]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Move most centerprints into the notifications system
authorMario <mario.mario@y7mail.com>
Thu, 12 Sep 2013 05:24:19 +0000 (15:24 +1000)
committerMario <mario.mario@y7mail.com>
Thu, 12 Sep 2013 05:24:19 +0000 (15:24 +1000)
13 files changed:
qcsrc/common/notifications.qh
qcsrc/server/command/sv_cmd.qc
qcsrc/server/g_triggers.qc
qcsrc/server/item_key.qc
qcsrc/server/mutators/gamemode_assault.qc
qcsrc/server/mutators/gamemode_onslaught.qc
qcsrc/server/mutators/mutator_superspec.qc
qcsrc/server/secret.qc
qcsrc/server/t_items.qc
qcsrc/server/t_jumppads.qc
qcsrc/server/t_plats.qc
qcsrc/server/teamplay.qc
qcsrc/server/w_porto.qc

index ce2842ea80e7d6ad2f5d753ce976fdf5f4017140..58ce7b1e363f627cf98763d6f8395f565d670602 100644 (file)
@@ -245,6 +245,8 @@ void Send_Notification_WOVA(
                MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4))) \
        #endif
 #define MSG_INFO_NOTIFICATIONS \
+       MSG_INFO_NOTIF(2, INFO_ADMINMESSAGE,                   2, 0, "s1 s2", "",                       "",                     _("^F2%s^BG: %s\n"), "") \
+       MSG_INFO_NOTIF(2, INFO_COINTOSS,                       1, 0, "s1", "",                          "",                     _("^F2Throwing coin... Result: %s^F2!\n"), "") \
        MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                1, 0, "s1", "s1",                        "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
        MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,         2, 2, "s1 f1p2dec s2 f2p2dec", "s1",     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
        MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,           1, 1, "s1 f1p2dec", "s1",                "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
@@ -369,6 +371,7 @@ void Send_Notification_WOVA(
        MSG_INFO_NOTIF(1, INFO_RACE_NEW_SET,                   1, 2, "s1 race_col f1ord race_col f2race_time", "s1",                  "race_newrecordserver",  _("^BG%s^BG set the %s%s^BG place record with %s%s\n"), "") \
        MULTITEAM_INFO(1, INFO_SCORES_, 4,                     0, 0, "", "",                            "",                     _("^TC^TT ^BGteam scores!\n"), "") \
        MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,               0, 1, "f1secs", "",                      "",                     _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
+       MSG_INFO_NOTIF(2, INFO_SUPERSPEC_MISSING_UID,          0, 0, "", "",                            "",                     _("^F2You lack a UID, superspec options will not be saved/restored\n"), "") \
        MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,             1, 0, "s1", "s1",                        "strength",             _("^BG%s^K1 picked up a Superweapon\n"), "") \
        MSG_INFO_NOTIF(2, INFO_VERSION_BETA,                   2, 0, "s1 s2", "",                       "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
        MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                    2, 0, "s1 s2", "",                       "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
@@ -433,6 +436,7 @@ void Send_Notification_WOVA(
                MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4))) \
        #endif
 #define MSG_CENTER_NOTIFICATIONS \
+       MSG_CENTER_NOTIF(1, CENTER_ADMINMESSAGE,                2, 0, "s1 s2",        NO_CPID,             "3 0", _("^F2%s^BG:\n^BG%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,           0, 0, "",             CPID_ASSAULT_ROLE,   "0 0", _("^BGYou are attacking!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,           0, 0, "",             CPID_ASSAULT_ROLE,   "0 0", _("^BGYou are defending!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_BEGIN,             0, 0, "",             CPID_ROUND,          "2 0", _("^F4Begin!"), "") \
@@ -442,6 +446,7 @@ void Send_Notification_WOVA(
        MSG_CENTER_NOTIF(1, CENTER_ROUND_TIED,                  0, 0, "",             CPID_ROUND,          "0 0", _("^BGRound tied"), "") \
        MSG_CENTER_NOTIF(1, CENTER_ROUND_OVER,                  0, 0, "",             CPID_ROUND,          "0 0", _("^BGRound over, there's no winner"), "") \
        MSG_CENTER_NOTIF(1, CENTER_CAMPCHECK,                   0, 0, "",             CPID_CAMPCHECK,      "0 0", _("^F2Don't camp!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_COINTOSS,                    1, 0, "s1",           NO_CPID,             "0 0", _("^F2Throwing coin... Result: %s^F2!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,      0, 0, "",             CPID_CTF_CAPSHIELD,  "0 0", _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
        MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,  0, 0, "",             CPID_CTF_CAPSHIELD,  "0 0", _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
        MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,             0, 0, "",             CPID_CTF_LOWPRIO,    "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "") \
@@ -502,6 +507,9 @@ void Send_Notification_WOVA(
        MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,         1, 0, "s1",           NO_CPID,             "0 0", _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
        MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,      1, 0, "s1",           NO_CPID,             "0 0", _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
        MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,           0, 1, "",             CPID_IDLING,         "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DOOR_LOCKED_NEED,            0, 0, "",             NO_CPID,             "0 0", _("^BGYou need %s^BG!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DOOR_LOCKED_ALSONEED,        0, 0, "",             NO_CPID,             "0 0", _("^BGYou also need %s^BG!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_DOOR_UNLOCKED,               0, 0, "",             NO_CPID,             "0 0", _("^BGDoor unlocked!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_EXTRALIVES,                          0, 0, "",             NO_CPID,             "0 0", _("^F2You picked up some extra lives"), "") \
        MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,            1, 0, "s1",           NO_CPID,             "0 0", _("^K3You froze ^BG%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,            1, 0, "s1",           NO_CPID,             "0 0", _("^K1You were frozen by ^BG%s"), "") \
@@ -541,8 +549,13 @@ void Send_Notification_WOVA(
        MSG_CENTER_NOTIF(1, CENTER_NIX_COUNTDOWN,               0, 2, "item_wepname",  CPID_NIX,              "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_NIX_NEWWEAPON,               0, 1, "item_wepname",  CPID_NIX,              "0 0", _("^F2Active weapon: ^F1%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_NADE,                                0, 0, "",              NO_CPID,                   "0 0", _("^BGPress ^F2DROPWEAPON^BG again to toss the grenade!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_ONS_NOTSHIELDED,             0, 0, "",              CPID_ONSLAUGHT,        "0 0", _("^K1Your generator is NOT shielded!\n^BGRe-capture controlpoints to shield it!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,               0, 0, "",              CPID_OVERTIME,         "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
+       MSG_CENTER_NOTIF(1, CENTER_OVERTIME_CONTROLPOINT,       0, 0, "",              CPID_OVERTIME,         "3 0", _("^F2Now playing ^F4OVERTIME^F2!\n\nGenerators start now to decay.\nThe more control points your team holds,\nthe faster the enemy generator decays"), "") \
        MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,               0, 1, "f1time",        CPID_OVERTIME,         "0 0", _("^F2Now playing ^F4OVERTIME^F2!\n^BGAdded ^F4%s^BG to the game!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_PORTO_FAILED,                0, 0, "",              NO_CPID,               "0 0", _("^K1Portal deployment failed.\n\n^F2Catch it to try again!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_PORTO_CREATED_IN,            0, 0, "",              NO_CPID,               "0 0", _("^K1In^BG-portal created"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_PORTO_CREATED_OUT,           0, 0, "",              NO_CPID,               "0 0", _("^F3Out^BG-portal created"), "") \
        MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,      0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Invisibility has worn off"), "") \
        MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,            0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Shield has worn off"), "") \
        MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SPEED,             0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Speed has worn off"), "") \
@@ -552,6 +565,9 @@ void Send_Notification_WOVA(
        MSG_CENTER_NOTIF(1, CENTER_POWERUP_SPEED,               0, 0, "",              CPID_POWERUP,          "0 0", _("^F2You are on speed"), "") \
        MSG_CENTER_NOTIF(1, CENTER_POWERUP_STRENGTH,            0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Strength infuses your weapons with devastating power"), "") \
        MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,              0, 0, "",              CPID_RACE_FINISHLAP,   "0 0", _("^F2The race is over, finish your lap!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_SEQUENCE_COMPLETED,          0, 0, "",              NO_CPID,               "0 0", _("^BGSequence completed!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_SEQUENCE_COUNTER,            0, 0, "",              NO_CPID,               "0 0", _("^BGThere are more to go..."), "") \
+       MSG_CENTER_NOTIF(1, CENTER_SEQUENCE_COUNTER_FEWMORE,    0, 1, "f1",            NO_CPID,               "0 0", _("^BGOnly %s^BG more to go..."), "") \
        MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_BROKEN,          0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Superweapons have broken down"), "") \
        MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_LOST,            0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Superweapons have been lost"), "") \
        MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_PICKUP,          0, 0, "",              CPID_POWERUP,          "0 0", _("^F2You now have a superweapon"), "") \
@@ -560,7 +576,8 @@ void Send_Notification_WOVA(
        MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,         0, 1, "",              CPID_TEAMCHANGE,       "1 f1", _("^K1Spectating in ^COUNT"), "") \
        MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,          0, 1, "",              CPID_TEAMCHANGE,       "1 f1", _("^K1Suicide in ^COUNT"), "") \
        MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_BEGINNING,           0, 1, "",              CPID_TIMEOUT,          "1 f1", _("^F4Timeout begins in ^COUNT"), "") \
-       MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_ENDING,              0, 1, "",              CPID_TIMEOUT,          "1 f1", _("^F4Timeout ends in ^COUNT"), "")
+       MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_ENDING,              0, 1, "",              CPID_TIMEOUT,          "1 f1", _("^F4Timeout ends in ^COUNT"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_TRIGGER,                     1, 0, "s1",            NO_CPID,               "0 0",  _("^BG%s"), "") 
 
