client)
                                { checkargs = sprintf("%sEntity provided when world was required!", checkargs); }
@@ -586,7 +586,7 @@ void Destroy_All_Notifications(void)
 
        // kill all networked notifications
        #ifdef SVQC
-       Kill_Notification(NOTIF_ANY, world, 0, 0);
+       Kill_Notification(NOTIF_ALL, world, 0, 0);
        #endif
 
        // kill all real notification entities
@@ -1155,12 +1155,12 @@ float Net_Write_Notification(entity client, float sf)
                        ) { send = TRUE; }
                        break;
                }
-               case NOTIF_ANY: // send to everyone
+               case NOTIF_ALL: // send to everyone
                {
                        send = TRUE;
                        break;
                }
-               case NOTIF_ANY_EXCEPT: // send to everyone except X person and their spectators
+               case NOTIF_ALL_EXCEPT: // send to everyone except X person and their spectators
                {
                        if(
                                (client != self.nent_client)
@@ -1322,7 +1322,7 @@ void Send_Notification(
 
        Net_LinkEntity(net_notif, FALSE, 0, Net_Write_Notification);
 
-       if(server_is_dedicated && (broadcast == NOTIF_ANY || broadcast == NOTIF_ANY_EXCEPT) && (net_type != MSG_CENTER))
+       if(server_is_dedicated && (broadcast == NOTIF_ALL || broadcast == NOTIF_ALL_EXCEPT) && (net_type != MSG_CENTER))
        {
                Local_Notification_WOVA(
                        net_type, net_name,
index 203c30f3d5fc834dd9443159c82d34c17c083d0d..179bf9b91967175f4b39add2cafdf7959bfc4914 100644 (file)
@@ -76,8 +76,8 @@ void Read_Notification(float is_new);
 #define NOTIF_ONE_ONLY 2
 #define NOTIF_TEAM 3
 #define NOTIF_TEAM_EXCEPT 4
-#define NOTIF_ANY 5
-#define NOTIF_ANY_EXCEPT 6
+#define NOTIF_ALL 5
+#define NOTIF_ALL_EXCEPT 6
 
 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
index dab9998231770fe05dd2beb4cec0ec9bafa79be2..bf0605665ba3c435bfef310aebef61b090c49d2d 100644 (file)
@@ -199,7 +199,7 @@ void Arena_Warmup()
        {
                if(warmup && time < warmup)
                {
-                       Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_BEGIN);
+                       Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN);
                        warmup = 0;
                }
                if(champion && g_arena)
@@ -233,7 +233,7 @@ void Arena_Warmup()
                if(f != roundStartTime_prev) {
                        roundStartTime_prev = f;
                        if(g_ca && !(red_players && blue_players)) {
-                               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER);
                                warmup = time + autocvar_g_ca_warmup;
                        } else {
                                if(f == 5)
@@ -245,7 +245,7 @@ void Arena_Warmup()
                                else if(f == 1)
                                        Announce("1");
 
-                               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f);
                        }
                }
 
@@ -267,7 +267,7 @@ void Arena_Warmup()
                                reset_map(TRUE);
                } else {
                        Announce("begin");
-                       Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_BEGIN); 
+                       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN); 
                }
 
                if(g_arena) {
index 5445820ab21ddcc48b3b87527576510dc5484e6f..287a9e1e76a203329ca0dd315591532b1b5799d4 100644 (file)
@@ -426,10 +426,10 @@ void PutObserverInServer (void)
        if(self.killcount != -666) {
                if(g_lms) {
                        if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
                        else
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
-               } else { Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
+               } else { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
 
                if(self.just_joined == FALSE) {
                        LogTeamchange(self.playerid, -1, 4);
@@ -1476,9 +1476,9 @@ void ClientConnect (void)
        self.netname_previous = strzone(self.netname);
 
        if((self.classname == STR_PLAYER && teamplay))
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname);
        else
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname);
 
        stuffcmd(self, strcat(clientstuff, "\n"));
        stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this?
@@ -1635,7 +1635,7 @@ void ClientDisconnect (void)
        if(autocvar_sv_eventlog)
                GameLogEcho(strcat(":part:", ftos(self.playerid)));
                
