Notifications: relocate
authorTimePath <andrew.hardaker1995@gmail.com>
Sun, 6 Mar 2016 10:16:20 +0000 (21:16 +1100)
committerTimePath <andrew.hardaker1995@gmail.com>
Sun, 6 Mar 2016 10:16:20 +0000 (21:16 +1100)
30 files changed:
qcsrc/client/announcer.qc
qcsrc/common/_all.inc
qcsrc/common/command/generic.qc
qcsrc/common/deathtypes/all.qh
qcsrc/common/notifications.inc [deleted file]
qcsrc/common/notifications.qc [deleted file]
qcsrc/common/notifications.qh [deleted file]
qcsrc/common/notifications/all.inc [new file with mode: 0644]
qcsrc/common/notifications/all.qc [new file with mode: 0644]
qcsrc/common/notifications/all.qh [new file with mode: 0644]
qcsrc/common/t_items.qc
qcsrc/common/util.qc
qcsrc/common/weapons/all.qc
qcsrc/server/command/cmd.qc
qcsrc/server/command/common.qc
qcsrc/server/command/sv_cmd.qc
qcsrc/server/command/vote.qc
qcsrc/server/g_damage.qc
qcsrc/server/g_damage.qh
qcsrc/server/g_world.qc
qcsrc/server/item_key.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/mutators/all.qc
qcsrc/server/mutators/gamemode.qh
qcsrc/server/mutators/mutator.qh
qcsrc/server/portals.qc
qcsrc/server/race.qc
qcsrc/server/weapons/common.qc
qcsrc/server/weapons/throwing.qc
qcsrc/server/weapons/weaponsystem.qc

index dbf0cd8..12d07d1 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "mutators/events.qh"
 
-#include <common/notifications.qh>
+#include <common/notifications/all.qh>
 #include <common/stats.qh>
 
 bool announcer_1min;
index 9c888b9..5ebc528 100644 (file)
@@ -30,7 +30,7 @@
 #include "deathtypes/all.qc"
 #include "effects/all.qc"
 #include "impulses/all.qc"
-#include "notifications.qc"
+#include "notifications/all.qc"
 #include "t_items.qc"
 #endif
 
index 04fbc44..a720796 100644 (file)
@@ -6,7 +6,7 @@
 #include "../mapinfo.qh"
 
 #ifndef MENUQC
-       #include "../notifications.qh"
+       #include "../notifications/all.qh"
 #endif
 
 #ifdef CSQC
index 7dbbba8..ae40ed8 100644 (file)
@@ -1,7 +1,7 @@
 #ifndef DEATHTYPES_ALL_H
 #define DEATHTYPES_ALL_H
 
-#include "../notifications.qh"
+#include "../notifications/all.qh"
 
 REGISTRY(Deathtypes, BITS(8))
 #define Deathtypes_from(i) _Deathtypes_from(i, NULL)
diff --git a/qcsrc/common/notifications.inc b/qcsrc/common/notifications.inc
deleted file mode 100644 (file)
index e723b89..0000000
+++ /dev/null
@@ -1,926 +0,0 @@
-// ====================================
-//  Notifications List and Information
-// ====================================
-/*
- List of all notifications (including identifiers and display information)
- Possible Tokens:
-    default, name, strnum, flnum,
-    channel, sound, volume, position,
-    args, hudargs, icon, cpid, durcnt, normal, gentle,
-    anncename, infoname, centername,
-    challow, chtype, optiona, optionb
- Format Specifications:
-    name: VAR: Name of notification
-    MSG_ANNCE:
-      default: FLOAT: Default setting for whether the notification is enabled or not
-         ^-> 0 = disabled, 1 = enabled if gentle is disabled, 2 = always enabled
-      sound: STRING: Filename for the announcement sound
-      channel: FLOAT: Sound channel to broadcast on to
-      volume: FLOAT: Volume setting for the announcement sound
-      position: FLOAT: Attenuation/positioning value
-    MSG_INFO:
-      default: FLOAT: Default setting for whether the notification is enabled or not
-         ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
-      strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
-      flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
-      args: STRING: Arguments for Local_Notification_sprintf()
-      hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
-      icon: STRING: icon string name for the hud notify panel, "" if no icon is used
-      normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
-      gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
-    MSG_CENTER:
-      default: FLOAT: Default setting for whether the notification is enabled or not
-         ^-> 0 = disabled, 1 = enabled
-      strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
-      flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
-      args: STRING: Arguments for Local_Notification_sprintf()
-      cpid: FLOAT: centerprint ID number (CPID_*), CPID_Null if no CPID is needed
-      durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
-      normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
-      gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
-    MSG_MULTI:
-      default: FLOAT: Default setting for whether the notification is enabled or not
-         ^-> 0 = disabled, 1 = enabled
-      anncename: VAR: Name of announcer notification for reference
-      infoname: VAR: Name of info notification for reference
-      centername: VAR: Name of centerprint notification for reference
-    MSG_CHOICE:
-      default: FLOAT: Default setting for whether the notification is enabled or not
-         ^-> 0 = disabled, 1 = select option A, 2 = selection option B
-      challow: FLOAT: Default setting for server allowing choices other than A
-         ^-> 0 = no choice, 1 = allowed in warmup, 2 = always allowed
-      chtype: VAR: Notification message type for options
-      optiona: VAR: Name of choice "A" notification for reference
-      optionb: VAR: Name of choice "B" notification for reference
-
- Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
- with colors according to the cvars the user has chosen. This allows for
- users to create unique color profiles for their HUD, giving more customization
- options to HUD designers and end users who want such a feature.
-
- Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
- string TCR(...) to better understand how these code replacements work.
-
- Additionally, you can find all the definitions and explanations for
- the argument values and what they return down below in this file.
-
- Guidlines for notification declaration (please try and follow these):
-  Specific rules:
-    - ALWAYS start the string with a color, preferably background.
-    - ALWAYS reset a color after a name (this way they don't set it for the whole string).
-    - NEVER add or remove tokens from the format, it SHOULD already work.
-    - MSG_INFO hudargs must always be ATTACKER -> VICTIM
-    - MSG_INFO and MSG_CENTER should NOT end with a new line
-
- General rules:
-    - Be clean and simple with your notification naming,
-     nothing too long for the name field... Abbreviations are your friend. :D
-    - Keep the spacing as clean as possible... if the arguments are abnormally long,
-      it's okay to go out of line a bit... but try and keep it clean still.
-    - Use ONLY spaces for spacing in the notification list, tabs are too inconsistent
-      with keeping alignment on different mediums.
-    - Sort the notifications in the most appropriate order for their tasks.
-
- Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
-      The system is designed to save as much networking bandwidth as possible,
-      so please dynamically control your argument sending to fit *exactly* what is required.
-      If you send a notification with mismatching arguments, Send_Notification() will error.
-*/
-
-#define MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
-    MSG_ANNCE_NOTIF(prefix##RED, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), channel, volume, position) \
-    MSG_ANNCE_NOTIF(prefix##BLUE, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), channel, volume, position)
-#define MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
-    MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
-    MSG_ANNCE_NOTIF(prefix##YELLOW, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), channel, volume, position)
-#define MULTITEAM_ANNCE4(prefix, default, sound, channel, volume, position) \
-    MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
-    MSG_ANNCE_NOTIF(prefix##PINK, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_4)), channel, volume, position)
-#define MULTITEAM_ANNCE(prefix, teams, default, sound, channel, volume, position) \
-    MULTITEAM_ANNCE##teams(prefix, default, sound, channel, volume, position)
-
-// MSG_ANNCE_NOTIFICATIONS
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_AIRSHOT,        1, "airshot",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_AMAZING,        1, "amazing",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_AWESOME,        1, "awesome",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_BOTLIKE,        1, "botlike",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_ELECTROBITCH,   2, "electrobitch",      CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_IMPRESSIVE,     1, "impressive",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(ACHIEVEMENT_YODA,           1, "yoda",              CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(BEGIN,                      2, "begin",             CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(KILLSTREAK_03,              1, "03kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(KILLSTREAK_05,              1, "05kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(KILLSTREAK_10,              1, "10kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(KILLSTREAK_15,              1, "15kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(KILLSTREAK_20,              1, "20kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(KILLSTREAK_25,              1, "25kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(KILLSTREAK_30,              1, "30kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(INSTAGIB_LASTSECOND,        1, "lastsecond",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(INSTAGIB_NARROWLY,          1, "narrowly",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(INSTAGIB_TERMINATED,        1, "terminated",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(MULTIFRAG,                  0, "multifrag",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(NUM_1,                      2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_2,                      2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_3,                      2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_4,                      2, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_5,                      2, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_6,                      2, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_7,                      2, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_8,                      2, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_9,                      2, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_10,                     2, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_1,            2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_2,            2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_3,            2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_4,            2, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_5,            2, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_6,            0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_7,            0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_8,            0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_9,            0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_GAMESTART_10,           0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(NUM_IDLE_1,                 0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_2,                 0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_3,                 0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_4,                 0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_5,                 0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_6,                 0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_7,                 0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_8,                 0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_9,                 0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_IDLE_10,                0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(NUM_KILL_1,                 0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_2,                 0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_3,                 0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_4,                 0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_5,                 0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_6,                 0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_7,                 0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_8,                 0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_9,                 0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_KILL_10,                0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_1,              0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_2,              0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_3,              0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_4,              0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_5,              0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_6,              0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_7,              0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_8,              0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_9,              0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_RESPAWN_10,             0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_1,           2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_2,           2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_3,           2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_4,           0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_5,           0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_6,           0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_7,           0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_8,           0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_9,           0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_10,          0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(PREPARE,                    2, "prepareforbattle",  CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(REMAINING_FRAG_1,           1, "1fragleft",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(REMAINING_FRAG_2,           1, "2fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(REMAINING_FRAG_3,           1, "3fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(REMAINING_MIN_1,            2, "1minuteremains",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(REMAINING_MIN_5,            2, "5minutesremain",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(TIMEOUT,                    2, "timeoutcalled",     CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-    MSG_ANNCE_NOTIF(VOTE_ACCEPT,                2, "voteaccept",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(VOTE_CALL,                  2, "votecall",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-    MSG_ANNCE_NOTIF(VOTE_FAIL,                  2, "votefail",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
-#define MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-    MSG_INFO_NOTIF(prefix##_RED, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
-    MSG_INFO_NOTIF(prefix##_BLUE, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
-#define MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-    MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-    MSG_INFO_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
-#define MULTITEAM_INFO4(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-    MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-    MSG_INFO_NOTIF(prefix##_PINK, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
-#define MULTITEAM_INFO(prefix, teams, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-    MULTITEAM_INFO##teams(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle)
-
-// MSG_INFO_NOTIFICATIONS
-    MSG_INFO_NOTIF(CHAT_NOSPECTATORS,                       2,  0, 0, "", "",       "",     _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "")
-
-    MULTITEAM_INFO(CTF_CAPTURE, 4,                          1,  1, 0, "s1", "s1",                       "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag"), "")
-    MULTITEAM_INFO(CTF_CAPTURE_BROKEN, 4,                   1,  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "")
-    MSG_INFO_NOTIF(CTF_CAPTURE_NEUTRAL,                     1,  1, 0, "s1", "s1",                       "notify_neutral_captured",  _("^BG%s^BG captured the flag"), "")
-    MULTITEAM_INFO(CTF_CAPTURE_TIME, 4,                     1,  1, 1, "s1 f1p2dec", "s1",               "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "")
-    MULTITEAM_INFO(CTF_CAPTURE_UNBROKEN, 4,                 1,  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds"), "")
-    MULTITEAM_INFO(CTF_FLAGRETURN_ABORTRUN, 4,              1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was returned to base by its owner"), "")
-    MSG_INFO_NOTIF(CTF_FLAGRETURN_ABORTRUN_NEUTRAL,         1,  0, 0, "", "",                           "",                         _("^BGThe flag was returned by its owner"), "")
-    MULTITEAM_INFO(CTF_FLAGRETURN_DAMAGED, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was destroyed and returned to base"), "")
-    MSG_INFO_NOTIF(CTF_FLAGRETURN_DAMAGED_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag was destroyed and returned to base"), "")
-    MULTITEAM_INFO(CTF_FLAGRETURN_DROPPED, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself"), "")
-    MSG_INFO_NOTIF(CTF_FLAGRETURN_DROPPED_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag was dropped in the base and returned itself"), "")
-    MULTITEAM_INFO(CTF_FLAGRETURN_NEEDKILL, 4,              1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base"), "")
-    MSG_INFO_NOTIF(CTF_FLAGRETURN_NEEDKILL_NEUTRAL,         1,  0, 0, "", "",                           "",                         _("^BGThe flag fell somewhere it couldn't be reached and returned to base"), "")
-    MULTITEAM_INFO(CTF_FLAGRETURN_SPEEDRUN, 4,              1,  0, 1, "f1p2dec", "",                    "",                         _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
-    MSG_INFO_NOTIF(CTF_FLAGRETURN_SPEEDRUN_NEUTRAL,         1,  0, 1, "f1p2dec", "",                    "",                         _("^BGThe flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
-    MULTITEAM_INFO(CTF_FLAGRETURN_TIMEOUT, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag has returned to the base"), "")
-    MSG_INFO_NOTIF(CTF_FLAGRETURN_TIMEOUT_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag has returned to the base"), "")
-    MULTITEAM_INFO(CTF_LOST, 4,                             1,  1, 0, "s1", "s1",                       "notify_%s_lost",           _("^BG%s^BG lost the ^TC^TT^BG flag"), "")
-    MSG_INFO_NOTIF(CTF_LOST_NEUTRAL,                        1,  1, 0, "s1", "s1",                       "notify_neutral_lost",      _("^BG%s^BG lost the flag"), "")
-    MULTITEAM_INFO(CTF_PICKUP, 4,                           1,  1, 0, "s1", "s1",                       "notify_%s_taken",          _("^BG%s^BG got the ^TC^TT^BG flag"), "")
-    MSG_INFO_NOTIF(CTF_PICKUP_NEUTRAL,                      1,  1, 0, "s1", "s1",                       "notify_neutral_taken",     _("^BG%s^BG got the flag"), "")
-    MULTITEAM_INFO(CTF_RETURN, 4,                           1,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "")
-    MULTITEAM_INFO(CTF_RETURN_MONSTER, 4,                   1,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "")
-
-    MSG_INFO_NOTIF(COINTOSS,                                2,  1, 0, "s1", "",     "",     _("^F2Throwing coin... Result: %s^F2!"), "")
-
-    MSG_INFO_NOTIF(JETPACK_NOFUEL,                          1,  0, 0, "", "",       "",     _("^BGYou don't have any fuel for the ^F1Jetpack"), "")
-
-    MSG_INFO_NOTIF(SUPERSPEC_MISSING_UID,                   2,  0, 0, "", "",       "",     _("^F2You lack a UID, superspec options will not be saved/restored"), "")
-
-    MSG_INFO_NOTIF(CA_JOIN_LATE,                            1,  0, 0, "", "",       "",     _("^F1Round already started, you will join the game in the next round"), "")
-    MSG_INFO_NOTIF(CA_LEAVE,                                1,  0, 0, "", "",       "",     _("^F2You will spectate in the next round"), "")
-
-    MSG_INFO_NOTIF(DEATH_MURDER_BUFF,                       1,  3, 3, "spree_inf s1 s2 f3buffname s3loc spree_end", "s2 s1",    "notify_death",         _("^BG%s%s^K1 was killed by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"), _("^BG%s%s^K1 was scored against by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"))
-    MSG_INFO_NOTIF(DEATH_MURDER_CHEAT,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_DROWN,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_water",         _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_FALL,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_fall",          _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_FIRE,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s"), _("^BG%s%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s"))
-    MSG_INFO_NOTIF(DEATH_MURDER_LAVA,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_lava",          _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_MONSTER,                    1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was pushed infront of a monster by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_NADE,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_normal",          _("^BG%s%s^K1 was blown up by ^BG%s^K1's Nade%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_NADE_NAPALM,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_napalm",          _("^BG%s%s^K1 was burned to death by ^BG%s^K1's Napalm Nade%s%s"), _("^BG%s%s^K1 got too close to a napalm explosion%s%s"))
-    MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was blown up by ^BG%s^K1's Ice Nade%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was frozen to death by ^BG%s^K1's Ice Nade%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_NADE_HEAL,                  1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_heal",            _("^BG%s%s^K1 has not been healed by ^BG%s^K1's Healing Nade%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_SHOOTING_STAR,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_SLIME,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_SWAMP,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_TELEFRAG,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_telefrag",      _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s"), _("^BG%s%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s"))
-    MSG_INFO_NOTIF(DEATH_MURDER_TOUCHEXPLODE,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_GUN,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_CRUSH,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_GUN,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_MURDER_VOID,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_void",          _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s"), "")
-
-    MSG_INFO_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,               1,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 was moved into the %s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_BETRAYAL,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_CAMP,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_camping",       _("^BG%s^K1 thought they found a nice camping ground%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_CHEAT,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 unfairly eliminated themself%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_CUSTOM,                       1,  3, 1, "s1 s2 s3loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
-    MSG_INFO_NOTIF(DEATH_SELF_DROWN,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_water",         _("^BG%s^K1 couldn't catch their breath%s%s"), _("^BG%s^K1 was in the water for too long%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_FALL,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_fall",          _("^BG%s^K1 hit the ground with a crunch%s%s"), _("^BG%s^K1 hit the ground with a bit too much force%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_FIRE,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 became a bit too crispy%s%s"), _("^BG%s^K1 felt a little hot%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_GENERIC,                      1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 died%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_LAVA,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_lava",          _("^BG%s^K1 turned into hot slag%s%s"), _("^BG%s^K1 found a hot place%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_MON_MAGE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was exploded by a Mage%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1's innards became outwards by a Shambler%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,           1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was smashed by a Shambler%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,             1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was zapped to death by a Shambler%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_SPIDER,                   1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was bitten by a Spider%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_WYVERN,                   1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was fireballed by a Wyvern%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 joins the Zombies%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,             1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was given kung fu lessons by a Zombie%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_NADE,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_normal",          _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_NADE_NAPALM,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_napalm",          _("^BG%s^K1 was burned to death by their own Napalm Nade%s%s"), _("^BG%s^K1 decided to take a look at the results of their napalm explosion%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 was frozen to death by their own Ice Nade%s%s"), _("^BG%s^K1 felt a little chilly%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_NADE_HEAL,                    1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_heal",            _("^BG%s^K1's Healing Nade didn't quite heal them%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_NOAMMO,                       1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_outofammo",     _("^BG%s^K1 died%s%s. What's the point of living without ammo?"), _("^BG%s^K1 ran out of ammo%s%s"))
-    MSG_INFO_NOTIF(DEATH_SELF_ROT,                          1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 rotted away%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_SHOOTING_STAR,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_SLIME,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 was slimed%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_SUICIDE,                      1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 couldn't take it anymore%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_SWAMP,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 is now preserved for centuries to come%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TEAMCHANGE,                   1,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 switched to the %s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TOUCHEXPLODE,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 died in an accident%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET,                       1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 ran into a turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_EWHEEL,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by an eWheel turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_FLAC,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught up in the FLAC turret fire%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_HELLION,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Hellion turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_HK,                    1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 could not hide from the Hunter turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_MLRS,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_PHASER,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was phased out by a turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_PLASMA,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served some superheated plasma from a turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_TESLA,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was electrocuted by a Tesla turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_GUN,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was impaled by a Walker turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,           1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Walker turret%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_BUMB_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_CRUSH,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was crushed by a vehicle%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_BOMB,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_ROCKET,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s"), "")
-    MSG_INFO_NOTIF(DEATH_SELF_VOID,                         1,  3, 1, "s1 s2 s2loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
-
-    MULTITEAM_INFO(DEATH_TEAMKILL, 4,                       1,  3, 1, "s1 s2 s3loc spree_end", "s2 s1",     "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "")
-
-    MSG_INFO_NOTIF(DOMINATION_CAPTURE_TIME,                 1,  2, 2, "s1 s2 f1 f1points f2", "",       "",     _("^BG%s^BG%s^BG (%s %s every %s seconds)"), "")
-
-    MSG_INFO_NOTIF(FREEZETAG_FREEZE,                        1,  2, 0, "s1 s2", "",      "",     _("^BG%s^K1 was frozen by ^BG%s"), "")
-    MSG_INFO_NOTIF(FREEZETAG_REVIVED,                       1,  2, 0, "s1 s2", "",      "",     _("^BG%s^K3 was revived by ^BG%s"), "")
-    MSG_INFO_NOTIF(FREEZETAG_REVIVED_FALL,                  1,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by falling"), "")
-    MSG_INFO_NOTIF(FREEZETAG_REVIVED_NADE,                  1,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by their Nade explosion"), "")
-    MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED,                  1,  1, 1, "s1 f1", "",      "",     _("^BG%s^K3 was automatically revived after %s second(s)"), "")
-    MSG_INFO_NOTIF(FREEZETAG_SELF,                          1,  1, 0, "s1", "",         "",     _("^BG%s^K1 froze themself"), "")
-
-    MULTITEAM_INFO(ROUND_TEAM_WIN, 4,                       1,  0, 0, "", "",           "",     _("^TC^TT^BG team wins the round"), "")
-    MSG_INFO_NOTIF(ROUND_PLAYER_WIN,                        1,  1, 0, "s1", "",         "",     _("^BG%s^BG wins the round"), "")
-    MSG_INFO_NOTIF(ROUND_TIED,                              1,  0, 0, "", "",           "",     _("^BGRound tied"), "")
-    MSG_INFO_NOTIF(ROUND_OVER,                              1,  0, 0, "", "",           "",     _("^BGRound over, there's no winner"), "")
-
-    MSG_INFO_NOTIF(GODMODE_OFF,                             1,  0, 1, "f1", "",         "",     _("^BGGodmode saved you %s units of damage, cheater!"), "")
-
-    MSG_INFO_NOTIF(ITEM_BUFF,                               1,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG got the %s^BG buff!"), "")
-    MSG_INFO_NOTIF(ITEM_BUFF_LOST,                          1,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG lost the %s^BG buff!"), "")
-    MSG_INFO_NOTIF(ITEM_BUFF_DROP,                          1,  0, 1, "item_buffname", "",          "",     _("^BGYou dropped the %s^BG buff!"), "")
-    MSG_INFO_NOTIF(ITEM_BUFF_GOT,                           1,  0, 1, "item_buffname", "",          "",     _("^BGYou got the %s^BG buff!"), "")
-
-    MSG_INFO_NOTIF(ITEM_WEAPON_DONTHAVE,                    0,  0, 1, "item_wepname", "",                           "",     _("^BGYou do not have the ^F1%s"), "")
-    MSG_INFO_NOTIF(ITEM_WEAPON_DROP,                        0,  1, 1, "item_wepname item_wepammo", "",              "",     _("^BGYou dropped the ^F1%s^BG%s"), "")
-    MSG_INFO_NOTIF(ITEM_WEAPON_GOT,                         0,  0, 1, "item_wepname", "",                           "",     _("^BGYou got the ^F1%s"), "")
-    MSG_INFO_NOTIF(ITEM_WEAPON_NOAMMO,                      0,  0, 1, "item_wepname", "",                           "",     _("^BGYou don't have enough ammo for the ^F1%s"), "")
-    MSG_INFO_NOTIF(ITEM_WEAPON_PRIMORSEC,                   0,  0, 3, "item_wepname f2primsec f3primsec", "",       "",     _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
-    MSG_INFO_NOTIF(ITEM_WEAPON_UNAVAILABLE,                 0,  0, 1, "item_wepname", "",                           "",     _("^F1%s^BG is ^F4not available^BG on this map"), "")
-
-    MSG_INFO_NOTIF(CONNECTING,                              1,  1, 0, "s1", "",         "",     _("^BG%s^BG is connecting..."), "")