 #define MSG_MULTI_NOTIFICATIONS \
        MSG_MULTI_NOTIF(1, DEATH_MURDER_CHEAT,                   NO_MSG,        INFO_DEATH_MURDER_CHEAT,                   NO_MSG) \
@@ -568,7 +585,7 @@ void Send_Notification_WOVA(
        MSG_MULTI_NOTIF(1, DEATH_MURDER_FALL,                    NO_MSG,        INFO_DEATH_MURDER_FALL,                    NO_MSG) \
        MSG_MULTI_NOTIF(1, DEATH_MURDER_FIRE,                    NO_MSG,        INFO_DEATH_MURDER_FIRE,                    NO_MSG) \
        MSG_MULTI_NOTIF(1, DEATH_MURDER_LAVA,                    NO_MSG,        INFO_DEATH_MURDER_LAVA,                    NO_MSG) \
-       MSG_MULTI_NOTIF(1, DEATH_MURDER_NADE,                    NO_MSG,        INFO_DEATH_MURDER_NADE,                   NO_MSG) \
+       MSG_MULTI_NOTIF(1, DEATH_MURDER_NADE,                    NO_MSG,        INFO_DEATH_MURDER_NADE,                    NO_MSG) \
        MSG_MULTI_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,           NO_MSG,        INFO_DEATH_MURDER_SHOOTING_STAR,           NO_MSG) \
        MSG_MULTI_NOTIF(1, DEATH_MURDER_SLIME,                   NO_MSG,        INFO_DEATH_MURDER_SLIME,                   NO_MSG) \
        MSG_MULTI_NOTIF(1, DEATH_MURDER_SWAMP,                   NO_MSG,        INFO_DEATH_MURDER_SWAMP,                   NO_MSG) \
@@ -634,6 +651,8 @@ void Send_Notification_WOVA(
        MSG_MULTI_NOTIF(1, ITEM_WEAPON_NOAMMO,                   NO_MSG,        INFO_ITEM_WEAPON_NOAMMO,                   CENTER_ITEM_WEAPON_NOAMMO) \
        MSG_MULTI_NOTIF(1, ITEM_WEAPON_PRIMORSEC,                NO_MSG,        INFO_ITEM_WEAPON_PRIMORSEC,                CENTER_ITEM_WEAPON_PRIMORSEC) \
        MSG_MULTI_NOTIF(1, ITEM_WEAPON_UNAVAILABLE,              NO_MSG,        INFO_ITEM_WEAPON_UNAVAILABLE,              CENTER_ITEM_WEAPON_UNAVAILABLE) \
+       MSG_MULTI_NOTIF(1, MULTI_ADMINMESSAGE,                   NO_MSG,        INFO_ADMINMESSAGE,                         CENTER_ADMINMESSAGE) \
+       MSG_MULTI_NOTIF(1, MULTI_COINTOSS,                       NO_MSG,        INFO_COINTOSS,                             CENTER_COINTOSS) \
        MSG_MULTI_NOTIF(1, MULTI_COUNTDOWN_BEGIN,                ANNCE_BEGIN,   NO_MSG,                                    CENTER_COUNTDOWN_BEGIN) \
        MSG_MULTI_NOTIF(1, MULTI_MINSTA_FINDAMMO,                ANNCE_NUM_10,  NO_MSG,                                    CENTER_MINSTA_FINDAMMO_FIRST) \
        MSG_MULTI_NOTIF(1, WEAPON_ACCORDEON_MURDER,              NO_MSG,        INFO_WEAPON_ACCORDEON_MURDER,              NO_MSG) \
index b336d3ee26da2ee8758b89a0d1eeb464b7f43217..282ada65122f797c4d7d0fc7ec273599624831d9 100644 (file)
@@ -106,8 +106,7 @@ void GameCommand_adminmsg(float request, float argc)
                                        }
                                        else
                                        {
-                                               centerprint(client, strcat("^3", admin_name(), ":\n^7", admin_message));
-                                               sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", admin_message, "\n"));
+                                               Send_Notification(NOTIF_ONE_ONLY, client, MSG_MULTI, MULTI_ADMINMESSAGE, admin_name(), admin_message);
                                        }
                                        