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
 
        DropAllRunes(self);
        MUTATOR_CALLHOOK(ClientDisconnect);
@@ -1806,7 +1806,7 @@ void player_powerups (void)
                                self.alpha = default_player_alpha;
                                self.exteriorweaponentity.alpha = default_weapon_alpha;
                                self.items &~= IT_STRENGTH;
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY);
                        }
                }
@@ -1817,7 +1817,7 @@ void player_powerups (void)
                                self.alpha = g_minstagib_invis_alpha;
                                self.exteriorweaponentity.alpha = g_minstagib_invis_alpha;
                                self.items |= IT_STRENGTH;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_INVISIBILITY);
                        }
                }
@@ -1828,7 +1828,7 @@ void player_powerups (void)
                        if (time > self.invincible_finished)
                        {
                                self.items = self.items - (self.items & IT_INVINCIBLE);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SPEED);
                        }
                }
@@ -1837,7 +1837,7 @@ void player_powerups (void)
                        if (time < self.invincible_finished)
                        {
                                self.items = self.items | IT_INVINCIBLE;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SPEED);
                        }
                }
@@ -1851,7 +1851,7 @@ void player_powerups (void)
                        if (time > self.strength_finished)
                        {
                                self.items = self.items - (self.items & IT_STRENGTH);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_STRENGTH);
                        }
                }
@@ -1860,7 +1860,7 @@ void player_powerups (void)
                        if (time < self.strength_finished)
                        {
                                self.items = self.items | IT_STRENGTH;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_STRENGTH);
                        }
                }
@@ -1871,7 +1871,7 @@ void player_powerups (void)
                        if (time > self.invincible_finished)
                        {
                                self.items = self.items - (self.items & IT_INVINCIBLE);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SHIELD);
                        }
                }
@@ -1880,7 +1880,7 @@ void player_powerups (void)
                        if (time < self.invincible_finished)
                        {
                                self.items = self.items | IT_INVINCIBLE;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SHIELD);
                        }
                }
@@ -1890,7 +1890,7 @@ void player_powerups (void)
                        {
                                self.superweapons_finished = 0;
                                self.items = self.items - (self.items & IT_SUPERWEAPON);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_LOST);
                        }
                        else if (self.items & IT_UNLIMITED_SUPERWEAPONS)
@@ -1904,7 +1904,7 @@ void player_powerups (void)
                                {
                                        self.items = self.items - (self.items & IT_SUPERWEAPON);
                                        WEPSET_ANDNOT_EA(self, WEPBIT_SUPERWEAPONS);
-                                       //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname);
+                                       //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname);
                                        Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_BROKEN);
                                }
                        }
@@ -1914,7 +1914,7 @@ void player_powerups (void)
                        if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS))
                        {
                                self.items = self.items | IT_SUPERWEAPON;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_PICKUP);
                        }
                        else
@@ -2337,7 +2337,7 @@ void LeaveSpectatorMode()
                        PutClientInServer();
 
                        if(self.classname == STR_PLAYER)
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
 
                        //if(!autocvar_g_campaign)
                        //if (time < self.jointime + autocvar_welcome_message_time)
@@ -2996,7 +2996,7 @@ void PlayerPostThink (void)
                        }
                        if(timeleft <= 0)
                        {
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname);
                                dropclient(self);
                                return;
                        }
index 48886d9b9da925a3c37926dd94c7d0b943aca9c5..9c4433ccb55635bc0a2c2ef1438b145c832ebadc 100644 (file)
@@ -159,7 +159,7 @@ void ClientCommand_join(float request)
                                                
                                                self.classname = "player";
                                                PlayerScore_Clear(self);
-                                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
+                                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
                                                PutClientInServer();
                                        }
                                        else 
index 6022b689a57e5a60c37c99897caf64128201bd75..69c8e2e166e6d86c72585e3dae1a1742844dbf28 100644 (file)
@@ -179,7 +179,7 @@ void timeout_handler_think()
                {
                        if(timeout_time > 0) // countdown is still going
                        {
-                               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
 