-    MSG_INFO_NOTIF(JOIN_CONNECT,                            2,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected"), "")
-    MULTITEAM_INFO(JOIN_CONNECT_TEAM, 4,                    2,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected and joined the ^TC^TT team"), "")
-    MSG_INFO_NOTIF(JOIN_PLAY,                               1,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing"), "")
-    MULTITEAM_INFO(JOIN_PLAY_TEAM, 4,                       2,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing on the ^TC^TT team"), "")
-
-    MSG_INFO_NOTIF(KEEPAWAY_DROPPED,                        1,  1, 0, "s1", "s1",       "notify_balldropped",       _("^BG%s^BG has dropped the ball!"), "")
-    MSG_INFO_NOTIF(KEEPAWAY_PICKUP,                         1,  1, 0, "s1", "s1",       "notify_ballpickedup",      _("^BG%s^BG has picked up the ball!"), "")
-
-    MULTITEAM_INFO(KEYHUNT_CAPTURE, 4,                      1,  1, 0, "s1", "",         "",     _("^BG%s^BG captured the keys for the ^TC^TT team"), "")
-    MULTITEAM_INFO(KEYHUNT_DROP, 4,                         1,  1, 0, "s1", "",         "",     _("^BG%s^BG dropped the ^TC^TT Key"), "")
-    MULTITEAM_INFO(KEYHUNT_LOST, 4,                         1,  1, 0, "s1", "",         "",     _("^BG%s^BG lost the ^TC^TT Key"), "")
-    MULTITEAM_INFO(KEYHUNT_PICKUP, 4,                       1,  1, 0, "s1", "",         "",     _("^BG%s^BG picked up the ^TC^TT Key"), "")
-
-    MSG_INFO_NOTIF(LMS_FORFEIT,                             1,  1, 0, "s1", "",         "",     _("^BG%s^F3 forfeited"), "")
-    MSG_INFO_NOTIF(LMS_NOLIVES,                             1,  1, 0, "s1", "",         "",     _("^BG%s^F3 has no more lives left"), "")
-
-    MSG_INFO_NOTIF(MONSTERS_DISABLED,                       1,  0, 0, "", "",           "",     _("^BGMonsters are currently disabled"), "")
-
-    MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE,                       1,  2, 0, "s1 s2", "",      "",     _("^BG%s^BG captured %s^BG control point"), "")
-    MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, 4,                1,  2, 0, "s1 s2", "",      "",     _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "")
-    MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, 4,               1,  0, 0, "", "",           "",     _("^TC^TT^BG generator has been destroyed"), "")
-    MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, 4,      1,  0, 0, "", "",           "",     _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "")
-
-    MSG_INFO_NOTIF(POWERUP_INVISIBILITY,                    1,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Invisibility"), "")
-    MSG_INFO_NOTIF(POWERUP_SHIELD,                          1,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Shield"), "")
-    MSG_INFO_NOTIF(POWERUP_SPEED,                           1,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Speed"), "")
-    MSG_INFO_NOTIF(POWERUP_STRENGTH,                        1,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Strength"), "")
-
-    MSG_INFO_NOTIF(QUIT_DISCONNECT,                         2,  1, 0, "s1", "",         "",             _("^BG%s^F3 disconnected"), "")
-    MSG_INFO_NOTIF(QUIT_KICK_IDLING,                        2,  1, 0, "s1", "",         "",             _("^BG%s^F3 was kicked for idling"), "")
-    MSG_INFO_NOTIF(QUIT_KICK_SPECTATING,                    1,  0, 0, "", "",           "",             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment."), "")
-    MSG_INFO_NOTIF(QUIT_SPECTATE,                           1,  1, 0, "s1", "",         "",             _("^BG%s^F3 is now spectating"), "")
-
-    MSG_INFO_NOTIF(RACE_ABANDONED,                          1,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has abandoned the race"), "")
-    MSG_INFO_NOTIF(RACE_FAIL_RANKED,                        1,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "")
-    MSG_INFO_NOTIF(RACE_FAIL_UNRANKED,                      1,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s"), "")
-    MSG_INFO_NOTIF(RACE_FINISHED,                           1,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has finished the race"), "")
-    MSG_INFO_NOTIF(RACE_NEW_BROKEN,                         1,  2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff",  "s1 f2race_time",     "race_newrankyellow",       _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s"), "")
-    MSG_INFO_NOTIF(RACE_NEW_IMPROVED,                       1,  1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1 f2race_time",         "race_newtime",             _("^BG%s^BG improved their %s%s^BG place record with %s%s %s"), "")
-    MSG_INFO_NOTIF(RACE_NEW_MISSING_UID,                    1,  1, 1, "s1 f1race_time", "s1 f1race_time",                                           "race_newfail",             _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost."), "")
-    MSG_INFO_NOTIF(RACE_NEW_SET,                            1,  1, 2, "s1 race_col f1ord race_col f2race_time", "s1 f2race_time",                   "race_newrecordserver",     _("^BG%s^BG set the %s%s^BG place record with %s%s"), "")
-
-    MULTIICON_INFO(MINIGAME_INVITE,                         1,  2, 0, "s2 minigame1_name s1", "s2", "minigame1_d", "minigames/%s/icon_notif",   _("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)"), "")
-
-    MULTITEAM_INFO(SCORES, 4,                               1,  0, 0, "", "",           "",                     _("^TC^TT ^BGteam scores!"), "")
-
-    MSG_INFO_NOTIF(SPECTATE_WARNING,                        1,  0, 1, "f1secs", "",     "",                     _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!"), "")
-
-    MSG_INFO_NOTIF(SUPERWEAPON_PICKUP,                      1,  1, 0, "s1", "s1",       "superweapons",         _("^BG%s^K1 picked up a Superweapon"), "")
-
-    MSG_INFO_NOTIF(TEAMCHANGE_LARGERTEAM,                   1,  0, 0, "", "",           "",                     _("^BGYou cannot change to a larger team"), "")
-    MSG_INFO_NOTIF(TEAMCHANGE_NOTALLOWED,                   1,  0, 0, "", "",           "",                     _("^BGYou are not allowed to change teams"), "")
-
-    MSG_INFO_NOTIF(VERSION_BETA,                            2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s"), "")
-    MSG_INFO_NOTIF(VERSION_OLD,                             2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s"), "")
-    MSG_INFO_NOTIF(VERSION_OUTDATED,                        2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!"), "")
-
-    MSG_INFO_NOTIF(WATERMARK,                               1,  1, 0, "s1", "",         "",                     _("^F3SVQC Build information: ^F4%s"), "")
-
-    MSG_INFO_NOTIF(WEAPON_ACCORDEON_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ACCORDEON_SUICIDE,                1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ARC_MURDER,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was electrocuted by ^BG%s^K1's Arc%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ARC_MURDER_SPRAY,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was blasted by ^BG%s^K1's Arc bolts%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_BLASTER_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponlaser",              _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Blaster%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_BLASTER_SUICIDE,                  1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponlaser",              _("^BG%s^K1 shot themself to hell with their Blaster%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_CRYLINK_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponcrylink",            _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_CRYLINK_SUICIDE,                  1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponcrylink",            _("^BG%s^K1 felt the strong pull of their Crylink%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_DEVASTATOR_SUICIDE,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrocketlauncher",     _("^BG%s^K1 blew themself up with their Devastator%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro orb%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,             1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 played with Electro bolts%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,             1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 could not remember where they put their Electro orb%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,           1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 should have used a smaller gun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,        1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 forgot about their firemine%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_BURST,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HAGAR_SUICIDE,                    1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhagar",              _("^BG%s^K1 played with tiny Hagar rockets%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HLAC_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhlac",               _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HLAC_SUICIDE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhlac",               _("^BG%s^K1 got a little jumpy with their HLAC%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HMG_MURDER_SNIPE,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Heavy Machine Gun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HMG_MURDER_SPRAY,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was torn to bits by ^BG%s^K1's Heavy Machine Gun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_HOOK_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhook",               _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_MURDER,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,              1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,          1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,          1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MINELAYER_LIMIT,                  1,  0, 1, "f1", "",                                         "",                         _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
-    MSG_INFO_NOTIF(WEAPON_MINELAYER_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminelayer",          _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MINELAYER_SUICIDE,                1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponminelayer",          _("^BG%s^K1 forgot about their mine%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,            1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 didn't see their own Mortar grenade%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,           1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 blew themself up with their own Mortar%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER,                     1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RPC_MURDER_DIRECT,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 was sawn in half by ^BG%s^K1's Rocket Propelled Chainsaw%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RPC_MURDER_SPLASH,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 almost dodged ^BG%s^K1's Rocket Propelled Chainsaw%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RPC_SUICIDE_DIRECT,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 was sawn in half by their own Rocket Propelled Chainsaw%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_RPC_SUICIDE_SPLASH,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 blew themself up with their Rocket Propelled Chainsaw%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_TAG,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SEEKER_SUICIDE,                   1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponseeker",             _("^BG%s^K1 played with tiny Seeker rockets%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",            _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shockwave%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,            1,  3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",     _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shockwave%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",            _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,              1,  3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",     _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_THINKING_WITH_PORTALS,            1,  2, 1, "s1 s2loc spree_lost", "s1",                      "notify_selfkill",          _("^BG%s^K1 is now thinking with portals%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_TUBA_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_TUBA_SUICIDE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_VAPORIZER_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminstanex",          _("^BG%s%s^K1 has been sublimated by ^BG%s^K1's Vaporizer%s%s"), "")
-    MSG_INFO_NOTIF(WEAPON_VORTEX_MURDER,                    1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponnex",                _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Vortex%s%s"), "")
-
-#define MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-    MSG_CENTER_NOTIF(prefix##_RED, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
-    MSG_CENTER_NOTIF(prefix##_BLUE, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
-#define MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-    MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-    MSG_CENTER_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
-#define MULTITEAM_CENTER4(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-    MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-    MSG_CENTER_NOTIF(prefix##_PINK, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
-#define MULTITEAM_CENTER(prefix, teams, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-    MULTITEAM_CENTER##teams(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle)
-
-// MSG_CENTER_NOTIFICATIONS
-    MSG_CENTER_NOTIF(ALONE,                             1,      0, 0, "",               CPID_Null,              "0 0",  _("^F4You are now alone!"), "")
-
-    MSG_CENTER_NOTIF(ASSAULT_ATTACKING,                 1,      0, 0, "",               CPID_ASSAULT_ROLE,      "0 0",  _("^BGYou are attacking!"), "")
-    MSG_CENTER_NOTIF(ASSAULT_DEFENDING,                 1,      0, 0, "",               CPID_ASSAULT_ROLE,      "0 0",  _("^BGYou are defending!"), "")
-
-    MSG_CENTER_NOTIF(COUNTDOWN_BEGIN,                   1,      0, 0, "",               CPID_ROUND,             "2 0",  _("^F4Begin!"), "")
-    MSG_CENTER_NOTIF(COUNTDOWN_GAMESTART,               1,      0, 1, "",               CPID_ROUND,             "1 f1", _("^F4Game starts in ^COUNT"), "")
-    MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTART,              1,      0, 1, "",               CPID_ROUND,             "1 f1", _("^F4Round starts in ^COUNT"), "")
-    MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTOP,               1,      0, 0, "",               CPID_ROUND,             "2 0",  _("^F4Round cannot start"), "")
-
-    MSG_CENTER_NOTIF(ROUND_TIED,                        1,      0, 0, "",               CPID_ROUND,             "0 0",  _("^BGRound tied"), "")
-    MSG_CENTER_NOTIF(ROUND_OVER,                        1,      0, 0, "",               CPID_ROUND,             "0 0",  _("^BGRound over, there's no winner"), "")
-
-    MSG_CENTER_NOTIF(CAMPCHECK,                         1,      0, 0, "",               CPID_CAMPCHECK,         "0 0",  _("^F2Don't camp!"), "")
-
-    MSG_CENTER_NOTIF(COINTOSS,                          1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^F2Throwing coin... Result: %s^F2!"), "")
-
-    MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_FREE,            1,      0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "")
-    MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_INACTIVE,        1,      0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGThis flag is currently inactive"), "")
-    MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_SHIELDED,        1,      0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGYou are now ^F1shielded^BG from the flag(s)\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "")
-    MULTITEAM_CENTER(CTF_CAPTURE, 4,                    1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou captured the ^TC^TT^BG flag!"), "")
-    MSG_CENTER_NOTIF(CTF_CAPTURE_NEUTRAL,               1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou captured the flag!"), "")
-    MSG_CENTER_NOTIF(CTF_FLAG_THROW_PUNISH,             1,      0, 1, "f1secs",         CPID_CTF_LOWPRIO,       "0 0",  _("^BGToo many flag throws! Throwing disabled for %s."), "")
-    MULTITEAM_CENTER(CTF_PASS_OTHER, 4,                 1,      2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "")
-    MSG_CENTER_NOTIF(CTF_PASS_OTHER_NEUTRAL,            1,      2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the flag to %s"), "")
-    MULTITEAM_CENTER(CTF_PASS_RECEIVED, 4,              1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the ^TC^TT^BG flag from %s"), "")
-    MSG_CENTER_NOTIF(CTF_PASS_RECEIVED_NEUTRAL,         1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the flag from %s"), "")
-    MSG_CENTER_NOTIF(CTF_PASS_REQUESTED,                1,      1, 0, "s1 pass_key",    CPID_CTF_PASS,          "0 0",  _("^BG%s^BG requests you to pass the flag%s"), "")
-    MSG_CENTER_NOTIF(CTF_PASS_REQUESTING,               1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGRequesting %s^BG to pass you the flag"), "")
-    MULTITEAM_CENTER(CTF_PASS_SENT, 4,                  1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the ^TC^TT^BG flag to %s"), "")
-    MSG_CENTER_NOTIF(CTF_PASS_SENT_NEUTRAL,             1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the flag to %s"), "")
-    MULTITEAM_CENTER(CTF_PICKUP, 4,                     1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the ^TC^TT^BG flag!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_NEUTRAL,                1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the flag!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_TEAM,                   1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got your %steam^BG's flag, return it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_ENEMY,             1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the %senemy^BG's flag, return it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY,                  1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got your flag! Retrieve it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_VERBOSE,          1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,          1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got the flag! Retrieve it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE,  1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM,             1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got their flag! Retrieve it!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM_VERBOSE,     1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got their flag! Retrieve it!"), "")
-    MULTITEAM_CENTER(CTF_PICKUP_TEAM, 4,                1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the ^TC^TT^BG flag! Protect them!"), "")
-    MULTITEAM_CENTER(CTF_PICKUP_TEAM_VERBOSE, 4,        1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,           1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the flag! Protect them!"), "")
-    MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_VERBOSE_NEUTRAL,   1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "")
-    MULTITEAM_CENTER(CTF_RETURN, 4,                     1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou returned the ^TC^TT^BG flag!"), "")
-    MSG_CENTER_NOTIF(CTF_STALEMATE_CARRIER,             1,      0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGStalemate! Enemies can now see you on radar!"), "")
-    MSG_CENTER_NOTIF(CTF_STALEMATE_OTHER,               1,      0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "")
-
-    MSG_CENTER_NOTIF(DEATH_MURDER_FRAG,                 1,      1, 1, "spree_cen s1",               CPID_Null,  "0 0",  _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED,              1,      1, 1, "spree_cen s1",               CPID_Null,  "0 0",  _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,      1,      1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE,         1,      1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG,             1,      1, 1, "spree_cen s1",               CPID_Null,  "0 0",  _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED,          1,      1, 1, "spree_cen s1",               CPID_Null,  "0 0",  _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,  1,      1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s"))
-    MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,     1,      1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s"))
-
-    MSG_CENTER_NOTIF(NADE_THROW,                        1,      0, 0, "",               CPID_NADES,             "0 0",  _("^BGPress ^F2DROPWEAPON^BG again to toss the nade!"), "")
-    MSG_CENTER_NOTIF(NADE_BONUS,                        1,      0, 0, "",               CPID_NADES,             "0 0",  _("^F2You got a ^K1BONUS GRENADE^F2!"), "")
-
-    MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,         1,      0, 1, "death_team",     CPID_Null,              "0 0",  _("^BGYou have been moved into a different team\nYou are now on: %s"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_BETRAYAL,               1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_CAMP,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_CHEAT,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You unfairly eliminated yourself!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_CUSTOM,                 1,      2, 0, "s2",             CPID_Null,              "0 0",  _("^K1You were %s"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_DROWN,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't catch your breath!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_FALL,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You hit the ground with a crunch!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_FIRE,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_GENERIC,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_LAVA,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't stand the heat!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_MONSTER,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were killed by a monster!"), _("^K1You need to watch out for monsters!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_NADE,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You forgot to put the pin back in!"), _("^K1Tastes like chicken!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_NADE_NAPALM,            1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Hanging around a napalm explosion is bad!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,        1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got a little bit too cold!"), _("^K1You felt a little chilly!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_NADE_HEAL,              1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Your Healing Nade is a bit defective"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_NOAMMO,                 1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo..."))
-    MSG_CENTER_NOTIF(DEATH_SELF_ROT,                    1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health"))
-    MSG_CENTER_NOTIF(DEATH_SELF_SHOOTING_STAR,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You became a shooting star!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_SLIME,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You melted away in slime!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_SUICIDE,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You committed suicide!"), _("^K1You ended it all!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_SWAMP,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got stuck in a swamp!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_TEAMCHANGE,             1,      0, 1, "death_team",     CPID_Null,              "0 0",  _("^BGYou are now on: %s"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_TOUCHEXPLODE,           1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You died in an accident!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_TURRET,                 1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_TURRET_EWHEEL,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_TURRET_WALK,            1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!"))
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_BUMB_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Bumblebee explosion!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_CRUSH,               1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were crushed by a vehicle!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_BOMB,           1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were caught in a Raptor cluster bomb!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Raptor explosion!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Spiderbot explosion!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_ROCKET,         1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were blasted to bits by a Spiderbot rocket!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Racer explosion!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,         1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't find shelter from a Racer rocket!"), "")
-    MSG_CENTER_NOTIF(DEATH_SELF_VOID,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Watch your step!"), "")
-
-    MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAG,               1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!"))
-    MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED,            1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate"))
-
-    MSG_CENTER_NOTIF(DISCONNECT_IDLING,                 1,      0, 1, "",               CPID_IDLING,            "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "")
-
-    MSG_CENTER_NOTIF(DOOR_LOCKED_NEED,                  1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^BGYou need %s^BG!"), "")
-    MSG_CENTER_NOTIF(DOOR_LOCKED_ALSONEED,              1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^BGYou also need %s^BG!"), "")
-    MSG_CENTER_NOTIF(DOOR_UNLOCKED,                     1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGDoor unlocked!"), "")
-
-    MSG_CENTER_NOTIF(EXTRALIVES,                        1,      0, 0, "",               CPID_Null,              "0 0",  _("^F2You picked up some extra lives"), "")
-
-    MSG_CENTER_NOTIF(FREEZETAG_FREEZE,                  1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You froze ^BG%s"), "")
-    MSG_CENTER_NOTIF(FREEZETAG_FROZEN,                  1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1You were frozen by ^BG%s"), "")
-    MSG_CENTER_NOTIF(FREEZETAG_REVIVE,                  1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You revived ^BG%s"), "")
-    MSG_CENTER_NOTIF(FREEZETAG_REVIVE_SELF,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^K3You revived yourself"), "")
-    MSG_CENTER_NOTIF(FREEZETAG_REVIVED,                 1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You were revived by ^BG%s"), "")
-    MSG_CENTER_NOTIF(FREEZETAG_AUTO_REVIVED,            1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^K3You were automatically revived after %s second(s)"), "")
-
-    MSG_CENTER_NOTIF(GENERATOR_UNDERATTACK,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGThe generator is under attack!"), "")
-
-    MULTITEAM_CENTER(ROUND_TEAM_WIN, 4,                 1,      0, 0, "",               CPID_ROUND,             "0 0",  _("^TC^TT^BG team wins the round"), "")
-    MSG_CENTER_NOTIF(ROUND_PLAYER_WIN,                  1,      1, 0, "s1",             CPID_ROUND,             "0 0",  _("^BG%s^BG wins the round"), "")
-
-    MSG_CENTER_NOTIF(FREEZETAG_SELF,                    1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You froze yourself"), "")
-    MSG_CENTER_NOTIF(FREEZETAG_SPAWN_LATE,              1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Round already started, you spawn as frozen"), "")
-
-    MSG_CENTER_NOTIF(INVASION_SUPERMONSTER,             1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1A %s has arrived!"), "")
-
-    MSG_CENTER_NOTIF(ITEM_BUFF_DROP,                    1,      0, 1, "item_buffname",                      CPID_ITEM, "item_centime 0", _("^BGYou dropped the %s^BG buff!"), "")
-    MSG_CENTER_NOTIF(ITEM_BUFF_GOT,                     1,      0, 1, "item_buffname",                      CPID_ITEM, "item_centime 0", _("^BGYou got the %s^BG buff!"), "")
-    MSG_CENTER_NOTIF(ITEM_FUELREGEN_GOT,                1,      0, 0, "",                                   CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1Fuel regenerator"), "")
-    MSG_CENTER_NOTIF(ITEM_JETPACK_GOT,                  1,      0, 0, "",                                   CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1Jet pack"), "")
-    MSG_CENTER_NOTIF(ITEM_WEAPON_DONTHAVE,              1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou do not have the ^F1%s"), "")
-    MSG_CENTER_NOTIF(ITEM_WEAPON_DROP,                  1,      1, 1, "item_wepname item_wepammo",          CPID_ITEM, "item_centime 0", _("^BGYou dropped the ^F1%s^BG%s"), "")
-    MSG_CENTER_NOTIF(ITEM_WEAPON_GOT,                   1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1%s"), "")
-    MSG_CENTER_NOTIF(ITEM_WEAPON_NOAMMO,                1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou don't have enough ammo for the ^F1%s"), "")
-    MSG_CENTER_NOTIF(ITEM_WEAPON_PRIMORSEC,             1,      0, 3, "item_wepname f2primsec f3primsec",   CPID_ITEM, "item_centime 0", _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
-    MSG_CENTER_NOTIF(ITEM_WEAPON_UNAVAILABLE,           1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^F1%s^BG is ^F4not available^BG on this map"), "")
-
-    MSG_CENTER_NOTIF(JOIN_NOSPAWNS,                     1,      0, 0, "",               CPID_PREVENT_JOIN,      "0 0",  _("^K1No spawnpoints available!\nHope your team can fix it..."), "")
-    MSG_CENTER_NOTIF(JOIN_PREVENT,                      1,      0, 0, "",               CPID_PREVENT_JOIN,      "0 0",  _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "")
-
-    MSG_CENTER_NOTIF(KEEPAWAY_DROPPED,                  1,      1, 0, "s1",             CPID_KEEPAWAY,          "0 0",  _("^BG%s^BG has dropped the ball!"), "")
-    MSG_CENTER_NOTIF(KEEPAWAY_PICKUP,                   1,      1, 0, "s1",             CPID_KEEPAWAY,          "0 0",  _("^BG%s^BG has picked up the ball!"), "")
-    MSG_CENTER_NOTIF(KEEPAWAY_PICKUP_SELF,              1,      0, 0, "",               CPID_KEEPAWAY,          "0 0",  _("^BGYou picked up the ball"), "")
-    MSG_CENTER_NOTIF(KEEPAWAY_WARN,                     1,      0, 0, "",               CPID_KEEPAWAY_WARN,     "0 0",  _("^BGKilling people while you don't have the ball gives no points!"), "")
-
-    MSG_CENTER_NOTIF(KEYHUNT_HELP,                      1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in your team's hands!\nHelp the key carriers to meet!"), "")
-    MULTITEAM_CENTER(KEYHUNT_INTERFERE, 4,              1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in ^TC^TT team^BG's hands!\nInterfere ^F4NOW^BG!"), "")
-    MSG_CENTER_NOTIF(KEYHUNT_MEET,                      1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in your team's hands!\nMeet the other key carriers ^F4NOW^BG!"), "")
-    MSG_CENTER_NOTIF(KEYHUNT_ROUNDSTART,                1,      0, 1, "",               CPID_KEYHUNT_OTHER,     "1 f1", _("^F4Round will start in ^COUNT"), "")
-    MSG_CENTER_NOTIF(KEYHUNT_SCAN,                      1,      0, 1, "",               CPID_KEYHUNT_OTHER,     "f1 0", _("^BGScanning frequency range..."), "")
-    MULTITEAM_CENTER(KEYHUNT_START, 4,                  1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGYou are starting with the ^TC^TT Key"), "")
-
-    MSG_CENTER_NOTIF(LMS_NOLIVES,                       1,      0, 0, "",               CPID_LMS,               "0 0",  _("^BGYou have no lives left, you must wait until the next match"), "")
-
-    MSG_CENTER_NOTIF(MISSING_TEAMS,                     1,      0, 1, "missing_teams",  CPID_MISSING_TEAMS,     "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "")
-    MSG_CENTER_NOTIF(MISSING_PLAYERS,                   1,      0, 1, "f1",             CPID_MISSING_PLAYERS,   "-1 0", _("^BGWaiting for %s player(s) to join..."), "")
-
-    MSG_CENTER_NOTIF(INSTAGIB_DOWNGRADE,                1,      0, 0, "",               CPID_INSTAGIB_FINDAMMO, "5 0",  _("^BGYour weapon has been downgraded until you find some ammo!"), "")
-    MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO,                 1,      0, 0, "",               CPID_INSTAGIB_FINDAMMO, "1 9",  _("^F4^COUNT^BG left to find some ammo!"), "")
-    MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO_FIRST,           1,      0, 0, "",               CPID_INSTAGIB_FINDAMMO, "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!"))