                                        successful = strcat(successful, (successful ? ", " : ""), client.netname);
@@ -435,14 +434,12 @@ void GameCommand_cointoss(float request, float argc)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       entity client;
-                       string result1 = (argv(2) ? strcat("^7", argv(1), "^3!\n") : "^1HEADS^3!\n");
-                       string result2 = (argv(2) ? strcat("^7", argv(2), "^3!\n") : "^4TAILS^3!\n");
+                       string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS");
+                       string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
                        string choice = ((random() > 0.5) ? result1 : result2);
                        
-                       FOR_EACH_CLIENT(client)
-                               centerprint(client, strcat("^3Throwing coin... Result: ", choice));
-                       bprint(strcat("^3Throwing coin... Result: ", choice));
+                       Send_Notification(NOTIF_ALL, world, MSG_MULTI, MULTI_COINTOSS, choice);
+                       
                        return;
                }
                
index 359bf84a362e3ce7d73dbc6e33f0bbd372cacbf3..725eb9b1ab5fc26b05baa4329696e20a2f693e3c 100644 (file)
@@ -61,14 +61,12 @@ void SUB_UseTargets()
 //
 // print the message
 //
-       if (IS_PLAYER(activator) && self.message != "")
+       if(IS_PLAYER(activator) && self.message != "")
+       if(IS_REAL_CLIENT(activator))
        {
-               if(IS_REAL_CLIENT(activator))
-               {
-                       centerprint (activator, self.message);
-                       if (self.noise == "")
-                               play2(activator, "misc/talk.wav");
-               }
+               Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_TRIGGER, self.message);
+               if (self.noise == "")
+                       play2(activator, "misc/talk.wav");
        }
 
 //
@@ -378,32 +376,26 @@ void spawnfunc_trigger_delay()
 
 void counter_use()
 {
-       self.count = self.count - 1;
+       self.count -= 1;
        if (self.count < 0)
                return;
 
-       if (self.count != 0)
+       if (self.count == 0)
        {
-               if (IS_PLAYER(activator)
-               && (self.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
-               {
-                       if (self.count >= 4)
-                               centerprint (activator, "There are more to go...");
-                       else if (self.count == 3)
-                               centerprint (activator, "Only 3 more to go...");
-                       else if (self.count == 2)
-                               centerprint (activator, "Only 2 more to go...");
-                       else
-                               centerprint (activator, "Only 1 more to go...");
-               }
-               return;
+               if(IS_PLAYER(activator) && (self.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
+                       Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_SEQUENCE_COMPLETED);
+                       
+               self.enemy = activator;
+               multi_trigger ();
+       }
+       else
+       {
+               if(IS_PLAYER(activator) && (self.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
+               if(self.count >= 4)
+                       Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_SEQUENCE_COUNTER);
+               else
+                       Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_SEQUENCE_COUNTER_FEWMORE, self.count);
        }
-
-       if (IS_PLAYER(activator)
-       && (self.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
-               centerprint(activator, "Sequence completed!");
-       self.enemy = activator;
-       multi_trigger ();
 }
 