                                if(timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
                                        Announce("prepareforbattle");
@@ -208,7 +208,7 @@ void timeout_handler_think()
                {
                        if(timeout_leadtime > 0) // countdown is still going
                        {
-                               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
                                
                                self.nextthink = time + 1; // think again in one second
                                timeout_leadtime -= 1; // decrease the time counter
index 3f768ffdc62e33d26d29fff3a95042a7fcca03e2..e177ce46aa3aeeaf9c620468d5158fd55514b91c 100644 (file)
@@ -272,7 +272,7 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s
                                        if not(murder) \
                                        { \
                                                Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, msg_death, s1, s2, s3, "", f1, f2, f3, 0); \
-                                               Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death, s1, s2, s3, "", f1, f2, f3, 0); \
+                                               Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death, s1, s2, s3, "", f1, f2, f3, 0); \
                                                ++handled; \
                                        } \
                                #endif \
@@ -280,7 +280,7 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s
                                        if(murder) \
                                        { \
                                                Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \
-                                               Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \
+                                               Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \
                                                ++handled; \
                                        } \
                                #endif \
@@ -319,7 +319,7 @@ float Obituary_WeaponDeath(entity notif_target, float murder, float deathtype, s
                if(death_message)
                {
                        Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, death_message, s1, s2, s3, "", f1, f2, 0, 0);
-                       Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, msg_multi_notifs[death_message - 1].nent_msginfo.nent_id, s1, s2, s3, "", f1, f2, 0, 0);
+                       Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, msg_multi_notifs[death_message - 1].nent_msginfo.nent_id, s1, s2, s3, "", f1, f2, 0, 0);
                }
                else
                {
@@ -415,7 +415,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                        
                        Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, targ.netname);
                        Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, attacker.netname);
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount);
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount);
 
                        // In this case, the death message will ALWAYS be "foo was betrayed by bar"
                        // No need for specific death/weapon messages...
index ef3722858cffea311b36cc8a0e9ee360e4f5adf9..7f217bc0d0425a5fe51b373e24575198a4e78410 100644 (file)
@@ -1596,7 +1596,7 @@ void NextLevel()
        PlayerStats_Shutdown();
        WeaponStats_Shutdown();
 
-       Kill_Notification(NOTIF_ANY, world, MSG_CENTER, 0); // kill all centerprints now
+       Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
 
        if(autocvar_sv_eventlog)
                GameLogEcho(":gameover");
@@ -1681,7 +1681,7 @@ void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true
        tl += autocvar_timelimit_overtime;
        cvar_set("timelimit", ftos(tl));
 
-       Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime);
+       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime);
 }
 
 float GetWinningCode(float fraglimitreached, float equality)
@@ -2187,9 +2187,9 @@ void CheckRules_World()
                {
                        checkrules_suddendeathwarning = TRUE;
                        if(g_race && !g_race_qualifying)
-                               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_RACE_FINISHLAP);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_RACE_FINISHLAP);
                        else
-                               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_OVERTIME_FRAG);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_FRAG);
                }
        }
        else
index fae2284fa888702a3fa68bf0802fbb1dd2be4cd0..e82627cec646f0917f3fc183b4e8628691437a39 100644 (file)
@@ -239,7 +239,7 @@ void ctf_Handle_Drop(entity flag, entity player, float droptype)
        flag.ctf_status = FLAG_DROPPED;
        
        // messages and sounds
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname);
        sound(flag, CH_TRIGGER, flag.snd_flag_dropped, VOL_BASE, ATTN_NONE);
        ctf_EventLog("dropped", player.team, player);
 
@@ -452,7 +452,7 @@ void ctf_Handle_Return(entity flag, entity player)
 {
        // messages and sounds
        Send_Notification(NOTIF_ONE, player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_RETURN_));
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname);
        sound(player, CH_TRIGGER, flag.snd_flag_returned, VOL_BASE, ATTN_NONE);
        ctf_EventLog("return", flag.team, player);
 