-    MSG_CENTER_NOTIF(INSTAGIB_LIVES_REMAINING,          1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^F2Extra lives remaining: ^K1%s"), "")
-
-    MSG_CENTER_NOTIF(MOTD,                              1,      1, 0, "s1",             CPID_MOTD,              "-1 0", "^BG%s", "")
-
-    MSG_CENTER_NOTIF(NIX_COUNTDOWN,                     1,      0, 2, "item_wepname",   CPID_NIX,               "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "")
-    MSG_CENTER_NOTIF(NIX_NEWWEAPON,                     1,      0, 1, "item_wepname",   CPID_NIX,               "0 0",  _("^F2Active weapon: ^F1%s"), "")
-
-    MSG_CENTER_NOTIF(NADE,                              1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGPress ^F2DROPWEAPON^BG again to toss the grenade!"), "")
-
-    MSG_CENTER_NOTIF(ONS_CAPTURE,                       1,      1, 0, "s1",             CPID_ONSLAUGHT,         "0 0",  _("^BGYou captured %s^BG control point"), "")
-    MULTITEAM_CENTER(ONS_CAPTURE, 4,                    1,      1, 0, "s1",             CPID_ONSLAUGHT,         "0 0",  _("^TC^TT^BG team captured %s^BG control point"), "")
-    MSG_CENTER_NOTIF(ONS_CONTROLPOINT_SHIELDED,         1,      0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThis control point currently cannot be captured"), "")
-    MSG_CENTER_NOTIF(ONS_GENERATOR_SHIELDED,            1,      0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "")
-    MULTITEAM_CENTER(ONS_NOTSHIELDED, 4,                1,      0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "")
-    MSG_CENTER_NOTIF(ONS_NOTSHIELDED_TEAM,              1,      0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^K1Your generator is NOT shielded!\n^BGRe-capture control points to shield it!"), "")
-    MSG_CENTER_NOTIF(ONS_TELEPORT,                      1,      0, 0, "pass_key",       CPID_ONSLAUGHT,         "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to teleport"), "")
-    MSG_CENTER_NOTIF(ONS_TELEPORT_ANTISPAM,             1,      0, 1, "f1secs",         CPID_ONSLAUGHT,         "0 0",  _("^BGTeleporting disabled for %s"), "")
-
-    MSG_CENTER_NOTIF(OVERTIME_FRAG,                     1,      0, 0, "",               CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!"))
-    MSG_CENTER_NOTIF(OVERTIME_CONTROLPOINT,             1,      0, 0, "",               CPID_OVERTIME,          "5 0",  _("^F2Now playing ^F4OVERTIME^F2!\n\nGenerators are now decaying.\nThe more control points your team holds,\nthe faster the enemy generator decays"), "")
-    MSG_CENTER_NOTIF(OVERTIME_TIME,                     1,      0, 1, "f1time",         CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\n^BGAdded ^F4%s^BG to the game!"), "")
-
-    MSG_CENTER_NOTIF(PORTO_CREATED_IN,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1In^BG-portal created"), "")
-    MSG_CENTER_NOTIF(PORTO_CREATED_OUT,                 1,      0, 0, "",               CPID_Null,              "0 0",  _("^F3Out^BG-portal created"), "")
-    MSG_CENTER_NOTIF(PORTO_FAILED,                      1,      0, 0, "",               CPID_Null,              "0 0",  _("^F1Portal creation failed"), "")
-
-    MSG_CENTER_NOTIF(POWERUP_STRENGTH,                  1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Strength infuses your weapons with devastating power"), "")
-    MSG_CENTER_NOTIF(POWERDOWN_STRENGTH,                1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Strength has worn off"), "")
-
-    MSG_CENTER_NOTIF(POWERUP_SHIELD,                    1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Shield surrounds you"), "")
-    MSG_CENTER_NOTIF(POWERDOWN_SHIELD,                  1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Shield has worn off"), "")
-
-    MSG_CENTER_NOTIF(POWERUP_SPEED,                     1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You are on speed"), "")
-    MSG_CENTER_NOTIF(POWERDOWN_SPEED,                   1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Speed has worn off"), "")
-
-    MSG_CENTER_NOTIF(POWERUP_INVISIBILITY,              1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You are invisible"), "")
-    MSG_CENTER_NOTIF(POWERDOWN_INVISIBILITY,            1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Invisibility has worn off"), "")
-
-    MSG_CENTER_NOTIF(RACE_FINISHLAP,                    1,      0, 0, "",               CPID_RACE_FINISHLAP,    "0 0",  _("^F2The race is over, finish your lap!"), "")
-
-    MSG_CENTER_NOTIF(SECONDARY_NODAMAGE,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGSecondary fire inflicts no damage!"), "")
-
-    MSG_CENTER_NOTIF(SEQUENCE_COMPLETED,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGSequence completed!"), "")
-    MSG_CENTER_NOTIF(SEQUENCE_COUNTER,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGThere are more to go..."), "")
-    MSG_CENTER_NOTIF(SEQUENCE_COUNTER_FEWMORE,          1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^BGOnly %s^BG more to go..."), "")
-
-    MSG_CENTER_NOTIF(SUPERWEAPON_BROKEN,                1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have broken down"), "")
-    MSG_CENTER_NOTIF(SUPERWEAPON_LOST,                  1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have been lost"), "")
-    MSG_CENTER_NOTIF(SUPERWEAPON_PICKUP,                1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You now have a superweapon"), "")
-
-    MULTITEAM_CENTER(TEAMCHANGE, 4,                     1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing to ^TC^TT^K1 in ^COUNT"), "")
-    MSG_CENTER_NOTIF(TEAMCHANGE_AUTO,                   1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing team in ^COUNT"), "")
-    MSG_CENTER_NOTIF(TEAMCHANGE_SPECTATE,               1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Spectating in ^COUNT"), "")
-    MSG_CENTER_NOTIF(TEAMCHANGE_SUICIDE,                1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Suicide in ^COUNT"), "")
-
-    MSG_CENTER_NOTIF(TIMEOUT_BEGINNING,                 1,      0, 1, "",               CPID_TIMEOUT,           "1 f1", _("^F4Timeout begins in ^COUNT"), "")
-    MSG_CENTER_NOTIF(TIMEOUT_ENDING,                    1,      0, 1, "",               CPID_TIMEOUT,           "1 f1", _("^F4Timeout ends in ^COUNT"), "")
-
-    MSG_CENTER_NOTIF(JOIN_PREVENT_MINIGAME,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Cannot join given minigame session!"), "" )
-
-    MSG_CENTER_NOTIF(VEHICLE_ENTER,                     1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to enter/exit the vehicle"), "")
-    MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER,              1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to enter the vehicle gunner"), "")
-    MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL,               1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to steal this vehicle"), "")
-    MSG_CENTER_NOTIF(VEHICLE_STEAL,                     1,      0, 0, "",               CPID_VEHICLES_OTHER,    "0 0",  _("^F2The enemy is stealing one of your vehicles!\n^F4Stop them!"), "")
-    MSG_CENTER_NOTIF(VEHICLE_STEAL_SELF,                1,      0, 0, "",               CPID_VEHICLES_OTHER,    "4 0",  _("^F2You have stolen the enemy's vehicle, you are now visible on their radar!"), "")
-
-    MSG_CENTER_NOTIF(WEAPON_MINELAYER_LIMIT,            1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
-
-#define MULTITEAM_MULTI2(prefix, default, anncepre, infopre, centerpre) \
-    MSG_MULTI_NOTIF(prefix##_RED, default, anncepre##_RED, infopre##_RED, centerpre##_RED) \
-    MSG_MULTI_NOTIF(prefix##_BLUE, default, anncepre##_BLUE, infopre##_BLUE, centerpre##_BLUE)
-#define MULTITEAM_MULTI3(prefix, default, anncepre, infopre, centerpre) \
-    MULTITEAM_MULTI2(prefix, default, anncepre, infopre, centerpre) \
-    MSG_MULTI_NOTIF(default, prefix##_YELLOW, anncepre##YELLOW, infopre##YELLOW, centerpre##YELLOW)
-#define MULTITEAM_MULTI4(prefix, default, anncepre, infopre, centerpre) \
-    MULTITEAM_MULTI3(prefix, default, anncepre, infopre, centerpre) \
-    MSG_MULTI_NOTIF(prefix##_PINK, default, anncepre##PINK, infopre##PINK, centerpre##PINK)
-#define MULTITEAM_MULTI(prefix, teams, default, anncepre, infopre, centerpre) \
-    MULTITEAM_MULTI##teams(prefix, default, anncepre, infopre, centerpre)
-
-// MSG_MULTI_NOTIFICATIONS
-    MSG_MULTI_NOTIF(DEATH_MURDER_BUFF,                  1,  NULL,           INFO_DEATH_MURDER_BUFF,                 NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_CHEAT,                 1,  NULL,           INFO_DEATH_MURDER_CHEAT,                NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_DROWN,                 1,  NULL,           INFO_DEATH_MURDER_DROWN,                NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_FALL,                  1,  NULL,           INFO_DEATH_MURDER_FALL,                 NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_FIRE,                  1,  NULL,           INFO_DEATH_MURDER_FIRE,                 NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_LAVA,                  1,  NULL,           INFO_DEATH_MURDER_LAVA,                 NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_MONSTER,               1,  NULL,           INFO_DEATH_MURDER_MONSTER,              CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_MURDER_NADE,                  1,  NULL,           INFO_DEATH_MURDER_NADE,                 NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_NADE_NAPALM,           1,  NULL,           INFO_DEATH_MURDER_NADE_NAPALM,          NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_NADE_ICE,              1,  NULL,           INFO_DEATH_MURDER_NADE_ICE,             NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,       1,  NULL,           INFO_DEATH_MURDER_NADE_ICE_FREEZE,      NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_NADE_HEAL,             1,  NULL,           INFO_DEATH_MURDER_NADE_HEAL,            NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_SHOOTING_STAR,         1,  NULL,           INFO_DEATH_MURDER_SHOOTING_STAR,        NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_SLIME,                 1,  NULL,           INFO_DEATH_MURDER_SLIME,                NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_SWAMP,                 1,  NULL,           INFO_DEATH_MURDER_SWAMP,                NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_TELEFRAG,              1,  NULL,           INFO_DEATH_MURDER_TELEFRAG,             NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_TOUCHEXPLODE,          1,  NULL,           INFO_DEATH_MURDER_TOUCHEXPLODE,         NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_BUMB_DEATH,        NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_BUMB_GUN,           1,  NULL,           INFO_DEATH_MURDER_VH_BUMB_GUN,          NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_CRUSH,              1,  NULL,           INFO_DEATH_MURDER_VH_CRUSH,             NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,          1,  NULL,           INFO_DEATH_MURDER_VH_RAPT_BOMB,         NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,        1,  NULL,           INFO_DEATH_MURDER_VH_RAPT_CANNON,       NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_RAPT_DEATH,        NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_SPID_DEATH,        NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,       1,  NULL,           INFO_DEATH_MURDER_VH_SPID_MINIGUN,      NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,        1,  NULL,           INFO_DEATH_MURDER_VH_SPID_ROCKET,       NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_WAKI_DEATH,        NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_GUN,           1,  NULL,           INFO_DEATH_MURDER_VH_WAKI_GUN,          NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,        1,  NULL,           INFO_DEATH_MURDER_VH_WAKI_ROCKET,       NULL)
-    MSG_MULTI_NOTIF(DEATH_MURDER_VOID,                  1,  NULL,           INFO_DEATH_MURDER_VOID,                 NULL)
-
-    MSG_MULTI_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,          1,  NULL,           INFO_DEATH_SELF_AUTOTEAMCHANGE,         CENTER_DEATH_SELF_AUTOTEAMCHANGE)
-    MSG_MULTI_NOTIF(DEATH_SELF_BETRAYAL,                1,  NULL,           INFO_DEATH_SELF_BETRAYAL,               CENTER_DEATH_SELF_BETRAYAL)
-    MSG_MULTI_NOTIF(DEATH_SELF_CAMP,                    1,  NULL,           INFO_DEATH_SELF_CAMP,                   CENTER_DEATH_SELF_CAMP)
-    MSG_MULTI_NOTIF(DEATH_SELF_CHEAT,                   1,  NULL,           INFO_DEATH_SELF_CHEAT,                  CENTER_DEATH_SELF_CHEAT)
-    MSG_MULTI_NOTIF(DEATH_SELF_CUSTOM,                  1,  NULL,           INFO_DEATH_SELF_GENERIC,                CENTER_DEATH_SELF_CUSTOM)
-    MSG_MULTI_NOTIF(DEATH_SELF_DROWN,                   1,  NULL,           INFO_DEATH_SELF_DROWN,                  CENTER_DEATH_SELF_DROWN)
-    MSG_MULTI_NOTIF(DEATH_SELF_FALL,                    1,  NULL,           INFO_DEATH_SELF_FALL,                   CENTER_DEATH_SELF_FALL)
-    MSG_MULTI_NOTIF(DEATH_SELF_FIRE,                    1,  NULL,           INFO_DEATH_SELF_FIRE,                   CENTER_DEATH_SELF_FIRE)
-    MSG_MULTI_NOTIF(DEATH_SELF_GENERIC,                 1,  NULL,           INFO_DEATH_SELF_GENERIC,                CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(DEATH_SELF_LAVA,                    1,  NULL,           INFO_DEATH_SELF_LAVA,                   CENTER_DEATH_SELF_LAVA)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_MAGE,                1,  NULL,           INFO_DEATH_SELF_MON_MAGE,               CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,       1,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_CLAW,      CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,      1,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_SMASH,     CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,        1,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_ZAP,       CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_SPIDER,              1,  NULL,           INFO_DEATH_SELF_MON_SPIDER,             CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_WYVERN,              1,  NULL,           INFO_DEATH_SELF_MON_WYVERN,             CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,         1,  NULL,           INFO_DEATH_SELF_MON_ZOMBIE_JUMP,        CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,        1,  NULL,           INFO_DEATH_SELF_MON_ZOMBIE_MELEE,       CENTER_DEATH_SELF_MONSTER)
-    MSG_MULTI_NOTIF(DEATH_SELF_NADE,                    1,  NULL,           INFO_DEATH_SELF_NADE,                   CENTER_DEATH_SELF_NADE)
-    MSG_MULTI_NOTIF(DEATH_SELF_NADE_NAPALM,             1,  NULL,           INFO_DEATH_SELF_NADE_NAPALM,            CENTER_DEATH_SELF_NADE_NAPALM)
-    MSG_MULTI_NOTIF(DEATH_SELF_NADE_ICE,                1,  NULL,           INFO_DEATH_SELF_NADE_ICE,               CENTER_DEATH_SELF_NADE_ICE_FREEZE)
-    MSG_MULTI_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,         1,  NULL,           INFO_DEATH_SELF_NADE_ICE_FREEZE,        CENTER_DEATH_SELF_NADE_ICE_FREEZE)
-    MSG_MULTI_NOTIF(DEATH_SELF_NADE_HEAL,               1,  NULL,           INFO_DEATH_SELF_NADE_HEAL,              CENTER_DEATH_SELF_NADE_HEAL)
-    MSG_MULTI_NOTIF(DEATH_SELF_NOAMMO,                  1,  NULL,           INFO_DEATH_SELF_NOAMMO,                 CENTER_DEATH_SELF_NOAMMO)
-    MSG_MULTI_NOTIF(DEATH_SELF_ROT,                     1,  NULL,           INFO_DEATH_SELF_ROT,                    CENTER_DEATH_SELF_ROT)
-    MSG_MULTI_NOTIF(DEATH_SELF_SHOOTING_STAR,           1,  NULL,           INFO_DEATH_SELF_SHOOTING_STAR,          CENTER_DEATH_SELF_SHOOTING_STAR)
-    MSG_MULTI_NOTIF(DEATH_SELF_SLIME,                   1,  NULL,           INFO_DEATH_SELF_SLIME,                  CENTER_DEATH_SELF_SLIME)
-    MSG_MULTI_NOTIF(DEATH_SELF_SUICIDE,                 1,  NULL,           INFO_DEATH_SELF_SUICIDE,                CENTER_DEATH_SELF_SUICIDE)
-    MSG_MULTI_NOTIF(DEATH_SELF_SWAMP,                   1,  NULL,           INFO_DEATH_SELF_SWAMP,                  CENTER_DEATH_SELF_SWAMP)
-    MSG_MULTI_NOTIF(DEATH_SELF_TEAMCHANGE,              1,  NULL,           INFO_DEATH_SELF_TEAMCHANGE,             CENTER_DEATH_SELF_TEAMCHANGE)
-    MSG_MULTI_NOTIF(DEATH_SELF_TOUCHEXPLODE,            1,  NULL,           INFO_DEATH_SELF_TOUCHEXPLODE,           CENTER_DEATH_SELF_TOUCHEXPLODE)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET,                  1,  NULL,           INFO_DEATH_SELF_TURRET,                 CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_EWHEEL,           1,  NULL,           INFO_DEATH_SELF_TURRET_EWHEEL,          CENTER_DEATH_SELF_TURRET_EWHEEL)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_FLAC,             1,  NULL,           INFO_DEATH_SELF_TURRET_FLAC,            CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_HELLION,          1,  NULL,           INFO_DEATH_SELF_TURRET_HELLION,         CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_HK,               1,  NULL,           INFO_DEATH_SELF_TURRET_HK,              CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,       1,  NULL,           INFO_DEATH_SELF_TURRET_MACHINEGUN,      CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_MLRS,             1,  NULL,           INFO_DEATH_SELF_TURRET_MLRS,            CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_PHASER,           1,  NULL,           INFO_DEATH_SELF_TURRET_PHASER,          CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_PLASMA,           1,  NULL,           INFO_DEATH_SELF_TURRET_PLASMA,          CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_TESLA,            1,  NULL,           INFO_DEATH_SELF_TURRET_TESLA,           CENTER_DEATH_SELF_TURRET)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_GUN,         1,  NULL,           INFO_DEATH_SELF_TURRET_WALK_GUN,        CENTER_DEATH_SELF_TURRET_WALK)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,       1,  NULL,           INFO_DEATH_SELF_TURRET_WALK_MELEE,      CENTER_DEATH_SELF_TURRET_WALK)
-    MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,      1,  NULL,           INFO_DEATH_SELF_TURRET_WALK_ROCKET,     CENTER_DEATH_SELF_TURRET_WALK)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_BUMB_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_BUMB_DEATH,          CENTER_DEATH_SELF_VH_BUMB_DEATH)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_CRUSH,                1,  NULL,           INFO_DEATH_SELF_VH_CRUSH,               CENTER_DEATH_SELF_VH_CRUSH)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_RAPT_BOMB,            1,  NULL,           INFO_DEATH_SELF_VH_RAPT_BOMB,           CENTER_DEATH_SELF_VH_RAPT_BOMB)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_RAPT_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_RAPT_DEATH,          CENTER_DEATH_SELF_VH_RAPT_DEATH)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_SPID_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_SPID_DEATH,          CENTER_DEATH_SELF_VH_SPID_DEATH)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_SPID_ROCKET,          1,  NULL,           INFO_DEATH_SELF_VH_SPID_ROCKET,         CENTER_DEATH_SELF_VH_SPID_ROCKET)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_WAKI_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_WAKI_DEATH,          CENTER_DEATH_SELF_VH_WAKI_DEATH)
-    MSG_MULTI_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,          1,  NULL,           INFO_DEATH_SELF_VH_WAKI_ROCKET,         CENTER_DEATH_SELF_VH_WAKI_ROCKET)
-    MSG_MULTI_NOTIF(DEATH_SELF_VOID,                    1,  NULL,           INFO_DEATH_SELF_VOID,                   CENTER_DEATH_SELF_VOID)
-
-    MSG_MULTI_NOTIF(ITEM_BUFF_DROP,                     1,  NULL,           INFO_ITEM_BUFF_DROP,                    CENTER_ITEM_BUFF_DROP)
-    MSG_MULTI_NOTIF(ITEM_BUFF_GOT,                      1,  NULL,           INFO_ITEM_BUFF_GOT,                     CENTER_ITEM_BUFF_GOT)
-    MSG_MULTI_NOTIF(ITEM_WEAPON_DONTHAVE,               1,  NULL,           INFO_ITEM_WEAPON_DONTHAVE,              CENTER_ITEM_WEAPON_DONTHAVE)
-    MSG_MULTI_NOTIF(ITEM_WEAPON_DROP,                   1,  NULL,           INFO_ITEM_WEAPON_DROP,                  CENTER_ITEM_WEAPON_DROP)
-    MSG_MULTI_NOTIF(ITEM_WEAPON_GOT,                    1,  NULL,           INFO_ITEM_WEAPON_GOT,                   CENTER_ITEM_WEAPON_GOT)
-    MSG_MULTI_NOTIF(ITEM_WEAPON_NOAMMO,                 1,  NULL,           INFO_ITEM_WEAPON_NOAMMO,                CENTER_ITEM_WEAPON_NOAMMO)
-    MSG_MULTI_NOTIF(ITEM_WEAPON_PRIMORSEC,              1,  NULL,           INFO_ITEM_WEAPON_PRIMORSEC,             CENTER_ITEM_WEAPON_PRIMORSEC)
-    MSG_MULTI_NOTIF(ITEM_WEAPON_UNAVAILABLE,            1,  NULL,           INFO_ITEM_WEAPON_UNAVAILABLE,           CENTER_ITEM_WEAPON_UNAVAILABLE)
-
-    MSG_MULTI_NOTIF(MULTI_COINTOSS,                     1,  NULL,           INFO_COINTOSS,                          CENTER_COINTOSS)
-    MSG_MULTI_NOTIF(MULTI_COUNTDOWN_BEGIN,              1,  ANNCE_BEGIN,    NULL,                                   CENTER_COUNTDOWN_BEGIN)
-    MSG_MULTI_NOTIF(MULTI_INSTAGIB_FINDAMMO,            1,  ANNCE_NUM_10,   NULL,                                   CENTER_INSTAGIB_FINDAMMO_FIRST)
-
-    MSG_MULTI_NOTIF(WEAPON_ACCORDEON_MURDER,            1,  NULL,           INFO_WEAPON_ACCORDEON_MURDER,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_ACCORDEON_SUICIDE,           1,  NULL,           INFO_WEAPON_ACCORDEON_SUICIDE,          CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_ARC_MURDER,                  1,  NULL,           INFO_WEAPON_ARC_MURDER,                 NULL)
-    MSG_MULTI_NOTIF(WEAPON_ARC_MURDER_SPRAY,            1,  NULL,           INFO_WEAPON_ARC_MURDER_SPRAY,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_BLASTER_MURDER,              1,  NULL,           INFO_WEAPON_BLASTER_MURDER,             NULL)
-    MSG_MULTI_NOTIF(WEAPON_BLASTER_SUICIDE,             1,  NULL,           INFO_WEAPON_BLASTER_SUICIDE,            CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_CRYLINK_MURDER,              1,  NULL,           INFO_WEAPON_CRYLINK_MURDER,             NULL)
-    MSG_MULTI_NOTIF(WEAPON_CRYLINK_SUICIDE,             1,  NULL,           INFO_WEAPON_CRYLINK_SUICIDE,            CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,    1,  NULL,           INFO_WEAPON_DEVASTATOR_MURDER_DIRECT,   NULL)
-    MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,    1,  NULL,           INFO_WEAPON_DEVASTATOR_MURDER_SPLASH,   NULL)
-    MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_SUICIDE,          1,  NULL,           INFO_WEAPON_DEVASTATOR_SUICIDE,         CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,         1,  NULL,           INFO_WEAPON_ELECTRO_MURDER_BOLT,        NULL)
-    MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,        1,  NULL,           INFO_WEAPON_ELECTRO_MURDER_COMBO,       NULL)
-    MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,         1,  NULL,           INFO_WEAPON_ELECTRO_MURDER_ORBS,        NULL)
-    MSG_MULTI_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,        1,  NULL,           INFO_WEAPON_ELECTRO_SUICIDE_BOLT,       CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,        1,  NULL,           INFO_WEAPON_ELECTRO_SUICIDE_ORBS,       CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,       1,  NULL,           INFO_WEAPON_FIREBALL_MURDER_BLAST,      NULL)
-    MSG_MULTI_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,    1,  NULL,           INFO_WEAPON_FIREBALL_MURDER_FIREMINE,   NULL)
-    MSG_MULTI_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,      1,  NULL,           INFO_WEAPON_FIREBALL_SUICIDE_BLAST,     CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,   1,  NULL,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,  CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_HAGAR_MURDER_BURST,          1,  NULL,           INFO_WEAPON_HAGAR_MURDER_BURST,         NULL)
-    MSG_MULTI_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,          1,  NULL,           INFO_WEAPON_HAGAR_MURDER_SPRAY,         NULL)
-    MSG_MULTI_NOTIF(WEAPON_HAGAR_SUICIDE,               1,  NULL,           INFO_WEAPON_HAGAR_SUICIDE,              CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_HLAC_MURDER,                 1,  NULL,           INFO_WEAPON_HLAC_MURDER,                NULL)
-    MSG_MULTI_NOTIF(WEAPON_HLAC_SUICIDE,                1,  NULL,           INFO_WEAPON_HLAC_SUICIDE,               CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_HMG_MURDER_SNIPE,            1,  NULL,           INFO_WEAPON_HMG_MURDER_SNIPE,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_HMG_MURDER_SPRAY,            1,  NULL,           INFO_WEAPON_HMG_MURDER_SPRAY,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_HOOK_MURDER,                 1,  NULL,           INFO_WEAPON_HOOK_MURDER,                NULL)
-    MSG_MULTI_NOTIF(WEAPON_KLEINBOTTLE_MURDER,          1,  NULL,           INFO_WEAPON_KLEINBOTTLE_MURDER,         NULL)
-    MSG_MULTI_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,         1,  NULL,           INFO_WEAPON_KLEINBOTTLE_SUICIDE,        CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,     1,  NULL,           INFO_WEAPON_MACHINEGUN_MURDER_SNIPE,    NULL)
-    MSG_MULTI_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,     1,  NULL,           INFO_WEAPON_MACHINEGUN_MURDER_SPRAY,    NULL)
-    MSG_MULTI_NOTIF(WEAPON_MINELAYER_LIMIT,             1,  NULL,           INFO_WEAPON_MINELAYER_LIMIT,            CENTER_WEAPON_MINELAYER_LIMIT)
-    MSG_MULTI_NOTIF(WEAPON_MINELAYER_MURDER,            1,  NULL,           INFO_WEAPON_MINELAYER_MURDER,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_MINELAYER_SUICIDE,           1,  NULL,           INFO_WEAPON_MINELAYER_SUICIDE,          CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,        1,  NULL,           INFO_WEAPON_MORTAR_MURDER_BOUNCE,       NULL)
-    MSG_MULTI_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,       1,  NULL,           INFO_WEAPON_MORTAR_MURDER_EXPLODE,      NULL)
-    MSG_MULTI_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,       1,  NULL,           INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,      CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,      1,  NULL,           INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,     CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER,                1,  NULL,           INFO_WEAPON_RIFLE_MURDER,               NULL)
-    MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_HAIL,           1,  NULL,           INFO_WEAPON_RIFLE_MURDER_HAIL,          NULL)
-    MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,  1,  NULL,           INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING, NULL)
-    MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,       1,  NULL,           INFO_WEAPON_RIFLE_MURDER_PIERCING,      NULL)
-    MSG_MULTI_NOTIF(WEAPON_RPC_MURDER_DIRECT,           1,  NULL,           INFO_WEAPON_RPC_MURDER_DIRECT,          NULL)
-    MSG_MULTI_NOTIF(WEAPON_RPC_MURDER_SPLASH,           1,  NULL,           INFO_WEAPON_RPC_MURDER_SPLASH,          NULL)
-    MSG_MULTI_NOTIF(WEAPON_RPC_SUICIDE_DIRECT,          1,  NULL,           INFO_WEAPON_RPC_SUICIDE_DIRECT,         NULL)
-    MSG_MULTI_NOTIF(WEAPON_RPC_SUICIDE_SPLASH,          1,  NULL,           INFO_WEAPON_RPC_SUICIDE_SPLASH,         CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,         1,  NULL,           INFO_WEAPON_SEEKER_MURDER_SPRAY,        NULL)
-    MSG_MULTI_NOTIF(WEAPON_SEEKER_MURDER_TAG,           1,  NULL,           INFO_WEAPON_SEEKER_MURDER_TAG,          NULL)
-    MSG_MULTI_NOTIF(WEAPON_SEEKER_SUICIDE,              1,  NULL,           INFO_WEAPON_SEEKER_SUICIDE,             CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_SHOCKWAVE_MURDER,            1,  NULL,           INFO_WEAPON_SHOCKWAVE_MURDER,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,       1,  NULL,           INFO_WEAPON_SHOCKWAVE_MURDER_SLAP,      NULL)
-    MSG_MULTI_NOTIF(WEAPON_SHOTGUN_MURDER,              1,  NULL,           INFO_WEAPON_SHOTGUN_MURDER,             NULL)
-    MSG_MULTI_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,         1,  NULL,           INFO_WEAPON_SHOTGUN_MURDER_SLAP,        NULL)
-    MSG_MULTI_NOTIF(WEAPON_THINKING_WITH_PORTALS,       1,  NULL,           INFO_WEAPON_THINKING_WITH_PORTALS,      CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_TUBA_MURDER,                 1,  NULL,           INFO_WEAPON_TUBA_MURDER,                NULL)
-    MSG_MULTI_NOTIF(WEAPON_TUBA_SUICIDE,                1,  NULL,           INFO_WEAPON_TUBA_SUICIDE,               CENTER_DEATH_SELF_GENERIC)
-    MSG_MULTI_NOTIF(WEAPON_VAPORIZER_MURDER,            1,  NULL,           INFO_WEAPON_VAPORIZER_MURDER,           NULL)
-    MSG_MULTI_NOTIF(WEAPON_VORTEX_MURDER,               1,  NULL,           INFO_WEAPON_VORTEX_MURDER,              NULL)
-
-#define MULTITEAM_CHOICE2(prefix, default, challow, chtype, optiona, optionb) \