 void counter_reset()
index 5c7e30e36e7c78c58087722707750081360f7aad..59cd9129af298650b354f461449772650435facb 100644 (file)
@@ -73,7 +73,7 @@ void item_key_touch(void) {
        other.itemkeys |= self.itemkeys;
        play2(other, self.noise);
        
-       centerprint(other, self.message);
+       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_TRIGGER, self.message);
 };
 
 /**
@@ -333,12 +333,12 @@ void trigger_keylock_touch(void) {
                if (key_used) {
                        // one or more keys were given, but others are still missing!
                        play2(other, self.noise1);
-                       centerprint(other, strcat("You also need ", item_keys_keylist(self.itemkeys), "!"));
+                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_DOOR_LOCKED_ALSONEED, item_keys_keylist(self.itemkeys));
                        other.key_door_messagetime = time + 2;
                } else if (other.key_door_messagetime <= time) {
                        // no keys were given
                        play2(other, self.noise2);
-                       centerprint(other, strcat("You need ", item_keys_keylist(self.itemkeys), "!"));
+                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_DOOR_LOCKED_NEED, item_keys_keylist(self.itemkeys));
                        other.key_door_messagetime = time + 2;
                }
                
@@ -352,7 +352,7 @@ void trigger_keylock_touch(void) {
        } else {
                // all keys were given!
                play2(other, self.noise);
-               centerprint(other, self.message);
+               Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_TRIGGER, self.message);
                
                if (self.target)
                        trigger_keylock_trigger(self.target);
index 94e104728f3ab27271f920c49edfe2d474e2c13e..dddec6ec65708e93495848d82cd02b97dea9d428 100644 (file)
@@ -68,15 +68,7 @@ void assault_objective_decrease_use()
                        oldself = self;
                        self = oldself.enemy;
                        if(self.message)
-                       {
-                               entity player;
-                               string s;
-                               FOR_EACH_PLAYER(player)
-                               {
-                                       s = strcat(self.message, "\n");
-                                       centerprint(player, s);
-                               }
-                       }
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TRIGGER, self.message);
 
                        oldactivator = activator;
                        activator = oldself;
@@ -546,9 +538,9 @@ void havocbot_ast_reset_role(entity bot)
 MUTATOR_HOOKFUNCTION(assault_PlayerSpawn)
 {
        if(self.team == assault_attacker_team)
-               centerprint(self, "You are attacking!");
+               Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_ASSAULT_ATTACKING);
        else
-               centerprint(self, "You are defending!");
+               Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_ASSAULT_DEFENDING);
                
        return FALSE;
 }
index cf8d52cd2c113bb4bf9ad5ef640f774fda5efe1f..5969dbb4a6dd56747a37775a26a79f97b9f5e59d 100644 (file)
@@ -391,8 +391,7 @@ void onslaught_generator_think()
                {
                        if (!overtime_msg_time)
                        {
-                               FOR_EACH_PLAYER(e)
-                                       centerprint(e, "^3Now playing ^1OVERTIME^3!\n^3Generators start now to decay.\n^3The more control points your team holds,\n^3the faster the enemy generator decays.");
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_CONTROLPOINT);
                                overtime_msg_time = time;
                        }
                        // self.max_health / 300 gives 5 minutes of overtime.
@@ -423,9 +422,9 @@ void onslaught_generator_think()
             self.wait = time + 5;
             FOR_EACH_REALPLAYER(e)
             {
-                if(e.team == self.team)
+                               if not(IsDifferentTeam(e, self))
                 {
-                    centerprint(e, "^1Your generator is NOT shielded!\n^7Re-capture controlpoints to shield it!");
+                                       Send_Notification(NOTIF_ONE, e, MSG_CENTER, CENTER_ONS_NOTSHIELDED);
                     soundto(MSG_ONE, e, CHAN_AUTO, "kh/alarm.wav", VOL_BASE, ATTEN_NONE);    // FIXME: Uniqe sound?
                 }
             }
index fc9fc7966b2bfe27f01ca1efdce4471fd30f1e44..2ac2f351cadae28652157936ba38331c2fc7f96d 100644 (file)
@@ -429,9 +429,7 @@ MUTATOR_HOOKFUNCTION(superspec_BuildMutatorsPrettyString)
 void superspec_hello()
 {
        if(self.enemy.crypto_idfp == "")
-               centerprint(self.enemy, "Your client have/allow no crypto id, superspec options will not be saved/restored.");
-       else
-               centerprint(self.enemy, sprintf("Hello %s\nSince your client has a Crypto ID, your superspec preferences will be persisted on this server.", self.enemy.netname));
+               Send_Notification(NOTIF_ONE_ONLY, self.enemy, MSG_INFO, INFO_SUPERSPEC_MISSING_UID);
 