@@ -500,7 +500,7 @@ void ctf_Handle_Pickup(entity flag, entity player, float pickuptype)
        }
 
        // messages and sounds
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname);
        sound(player, CH_TRIGGER, flag.snd_flag_taken, VOL_BASE, ATTN_NONE);
 
        FOR_EACH_REALPLAYER(tmp_player)
@@ -582,14 +582,14 @@ void ctf_CheckFlagReturn(entity flag, float returntype)
                {
                        switch(returntype)
                        {
-                               case RETURN_DROPPED: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_)); break;
-                               case RETURN_DAMAGE: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_)); break;
-                               case RETURN_SPEEDRUN: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), ctf_captimerecord); break;
-                               case RETURN_NEEDKILL: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_)); break;
+                               case RETURN_DROPPED: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_)); break;
+                               case RETURN_DAMAGE: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_)); break;
+                               case RETURN_SPEEDRUN: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), ctf_captimerecord); break;
+                               case RETURN_NEEDKILL: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_)); break;
                                
                                default:
                                case RETURN_TIMEOUT:
-                                       { Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_)); break; }
+                                       { Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_)); break; }
                        }
                        sound(flag, CH_TRIGGER, flag.snd_flag_respawn, VOL_BASE, ATTN_NONE);
                        ctf_EventLog("returned", flag.team, world);
@@ -1972,7 +1972,7 @@ MUTATOR_HOOKFUNCTION(ctf_AbortSpeedrun)
 {
        if(self.flagcarried)
        {
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_));
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_));
                ctf_RespawnFlag(self.flagcarried);
                return TRUE;
        }
index 77bb81ef34bf8650c847475bf5777458bfefed81..ad749f12cdc1e7b7c78defde38ce7343ab91fc75 100644 (file)
@@ -35,8 +35,8 @@ void freezetag_CheckWinner()
 
        if(winner != world) // just in case a winner wasn't found
        {
-               Send_Notification(NOTIF_ANY, world, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_));
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_));
+               Send_Notification(NOTIF_ALL, world, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_));
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_));
                TeamScore_AddToTeam(winner.team, ST_SCORE, +1);
        }
 
@@ -271,7 +271,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
        {
                if(frag_target.classname == STR_PLAYER)
                        Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_SELF);
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname);
        }
        else
        {
@@ -279,7 +279,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
                        Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_FROZEN, frag_attacker.netname);
                if(frag_attacker.classname == STR_PLAYER)
                        Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_FREEZETAG_FREEZE, frag_target.netname);
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname);
        }
 
        frag_target.health = 1; // "respawn" the player :P
@@ -367,7 +367,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
 
                        Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_FREEZETAG_REVIVED, o.netname);
                        Send_Notification(NOTIF_ONE, o, MSG_CENTER, CENTER_FREEZETAG_REVIVE, self.netname);
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname);
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname);
                }
 
                // now find EVERY teammate within reviving radius, set their revive_progress values correct
index 05aa45deb3e0555aa76ae94ddf6b3a08466f6705..7a16cd62b2716f62d0115916ff4a3f09cee06350 100644 (file)
@@ -101,8 +101,8 @@ void ka_TouchEvent() // runs any time that the ball comes in contact with someth
        
        // messages and sounds
        ka_EventLog("pickup", other);
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname);
-       Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname);
        sound(self.owner, CH_TRIGGER, "keepaway/pickedup.wav", VOL_BASE, ATTN_NONE); // ATTN_NONE (it's a sound intended to be heard anywhere) 
        
        // scoring
@@ -143,8 +143,8 @@ void ka_DropEvent(entity plyr) // runs any time that a player is supposed to los
 
        // messages and sounds
        ka_EventLog("dropped", plyr);
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname);
-       Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname);
        sound(other, CH_TRIGGER, "keepaway/dropped.wav", VOL_BASE, ATTN_NONE);  // ATTN_NONE (it's a sound intended to be heard anywhere) 
        