-    MSG_CHOICE_NOTIF(prefix##_RED, default, challow, chtype, optiona##_RED, optionb##_RED) \
-    MSG_CHOICE_NOTIF(prefix##_BLUE, default, challow, chtype, optiona##_BLUE, optionb##_BLUE)
-#define MULTITEAM_CHOICE3(prefix, default, challow, chtype, optiona, optionb) \
-    MULTITEAM_CHOICE2(prefix, default, challow, chtype, optiona, optionb) \
-    MSG_CHOICE_NOTIF(prefix##_YELLOW, default, challow, chtype, optiona##_YELLOW, optionb##_YELLOW)
-#define MULTITEAM_CHOICE4(prefix, default, challow, chtype, optiona, optionb) \
-    MULTITEAM_CHOICE3(prefix, default, challow, chtype, optiona, optionb) \
-    MSG_CHOICE_NOTIF(prefix##_PINK, default, challow, chtype, optiona##_PINK, optionb##_PINK)
-#define MULTITEAM_CHOICE(prefix, teams, default, challow, chtype, optiona, optionb) \
-    MULTITEAM_CHOICE##teams(prefix, default, challow, chtype, optiona, optionb)
-
-// MSG_CHOICE_NOTIFICATIONS
-    MULTITEAM_CHOICE(CTF_CAPTURE_BROKEN, 4,     1, 2,   MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_BROKEN)
-    MULTITEAM_CHOICE(CTF_CAPTURE_TIME, 4,       1, 2,   MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_TIME)
-    MULTITEAM_CHOICE(CTF_CAPTURE_UNBROKEN, 4,   1, 2,   MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_UNBROKEN)
-    MULTITEAM_CHOICE(CTF_PICKUP_TEAM, 4,        1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_TEAM,             CENTER_CTF_PICKUP_TEAM_VERBOSE)
-    MSG_CHOICE_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,   1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_TEAM_NEUTRAL,     CENTER_CTF_PICKUP_TEAM_VERBOSE_NEUTRAL)
-    MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY,          1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_ENEMY,            CENTER_CTF_PICKUP_ENEMY_VERBOSE)
-    MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,  1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_NEUTRAL,    CENTER_CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE)
-    MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_TEAM,     1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_TEAM,       CENTER_CTF_PICKUP_ENEMY_TEAM_VERBOSE)
-    MSG_CHOICE_NOTIF(FRAG,                      1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAG,           CENTER_DEATH_MURDER_FRAG_VERBOSE)
-    MSG_CHOICE_NOTIF(FRAGGED,                   1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED,        CENTER_DEATH_MURDER_FRAGGED_VERBOSE)
-    MSG_CHOICE_NOTIF(TYPEFRAG,                  1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAG,       CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE)
-    MSG_CHOICE_NOTIF(TYPEFRAGGED,               1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAGGED,    CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE)
diff --git a/qcsrc/common/notifications.qc b/qcsrc/common/notifications.qc
deleted file mode 100644 (file)
index 5bfcfce..0000000
+++ /dev/null
@@ -1,1775 +0,0 @@
-#if defined(CSQC)
-       #include "../client/announcer.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "constants.qh"
-       #include "teams.qh"
-       #include "../server/autocvars.qh"
-       #include "../server/constants.qh"
-       #include "../server/defs.qh"
-       #include "notifications.qh"
-       #include <server/mutators/all.qh>
-#endif
-
-// ================================================
-//  Unified notification system, written by Samual
-//  Last updated: August, 2013
-// ================================================
-
-#ifdef SVQC
-string Notification_CheckArgs(
-       NOTIF broadcast, entity client)
-{
-       // check supplied broadcast and target for errors
-       switch (broadcast)
-       {
-               case NOTIF_ONE:
-               case NOTIF_ONE_ONLY:
-               {
-                       if (IS_NOT_A_CLIENT(client)) {
-                               return "No client provided!";
-                       }
-                       break;
-               }
-
-               case NOTIF_ALL_EXCEPT:
-               {
-                       if (IS_NOT_A_CLIENT(client)) {
-                               return "Exception can't be a non-client!";
-                       }
-                       break;
-               }
-
-               case NOTIF_ALL:
-               {
-                       if (client) {
-                               return "Entity provided when world was required!";
-                       }
-                       break;
-               }
-
-               case NOTIF_TEAM:
-               {
-                       if (!teamplay) {
-                               return "Teamplay not active!";
-                       } else if (!client.team) {
-                               // checkargs = sprintf("%sNo team provided!", checkargs);
-                       }
-                       break;
-               }
-
-               case NOTIF_TEAM_EXCEPT:
-               {
-                       if (!teamplay) {
-                               return "Teamplay not active!";
-                       } else if (IS_NOT_A_CLIENT(client)) {
-                               return "Exception can't be a non-client!";
-                       }
-                       break;
-               }
-
-               default:
-               {
-                       return sprintf("Improper broadcast: %d!", broadcast);
-               }
-       }
-       return "";
-}
-
-bool Notification_ShouldSend(NOTIF broadcast, entity to_client, entity other_client)
-{
-       switch (broadcast)
-       {
-               case NOTIF_ONE:
-                       return (
-                               (to_client == other_client)
-                               ||
-                               (
-                                       IS_SPEC(to_client)
-                                       &&
-                                       (to_client.enemy == other_client)
-                               )
-                       );
-               case NOTIF_ONE_ONLY:
-                       return (to_client == other_client);
-               case NOTIF_TEAM:
-                       return (
-                               (to_client.team == other_client.team)
-                               ||
-                               (
-                                       IS_SPEC(to_client)
-                                       &&
-                                       (to_client.enemy.team == other_client.team)
-                               )
-                       );
-               case NOTIF_TEAM_EXCEPT:
-                       return (
-                               (to_client != other_client)
-                               &&
-                               (
-                                       (to_client.team == other_client.team)
-                                       ||
-                                       (
-                                               IS_SPEC(to_client)
-                                               &&
-                                               (
-                                                       (to_client.enemy != other_client)
-                                                       &&
-                                                       (to_client.enemy.team == other_client.team)
-                                               )
-                                       )
-                               )
-                       );
-               case NOTIF_ALL:
-                       return true;
-               case NOTIF_ALL_EXCEPT:
-                       return (
-                               (to_client != other_client)
-                               &&
-                               !(
-                                       IS_SPEC(to_client)
-                                       &&
-                                       (to_client.enemy == other_client)
-                               )
-                       );
-               default:
-                       return false;
-       }
-}
-
-#endif
-
-// ===============================
-//  Initialization Core Functions
-// ===============================
-
-// used by restartnotifs command to initialize notifications
-void Destroy_Notification_Entity(entity notif)
-{
-       if (notif.nent_name != "") strunzone(notif.nent_name);
-       if (notif.nent_snd != "") strunzone(notif.nent_snd);
-       if (notif.nent_args != "") strunzone(notif.nent_args);
-       if (notif.nent_hudargs != "") strunzone(notif.nent_hudargs);
-       if (notif.nent_icon != "") strunzone(notif.nent_icon);
-       if (notif.nent_durcnt != "") strunzone(notif.nent_durcnt);
-       if (notif.nent_string != "") strunzone(notif.nent_string);
-       remove(notif);
-}
-
-void Destroy_All_Notifications()
-{
-       // kill all networked notifications and centerprints
-       #ifdef SVQC
-       Kill_Notification(NOTIF_ALL, NULL, MSG_Null, CPID_Null);
-       #else
-       reset_centerprint_messages();
-       #endif
-
-       // kill all real notification entities
-       FOREACH(Notifications, true, { Destroy_Notification_Entity(it); });
-}
-
-string Process_Notif_Line(
-       MSG typeId,
-       bool chat,
-       string input,
-       string notiftype,
-       string notifname,
-       string stringtype)
-{
-       #ifdef CSQC
-       if(typeId == MSG_INFO)
-       {
-               if((chat && autocvar_notification_allow_chatboxprint)
-                       || (autocvar_notification_allow_chatboxprint == 2))
-               {
-                       // pass 1: add ETX char at beginning of line
-                       input = strcat("\{3}", input);
-
-                       // pass 2: add ETX char at end of each new line (so that
-                       // messages with multiple lines are put through chatbox too)
-                       input = strreplace("\n", "\n\{3}", input);
-
-                       // pass 3: strip trailing ETX char
-                       if(substring(input, (strlen(input) - 1), 1) == "\{3}")
-                               { input = substring(input, 0, (strlen(input) - 1)); }
-               }
-       }
-       #endif
-
-       // done to both MSG_INFO and MSG_CENTER
-       if(substring(input, (strlen(input) - 1), 1) == "\n")
-       {
-               LOG_INFOF(
-                       (
-                               "^1TRAILING NEW LINE AT END OF NOTIFICATION: "
-                               "^7net_type = %s, net_name = %s, string = %s.\n"
-                       ),
-                       notiftype,
-                       notifname,
-                       stringtype
-               );
-               notif_error = true;
-               input = substring(input, 1, (strlen(input) - 1));
-       }
-
-       return input;
-}
-
-string Process_Notif_Args(
-       float arg_type,
-       string args,
-       string notiftype,
-       string notifname)
-{
-       string selected, remaining = args;
-       float sel_num = 0;
-
-       for (;(remaining != "");)
-       {
-               selected = car(remaining); remaining = cdr(remaining);
-
-               switch(arg_type)
-               {
-                       case 1: // normal args
-                       {
-                               if(sel_num == NOTIF_MAX_ARGS)
-                               {
-                                       LOG_INFOF(
-                                               (
-                                                       "^1NOTIFICATION HAS TOO MANY ARGUMENTS: "
-                                                       "^7net_type = %s, net_name = %s, max args = %d.\n"
-                                               ),
-                                               notiftype,
-                                               notifname,
-                                               NOTIF_MAX_ARGS
-                                       );
-                                       notif_error = true;
-                                       break;
-                               }
-
-                               switch(strtolower(selected))
-                               {
-                                       #define ARG_CASE_ARG_CS_SV_HA(selected,result) case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_CS_SV_DC(selected,result) case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_CS_SV(selected,result)    case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_CS(selected,result)       case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_SV(selected,result)       case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_DC(selected,result)
-                                       #define ARG_CASE(prog,selected,result)         ARG_CASE_##prog(selected,result)
-                                       NOTIF_ARGUMENT_LIST
-                                       #undef ARG_CASE
-                                       #undef ARG_CASE_ARG_DC
-                                       #undef ARG_CASE_ARG_SV
-                                       #undef ARG_CASE_ARG_CS
-                                       #undef ARG_CASE_ARG_CS_SV
-                                       #undef ARG_CASE_ARG_CS_SV_DC
-                                       #undef ARG_CASE_ARG_CS_SV_HA
-                                       default:
-                                       {
-                                               LOG_INFOF(
-                                                       (
-                                                               "^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: "
-                                                               "^7net_type = %s, net_name = %s, args arg = '%s'.\n"
-                                                       ),
-                                                       notiftype,
-                                                       notifname,
-                                                       selected
-                                               );
-                                               notif_error = true;
-                                               break;
-                                       }
-                               }
-                               break;
-                       }
-                       case 2: // hudargs
-                       {
-                               if(sel_num == NOTIF_MAX_HUDARGS)
-                               {
-                                       LOG_INFOF(
-                                               (
-                                                       "^1NOTIFICATION HAS TOO MANY ARGUMENTS: "
-                                                       "^7net_type = %s, net_name = %s, max hudargs = %d.\n"
-                                               ),
-                                               notiftype,
-                                               notifname,
-                                               NOTIF_MAX_HUDARGS
-                                       );
-                                       notif_error = true;
-                                       break;
-                               }
-
-                               switch(strtolower(selected))
-                               {
-                                       #define ARG_CASE_ARG_CS_SV_HA(selected,result) case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_CS_SV_DC(selected,result)
-                                       #define ARG_CASE_ARG_CS_SV(selected,result)
-                                       #define ARG_CASE_ARG_CS(selected,result)
-                                       #define ARG_CASE_ARG_SV(selected,result)
-                                       #define ARG_CASE_ARG_DC(selected,result)
-                                       #define ARG_CASE(prog,selected,result)         ARG_CASE_##prog(selected,result)
-                                       NOTIF_ARGUMENT_LIST
-                                       #undef ARG_CASE
-                                       #undef ARG_CASE_ARG_DC
-                                       #undef ARG_CASE_ARG_SV
-                                       #undef ARG_CASE_ARG_CS
-                                       #undef ARG_CASE_ARG_CS_SV
-                                       #undef ARG_CASE_ARG_CS_SV_DC
-                                       #undef ARG_CASE_ARG_CS_SV_HA
-                                       default:
-                                       {
-                                               LOG_INFOF(
-                                                       (
-                                                               "^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: "
-                                                               "^7net_type = %s, net_name = %s, hudargs arg = '%s'.\n"
-                                                       ),
-                                                       notiftype,
-                                                       notifname,
-                                                       selected
-                                               );
-                                               notif_error = true;
-                                               break;
-                                       }
-                               }
-                               break;
-                       }
-                       case 3: // durcnt
-                       {
-                               if(sel_num == NOTIF_MAX_DURCNT)
-                               {
-                                       LOG_INFOF(
-                                               (
-                                                       "^1NOTIFICATION HAS TOO MANY ARGUMENTS: "
-                                                       "^7net_type = %s, net_name = %s, max durcnt = %d.\n"
-                                               ),
-                                               notiftype,
-                                               notifname,
-                                               NOTIF_MAX_DURCNT
-                                       );
-                                       notif_error = true;
-                                       break;
-                               }
-
-                               switch(strtolower(selected))
-                               {
-                                       #define ARG_CASE_ARG_CS_SV_HA(selected,result)
-                                       #define ARG_CASE_ARG_CS_SV_DC(selected,result) case selected: { ++sel_num; break; }
-                                       #define ARG_CASE_ARG_CS_SV(selected,result)
-                                       #define ARG_CASE_ARG_CS(selected,result)
-                                       #define ARG_CASE_ARG_SV(selected,result)
-                                       #define ARG_CASE_ARG_DC(selected,result)       case selected: { ++sel_num; break; }
-                                       #define ARG_CASE(prog,selected,result)         ARG_CASE_##prog(selected,result)
-                                       NOTIF_ARGUMENT_LIST
-                                       #undef ARG_CASE
-                                       #undef ARG_CASE_ARG_DC
-                                       #undef ARG_CASE_ARG_SV
-                                       #undef ARG_CASE_ARG_CS
-                                       #undef ARG_CASE_ARG_CS_SV
-                                       #undef ARG_CASE_ARG_CS_SV_DC
-                                       #undef ARG_CASE_ARG_CS_SV_HA
-                                       default:
-                                       {
-                                               if(ftos(stof(selected)) != "") { ++sel_num; }
-                                               else
-                                               {
-                                                       LOG_INFOF(
-                                                               (
-                                                                       "^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: "
-                                                                       "^7net_type = %s, net_name = %s, durcnt arg = '%s'.\n"
-                                                               ),
-                                                               notiftype,
-                                                               notifname,
-                                                               selected
-                                                       );
-                                                       notif_error = true;
-                                               }
-                                               break;
-                                       }
-                               }
-                               break;
-                       }
-               }
-       }
-       return args;
-}
-
-void Create_Notification_Entity(entity notif,
-       float var_default,
-       float var_cvar,
-       MSG typeId,
-       string namestring)
-{
-       // =====================
-       //  Global Entity Setup
-       // =====================
-       notif.nent_default = var_default;
-       notif.nent_enabled = (var_cvar >= 1);
-       notif.nent_type = typeId;
-       notif.nent_name = strzone(namestring);
-
-       // Other pre-notif-setup requisites
-       notif_error = false;
-
-       switch (typeId)
-       {
-               case MSG_ANNCE:
-               case MSG_INFO:
-               case MSG_CENTER:
-               case MSG_MULTI:
-               case MSG_CHOICE:
-                       break;
-               default:
-                       LOG_INFOF(
-                               (
-                                       "^1NOTIFICATION WITH IMPROPER TYPE: "
-                                       "^7net_type = %d, net_name = %s.\n"
-                               ),
-                               typeId,
-                               namestring
-                       );
-                       notif_error = true;
-                       break;
-       }
-
-       // now check to see if any errors happened
-       if (notif_error)
-       {
-               notif.nent_enabled = false; // disable the notification so it can't cause trouble
-               notif_global_error = true; // throw the red flag that an error happened on init
-       }
-}
-
-void Create_Notification_Entity_Annce(entity notif,
-                                                                               float var_cvar,
-                                                                               string namestring,
-                                                                               /* MSG_ANNCE */
-                                                                               float channel,
-                                                                               string snd,
-                                                                               float vol,
-                                                                               float position)
-               {
-                       // Set MSG_ANNCE information and handle precaching
-                       #ifdef CSQC
-                       MSG typeId = MSG_ANNCE;
-                       if (!(GENTLE && (var_cvar == 1)))
-                       {
-                               if(snd != "")
-                               {
-                                       if(notif.nent_enabled)
-                                       {
-                                               precache_sound(sprintf("announcer/%s/%s.wav", AnnouncerOption(), snd));
-                                               notif.nent_channel = channel;
-                                               notif.nent_snd = strzone(snd);
-                                               notif.nent_vol = vol;
-                                               notif.nent_position = position;
-                                       }
-                               }
-                               else
-                               {
-                                       string typestring = Get_Notif_TypeName(typeId);
-                                       LOG_INFOF(
-                                               (
-                                                       "^1NOTIFICATION WITH NO SOUND: "
-                                                       "^7net_type = %s, net_name = %s.\n"
-                                               ),
-                                               typestring,
-                                               namestring
-                                       );
-                                       notif_error = true;
-                               }
-                       }
-                       else { notif.nent_enabled = false; }
-                       #else
-                       notif.nent_enabled = false;
-                       #endif
-
-               }
-
-void Create_Notification_Entity_InfoCenter(entity notif,
-                                                                                       float var_cvar,
-                                                                                       string namestring,
-                                                                                       int strnum,
-                                                                                       int flnum,
-                                                                                       /* MSG_INFO & MSG_CENTER */
-                                                                                       string args,
-                                                                                       string hudargs,
-                                                                                       string icon,
-                                                                                       CPID cpid,
-                                                                                       string durcnt,
-                                                                                       string normal,
-                                                                                       string gentle)
-               {
-                       MSG typeId = notif.nent_type;
-                       // Set MSG_INFO and MSG_CENTER string/float counts
-                       notif.nent_stringcount = strnum;
-                       notif.nent_floatcount = flnum;
-
-                       // Only initialize arguments if we're either a client or on a dedicated server
-                       #ifdef SVQC
-                       float should_process_args = server_is_dedicated;
-                       #else
-                       float should_process_args = true;
-                       #endif
-                       string typestring = Get_Notif_TypeName(typeId);
-                       if(should_process_args)
-                       {
-                               // ========================
-                               //  Process Main Arguments
-                               // ========================
-                               if(strnum + flnum)
-                               {
-                                       if(args != "")
-                                       {
-                                               notif.nent_args = strzone(
-                                                       Process_Notif_Args(1, args, typestring, namestring));
-                                       }
-                                       else if((hudargs == "") && (durcnt ==""))
-                                       {
-                                               LOG_INFOF(
-                                                       (
-                                                               "^1NOTIFICATION HAS ARG COUNTS BUT NO ARGS OR HUDARGS OR DURCNT: "
-                                                               "^7net_type = %s, net_name = %s, strnum = %d, flnum = %d\n"
-                                                       ),
-                                                       typestring,
-                                                       namestring,
-                                                       strnum,
-                                                       flnum
-                                               );
-                                               notif_error = true;
-                                       }
-                               }
-                               else if(args != "")
-                               {
-                                       notif.nent_args = strzone(
-                                               Process_Notif_Args(1, args, typestring, namestring));
-                               }
-
-
-                               // =======================================
-                               //  Process HUD and Centerprint Arguments
-                               //    Only processed on CSQC, as these
-                               //    args are only for HUD features.