        remove(self);
 }
index 9af13eca28df58d6860bce3edda0c856efd20f66..47f849f24b35dd9f833874f448c1b0c3532684be 100644 (file)
@@ -19,7 +19,7 @@ void trigger_secret_touch() {
        //print(ftos(secret_counter.count), "\n");
 
        // centerprint message (multi_touch() doesn't always call centerprint())
-       centerprint(other, self.message);
+       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_TRIGGER, self.message);
        self.message = "";
        
        // handle normal trigger features
index 31aa5caf791b29bbe8fb69e489aa935e167bb4d9..6d9ec73954613b5456c0b34e4c8e7091dd54f0e5 100644 (file)
@@ -627,7 +627,7 @@ float Item_GiveTo(entity item, entity player)
        {
                pickedup = TRUE;
                player.items |= it;
-               sprint (player, strcat("You got the ^2", item.netname, "\n"));
+               Send_Notification(NOTIF_ONE, player, MSG_INFO, INFO_ITEM_WEAPON_GOT, item.netname);
        }
 
        if (item.strength_finished)
@@ -1494,7 +1494,7 @@ void target_items_use (void)
                        remove(e);
 
        if(GiveItems(activator, 0, tokenize_console(self.netname)))
-               centerprint(activator, self.message);
+               Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_TRIGGER, self.message);
 }
 
 void spawnfunc_target_items (void)
index 3c797f97710e46b6d99e44164816554b122a3d3c..067e889d0b2173af93d96b77a105717767cbb88c 100644 (file)
@@ -195,7 +195,7 @@ void trigger_push_touch()
                        if(IS_REAL_CLIENT(other))
                        {
                                if(self.message)
-                                       centerprint(other, self.message);
+                                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_TRIGGER, self.message);
                        }
                        else
                                other.lastteleporttime = time;
index 24da476d72bad18cb5d19089a883492b98d392c5..affed93c80b5e54529d9b5d51928746cfbe8b7c1 100644 (file)
@@ -904,14 +904,14 @@ float door_check_keys(void) {
                // some keys were used
                if (other.key_door_messagetime <= time) {
                        play2(other, "misc/talk.wav");
-                       centerprint(other, strcat("You also need ", item_keys_keylist(door.itemkeys), "!"));
+                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_DOOR_LOCKED_ALSONEED, item_keys_keylist(door.itemkeys));
                        other.key_door_messagetime = time + 2;
                }
        } else {
                // no keys were used
                if (other.key_door_messagetime <= time) {
                        play2(other, "misc/talk.wav");
-                       centerprint(other, strcat("You need ", item_keys_keylist(door.itemkeys), "!"));
+                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_DOOR_LOCKED_NEED, item_keys_keylist(door.itemkeys));
                        other.key_door_messagetime = time + 2;
                }
        }
@@ -919,7 +919,7 @@ float door_check_keys(void) {
        if (door.itemkeys) {
                // door is now unlocked
                play2(other, "misc/talk.wav");
-               centerprint(other, "Door unlocked!");
+               Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_DOOR_UNLOCKED);
                return TRUE;
        } else
                return FALSE;
@@ -1068,7 +1068,7 @@ void door_touch()
        if (!(self.owner.dmg) && (self.owner.message != ""))
        {
                if (IS_CLIENT(other))
-                       centerprint (other, self.owner.message);
+                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_TRIGGER, self.owner.message);
                play2(other, "misc/talk.wav");
        }
 }
@@ -1741,7 +1741,7 @@ void secret_touch()
        if (self.message)
        {
                if (IS_CLIENT(other))
-                       centerprint (other, self.message);
+                       Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_TRIGGER, self.message);
                play2(other, "misc/talk.wav");
        }
 }
index 81c877db902fd38fda510aeb97525e962b6226fa..3468bdbdb29f235ef0b57d62ab1efc8a30062254 100644 (file)
@@ -987,7 +987,7 @@ void ShufflePlayerOutOfTeam (float source_team)
 