        // scoring
index 5c357a2050e1f5746ecb54ac0995cdf3fd8802bb..5533d27baba4c97e3c2e3fe3ea9520b475a0bb56 100644 (file)
@@ -405,7 +405,7 @@ void kh_Key_Collect(entity key, entity player)  //a player picks up a dropped ke
                PlayerScore_Add(player, SP_KH_PICKUPS, 1);
        }
        key.kh_dropperteam = 0;
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname);
 
        kh_Key_AssignTo(key, player); // this also updates .kh_state
 }
@@ -479,7 +479,7 @@ void kh_FinishRound()  // runs when a team captures the keys
                kh_Key_Remove(key);
        kh_no_radar_circles = FALSE;
 
-       Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
+       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
        kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
 }
 
@@ -513,7 +513,7 @@ void kh_WinnerTeam(float teem)  // runs when a team wins // Samual: Teem?.... TE
                        first = FALSE;
                }
 
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner);
 
        first = TRUE;
        midpoint = '0 0 0';
@@ -628,7 +628,7 @@ void kh_LoserTeam(float teem, entity lostkey)  // runs when a player pushes a fl
                }
        }
        
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname);
        
        play2all(kh_sound_destroy);
        te_tarexplosion(lostkey.origin);
@@ -789,7 +789,7 @@ void kh_Key_DropOne(entity key)
 
        kh_Scores_Event(player, key, "dropkey", 0, 0);
        PlayerScore_Add(player, SP_KH_LOSSES, 1);
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname);
        
        kh_Key_AssignTo(key, world);
        makevectors(player.v_angle);
@@ -815,7 +815,7 @@ void kh_Key_DropAll(entity player, float suicide) // runs whenever a player dies
                {
                        kh_Scores_Event(player, key, "losekey", 0, 0);
                        PlayerScore_Add(player, SP_KH_LOSSES, 1);
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname);
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname);
                        kh_Key_AssignTo(key, world);
                        makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random());
                        key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, FALSE);
@@ -857,19 +857,19 @@ void kh_WaitForPlayers()  // delay start of the round until enough players are p
        float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
        if not(p1 || p2 || p3 || p4)
        {
-               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
+               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
                kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
        }
        else
        {
-               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
+               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
                kh_Controller_SetThink(1, kh_WaitForPlayers);
        }
 }
 
 void kh_EnableTrackingDevice()  // runs after each round
 {
-       Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
+       Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
 
        kh_tracking_enabled = TRUE;
 }
@@ -889,11 +889,11 @@ void kh_StartRound()  // runs at the start of each round
        if(p1 || p2 || p3 || p4)
        {
                kh_Controller_SetThink(1, kh_WaitForPlayers);
-               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
+               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
                return;
        }
        
-       Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
+       Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
 
        for(i = 0; i < kh_teams; ++i)
        {
@@ -913,7 +913,7 @@ void kh_StartRound()  // runs at the start of each round
        }
 
        kh_tracking_enabled = FALSE;
-       Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking);
+       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking);
        kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_tracking, kh_EnableTrackingDevice);
 }
 
index 2b61afd7e9636c0288177bfbec7ed4f50ec698ba..193d821e2ba98f6f2fbb8f1e376aa825e18b7a3d 100644 (file)
@@ -154,12 +154,12 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
        {
                oldrec = race_readTime(GetMapname(), player_prevpos);
                race_SendStatus(0, e); // "fail"
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
                return;
        } else if (!newpos) { // no ranking, time worse than the worst ranked
                oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
                race_SendStatus(0, e); // "fail"
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
                return;
        }
 
@@ -198,22 +198,22 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
                        bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
                }
                race_SendStatus(3, e); // "new server record"
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t));
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t));
        } else {
                if(newpos == player_prevpos) {
                        recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
                        bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
                        race_SendStatus(1, e); // "new time"
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t));
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t));
                } else if (oldrec == 0) {
                        bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
                        race_SendStatus(2, e); // "new rank"
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
                } else {
                        recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
                        bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
                        race_SendStatus(2, e); // "new rank"
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
                }
        }
 }