-                               // =======================================
-                               #ifdef CSQC
-                               if(hudargs != "")
-                               {
-                                       notif.nent_hudargs = strzone(
-                                               Process_Notif_Args(2, hudargs, typestring, namestring));
-
-                                       if(icon != "") { notif.nent_icon = strzone(icon); }
-                                       else
-                                       {
-                                               LOG_INFOF(
-                                                       (
-                                                               "^1NOTIFICATION HAS HUDARGS BUT NO ICON: "
-                                                               "^7net_type = %s, net_name = %s.\n"
-                                                       ),
-                                                       typestring,
-                                                       namestring
-                                               );
-                                               notif_error = true;
-                                       }
-                               }
-                               else if(icon != "")
-                               {
-                                       LOG_WARNINGF(
-                                               (
-                                                       "^1NOTIFICATION HAS ICON BUT NO HUDARGS: "
-                                                       "^7net_type = %s, net_name = %s.\n"
-                                               ),
-                                               typestring,
-                                               namestring
-                                       );
-                                       notif_error = true;
-                               }
-
-                               if (durcnt != "")
-                               {
-                                       notif.nent_durcnt = strzone(Process_Notif_Args(3, durcnt, typestring, namestring));
-
-                                       if (cpid == CPID_Null && durcnt != "0 0")
-                                       {
-                                               LOG_WARNINGF(
-                                                       (
-                                                               "Notification has durcnt but no cpid: "
-                                                               "net_type = %s, net_name = %s."
-                                                       ),
-                                                       typestring,
-                                                       namestring
-                                               );
-                                               notif_error = true;
-                                       }
-                               }
-                               notif.nent_cpid = cpid;
-                               #endif
-
-
-                               // ======================
-                               //  Process Notif String
-                               // ======================
-                               #define SET_NOTIF_STRING(string,stringname) MACRO_BEGIN { \
-                                       notif.nent_string = strzone(CCR( \
-                                               Process_Notif_Line( \
-                                                       typeId, \
-                                                       (var_cvar > 1), \
-                                                       string, \
-                                                       typestring, \
-                                                       namestring, \
-                                                       stringname \
-                                               )) \
-                                       ); \
-                               } MACRO_END
-
-                               if(GENTLE)
-                               {
-                                       if(gentle != "") { SET_NOTIF_STRING(gentle, "GENTLE"); }
-                                       else if(normal != "") { SET_NOTIF_STRING(normal, "NORMAL"); }
-                               }
-                               else if(normal != "") { SET_NOTIF_STRING(normal, "NORMAL"); }
-                               #undef SET_NOTIF_STRING
-
-                               // Check to make sure a string was chosen
-                               if(notif.nent_string == "")
-                               {
-                                       LOG_INFOF(
-                                               (
-                                                       "^1EMPTY NOTIFICATION: "
-                                                       "^7net_type = %s, net_name = %s.\n"
-                                               ),
-                                               typestring,
-                                               namestring
-                                       );
-                                       notif_error = true;
-                               }
-                       }
-               }
-
-void Create_Notification_Entity_Multi(entity notif,
-                                                                               float var_cvar,
-                                                                               string namestring,
-                                                                               /* MSG_MULTI */
-                                                                               Notification anncename,
-                                                                               Notification infoname,
-                                                                               Notification centername)
-               {
-                       MSG typeId = MSG_MULTI;
-                       // Set MSG_MULTI string/float counts
-                       if (!anncename && !infoname && !centername)
-                       {
-                               string typestring = Get_Notif_TypeName(typeId);
-                               LOG_INFOF(
-                                       (
-                                               "^1NOTIFICATION WITH NO SUBCALLS: "
-                                               "^7net_type = %s, net_name = %s.\n"
-                                       ),
-                                       typestring,
-                                       namestring
-                               );
-                               notif_error = true;
-                       }
-                       else
-                       {
-                               // announcements don't actually need any arguments, so lets not even count them.
-                               if (anncename) { notif.nent_msgannce = anncename; }
-
-                               float infoname_stringcount = 0, infoname_floatcount = 0;
-                               float centername_stringcount = 0, centername_floatcount = 0;
-
-                               if (infoname)
-                               {
-                                       notif.nent_msginfo = infoname;
-                                       infoname_stringcount = notif.nent_msginfo.nent_stringcount;
-                                       infoname_floatcount = notif.nent_msginfo.nent_floatcount;
-                               }
-
-                               if (centername)
-                               {
-                                       notif.nent_msgcenter = centername;
-                                       centername_stringcount = notif.nent_msgcenter.nent_stringcount;
-                                       centername_floatcount = notif.nent_msgcenter.nent_floatcount;
-                               }
-
-                               // set the requirements of THIS notification to the totals of its subcalls
-                               notif.nent_stringcount = max(infoname_stringcount, centername_stringcount);
-                               notif.nent_floatcount = max(infoname_floatcount, centername_floatcount);
-                       }
-               }
-
-void Create_Notification_Entity_Choice(entity notif,
-                                                                               float var_cvar,
-                                                                               string namestring,
-                                                                               /* MSG_CHOICE */
-                                                                               float challow_def,
-                                                                               float challow_var,
-                                                                               MSG chtype,
-                                                                               Notification optiona,
-                                                                               Notification optionb)
-               {
-                       MSG typeId = MSG_CHOICE;
-                       if (chtype == MSG_Null || !optiona || !optionb)
-                       {
-                               string typestring = Get_Notif_TypeName(typeId);
-                               LOG_INFOF(
-                                       (
-                                               "^1NOTIFICATION IS MISSING CHOICE PARAMS: "
-                                               "^7net_type = %s, net_name = %s.\n"
-                                       ),
-                                       typestring,
-                                       namestring
-                               );
-                               notif_error = true;
-                       }
-                       else
-                       {
-                               notif.nent_optiona = optiona;
-                               notif.nent_optionb = optionb;
-                               notif.nent_challow_def = challow_def; // 0: never allowed, 1: allowed in warmup, 2: always allowed
-                               notif.nent_challow_var = challow_var; // 0: never allowed, 1: allowed in warmup, 2: always allowed
-                               notif.nent_stringcount = max(notif.nent_optiona.nent_stringcount, notif.nent_optionb.nent_stringcount);
-                               notif.nent_floatcount = max(notif.nent_optiona.nent_floatcount, notif.nent_optionb.nent_floatcount);
-
-                               /*#ifdef NOTIFICATIONS_DEBUG
-                               Debug_Notification(sprintf(
-                                       "Create_Notification_Entity(...): MSG_CHOICE: %s\n%s\n%s\n",
-                                       notif.nent_name,
-                                       sprintf(
-                                               "^ optiona: %s %s : %d %d",
-                                               Get_Notif_TypeName(notif.nent_optiona.nent_type),
-                                               notif.nent_optiona.nent_name,
-                                               notif.nent_optiona.nent_stringcount,
-                                               notif.nent_optiona.nent_floatcount
-                                       ),
-                                       sprintf(
-                                               "^ optionb: %s %s : %d %d",
-                                               Get_Notif_TypeName(notif.nent_optionb.nent_type),
-                                               notif.nent_optionb.nent_name,
-                                               notif.nent_optionb.nent_stringcount,
-                                               notif.nent_optionb.nent_floatcount
-                                       )
-                               ));
-                               #endif*/
-                       }
-               }
-
-
-// ===============
-//  Cvar Handling
-// ===============
-
-// used by MSG_CHOICE to build list of choices
-#ifdef SVQC
-void Notification_GetCvars()
-{
-       int idx = 0;
-       FOREACH(Notifications, it.nent_type == MSG_CHOICE, {
-               GetCvars_handleFloat(
-                       get_cvars_s,
-                       get_cvars_f,
-                       msg_choice_choices[idx++],
-                       sprintf("notification_%s", it.nent_name)
-               );
-       });
-}
-#endif
-
-/** used to output notifications.cfg file */
-void Dump_Notifications(int fh, bool alsoprint)
-{
-       #define NOTIF_WRITE(a) MACRO_BEGIN { \
-               fputs(fh, a); \
-               if (alsoprint) LOG_INFO(a); \
-       } MACRO_END
-
-       #define NOTIF_WRITE_ENTITY(e, description) MACRO_BEGIN { \
-               string notif_msg = sprintf( \
-                       "seta notification_%s \"%d\" \"%s\"\n", \
-                       e.nent_name, e.nent_default, description \
-               ); \
-               NOTIF_WRITE(notif_msg); \
-       } MACRO_END
-
-       #define NOTIF_WRITE_ENTITY_CHOICE(e, descriptiona, descriptionb) MACRO_BEGIN { \
-               string notif_msg = sprintf( \
-                       "seta notification_%s \"%d\" \"%s\"\n" \
-                       "seta notification_%s_ALLOWED \"%d\" \"%s\"\n", \
-                       e.nent_name, e.nent_default, descriptiona, \
-                       e.nent_name, e.nent_challow_def, descriptionb \
-               ); \
-               NOTIF_WRITE(notif_msg); \
-       } MACRO_END
-
-       #define NOTIF_WRITE_HARDCODED(cvar, default, description) MACRO_BEGIN { \
-               string notif_msg = sprintf( \
-                       "seta notification_%s \"%s\" \"%s\"\n", \
-                       cvar, default, description \
-               ); \
-               NOTIF_WRITE(notif_msg); \
-       } MACRO_END
-
-       // Note: This warning only applies to the notifications.cfg file that is output...
-       // You ARE supposed to manually edit this function to add i.e. hard coded
-       // notification variables for mutators or game modes or such and then
-       // regenerate the notifications.cfg file from the new code.
-
-       NOTIF_WRITE("// ********************************************** //\n");
-       NOTIF_WRITE("// ** WARNING - DO NOT MANUALLY EDIT THIS FILE ** //\n");
-       NOTIF_WRITE("// **                                          ** //\n");
-       NOTIF_WRITE("// **  This file is automatically generated    ** //\n");
-       NOTIF_WRITE("// **  by code with the command 'dumpnotifs'.  ** //\n");
-       NOTIF_WRITE("// **                                          ** //\n");
-       NOTIF_WRITE("// **  If you add a new notification, please   ** //\n");
-       NOTIF_WRITE("// **  regenerate this file with that command  ** //\n");
-       NOTIF_WRITE("// **  making sure that the output matches     ** //\n");
-       NOTIF_WRITE("// **  with the lists and defaults in code.    ** //\n");
-       NOTIF_WRITE("// **                                          ** //\n");
-       NOTIF_WRITE("// ********************************************** //\n");
-
-       // These notifications will also append their string as a comment...
-       // This is not necessary, and does not matter if they vary between config versions,
-       // it is just a semi-helpful tool for those who want to manually change their user settings.
-
-       int NOTIF_ANNCE_COUNT = 0; FOREACH(Notifications, it.nent_type == MSG_ANNCE, { ++NOTIF_ANNCE_COUNT; });
-       NOTIF_WRITE(sprintf("\n// MSG_ANNCE notifications (count = %d):\n", NOTIF_ANNCE_COUNT));
-       FOREACH(Notifications, it.nent_type == MSG_ANNCE, {
-               NOTIF_WRITE_ENTITY(it,
-                       "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-               );
-       });
-
-       int NOTIF_INFO_COUNT = 0; FOREACH(Notifications, it.nent_type == MSG_INFO, { ++NOTIF_INFO_COUNT; });
-       NOTIF_WRITE(sprintf("\n// MSG_INFO notifications (count = %d):\n", NOTIF_INFO_COUNT));
-       FOREACH(Notifications, it.nent_type == MSG_INFO, {
-               NOTIF_WRITE_ENTITY(it,
-                       "0 = off, 1 = print to console, "
-                       "2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
-               );
-       });
-
-       int NOTIF_CENTER_COUNT = 0; FOREACH(Notifications, it.nent_type == MSG_CENTER, { ++NOTIF_CENTER_COUNT; });
-       NOTIF_WRITE(sprintf("\n// MSG_CENTER notifications (count = %d):\n", NOTIF_CENTER_COUNT));
-       FOREACH(Notifications, it.nent_type == MSG_CENTER, {
-               NOTIF_WRITE_ENTITY(it,
-                       "0 = off, 1 = centerprint"
-               );
-       });
-
-       int NOTIF_MULTI_COUNT = 0; FOREACH(Notifications, it.nent_type == MSG_MULTI, { ++NOTIF_MULTI_COUNT; });
-       NOTIF_WRITE(sprintf("\n// MSG_MULTI notifications (count = %d):\n", NOTIF_MULTI_COUNT));
-       FOREACH(Notifications, it.nent_type == MSG_MULTI, {
-               NOTIF_WRITE_ENTITY(it,
-                       "Enable this multiple notification"
-               );
-       });
-
-       int NOTIF_CHOICE_COUNT = 0; FOREACH(Notifications, it.nent_type == MSG_CHOICE, { ++NOTIF_CHOICE_COUNT; });
-       NOTIF_WRITE(sprintf("\n// MSG_CHOICE notifications (count = %d):\n", NOTIF_CHOICE_COUNT));
-       FOREACH(Notifications, it.nent_type == MSG_CHOICE, {
-               NOTIF_WRITE_ENTITY_CHOICE(it,
-                       "Choice for this notification 0 = off, 1 = default message, 2 = verbose message",
-                       "Allow choice for this notification 0 = off, 1 = only in warmup mode, 2 = always"
-               );
-       });
-
-       // edit these to match whichever cvars are used for specific notification options
-       NOTIF_WRITE("\n// HARD CODED notification variables:\n");
-
-       NOTIF_WRITE_HARDCODED(
-               "allow_chatboxprint", "1",
-               "Allow INFO notifications to be printed to chat box"
-               "0 = do not allow, "
-               "1 = allow only if allowed by individual notification_INFO* cvars, "
-               "2 = force all INFO notifications to be printed to the chatbox"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "debug", "0",
-               "Print extra debug information on all notification function calls "
-               "(Requires -DNOTIFICATIONS_DEBUG flag to be enabled on QCSRC compilation)... "
-               "0 = disabled, 1 = dprint, 2 = print"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "errors_are_fatal", "1",
-               "If a notification fails upon initialization, cause a Host_Error to stop the program"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "item_centerprinttime", "1.5",
-               "How long to show item information centerprint messages (like 'You got the Electro' or such)"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "lifetime_mapload", "10",
-               "Amount of time that notification entities last immediately at mapload (in seconds) "
-               "to help prevent notifications from being lost on early init (like gamestart countdown)"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "lifetime_runtime", "0.5",
-               "Amount of time that notification entities last on the server during runtime (In seconds)"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "server_allows_location", "1",
-               "Server side cvar for allowing death messages to show location information too"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_location", "0",
-               "Append location information to MSG_INFO death/kill messages"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_location_string", "",
-               "Replacement string piped into sprintf, "
-               "so you can do different messages like this: ' at the %s' or ' (near %s)'"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_sprees", "1",
-               "Print information about sprees in death/kill messages"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_sprees_center", "1",
-               "Show spree information in MSG_CENTER messages... "
-               "0 = off, 1 = target (but only for first victim) and attacker"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_sprees_center_specialonly", "1",
-               "Don't show spree information in MSG_CENTER messages if it isn't an achievement"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_sprees_info", "3",
-               "Show spree information in MSG_INFO messages... "
-               "0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_sprees_info_newline", "1",
-               "Show attacker spree information for MSG_INFO messages on a separate line than the death notification itself"
-       );
-
-       NOTIF_WRITE_HARDCODED(
-               "show_sprees_info_specialonly", "1",
-               "Don't show attacker spree information in MSG_INFO messages if it isn't an achievement"
-       );
-
-       NOTIF_WRITE(sprintf(
-               (
-                       "\n// Notification counts (total = %d): "
-                       "MSG_ANNCE = %d, MSG_INFO = %d, MSG_CENTER = %d, MSG_MULTI = %d, MSG_CHOICE = %d\n"
-               ),
-               (
-                       NOTIF_ANNCE_COUNT +
-                       NOTIF_INFO_COUNT +
-                       NOTIF_CENTER_COUNT +
-                       NOTIF_MULTI_COUNT +
-                       NOTIF_CHOICE_COUNT
-               ),
-               NOTIF_ANNCE_COUNT,
-               NOTIF_INFO_COUNT,
-               NOTIF_CENTER_COUNT,
-               NOTIF_MULTI_COUNT,
-               NOTIF_CHOICE_COUNT
-       ));
-       #undef NOTIF_WRITE_HARDCODED
-       #undef NOTIF_WRITE_ENTITY
-       #undef NOTIF_WRITE
-}
-
-
-// ===============================
-//  Frontend Notification Pushing
-// ===============================
-
-string Local_Notification_sprintf(
-       string input, string args,
-       string s1, string s2, string s3, string s4,
-       int f1, float f2, float f3, float f4)
-{
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Local_Notification_sprintf('%s^7', '%s', %s, %s);\n",
-               MakeConsoleSafe(input),
-               args,
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7', '%s^7', '%s^7'", s1, s2, s3, s4)),
-               sprintf("%d, %d, %d, %d", f1, f2, f3, f4)
-       ));
-       #endif
-
-       for (int sel_num = 0; sel_num < NOTIF_MAX_ARGS; ++sel_num) { arg_slot[sel_num] = ""; }
-
-       for (int sel_num = 0; (args != ""); )
-       {
-               string selected = car(args); args = cdr(args);
-               NOTIF_HIT_MAX(NOTIF_MAX_ARGS, "Local_Notification_sprintf");
-               string tmp_s; // used by NOTIF_ARGUMENT_LIST
-               switch (strtolower(selected))
-               {
-                       #define ARG_CASE_ARG_CS_SV_HA(selected, result) case selected: { arg_slot[sel_num++] = result; break; }
-                       #define ARG_CASE_ARG_CS_SV_DC(selected, result) case selected: { arg_slot[sel_num++] = result; break; }
-                       #define ARG_CASE_ARG_CS_SV(selected, result)    case selected: { arg_slot[sel_num++] = result; break; }
-#ifdef CSQC
-                       #define ARG_CASE_ARG_CS(selected, result)       case selected: { arg_slot[sel_num++] = result; break; }
-                       #define ARG_CASE_ARG_SV(selected, result)
-#else
-                       #define ARG_CASE_ARG_CS(selected, result)
-                       #define ARG_CASE_ARG_SV(selected, result)       case selected: { arg_slot[sel_num++] = result; break; }
-#endif
-                       #define ARG_CASE_ARG_DC(selected, result)
-                       #define ARG_CASE(prog, selected, result)        ARG_CASE_##prog(selected, result)
-                       NOTIF_ARGUMENT_LIST
-                       #undef ARG_CASE
-                       #undef ARG_CASE_ARG_DC
-                       #undef ARG_CASE_ARG_SV
-                       #undef ARG_CASE_ARG_CS
-                       #undef ARG_CASE_ARG_CS_SV
-                       #undef ARG_CASE_ARG_CS_SV_DC