        if(selected.deadflag == DEAD_NO)
                Damage(selected, selected, selected, 100000, DEATH_AUTOTEAMCHANGE, selected.origin, '0 0 0');
-       centerprint(selected, strcat("You have been moved into a different team to improve team balance\nYou are now on: ", Team_ColoredFullName(selected.team)));
+       Send_Notification(NOTIF_ONE, selected, MSG_CENTER, CENTER_DEATH_SELF_AUTOTEAMCHANGE, selected.team);
 }
 
 // code from here on is just to support maps that don't have team entities
index 1eb0f4b0bc80d528b2572f2bfc97a76c18271e3d..491e1788f6c2f9f8943da4dd6f1796bdc5d17c33 100644 (file)
@@ -58,7 +58,7 @@ void W_Porto_Fail (float failhard)
                        if(vlen(trace_endpos - self.realowner.origin) < 128)
                        {
                                W_ThrowNewWeapon(self.realowner, WEP_PORTO, 0, self.origin, self.velocity);
-                               centerprint(self.realowner, "^1Portal deployment failed.\n\n^2Catch it to try again!");
+                               Send_Notification(NOTIF_ONE, self.realowner, MSG_CENTER, CENTER_PORTO_FAILED);
                        }
                }
        }
@@ -134,7 +134,7 @@ void W_Porto_Touch (void)
                {
                        sound(self, CH_SHOTS, "porto/create.wav", VOL_BASE, ATTEN_NORM);
                        trace_plane_normal = norm;
-                       centerprint(self.realowner, "^1In^7-portal created.");
+                       Send_Notification(NOTIF_ONE, self.realowner, MSG_CENTER, CENTER_PORTO_CREATED_IN);
                        W_Porto_Success();
                }
                else
@@ -151,7 +151,7 @@ void W_Porto_Touch (void)
                {
                        sound(self, CH_SHOTS, "porto/create.wav", VOL_BASE, ATTEN_NORM);
                        trace_plane_normal = norm;
-                       centerprint(self.realowner, "^4Out^7-portal created.");
+                       Send_Notification(NOTIF_ONE, self.realowner, MSG_CENTER, CENTER_PORTO_CREATED_OUT);
                        W_Porto_Success();
                }
                else
@@ -168,7 +168,7 @@ void W_Porto_Touch (void)
                {
                        sound(self, CH_SHOTS, "porto/create.wav", VOL_BASE, ATTEN_NORM);
                        trace_plane_normal = norm;
-                       centerprint(self.realowner, "^1In^7-portal created.");
+                       Send_Notification(NOTIF_ONE, self.realowner, MSG_CENTER, CENTER_PORTO_CREATED_IN);
                        self.right_vector = self.right_vector - 2 * trace_plane_normal * (self.right_vector * norm);
                        self.angles = vectoangles(self.velocity - 2 * trace_plane_normal * (self.velocity * norm));
                        CSQCProjectile(self, TRUE, PROJECTILE_PORTO_BLUE, TRUE); // change type
@@ -189,7 +189,7 @@ void W_Porto_Touch (void)
                        {
                                sound(self, CH_SHOTS, "porto/create.wav", VOL_BASE, ATTEN_NORM);
                                trace_plane_normal = norm;
-                               centerprint(self.realowner, "^4Out^7-portal created.");
+                               Send_Notification(NOTIF_ONE, self.realowner, MSG_CENTER, CENTER_PORTO_CREATED_OUT);
                                W_Porto_Success();
                        }
                        else