-                       #undef ARG_CASE_ARG_CS_SV_HA
-                       default: NOTIF_HIT_UNKNOWN(NOTIF_MAX_ARGS, "Local_Notification_sprintf")
-               }
-       }
-       return sprintf(
-               strcat(input, "\n"),
-               arg_slot[0],
-               arg_slot[1],
-               arg_slot[2],
-               arg_slot[3],
-               arg_slot[4],
-               arg_slot[5],
-               arg_slot[6]
-       );
-}
-
-#ifdef CSQC
-void Local_Notification_sound(
-       int soundchannel, string soundfile,
-       float soundvolume, float soundposition)
-{
-       if ((soundfile != prev_soundfile) || (time >= (prev_soundtime + autocvar_cl_announcer_antispam)))
-       {
-               #ifdef NOTIFICATIONS_DEBUG
-               Debug_Notification(sprintf(
-                       "Local_Notification_sound(%f, '%s', %f, %f);\n",
-                       soundchannel,
-                       sprintf(
-                               "announcer/%s/%s.wav",
-                               AnnouncerOption(),
-                               soundfile
-                       ),
-                       soundvolume,
-                       soundposition
-               ));
-               #endif
-
-               _sound(
-                       NULL,
-                       soundchannel,
-                       sprintf(
-                               "announcer/%s/%s.wav",
-                               AnnouncerOption(),
-                               soundfile
-                       ),
-                       soundvolume,
-                       soundposition
-               );
-
-               if (prev_soundfile) strunzone(prev_soundfile);
-               prev_soundfile = strzone(soundfile);
-               prev_soundtime = time;
-       }
-       else
-       {
-               #ifdef NOTIFICATIONS_DEBUG
-               Debug_Notification(sprintf(
-                       (
-                               "Local_Notification_sound(world, %f, '%s', %f, %f) "
-                               "^1BLOCKED BY ANTISPAM:^7 prevsnd: '%s', timediff: %f, limit: %f\n"
-                        ),
-                       soundchannel,
-                       sprintf(
-                               "announcer/%s/%s.wav",
-                               AnnouncerOption(),
-                               soundfile
-                       ),
-                       soundvolume,
-                       soundposition,
-                       prev_soundfile,
-                       (time - prev_soundtime),
-                       autocvar_cl_announcer_antispam
-               ));
-               #endif
-       }
-}
-
-void Local_Notification_HUD_Notify_Push(
-       string icon, string hudargs,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4)
-{
-       arg_slot[0] = ""; arg_slot[1] = "";
-
-       for (int sel_num = 0; (hudargs != ""); )
-       {
-               string selected = car(hudargs); hudargs = cdr(hudargs);
-               NOTIF_HIT_MAX(NOTIF_MAX_HUDARGS, "Local_Notification_HUD_Notify_Push");
-               switch (strtolower(selected))
-               {
-                       #define ARG_CASE_ARG_CS_SV_HA(selected, result) case selected: { arg_slot[sel_num++] = result; break; }
-                       #define ARG_CASE_ARG_CS_SV_DC(selected, result)
-                       #define ARG_CASE_ARG_CS_SV(selected, result)
-                       #define ARG_CASE_ARG_CS(selected, result)
-                       #define ARG_CASE_ARG_SV(selected, result)
-                       #define ARG_CASE_ARG_DC(selected, result)
-                       #define ARG_CASE(prog, selected, result)        ARG_CASE_##prog(selected, result)
-                       NOTIF_ARGUMENT_LIST
-                       #undef ARG_CASE
-                       #undef ARG_CASE_ARG_DC
-                       #undef ARG_CASE_ARG_SV
-                       #undef ARG_CASE_ARG_CS
-                       #undef ARG_CASE_ARG_CS_SV
-                       #undef ARG_CASE_ARG_CS_SV_DC
-                       #undef ARG_CASE_ARG_CS_SV_HA
-                       default: NOTIF_HIT_UNKNOWN(NOTIF_MAX_HUDARGS, "Local_Notification_HUD_Notify_Push")
-               }
-       }
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Local_Notification_HUD_Notify_Push('%s^7', '%s', %s, %s, %s);\n",
-               icon,
-               hudargs,
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7', '%s^7', '%s^7'", s1, s2, s3, s4)),
-               sprintf("%d, %d, %d, %d", f1, f2, f3, f4),
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7'", stof(arg_slot[0]), stof(arg_slot[1])))
-       ));
-       #endif
-       HUD_Notify_Push(icon, arg_slot[0], arg_slot[1]);
-}
-
-void Local_Notification_centerprint_generic(
-       string input, string durcnt,
-       CPID cpid, float f1, float f2)
-{
-       arg_slot[0] = ""; arg_slot[1] = "";
-
-       for (int sel_num = 0; (durcnt != ""); )
-       {
-               string selected = car(durcnt); durcnt = cdr(durcnt);
-               NOTIF_HIT_MAX(NOTIF_MAX_DURCNT, "Local_Notification_centerprint_generic");
-               switch (strtolower(selected))
-               {
-                       #define ARG_CASE_ARG_CS_SV_HA(selected, result)
-                       #define ARG_CASE_ARG_CS_SV_DC(selected, result) case selected: { arg_slot[sel_num++] = result; break; }
-                       #define ARG_CASE_ARG_CS_SV(selected, result)
-                       #define ARG_CASE_ARG_CS(selected, result)
-                       #define ARG_CASE_ARG_SV(selected, result)
-                       #define ARG_CASE_ARG_DC(selected, result)       case selected: { arg_slot[sel_num++] = result; break; }
-                       #define ARG_CASE(prog, selected, result)        ARG_CASE_##prog(selected,result)
-                       NOTIF_ARGUMENT_LIST
-                       #undef ARG_CASE
-                       #undef ARG_CASE_ARG_DC
-                       #undef ARG_CASE_ARG_SV
-                       #undef ARG_CASE_ARG_CS
-                       #undef ARG_CASE_ARG_CS_SV
-                       #undef ARG_CASE_ARG_CS_SV_DC
-                       #undef ARG_CASE_ARG_CS_SV_HA
-                       default:
-                       {
-                               if (/* wtf */ ftos(stof(selected)) != "") { arg_slot[sel_num++] = selected; }
-                               else { NOTIF_HIT_UNKNOWN(NOTIF_MAX_DURCNT, "Local_Notification_centerprint_generic") }
-                               break;
-                       }
-               }
-       }
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Local_Notification_centerprint_generic('%s^7', '%s', %d, %d, %d, %d);\n",
-               MakeConsoleSafe(input),
-               durcnt,
-               f1, f2,
-               stof(arg_slot[0]),
-               stof(arg_slot[1])
-       ));
-       #endif
-       centerprint_generic(ORDINAL(cpid), input, stof(arg_slot[0]), stof(arg_slot[1]));
-}
-#endif
-
-void Local_Notification(MSG net_type, Notification net_name, ...count)
-{
-       // retreive entity of this notification
-       entity notif = net_name;
-       if (!notif)
-       {
-               #ifdef NOTIFICATIONS_DEBUG
-               Debug_Notification(sprintf(
-                       "Local_Notification(%s, NULL, ...);\n",
-                       Get_Notif_TypeName(net_type)
-               ));
-               #endif
-               LOG_WARNINGF("Incorrect usage of Local_Notification: %s\n", "Null notification");
-               return;
-       }
-
-       // check if the notification is enabled
-       if (!notif.nent_enabled)
-       {
-               #ifdef NOTIFICATIONS_DEBUG
-               Debug_Notification(sprintf(
-                       "Local_Notification(%s, %s, ...): Entity was disabled...\n",
-                       Get_Notif_TypeName(net_type),
-                       notif.nent_name
-               ));
-               #endif
-               return;
-       }
-
-       string s1 = ((notif.nent_stringcount > 0) ? ...(0, string) : "");
-       string s2 = ((notif.nent_stringcount > 1) ? ...(1, string) : "");
-       string s3 = ((notif.nent_stringcount > 2) ? ...(2, string) : "");
-       string s4 = ((notif.nent_stringcount > 3) ? ...(3, string) : "");
-       float f1 =  ((notif.nent_floatcount  > 0) ? ...((notif.nent_stringcount + 0), float) : 0);
-       float f2 =  ((notif.nent_floatcount  > 1) ? ...((notif.nent_stringcount + 1), float) : 0);
-       float f3 =  ((notif.nent_floatcount  > 2) ? ...((notif.nent_stringcount + 2), float) : 0);
-       float f4 =  ((notif.nent_floatcount  > 3) ? ...((notif.nent_stringcount + 3), float) : 0);
-
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Local_Notification(%s, %s, %s, %s);\n",
-               Get_Notif_TypeName(net_type),
-               notif.nent_name,
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7', '%s^7', '%s^7'", s1, s2, s3, s4)),
-               sprintf("%d, %d, %d, %d", f1, f2, f3, f4)
-       ));
-       #endif
-
-       if ((notif.nent_stringcount + notif.nent_floatcount) != count)
-       {
-               backtrace(sprintf(
-                       (
-                               "Arguments mismatch for Local_Notification(%s, %s, ...)! "
-                               "stringcount(%d) + floatcount(%d) != count(%d)\n"
-                               "Check the definition and function call for accuracy...?\n"
-                       ),
-                       Get_Notif_TypeName(net_type),
-                       notif.nent_name,
-                       notif.nent_stringcount,
-                       notif.nent_floatcount,
-                       count
-               ));
-               return;
-       }
-
-       switch (net_type)
-       {
-               case MSG_ANNCE:
-               {
-                       #ifdef CSQC
-                       Local_Notification_sound(
-                               notif.nent_channel,
-                               notif.nent_snd,
-                               notif.nent_vol,
-                               notif.nent_position
-                       );
-                       #else
-                       backtrace("MSG_ANNCE on server?... Please notify Samual immediately!\n");
-                       #endif
-                       break;
-               }
-
-               case MSG_INFO:
-               {
-                       print(
-                               Local_Notification_sprintf(
-                                       notif.nent_string,
-                                       notif.nent_args,
-                                       s1, s2, s3, s4,
-                                       f1, f2, f3, f4)
-                       );
-                       #ifdef CSQC
-                       if (notif.nent_icon != "")
-                       {
-                               if (notif.nent_iconargs != "")
-                               {
-                                       string s = Local_Notification_sprintf(
-                                               notif.nent_icon,notif.nent_iconargs,
-                                               s1, s2, s3, s4, f1, f2, f3, f4);
-                                       // remove the trailing newline
-                                       notif.nent_icon = strzone(substring(s, 0, -1));
-                               }
-                               Local_Notification_HUD_Notify_Push(
-                                       notif.nent_icon,
-                                       notif.nent_hudargs,
-                                       s1, s2, s3, s4,
-                                       f1, f2, f3, f4);
-                       }
-                       #endif
-                       break;
-               }
-
-               #ifdef CSQC
-               case MSG_CENTER:
-               {
-                       Local_Notification_centerprint_generic(
-                               Local_Notification_sprintf(
-                                       notif.nent_string,
-                                       notif.nent_args,
-                                       s1, s2, s3, s4,
-                                       f1, f2, f3, f4),
-                               notif.nent_durcnt,
-                               notif.nent_cpid,
-                               f1, f2);
-                       break;
-               }
-               #endif
-
-               case MSG_MULTI:
-               {
-                       if (notif.nent_msginfo && notif.nent_msginfo.nent_enabled)
-                       {
-                               Local_Notification_WOVA(
-                                       MSG_INFO,
-                                       notif.nent_msginfo,
-                                       notif.nent_msginfo.nent_stringcount,
-                                       notif.nent_msginfo.nent_floatcount,
-                                       s1, s2, s3, s4,
-                                       f1, f2, f3, f4);
-                       }
-                       #ifdef CSQC
-                       if (notif.nent_msgannce && notif.nent_msgannce.nent_enabled)
-                       {
-                               Local_Notification_WOVA(
-                                       MSG_ANNCE,
-                                       notif.nent_msgannce,
-                                       0, 0,
-                                       "", "", "", "",
-                                       0, 0, 0, 0);
-                       }
-                       if (notif.nent_msgcenter && notif.nent_msgcenter.nent_enabled)
-                       {
-                               Local_Notification_WOVA(
-                                       MSG_CENTER,
-                                       notif.nent_msgcenter,
-                                       notif.nent_msgcenter.nent_stringcount,
-                                       notif.nent_msgcenter.nent_floatcount,
-                                       s1, s2, s3, s4,
-                                       f1, f2, f3, f4);
-                       }
-                       #endif
-                       break;
-               }
-
-               case MSG_CHOICE:
-               {
-                       entity found_choice = notif.nent_optiona;
-                       if (notif.nent_challow_var && (warmup_stage || (notif.nent_challow_var == 2))) {
-                               switch (cvar(sprintf("notification_%s", notif.nent_name)))
-                               {
-                                       case 1: break;
-                                       case 2: found_choice = notif.nent_optionb; break;
-                                       default: return; // not enabled anyway
-                               }
-                       }
-
-                       Local_Notification_WOVA(
-                               found_choice.nent_type,
-                               found_choice,
-                               found_choice.nent_stringcount,
-                               found_choice.nent_floatcount,
-                               s1, s2, s3, s4,
-                               f1, f2, f3, f4);
-               }
-       }
-}
-
-// WOVA = Without Variable Arguments
-void Local_Notification_WOVA(
-       MSG net_type, Notification net_name,
-       float stringcount, float floatcount,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4)
-{
-       #define VARITEM(stringc, floatc, args) \
-               if ((stringcount == stringc) && (floatcount == floatc)) \
-               { Local_Notification(net_type, net_name, args); return; }
-       EIGHT_VARS_TO_VARARGS_VARLIST
-       #undef VARITEM
-       Local_Notification(net_type, net_name); // some notifications don't have any arguments at all
-}
-
-
-// =========================
-//  Notification Networking
-// =========================
-
-/** networked as a linked entity to give newly connecting clients some notification context */
-REGISTER_NET_LINKED(ENT_CLIENT_NOTIFICATION)
-
-#ifdef CSQC
-NET_HANDLE(ENT_CLIENT_NOTIFICATION, bool is_new)
-{
-       make_pure(this);
-       MSG net_type = ENUMCAST(MSG, ReadByte());
-       int net_name = ReadShort();
-    return = true;
-
-       if (net_type == MSG_CENTER_KILL)
-    {
-        if (!is_new) return;
-        // killing
-        #ifdef NOTIFICATIONS_DEBUG
-        Debug_Notification(sprintf(
-            "Read_Notification(%d) at %f: net_type = %s, cpid = %d\n",
-            is_new,
-            time,
-            Get_Notif_TypeName(net_type),
-            net_name
-        ));
-        #endif
-        int _net_name = net_name;
-        CPID net_name = ENUMCAST(CPID, _net_name);
-        if (net_name == CPID_Null) {
-            // kill all
-            reset_centerprint_messages();
-        } else {
-            // kill group
-            centerprint_generic(ORDINAL(net_name), "", 0, 0);
-        }
-        return;
-    }
-
-       Notification notif = Get_Notif_Ent(net_type, net_name);
-
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Read_Notification(%d) at %f: net_type = %s, net_name = %s (%d)\n",
-               is_new,
-               time,
-               Get_Notif_TypeName(net_type),
-               notif.registered_id,
-               net_name
-       ));
-       #endif
-
-    if (!notif) {
-        backtrace("Read_Notification: Could not find notification entity!\n");
-        return false;
-    }
-
-    string s1 = ((notif.nent_stringcount > 0) ? ReadString() : "");
-    string s2 = ((notif.nent_stringcount > 1) ? ReadString() : "");
-    string s3 = ((notif.nent_stringcount > 2) ? ReadString() : "");
-    string s4 = ((notif.nent_stringcount > 3) ? ReadString() : "");
-    float f1 = ((notif.nent_floatcount > 0) ? ReadLong() : 0);
-    float f2 = ((notif.nent_floatcount > 1) ? ReadLong() : 0);
-    float f3 = ((notif.nent_floatcount > 2) ? ReadLong() : 0);
-    float f4 = ((notif.nent_floatcount > 3) ? ReadLong() : 0);
-
-    if (!is_new) return;
-    Local_Notification_WOVA(
-        net_type, notif,
-        notif.nent_stringcount,
-        notif.nent_floatcount,
-        s1, s2, s3, s4,
-        f1, f2, f3, f4);
-}
-#endif
-
-#ifdef SVQC
-void Net_Notification_Remove()
-{
-       SELFPARAM();
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Net_Notification_Remove() at %f: %s '%s - %s' notification\n",
-               time,
-               ((this.nent_net_name == -1) ? "Killed" : "Removed"),
-               Get_Notif_TypeName(this.nent_net_type),
-               this.owner.nent_name
-       ));
-       #endif
-       for (int i = 0; i < this.nent_stringcount; ++i) { if (this.nent_strings[i]) strunzone(this.nent_strings[i]); }
-       remove(this);
-}
-
-bool Net_Write_Notification(entity this, entity client, int sf)
-{
-       if (!Notification_ShouldSend(this.nent_broadcast, client, this.nent_client)) return false;
-       WriteHeader(MSG_ENTITY, ENT_CLIENT_NOTIFICATION);
-       WriteByte(MSG_ENTITY, ORDINAL(this.nent_net_type));
-       WriteShort(MSG_ENTITY, this.nent_net_name);
-       for (int i = 0; i < this.nent_stringcount; ++i) { WriteString(MSG_ENTITY, this.nent_strings[i]); }
-       for (int i = 0; i < this.nent_floatcount; ++i) { WriteLong(MSG_ENTITY, this.nent_floats[i]); }
-       return true;
-}
-
-void Kill_Notification(
-       NOTIF broadcast, entity client,
-       /** message group, MSG_Null for all */
-       MSG net_type,
-       /** cpid group, CPID_Null for all */
-       CPID net_cpid)
-{
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Kill_Notification(%s, '%s', %s, %d);\n",
-               Get_Notif_BroadcastName(broadcast),
-               client.netname,
-               (net_type ? Get_Notif_TypeName(net_type) : "0"),
-               net_cpid
-       ));
-       #endif
-
-       string checkargs = Notification_CheckArgs(broadcast, client);
-       if (checkargs != "") { LOG_WARNINGF("Incorrect usage of Kill_Notification: %s", checkargs); return; }
-
-       entity net_notif = new_pure(net_kill_notification);
-       net_notif.nent_broadcast = broadcast;
-       net_notif.nent_client = client;
-       net_notif.nent_net_type = MSG_CENTER_KILL;
-       net_notif.nent_net_name = ORDINAL(net_cpid);
-       Net_LinkEntity(net_notif, false, autocvar_notification_lifetime_runtime, Net_Write_Notification);
-
-       FOREACH_ENTITY_CLASS(
-               "net_notification",
-               (it.owner.nent_type == net_type || net_type == MSG_Null) && (it.owner.nent_cpid == net_cpid || net_cpid == CPID_Null),
-               {
-                       it.nent_net_name = -1;
-                       it.nextthink = time;
-               }
-       );
-}
-
-void Send_Notification(
-       NOTIF broadcast, entity client,
-       MSG net_type, Notification net_name,
-       ...count)
-{
-       entity notif = net_name;
-       string parms = sprintf("%s, '%s', %s, %s",
-               Get_Notif_BroadcastName(broadcast),
-               client.classname,
-               Get_Notif_TypeName(net_type),
-               net_name.registered_id
-       );
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf("Send_Notification(%s, ...%d);\n", parms, count));
-       #endif
-
-       if (!notif)
-       {
-               LOG_WARNING("Send_Notification: Could not find notification entity!");
-               return;
-       }
-
-       // check supplied broadcast, target, type, and name for errors
-       string checkargs = Notification_CheckArgs(broadcast, client);
-    if (!net_name) { checkargs = sprintf("No notification provided! %s", checkargs); }
-       if (checkargs != "")
-       {
-               LOG_WARNINGF("Incorrect usage of Send_Notification: %s", checkargs);
-               return;
-       }
-
-       string s1 = ((0 < notif.nent_stringcount) ? ...(0, string) : "");
-       string s2 = ((1 < notif.nent_stringcount) ? ...(1, string) : "");
-       string s3 = ((2 < notif.nent_stringcount) ? ...(2, string) : "");
-       string s4 = ((3 < notif.nent_stringcount) ? ...(3, string) : "");
-       float f1 = ((0 < notif.nent_floatcount) ? ...((notif.nent_stringcount + 0), float) : 0);
-       float f2 = ((1 < notif.nent_floatcount) ? ...((notif.nent_stringcount + 1), float) : 0);
-       float f3 = ((2 < notif.nent_floatcount) ? ...((notif.nent_stringcount + 2), float) : 0);
-       float f4 = ((3 < notif.nent_floatcount) ? ...((notif.nent_stringcount + 3), float) : 0);
-
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Send_Notification(%s, %s, %s);\n",
-               parms,
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7', '%s^7', '%s^7'", s1, s2, s3, s4)),
-               sprintf("%d, %d, %d, %d", f1, f2, f3, f4)
-       ));
-       #endif
-
-       if ((notif.nent_stringcount + notif.nent_floatcount) != count)
-       {
-               LOG_WARNINGF(
-                       "Argument mismatch for Send_Notification(%s, ...)! "
-                       "stringcount(%d) + floatcount(%d) != count(%d)\n"
-                       "Check the definition and function call for accuracy...?\n",
-                       parms,
-                       notif.nent_stringcount,
-                       notif.nent_floatcount,
-                       count
-               );
-               return;
-       }
-
-       if (
-               server_is_dedicated
-               &&
-               (
-                       broadcast == NOTIF_ALL
-                       ||
-                       broadcast == NOTIF_ALL_EXCEPT
-               )
-               &&
-               !(
-                       net_type == MSG_ANNCE
-                       ||
-                       net_type == MSG_CENTER
-               )
-       )
-       {
-               Local_Notification_WOVA(
-                       net_type, net_name,
-                       notif.nent_stringcount,
-                       notif.nent_floatcount,
-                       s1, s2, s3, s4,
-                       f1, f2, f3, f4);
-       }
-
-       if (net_type == MSG_CHOICE)
-       {
-               // THIS GETS TRICKY... now we have to cycle through each possible player (checking broadcast)
-               // and then do an individual NOTIF_ONE_ONLY recursive call for each one depending on their option...
-               // It's slow, but it's better than the alternatives:
-               //   1. Constantly networking all info and letting client decide
-               //   2. Manually handling each separate call on per-usage basis (See old CTF usage of verbose)
-               entity found_choice;
-
-               #define RECURSE_FROM_CHOICE(ent,action) MACRO_BEGIN { \
-                       if (notif.nent_challow_var && (warmup_stage || (notif.nent_challow_var == 2))) { \
-                               switch (ent.msg_choice_choices[net_name.nent_choice_idx]) \
-                               { \
-                                       case 1: found_choice = notif.nent_optiona; break; \
-                                       case 2: found_choice = notif.nent_optionb; break; \
-                                       default: action; \
-                               } \
-                       } else { \
-                               found_choice = notif.nent_optiona; \
-                       } \
-                       Send_Notification_WOVA( \
-                               NOTIF_ONE_ONLY, \
-                               ent, \
-                               found_choice.nent_type, \
-                               found_choice, \
-                               found_choice.nent_stringcount, \
-                               found_choice.nent_floatcount, \
-                               s1, s2, s3, s4, \
-                               f1, f2, f3, f4); \
-               } MACRO_END
-
-               switch (broadcast)
-               {
-                       case NOTIF_ONE_ONLY: // we can potentially save processing power with this broadcast method
-                       {
-                               if (IS_REAL_CLIENT(client)) {
-                                       RECURSE_FROM_CHOICE(client, return);
-                               }
-                               break;
-                       }
-                       default:
-                       {
-                               FOREACH_CLIENT(IS_REAL_CLIENT(it) && Notification_ShouldSend(broadcast, it, client), {
-                                       RECURSE_FROM_CHOICE(it, continue);
-                               });
-                               break;
-                       }
-               }
-       }
-       else
-       {
-               entity net_notif = new(net_notification);
-               make_pure(net_notif);
-               net_notif.owner = notif;
-               net_notif.nent_broadcast = broadcast;
-               net_notif.nent_client = client;
-               net_notif.nent_net_type = net_type;
-               net_notif.nent_net_name = notif.m_id;
-               net_notif.nent_stringcount = notif.nent_stringcount;
-               net_notif.nent_floatcount = notif.nent_floatcount;
-
-               for (int i = 0; i < net_notif.nent_stringcount; ++i) {
-                       net_notif.nent_strings[i] = strzone(...(i, string));
-               }
-               for (int i = 0; i < net_notif.nent_floatcount; ++i) {
-                       net_notif.nent_floats[i] = ...((net_notif.nent_stringcount + i), float);
-               }
-
-               net_notif.think = Net_Notification_Remove;
-               net_notif.nextthink = (time > autocvar_notification_lifetime_mapload)
-                       ? (time + autocvar_notification_lifetime_runtime)
-                       : autocvar_notification_lifetime_mapload;
-
-               Net_LinkEntity(net_notif, false, 0, Net_Write_Notification);
-       }
-}
-
-// WOVA = Without Variable Arguments
-void Send_Notification_WOVA(
-       NOTIF broadcast, entity client,
-       MSG net_type, Notification net_name,
-       float stringcount, float floatcount,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4)
-{
-       #ifdef NOTIFICATIONS_DEBUG
-       entity notif = net_name;
-       Debug_Notification(sprintf(
-               "Send_Notification_WOVA(%s, %d, %d, %s, %s);\n",
-               sprintf(
-                       "%s, '%s', %s, %s",
-                       Get_Notif_BroadcastName(broadcast),
-                       client.classname,
-                       Get_Notif_TypeName(net_type),
-                       notif.nent_name
-               ),
-               stringcount,
-               floatcount,
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7', '%s^7', '%s^7'", s1, s2, s3, s4)),
-               sprintf("%d, %d, %d, %d", f1, f2, f3, f4)
-       ));
-       #endif
-
-       #define VARITEM(stringc, floatc, args) \
-               if ((stringcount == stringc) && (floatcount == floatc)) \
-               { Send_Notification(broadcast, client, net_type, net_name, args); return; }
-       EIGHT_VARS_TO_VARARGS_VARLIST
-       #undef VARITEM
-       Send_Notification(broadcast, client, net_type, net_name); // some notifications don't have any arguments at all
-}
-
-// WOCOVA = Without Counts Or Variable Arguments
-void Send_Notification_WOCOVA(
-       NOTIF broadcast, entity client,
-       MSG net_type, Notification net_name,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4)
-{
-       entity notif = net_name;
-
-       #ifdef NOTIFICATIONS_DEBUG
-       Debug_Notification(sprintf(
-               "Send_Notification_WOCOVA(%s, %s, %s);\n",
-               sprintf(
-                       "%s, '%s', %s, %s",
-                       Get_Notif_BroadcastName(broadcast),
-                       client.classname,
-                       Get_Notif_TypeName(net_type),
-                       notif.nent_name
-               ),
-               MakeConsoleSafe(sprintf("'%s^7', '%s^7', '%s^7', '%s^7'", s1, s2, s3, s4)),
-               sprintf("%d, %d, %d, %d", f1, f2, f3, f4)
-       ));
-       #endif
-
-       #define VARITEM(stringc, floatc, args) \
-               if ((notif.nent_stringcount == stringc) && (notif.nent_floatcount == floatc)) \
-               { Send_Notification(broadcast, client, net_type, net_name, args); return; }
-       EIGHT_VARS_TO_VARARGS_VARLIST
-       #undef VARITEM
-       Send_Notification(broadcast, client, net_type, net_name); // some notifications don't have any arguments at all
-}
-#endif // ifdef SVQC
diff --git a/qcsrc/common/notifications.qh b/qcsrc/common/notifications.qh
deleted file mode 100644 (file)
index 40a72a3..0000000
+++ /dev/null
@@ -1,804 +0,0 @@
-#ifndef NOTIFICATIONS_H
-#define NOTIFICATIONS_H
-
-#include <common/command/all.qh>
-
-#include "constants.qh"
-#include "teams.qh"
-#include "util.qh"
-
-/** main types/groups of notifications */
-ENUMCLASS(MSG)
-       /** "Global" AND "personal" announcer messages */
-       CASE(MSG, ANNCE)
-       /** "Global" information messages */
-       CASE(MSG, INFO)
-       /** "Personal" centerprint messages */
-       CASE(MSG, CENTER)
-       /** Subcall MSG_INFO and/or MSG_CENTER notifications */
-       CASE(MSG, MULTI)
-       /** Choose which subcall wrapper to activate */
-       CASE(MSG, CHOICE)
-       /** Kill centerprint message @deprecated */
-       CASE(MSG, CENTER_KILL)
-ENUMCLASS_END(MSG)
-
-string Get_Notif_TypeName(MSG net_type)
-{
-       switch (net_type)
-       {
-               case MSG_ANNCE: return "MSG_ANNCE";
-               case MSG_INFO: return "MSG_INFO";
-               case MSG_CENTER: return "MSG_CENTER";
-               case MSG_MULTI: return "MSG_MULTI";
-               case MSG_CHOICE: return "MSG_CHOICE";
-       }
-       LOG_WARNINGF("Get_Notif_TypeName(%d): Improper net type!\n", ORDINAL(net_type));
-       return "";
-}
-
-ENUMCLASS(CPID)
-       CASE(CPID, ASSAULT_ROLE)
-       CASE(CPID, ROUND)
-       CASE(CPID, CAMPCHECK)
-       CASE(CPID, CTF_CAPSHIELD)
-       CASE(CPID, CTF_LOWPRIO)
-       CASE(CPID, CTF_PASS)
-       CASE(CPID, STALEMATE)
-       CASE(CPID, NADES)
-       CASE(CPID, IDLING)
-       CASE(CPID, ITEM)
-       CASE(CPID, PREVENT_JOIN)
-       CASE(CPID, KEEPAWAY)
-       CASE(CPID, KEEPAWAY_WARN)
-       CASE(CPID, KEYHUNT)
-       CASE(CPID, KEYHUNT_OTHER)
-       CASE(CPID, LMS)
-       CASE(CPID, MISSING_TEAMS)
-       CASE(CPID, MISSING_PLAYERS)
-       CASE(CPID, INSTAGIB_FINDAMMO)
-       CASE(CPID, MOTD)
-       CASE(CPID, NIX)
-       CASE(CPID, ONSLAUGHT)
-       CASE(CPID, ONS_CAPSHIELD)
-       CASE(CPID, OVERTIME)
-       CASE(CPID, POWERUP)
-       CASE(CPID, RACE_FINISHLAP)
-       CASE(CPID, TEAMCHANGE)
-       CASE(CPID, TIMEOUT)
-       CASE(CPID, VEHICLES)
-       CASE(CPID, VEHICLES_OTHER)
-       /** always last */
-       CASE(CPID, LAST)
-ENUMCLASS_END(CPID)
-
-typedef entity Notification;
-
-// used for notification system multi-team identifiers
-#define APP_TEAM_NUM(num, prefix) ((num == NUM_TEAM_1) ? prefix##_RED : ((num == NUM_TEAM_2) ? prefix##_BLUE : ((num == NUM_TEAM_3) ? prefix##_YELLOW : prefix##_PINK)))
-/** @deprecated use APP_TEAM_NUM */
-#define APP_TEAM_ENT(ent, prefix) APP_TEAM_NUM(ent.team, prefix)
-
-#define EIGHT_VARS_TO_VARARGS_VARLIST \
-       VARITEM(1, 0, s1) \
-       VARITEM(2, 0, XPD(s1, s2)) \
-       VARITEM(3, 0, XPD(s1, s2, s3)) \
-       VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
-       VARITEM(0, 1, f1) \
-       VARITEM(1, 1, XPD(s1, f1)) \
-       VARITEM(2, 1, XPD(s1, s2, f1)) \
-       VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
-       VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
-       VARITEM(0, 2, XPD(f1, f2)) \
-       VARITEM(1, 2, XPD(s1, f1, f2)) \
-       VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
-       VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
-       VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
-       VARITEM(0, 3, XPD(f1, f2, f3)) \
-       VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
-       VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
-       VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
-       VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
-       VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
-       VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
-       VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
-       VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
-       VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
-
-void Destroy_All_Notifications();
-void Create_Notification_Entity(entity notif,
-       float var_default,
-       float var_cvar,
-       MSG typeId,
-       string namestring);
-void Create_Notification_Entity_Annce(entity notif,
-                                                                               float var_cvar,
-                                                                               string namestring,
-                                                                               /* MSG_ANNCE */
-                                                                               float channel,
-                                                                               string snd,
-                                                                               float vol,
-                                                                               float position);
-
-void Create_Notification_Entity_InfoCenter(entity notif,
-                                                                                       float var_cvar,
-                                                                                       string namestring,
-                                                                                       int strnum,
-                                                                                       int flnum,
-                                                                                       /* MSG_INFO & MSG_CENTER */
-                                                                                       string args,
-                                                                                       string hudargs,
-                                                                                       string icon,
-                                                                                       CPID cpid,
-                                                                                       string durcnt,
-                                                                                       string normal,
-                                                                                       string gentle);
-
-void Create_Notification_Entity_Multi(entity notif,
-                                                                               float var_cvar,
-                                                                               string namestring,
-                                                                               /* MSG_MULTI */
-                                                                               Notification anncename,
-                                                                               Notification infoname,
-                                                                               Notification centername);
-
-void Create_Notification_Entity_Choice(entity notif,
-                                                                               float var_cvar,
-                                                                               string namestring,
-                                                                               /* MSG_CHOICE */
-                                                                               float challow_def,
-                                                                               float challow_var,
-                                                                               MSG chtype,
-                                                                               Notification optiona,
-                                                                               Notification optionb);
-
-void Dump_Notifications(int fh, bool alsoprint);
-
-GENERIC_COMMAND(dumpnotifs, "Dump all notifications into notifications_dump.txt")
-{
-       switch (request)
-       {
-               case CMD_REQUEST_COMMAND:
-               {
-                       #ifndef MENUQC
-                       string filename = argv(1);
-                       bool alsoprint = false;
-                       if (filename == "")
-                       {
-                               filename = "notifications_dump.cfg";
-                               alsoprint = false;
-                       }
-                       else if (filename == "-")
-                       {
-                               filename = "notifications_dump.cfg";
-                               alsoprint = true;
-                       }
-                       int fh = fopen(filename, FILE_WRITE);
-                       if (fh >= 0)
-                       {
-                               Dump_Notifications(fh, alsoprint);
-                               LOG_INFOF("Dumping notifications... File located in ^2data/data/%s^7.\n", filename);
-                               fclose(fh);
-                       }
-                       else
-                       {
-                               LOG_INFOF("^1Error: ^7Could not open file '%s'!\n", filename);
-                       }
-                       #else
-                       LOG_INFO(_("Notification dump command only works with cl_cmd and sv_cmd.\n"));
-                       #endif
-                       return;
-               }
-               default:
-               case CMD_REQUEST_USAGE:
-               {
-                       LOG_INFO(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " dumpnotifs [filename]"));
-                       LOG_INFO("  Where 'filename' is the file to write (default is notifications_dump.cfg),\n");
-                       LOG_INFO("  if supplied with '-' output to console as well as default,\n");
-                       LOG_INFO("  if left blank, it will only write to default.\n");
-                       return;
-               }
-       }
-}
-
-#ifdef NOTIFICATIONS_DEBUG
-void Debug_Notification(string input)
-{
-       switch (autocvar_notification_debug)
-       {
-               case 1: { LOG_TRACE(input); break; }
-               case 2: { LOG_INFO(input); break; }
-       }
-}
-#endif
-
-void Local_Notification(MSG net_type, Notification net_name, ...count);
-/** glue for networking, forwards to `Local_Notification` */
-void Local_Notification_WOVA(
-       MSG net_type, Notification net_name,
-       float stringcount, float floatcount,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4);
-
-#ifdef CSQC
-string prev_soundfile;
-float prev_soundtime;
-#endif
-
-#ifdef SVQC
-ENUMCLASS(NOTIF)
-       /** send to one client and their spectators */
-       CASE(NOTIF, ONE)
-       /** send ONLY to one client */
-       CASE(NOTIF, ONE_ONLY)
-       /** send only to X team and their spectators */
-       CASE(NOTIF, TEAM)
-       /** send only to X team and their spectators, except for Y person and their spectators */
-       CASE(NOTIF, TEAM_EXCEPT)
-       /** send to everyone */
-       CASE(NOTIF, ALL)
-       /** send to everyone except X person and their spectators */
-       CASE(NOTIF, ALL_EXCEPT)
-ENUMCLASS_END(NOTIF)
-
-string Get_Notif_BroadcastName(NOTIF broadcast)
-{
-       switch (broadcast)
-       {
-               case NOTIF_ONE: return "NOTIF_ONE";
-               case NOTIF_ONE_ONLY: return "NOTIF_ONE_ONLY";
-               case NOTIF_ALL_EXCEPT: return "NOTIF_ALL_EXCEPT";
-               case NOTIF_ALL: return "NOTIF_ALL";
-               case NOTIF_TEAM: return "NOTIF_TEAM";
-               case NOTIF_TEAM_EXCEPT: return "NOTIF_TEAM_EXCEPT";
-       }
-       LOG_WARNINGF("Get_Notif_BroadcastName(%d): Improper broadcast!\n", broadcast);
-       return "";
-}
-
-void Kill_Notification(
-       NOTIF broadcast, entity client,
-       MSG net_type, CPID net_name);
-void Send_Notification(
-       NOTIF broadcast, entity client,
-       MSG net_type, Notification net_name,
-       ...count);
-void Send_Notification_WOVA(
-       NOTIF broadcast, entity client,
-       MSG net_type, Notification net_name,
-       float stringcount, float floatcount,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4);
-void Send_Notification_WOCOVA(
-       NOTIF broadcast, entity client,
-       MSG net_type, Notification net_name,
-       string s1, string s2, string s3, string s4,
-       float f1, float f2, float f3, float f4);
-#endif
-
-// ===========================
-//  Special CVAR Declarations
-// ===========================
-
-// MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
-// NOTIFICATIONS FUNCTION IN THE .QC FILE!
-
-#define NOTIF_ADD_AUTOCVAR(name,default) float autocvar_notification_##name = default;
-
-float autocvar_notification_show_location = false;
-string autocvar_notification_show_location_string = ""; //_(" at the %s");
-float autocvar_notification_show_sprees = true;
-float autocvar_notification_show_sprees_info = 3; // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
-float autocvar_notification_show_sprees_info_newline = true;
-float autocvar_notification_show_sprees_info_specialonly = true;
-float autocvar_notification_errors_are_fatal = true;
-float autocvar_notification_lifetime_runtime = 0.5;
-float autocvar_notification_lifetime_mapload = 10;
-float autocvar_notification_debug = false;
-
-#ifdef SVQC
-.float FRAG_VERBOSE;
-void Notification_GetCvars();
-float autocvar_notification_server_allows_location = 1; // 0 = no, 1 = yes
-#else
-float autocvar_notification_item_centerprinttime = 1.5;
-
-// 0 = no, 1 = yes, 2 = forced on for all MSG_INFO notifs
-// DISABLED IN CODE, BUT ENABLED IN CONFIG FOR COMPATIBILITY WITH OLD CLIENTS
-float autocvar_notification_allow_chatboxprint = 0;
-
-float autocvar_notification_show_sprees_center = true;
-float autocvar_notification_show_sprees_center_specialonly = true;
-#endif
-
-
-// ============================
-//  Notification Argument List
-// ============================
-/*
- These arguments get replaced with the Local_Notification_sprintf
- and other such functions found in notifications.qc to supply data
- from networked notifications to their usage in sprintf... It
- allows for more dynamic data to be inferred by the local
- notification parser, so that the server does not have to network
- anything too crazy on a per-client/per-situation basis.
-
- Pay attention to the CSQC/SVQC relations, some of these are redefined
- in slightly different ways for different programs, this is because the
- server does a more conservative approach to the notifs than the client.
-
- All arguments are swapped into strings, so be sure that your
- sprintf usage matches with proper %s placement.
-
- Argument descriptions:
-       s1-s4: string arguments to be literally swapped into sprintf
-       s2loc: s2 string of locations of deaths or other events
-       s3loc: s3 string of locations of deaths or other events
-       f1-f4: float arguments expanded into strings to be swapped into sprintf
-       f1p2dec: f1 float to string with 2 decimal places
-       f2p2dec: f2 float to string with 2 decimal places
-       f2primsec: f2 float primary or secondary selection for weapons
-       f3primsec: f3 float primary or secondary selection for weapons
-       f1secs: count_seconds of f1
-       f1points: point or points depending on f1
-       f1ord: count_ordinal of f1
-       f1time: process_time of f1
-       f1race_time: mmssss of f1
-       f2race_time: mmssss of f2
-       race_col: color of race time/position (i.e. good or bad)
-       race_diff: show time difference between f2 and f3
-       missing_teams: show which teams still need players
-       pass_key: find the keybind for "passing" or "dropping" in CTF game mode
-       frag_ping: show the ping of a player
-       frag_stats: show health/armor/ping of a player
-       frag_pos: show score status and position in the match of a player
-       spree_cen: centerprint notif for kill spree/how many kills they have
-       spree_inf: info notif for kill spree/how many kills they have
-       spree_end: placed at the end of murder messages to show ending of sprees
-       spree_lost: placed at the end of suicide messages to show losing of sprees
-       item_wepname: return full name of a weapon from weaponid
-       item_wepammo: ammo display for weapon from string
-       item_centime: amount of time to display weapon message in centerprint
-       item_buffname: return full name of a buff from buffid
-       death_team: show the full name of the team a player is switching from
-       minigame1_name: return human readable name of a minigame from its id(s1)
-       minigame1_d: return descriptor name of a minigame from its id(s1)
-*/
-
-const float NOTIF_MAX_ARGS = 7;
-const float NOTIF_MAX_HUDARGS = 2;
-const float NOTIF_MAX_DURCNT = 2;
-
-string arg_slot[NOTIF_MAX_ARGS];
-
-const float ARG_CS_SV_HA = 1; // enabled on CSQC, SVQC, and Hudargs
-const float ARG_CS_SV_DC = 2; // enabled on CSQC, SVQC, and durcnt centerprint
-const float ARG_CS_SV = 3; // enabled on CSQC and SVQC
-const float ARG_CS = 4; // unique result to CSQC
-const float ARG_SV = 5; // unique result to SVQC
-const float ARG_DC = 6; // unique result to durcnt/centerprint
-
-// todo possible idea.... declare how many floats/strings each arg needs, and then dynamically increment the input
-// this way, we don't need to have duplicates like i.e. s2loc and s3loc?
-
-string BUFF_NAME(int i);
-
-#define NOTIF_ARGUMENT_LIST \
-       ARG_CASE(ARG_CS_SV_HA,  "s1",            s1) \
-       ARG_CASE(ARG_CS_SV_HA,  "s2",            s2) \
-       ARG_CASE(ARG_CS_SV_HA,  "s3",            s3) \
-       ARG_CASE(ARG_CS_SV_HA,  "s4",            s4) \
-       ARG_CASE(ARG_CS_SV,     "s2loc",         ((autocvar_notification_show_location && (s2 != "")) ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s2) : "")) \
-       ARG_CASE(ARG_CS_SV,     "s3loc",         ((autocvar_notification_show_location && (s3 != "")) ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s3) : "")) \
-       ARG_CASE(ARG_CS_SV_DC,  "f1",            ftos(f1)) \
-       ARG_CASE(ARG_CS_SV_DC,  "f2",            ftos(f2)) \
-       ARG_CASE(ARG_CS_SV,     "f3",            ftos(f3)) \
-       ARG_CASE(ARG_CS_SV,     "f4",            ftos(f4)) \
-       ARG_CASE(ARG_CS_SV,     "f1p2dec",       ftos_decimals(f1/100, 2)) \
-       ARG_CASE(ARG_CS_SV,     "f2p2dec",       ftos_decimals(f2/100, 2)) \
-       ARG_CASE(ARG_CS,        "f2primsec",     (f2 ? _("secondary") : _("primary"))) \
-       ARG_CASE(ARG_CS,        "f3primsec",     (f3 ? _("secondary") : _("primary"))) \
-       ARG_CASE(ARG_CS,        "f1secs",        count_seconds(f1)) \
-       ARG_CASE(ARG_CS,        "f1points",      (f1 == 1 ? _("point") : _("points"))) \
-       ARG_CASE(ARG_CS_SV,     "f1ord",         count_ordinal(f1)) \
-       ARG_CASE(ARG_CS,        "f1time",        process_time(2, f1)) \
-       ARG_CASE(ARG_CS_SV_HA,  "f1race_time",   mmssss(f1)) \
-       ARG_CASE(ARG_CS_SV_HA,  "f2race_time",   mmssss(f2)) \
-       ARG_CASE(ARG_CS_SV_HA,  "f3race_time",   mmssss(f3)) \
-       ARG_CASE(ARG_CS_SV,     "race_col",      CCR(((f1 == 1) ? "^F1" : "^F2"))) \
-       ARG_CASE(ARG_CS_SV,     "race_diff",     ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2)))) \
-       ARG_CASE(ARG_CS,        "missing_teams", notif_arg_missing_teams(f1)) \
-       ARG_CASE(ARG_CS,        "pass_key",      ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
-       ARG_CASE(ARG_CS,        "frag_ping",     notif_arg_frag_ping(true, f2)) \
-       ARG_CASE(ARG_CS,        "frag_stats",    notif_arg_frag_stats(f2, f3, f4)) \
-       /*ARG_CASE(ARG_CS,      "frag_pos",      ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
-       ARG_CASE(ARG_CS,        "spree_cen",     (autocvar_notification_show_sprees ? notif_arg_spree_cen(f1) : "")) \
-       ARG_CASE(ARG_CS_SV,     "spree_inf",     (autocvar_notification_show_sprees ? notif_arg_spree_inf(1, input, s2, f2) : "")) \
-       ARG_CASE(ARG_CS_SV,     "spree_end",     (autocvar_notification_show_sprees ? notif_arg_spree_inf(-1, "", "", f1) : "")) \
-       ARG_CASE(ARG_CS_SV,     "spree_lost",    (autocvar_notification_show_sprees ? notif_arg_spree_inf(-2, "", "", f1) : "")) \
-       ARG_CASE(ARG_CS_SV,     "item_wepname",  Weapons_from(f1).m_name) \
-       ARG_CASE(ARG_CS_SV,     "item_buffname", BUFF_NAME(f1)) \
-       ARG_CASE(ARG_CS_SV,     "f3buffname",    BUFF_NAME(f3)) \
-       ARG_CASE(ARG_CS_SV,     "item_wepammo",  (s1 != "" ? sprintf(_(" with %s"), s1) : "")) \
-       ARG_CASE(ARG_DC,        "item_centime",  ftos(autocvar_notification_item_centerprinttime)) \
-       ARG_CASE(ARG_SV,        "death_team",    Team_ColoredFullName(f1)) \
-       ARG_CASE(ARG_CS,        "death_team",    Team_ColoredFullName(f1 - 1)) \
-       ARG_CASE(ARG_CS_SV_HA,  "minigame1_name",find(world,netname,s1).descriptor.message) \
-       ARG_CASE(ARG_CS_SV_HA,  "minigame1_d",   find(world,netname,s1).descriptor.netname)
-
-#define NOTIF_HIT_MAX(count,funcname) MACRO_BEGIN { \
-       if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; } \
-} MACRO_END
-#define NOTIF_HIT_UNKNOWN(token,funcname) { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
-
-#define KILL_SPREE_LIST \
-       SPREE_ITEM(3, 03, _("TRIPLE FRAG! "), _("%s^K1 made a TRIPLE FRAG! %s^BG"), _("%s^K1 made a TRIPLE SCORE! %s^BG")) \
-       SPREE_ITEM(5, 05, _("RAGE! "), _("%s^K1 unlocked RAGE! %s^BG"), _("%s^K1 made FIVE SCORES IN A ROW! %s^BG")) \
-       SPREE_ITEM(10, 10, _("MASSACRE! "), _("%s^K1 started a MASSACRE! %s^BG"), _("%s^K1 made TEN SCORES IN A ROW! %s^BG")) \
-       SPREE_ITEM(15, 15, _("MAYHEM! "), _("%s^K1 executed MAYHEM! %s^BG"), _("%s^K1 made FIFTEEN SCORES IN A ROW! %s^BG")) \
-       SPREE_ITEM(20, 20, _("BERSERKER! "), _("%s^K1 is a BERSERKER! %s^BG"), _("%s^K1 made TWENTY SCORES IN A ROW! %s^BG")) \
-       SPREE_ITEM(25, 25, _("CARNAGE! "), _("%s^K1 inflicts CARNAGE! %s^BG"), _("%s^K1 made TWENTY FIVE SCORES IN A ROW! %s^BG")) \
-       SPREE_ITEM(30, 30, _("ARMAGEDDON! "), _("%s^K1 unleashes ARMAGEDDON! %s^BG"), _("%s^K1 made THIRTY SCORES IN A ROW! %s^BG"))
-
-#ifdef CSQC
-string notif_arg_frag_ping(bool newline, float fping)
-{
-       string s = newline ? "\n" : " ";
-       if (fping < 0)
-               return sprintf(CCR(_("%s(^F1Bot^BG)")), s);
-       else
-               return sprintf(CCR(_("%s(Ping ^F1%d^BG)")), s, fping);
-}
-
-string notif_arg_frag_stats(float fhealth, float farmor, float fping)
-{
-       string s = notif_arg_frag_ping(false, fping);
-       if (fhealth > 1)
-               return sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), fhealth, farmor, s);
-       else
-               return sprintf(CCR(_("\n(^F4Dead^BG)%s")), s);
-}
-
-string notif_arg_missing_teams(float f1)
-{
-       return sprintf("%s%s%s%s",
-               ((f1 & BIT(0)) ? sprintf("%s%s", Team_ColoredFullName(NUM_TEAM_1), (f1 & (BIT(1) | BIT(2) | BIT(3)) ? ", " : "")) : ""),
-               ((f1 & BIT(1)) ? sprintf("%s%s", Team_ColoredFullName(NUM_TEAM_2), (f1 & (         BIT(2) | BIT(3)) ? ", " : "")) : ""),
-               ((f1 & BIT(2)) ? sprintf("%s%s", Team_ColoredFullName(NUM_TEAM_3), (f1 & (                  BIT(3)) ? ", " : "")) : ""),
-               ((f1 & BIT(3)) ?                 Team_ColoredFullName(NUM_TEAM_4)                                                 : "")
-       );
-}
-
-string notif_arg_spree_cen(float spree)
-{
-       // 0 = off, 1 = target (but only for first victim) and attacker
-       if(autocvar_notification_show_sprees_center)
-       {
-               if(spree > 1)
-               {
-                       #define SPREE_ITEM(counta,countb,center,normal,gentle) \
-                               case counta: { return normal_or_gentle(center, sprintf(_("%d score spree! "), spree)); }
-
-                       switch(spree)
-                       {
-                               KILL_SPREE_LIST
-                               default:
-                               {
-                                       if (!autocvar_notification_show_sprees_center_specialonly)
-                                       {
-                                               return
-                                                       sprintf(
-                                                               normal_or_gentle(
-                                                                       _("%d frag spree! "),
-                                                                       _("%d score spree! ")
-                                                               ),
-                                                               spree);
-                                       }
-                                       else { return ""; } // don't show spree information if it isn't an achievement
-                               }
-                       }
-
-                       #undef SPREE_ITEM
-               }
-               else if(spree == -1) // first blood
-               {
-                       return normal_or_gentle(_("First blood! "), _("First score! "));
-               }
-               else if(spree == -2) // first victim
-               {
-                       return normal_or_gentle(_("First victim! "), _("First casualty! "));
-               }
-       }
-       return "";
-}
-#endif
-
-string notif_arg_spree_inf(float type, string input, string player, float spree)
-{
-       switch(type)
-       {
-               case 1: // attacker kill spree
-               {
-                       // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
-                       // this conditional (& 2) is true for 2 and 3
-                       if(autocvar_notification_show_sprees_info & 2)
-                       {
-                               #ifdef CSQC
-                               string spree_newline =
-                                       ( autocvar_notification_show_sprees_info_newline ?
-                                               ((substring(input, 0, 1) == "\{3}") ? "\n\{3}" : "\n") : "" );
-                               #else
-                               string spree_newline =
-                                       (autocvar_notification_show_sprees_info_newline ? "\n" : "");
-                               #endif
-
-                               if(spree > 1)
-                               {
-                                       #define SPREE_ITEM(counta,countb,center,normal,gentle) \
-                                               case counta: { return sprintf(CCR(normal_or_gentle(normal, gentle)), player, spree_newline); }
-
-                                       switch(spree)
-                                       {
-                                               KILL_SPREE_LIST
-                                               default:
-                                               {
-                                                       if (!autocvar_notification_show_sprees_info_specialonly)
-                                                       {
-                                                               return
-                                                                       sprintf(
-                                                                               CCR(normal_or_gentle(
-                                                                                       _("%s^K1 has %d frags in a row! %s^BG"),
-                                                                                       _("%s^K1 made %d scores in a row! %s^BG")
-                                                                               )),
-                                                                               player,
-                                                                               spree,
-                                                                               spree_newline
-                                                                       );
-                                                       }
-                                                       else { return ""; } // don't show spree information if it isn't an achievement
-                                               }
-                                       }
-
-                                       #undef SPREE_ITEM
-                               }
-                               else if(spree == -1) // firstblood
-                               {
-                                       return
-                                               sprintf(
-                                                       CCR(normal_or_gentle(
-                                                               _("%s^K1 drew first blood! %s^BG"),
-                                                               _("%s^K1 got the first score! %s^BG")
-                                                       )),
-                                                       player,
-                                                       spree_newline
-                                               );
-                               }
-                       }
-                       break;
-               }
-
-               case -1: // kill spree ended
-               {
-                       if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
-                       {
-                               return
-                                       sprintf(normal_or_gentle(
-                                               _(", ending their %d frag spree"),
-                                               _(", ending their %d score spree")
-                                               ),
-                                               spree
-                                       );
-                       }
-                       break;
-               }
-
-               case -2: // kill spree lost
-               {
-                       if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
-                       {
-                               return
-                                       sprintf(normal_or_gentle(
-                                               _(", losing their %d frag spree"),
-                                               _(", losing their %d score spree")
-                                               ),
-                                               spree
-                                       );
-                       }
-                       break;
-               }
-       }
-       return "";
-}
-
-
-// ====================================
-//  Initialization/Create Declarations
-// ====================================
-
-// common notification entity values
-.int nent_default;
-.bool nent_enabled;
-.MSG nent_type;
-.string nent_name;
-.int nent_stringcount;
-.int nent_floatcount;
-
-// MSG_ANNCE entity values
-.int nent_channel;
-.string nent_snd;
-.float nent_vol;
-.float nent_position;
-
-// MSG_INFO and MSG_CENTER entity values
-.string nent_args; // used by both
-.string nent_hudargs; // used by info
-.string nent_icon; // used by info
-.CPID nent_cpid; // used by center
-.string nent_durcnt; // used by center
-.string nent_string; // used by both
-
-// MSG_MULTI entity values
-.entity nent_msgannce;
-.entity nent_msginfo;
-.entity nent_msgcenter;
-
-// MSG_CHOICE entity values
-.float nent_challow_def;
-.float nent_challow_var;
-.entity nent_optiona;
-.entity nent_optionb;
-
-// networked notification entity values
-#ifdef SVQC
-.NOTIF nent_broadcast;
-#endif
-.entity nent_client;
-.MSG nent_net_type;
-.float nent_net_name;
-.string nent_strings[4];
-.float nent_floats[4];
-
-#define ACVNN(name) autocvar_notification_##name
-
-REGISTRY(Notifications, BITS(11))
-REGISTER_REGISTRY(Notifications)
-REGISTRY_SORT(Notifications); STATIC_INIT(Notifications) { FOREACH(Notifications, true, LAMBDA(it.m_id = i)); }
-REGISTRY_CHECK(Notifications)
-
-const int NOTIF_CHOICE_MAX = 50;
-int nent_choice_count = 0;
-.int nent_choice_idx;
-.int msg_choice_choices[NOTIF_CHOICE_MAX]; // set on each player containing MSG_CHOICE choices
-// initialization error detection
-bool notif_error;
-bool notif_global_error;
-
-STATIC_INIT_LATE(Notif_Choices) {
-       int c = 0;
-       FOREACH(Notifications, it.nent_type == MSG_CHOICE, { c++; });
-       if (c > NOTIF_CHOICE_MAX) {
-               LOG_FATALF("Too many MSG_CHOICE notifications (%d)", c);
-       }
-}
-
-Notification Get_Notif_Ent(MSG net_type, int net_name)
-{
-       Notification it = _Notifications_from(net_name, NULL);
-       if (it.nent_type != net_type) {
-               LOG_WARNINGF("Get_Notif_Ent(%s (%d), %s (%d)): Improper net type '%s'!\n",
-                       Get_Notif_TypeName(net_type), net_type,
-                       it.registered_id, net_name,
-                       Get_Notif_TypeName(it.nent_type)
-               );
-               return NULL;
-       }
-       return it;
-}
-
-#define MSG_ANNCE_NOTIF(name, default, sound, channel, volume, position) \
-       MSG_ANNCE_NOTIF_(ANNCE_##name, default, sound, channel, volume, position)
-#define MSG_ANNCE_NOTIF_(name, default, sound, channel, volume, position) \
-       NOTIF_ADD_AUTOCVAR(name, default) \
-       REGISTER(Notifications, name, m_id, new_pure(msg_annce_notification)) { \
-               Create_Notification_Entity      (this, default, ACVNN(name), MSG_ANNCE, strtoupper(#name)); \
-               Create_Notification_Entity_Annce(this, ACVNN(name), strtoupper(#name), \
-                       channel,   /* channel  */ \
-                       sound,     /* snd      */ \
-                       volume,    /* vol      */ \
-                       position); /* position */ \
-       }
-
-#define MSG_INFO_NOTIF(name, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-       MSG_INFO_NOTIF_(INFO_##name, default, strnum, flnum, args, hudargs, icon, normal, gentle)
-#define MSG_INFO_NOTIF_(name, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
-       NOTIF_ADD_AUTOCVAR(name, default) \
-       REGISTER(Notifications, name, m_id, new_pure(msg_info_notification)) { \
-               Create_Notification_Entity           (this, default, ACVNN(name), MSG_INFO, strtoupper(#name)); \
-               Create_Notification_Entity_InfoCenter(this, ACVNN(name), strtoupper(#name), strnum, flnum, \
-                       args,     /* args    */ \
-                       hudargs,  /* hudargs */ \
-                       icon,     /* icon    */ \
-                       CPID_Null,/* cpid    */ \
-                       "",       /* durcnt  */ \
-                       normal,   /* normal  */ \
-                       gentle);  /* gentle  */ \
-       }
-
-.string nent_iconargs;
-#define MULTIICON_INFO(name, default, strnum, flnum, args, hudargs, iconargs, icon, normal, gentle) \
-       MULTIICON_INFO_(INFO_##name, default, strnum, flnum, args, hudargs, iconargs, icon, normal, gentle)
-#define MULTIICON_INFO_(name, default, strnum, flnum, args, hudargs, iconargs, icon, normal, gentle) \
-       NOTIF_ADD_AUTOCVAR(name, default) \
-       REGISTER(Notifications, name, m_id, new_pure(msg_info_notification)) { \
-               Create_Notification_Entity           (this, default, ACVNN(name), MSG_INFO, strtoupper(#name)); \
-               Create_Notification_Entity_InfoCenter(this, ACVNN(name), strtoupper(#name), strnum, flnum, \
-                       args,     /* args    */ \
-                       hudargs,  /* hudargs */ \
-                       icon,     /* icon    */ \
-                       CPID_Null,/* cpid    */ \
-                       "",       /* durcnt  */ \
-                       normal,   /* normal  */ \
-                       gentle);  /* gentle  */ \
-               this.nent_iconargs = iconargs; \
-       }
-
-#define MSG_CENTER_NOTIF(name, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-       MSG_CENTER_NOTIF_(CENTER_##name, default, strnum, flnum, args, cpid, durcnt, normal, gentle)
-#define MSG_CENTER_NOTIF_(name, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
-       NOTIF_ADD_AUTOCVAR(name, default) \
-       REGISTER(Notifications, name, m_id, new_pure(msg_center_notification)) { \
-               Create_Notification_Entity           (this, default, ACVNN(name), MSG_CENTER, strtoupper(#name)); \
-               Create_Notification_Entity_InfoCenter(this, ACVNN(name), strtoupper(#name), strnum, flnum, \
-                       args,    /* args    */ \
-                       "",      /* hudargs */ \
-                       "",      /* icon    */ \
-                       cpid,    /* cpid    */ \
-                       durcnt,  /* durcnt  */ \
-                       normal,  /* normal  */ \
-                       gentle); /* gentle  */ \
-       }
-
-#define MSG_MULTI_NOTIF(name, default, anncename, infoname, centername) \
-       NOTIF_ADD_AUTOCVAR(name, default) \
-       REGISTER(Notifications, name, m_id, new_pure(msg_multi_notification)) { \
-               Create_Notification_Entity      (this, default, ACVNN(name), MSG_MULTI, strtoupper(#name)); \
-               Create_Notification_Entity_Multi(this, ACVNN(name), strtoupper(#name), \
-                       anncename,   /* anncename  */ \
-                       infoname,    /* infoname   */ \
-                       centername); /* centername */ \
-       }
-
-#define MSG_CHOICE_NOTIF(name, default, challow, chtype, optiona, optionb) \
-       MSG_CHOICE_NOTIF_(CHOICE_##name, default, challow, chtype, optiona, optionb)
-#define MSG_CHOICE_NOTIF_(name, default, challow, chtype, optiona, optionb) \
-       NOTIF_ADD_AUTOCVAR(name, default) \
-       NOTIF_ADD_AUTOCVAR(name##_ALLOWED, challow) \
-       REGISTER(Notifications, name, m_id, new_pure(msg_choice_notification)) { \
-               this.nent_choice_idx = nent_choice_count++; \
-               Create_Notification_Entity       (this, default, ACVNN(name), MSG_CHOICE, strtoupper(#name)); \
-               Create_Notification_Entity_Choice(this, ACVNN(name), strtoupper(#name), \
-                       challow,                                 /* challow_def */ \
-                       autocvar_notification_##name##_ALLOWED,  /* challow_var */ \
-                       chtype,                                  /* chtype      */ \
-                       optiona,                                 /* optiona     */ \
-                       optionb);                                /* optionb     */ \
-       }
-
-REGISTRY_BEGIN(Notifications)
-{
-       notif_global_error = false;
-}
-
-REGISTRY_END(Notifications)
-{
-       if (!notif_global_error) return;
-       // shit happened... stop the loading of the program now if this is unacceptable
-       if (autocvar_notification_errors_are_fatal)
-               LOG_FATAL("Notification initialization failed! Read above and fix the errors!");
-       else
-               LOG_SEVERE("Notification initialization failed! Read above and fix the errors!");
-}
-
-#include "notifications.inc"
-
-#endif
diff --git a/qcsrc/common/notifications/all.inc b/qcsrc/common/notifications/all.inc
new file mode 100644 (file)
index 0000000..e723b89
--- /dev/null
@@ -0,0 +1,926 @@
+// ====================================
+//  Notifications List and Information
+// ====================================
+/*
+ List of all notifications (including identifiers and display information)
+ Possible Tokens:
+    default, name, strnum, flnum,
+    channel, sound, volume, position,
+    args, hudargs, icon, cpid, durcnt, normal, gentle,
+    anncename, infoname, centername,
+    challow, chtype, optiona, optionb
+ Format Specifications:
+    name: VAR: Name of notification
+    MSG_ANNCE:
+      default: FLOAT: Default setting for whether the notification is enabled or not
+         ^-> 0 = disabled, 1 = enabled if gentle is disabled, 2 = always enabled
+      sound: STRING: Filename for the announcement sound
+      channel: FLOAT: Sound channel to broadcast on to
+      volume: FLOAT: Volume setting for the announcement sound
+      position: FLOAT: Attenuation/positioning value
+    MSG_INFO:
+      default: FLOAT: Default setting for whether the notification is enabled or not
+         ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
+      strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
+      flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
+      args: STRING: Arguments for Local_Notification_sprintf()
+      hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
+      icon: STRING: icon string name for the hud notify panel, "" if no icon is used
+      normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
+      gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
+    MSG_CENTER:
+      default: FLOAT: Default setting for whether the notification is enabled or not
+         ^-> 0 = disabled, 1 = enabled
+      strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
+      flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
+      args: STRING: Arguments for Local_Notification_sprintf()
+      cpid: FLOAT: centerprint ID number (CPID_*), CPID_Null if no CPID is needed
+      durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
+      normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
+      gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
+    MSG_MULTI:
+      default: FLOAT: Default setting for whether the notification is enabled or not
+         ^-> 0 = disabled, 1 = enabled
+      anncename: VAR: Name of announcer notification for reference
+      infoname: VAR: Name of info notification for reference
+      centername: VAR: Name of centerprint notification for reference
+    MSG_CHOICE:
+      default: FLOAT: Default setting for whether the notification is enabled or not
+         ^-> 0 = disabled, 1 = select option A, 2 = selection option B
+      challow: FLOAT: Default setting for server allowing choices other than A
+         ^-> 0 = no choice, 1 = allowed in warmup, 2 = always allowed
+      chtype: VAR: Notification message type for options
+      optiona: VAR: Name of choice "A" notification for reference
+      optionb: VAR: Name of choice "B" notification for reference
+
+ Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
+ with colors according to the cvars the user has chosen. This allows for
+ users to create unique color profiles for their HUD, giving more customization
+ options to HUD designers and end users who want such a feature.
+
+ Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
+ string TCR(...) to better understand how these code replacements work.
+
+ Additionally, you can find all the definitions and explanations for
+ the argument values and what they return down below in this file.
+
+ Guidlines for notification declaration (please try and follow these):
+  Specific rules:
+    - ALWAYS start the string with a color, preferably background.
+    - ALWAYS reset a color after a name (this way they don't set it for the whole string).
+    - NEVER add or remove tokens from the format, it SHOULD already work.
+    - MSG_INFO hudargs must always be ATTACKER -> VICTIM
+    - MSG_INFO and MSG_CENTER should NOT end with a new line
+
+ General rules:
+    - Be clean and simple with your notification naming,
+     nothing too long for the name field... Abbreviations are your friend. :D
+    - Keep the spacing as clean as possible... if the arguments are abnormally long,
+      it's okay to go out of line a bit... but try and keep it clean still.
+    - Use ONLY spaces for spacing in the notification list, tabs are too inconsistent
+      with keeping alignment on different mediums.
+    - Sort the notifications in the most appropriate order for their tasks.
+
+ Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
+      The system is designed to save as much networking bandwidth as possible,
+      so please dynamically control your argument sending to fit *exactly* what is required.
+      If you send a notification with mismatching arguments, Send_Notification() will error.
+*/
+
+#define MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
+    MSG_ANNCE_NOTIF(prefix##RED, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), channel, volume, position) \
+    MSG_ANNCE_NOTIF(prefix##BLUE, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), channel, volume, position)
+#define MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
+    MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
+    MSG_ANNCE_NOTIF(prefix##YELLOW, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), channel, volume, position)
+#define MULTITEAM_ANNCE4(prefix, default, sound, channel, volume, position) \
+    MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
+    MSG_ANNCE_NOTIF(prefix##PINK, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_4)), channel, volume, position)
+#define MULTITEAM_ANNCE(prefix, teams, default, sound, channel, volume, position) \
+    MULTITEAM_ANNCE##teams(prefix, default, sound, channel, volume, position)
+
+// MSG_ANNCE_NOTIFICATIONS
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_AIRSHOT,        1, "airshot",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_AMAZING,        1, "amazing",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_AWESOME,        1, "awesome",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_BOTLIKE,        1, "botlike",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_ELECTROBITCH,   2, "electrobitch",      CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_IMPRESSIVE,     1, "impressive",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(ACHIEVEMENT_YODA,           1, "yoda",              CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(BEGIN,                      2, "begin",             CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(KILLSTREAK_03,              1, "03kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(KILLSTREAK_05,              1, "05kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(KILLSTREAK_10,              1, "10kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(KILLSTREAK_15,              1, "15kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(KILLSTREAK_20,              1, "20kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(KILLSTREAK_25,              1, "25kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(KILLSTREAK_30,              1, "30kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(INSTAGIB_LASTSECOND,        1, "lastsecond",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(INSTAGIB_NARROWLY,          1, "narrowly",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(INSTAGIB_TERMINATED,        1, "terminated",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(MULTIFRAG,                  0, "multifrag",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(NUM_1,                      2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_2,                      2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_3,                      2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_4,                      2, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_5,                      2, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_6,                      2, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_7,                      2, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_8,                      2, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_9,                      2, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_10,                     2, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_1,            2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_2,            2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_3,            2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_4,            2, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_5,            2, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_6,            0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_7,            0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_8,            0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_9,            0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_GAMESTART_10,           0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(NUM_IDLE_1,                 0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_2,                 0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_3,                 0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_4,                 0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_5,                 0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_6,                 0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_7,                 0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_8,                 0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_9,                 0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_IDLE_10,                0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(NUM_KILL_1,                 0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_2,                 0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_3,                 0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_4,                 0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_5,                 0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_6,                 0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_7,                 0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_8,                 0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_9,                 0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_KILL_10,                0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_1,              0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_2,              0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_3,              0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_4,              0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_5,              0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_6,              0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_7,              0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_8,              0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_9,              0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_RESPAWN_10,             0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_1,           2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_2,           2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_3,           2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_4,           0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_5,           0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_6,           0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_7,           0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_8,           0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_9,           0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(NUM_ROUNDSTART_10,          0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(PREPARE,                    2, "prepareforbattle",  CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(REMAINING_FRAG_1,           1, "1fragleft",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(REMAINING_FRAG_2,           1, "2fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(REMAINING_FRAG_3,           1, "3fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(REMAINING_MIN_1,            2, "1minuteremains",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(REMAINING_MIN_5,            2, "5minutesremain",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(TIMEOUT,                    2, "timeoutcalled",     CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+    MSG_ANNCE_NOTIF(VOTE_ACCEPT,                2, "voteaccept",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(VOTE_CALL,                  2, "votecall",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+    MSG_ANNCE_NOTIF(VOTE_FAIL,                  2, "votefail",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
+
+#define MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
+    MSG_INFO_NOTIF(prefix##_RED, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
+    MSG_INFO_NOTIF(prefix##_BLUE, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
+#define MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
+    MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
+    MSG_INFO_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
+#define MULTITEAM_INFO4(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
+    MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
+    MSG_INFO_NOTIF(prefix##_PINK, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
+#define MULTITEAM_INFO(prefix, teams, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
+    MULTITEAM_INFO##teams(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle)
+
+// MSG_INFO_NOTIFICATIONS
+    MSG_INFO_NOTIF(CHAT_NOSPECTATORS,                       2,  0, 0, "", "",       "",     _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "")
+
+    MULTITEAM_INFO(CTF_CAPTURE, 4,                          1,  1, 0, "s1", "s1",                       "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag"), "")
+    MULTITEAM_INFO(CTF_CAPTURE_BROKEN, 4,                   1,  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "")
+    MSG_INFO_NOTIF(CTF_CAPTURE_NEUTRAL,                     1,  1, 0, "s1", "s1",                       "notify_neutral_captured",  _("^BG%s^BG captured the flag"), "")
+    MULTITEAM_INFO(CTF_CAPTURE_TIME, 4,                     1,  1, 1, "s1 f1p2dec", "s1",               "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "")
+    MULTITEAM_INFO(CTF_CAPTURE_UNBROKEN, 4,                 1,  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds"), "")
+    MULTITEAM_INFO(CTF_FLAGRETURN_ABORTRUN, 4,              1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was returned to base by its owner"), "")
+    MSG_INFO_NOTIF(CTF_FLAGRETURN_ABORTRUN_NEUTRAL,         1,  0, 0, "", "",                           "",                         _("^BGThe flag was returned by its owner"), "")
+    MULTITEAM_INFO(CTF_FLAGRETURN_DAMAGED, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was destroyed and returned to base"), "")
+    MSG_INFO_NOTIF(CTF_FLAGRETURN_DAMAGED_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag was destroyed and returned to base"), "")
+    MULTITEAM_INFO(CTF_FLAGRETURN_DROPPED, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself"), "")
+    MSG_INFO_NOTIF(CTF_FLAGRETURN_DROPPED_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag was dropped in the base and returned itself"), "")
+    MULTITEAM_INFO(CTF_FLAGRETURN_NEEDKILL, 4,              1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base"), "")
+    MSG_INFO_NOTIF(CTF_FLAGRETURN_NEEDKILL_NEUTRAL,         1,  0, 0, "", "",                           "",                         _("^BGThe flag fell somewhere it couldn't be reached and returned to base"), "")
+    MULTITEAM_INFO(CTF_FLAGRETURN_SPEEDRUN, 4,              1,  0, 1, "f1p2dec", "",                    "",                         _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
+    MSG_INFO_NOTIF(CTF_FLAGRETURN_SPEEDRUN_NEUTRAL,         1,  0, 1, "f1p2dec", "",                    "",                         _("^BGThe flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
+    MULTITEAM_INFO(CTF_FLAGRETURN_TIMEOUT, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag has returned to the base"), "")
+    MSG_INFO_NOTIF(CTF_FLAGRETURN_TIMEOUT_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag has returned to the base"), "")
+    MULTITEAM_INFO(CTF_LOST, 4,                             1,  1, 0, "s1", "s1",                       "notify_%s_lost",           _("^BG%s^BG lost the ^TC^TT^BG flag"), "")
+    MSG_INFO_NOTIF(CTF_LOST_NEUTRAL,                        1,  1, 0, "s1", "s1",                       "notify_neutral_lost",      _("^BG%s^BG lost the flag"), "")
+    MULTITEAM_INFO(CTF_PICKUP, 4,                           1,  1, 0, "s1", "s1",                       "notify_%s_taken",          _("^BG%s^BG got the ^TC^TT^BG flag"), "")
+    MSG_INFO_NOTIF(CTF_PICKUP_NEUTRAL,                      1,  1, 0, "s1", "s1",                       "notify_neutral_taken",     _("^BG%s^BG got the flag"), "")
+    MULTITEAM_INFO(CTF_RETURN, 4,                           1,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "")
+    MULTITEAM_INFO(CTF_RETURN_MONSTER, 4,                   1,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "")
+
+    MSG_INFO_NOTIF(COINTOSS,                                2,  1, 0, "s1", "",     "",     _("^F2Throwing coin... Result: %s^F2!"), "")
+
+    MSG_INFO_NOTIF(JETPACK_NOFUEL,                          1,  0, 0, "", "",       "",     _("^BGYou don't have any fuel for the ^F1Jetpack"), "")
+
+    MSG_INFO_NOTIF(SUPERSPEC_MISSING_UID,                   2,  0, 0, "", "",       "",     _("^F2You lack a UID, superspec options will not be saved/restored"), "")
+
+    MSG_INFO_NOTIF(CA_JOIN_LATE,                            1,  0, 0, "", "",       "",     _("^F1Round already started, you will join the game in the next round"), "")
+    MSG_INFO_NOTIF(CA_LEAVE,                                1,  0, 0, "", "",       "",     _("^F2You will spectate in the next round"), "")
+
+    MSG_INFO_NOTIF(DEATH_MURDER_BUFF,                       1,  3, 3, "spree_inf s1 s2 f3buffname s3loc spree_end", "s2 s1",    "notify_death",         _("^BG%s%s^K1 was killed by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"), _("^BG%s%s^K1 was scored against by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"))
+    MSG_INFO_NOTIF(DEATH_MURDER_CHEAT,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_DROWN,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_water",         _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_FALL,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_fall",          _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_FIRE,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s"), _("^BG%s%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s"))
+    MSG_INFO_NOTIF(DEATH_MURDER_LAVA,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_lava",          _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_MONSTER,                    1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was pushed infront of a monster by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_NADE,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_normal",          _("^BG%s%s^K1 was blown up by ^BG%s^K1's Nade%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_NADE_NAPALM,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_napalm",          _("^BG%s%s^K1 was burned to death by ^BG%s^K1's Napalm Nade%s%s"), _("^BG%s%s^K1 got too close to a napalm explosion%s%s"))
+    MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was blown up by ^BG%s^K1's Ice Nade%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was frozen to death by ^BG%s^K1's Ice Nade%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_NADE_HEAL,                  1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_heal",            _("^BG%s%s^K1 has not been healed by ^BG%s^K1's Healing Nade%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_SHOOTING_STAR,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_SLIME,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_SWAMP,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_TELEFRAG,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_telefrag",      _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s"), _("^BG%s%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s"))
+    MSG_INFO_NOTIF(DEATH_MURDER_TOUCHEXPLODE,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_GUN,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_CRUSH,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_GUN,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_MURDER_VOID,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_void",          _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s"), "")
+
+    MSG_INFO_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,               1,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 was moved into the %s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_BETRAYAL,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_CAMP,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_camping",       _("^BG%s^K1 thought they found a nice camping ground%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_CHEAT,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 unfairly eliminated themself%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_CUSTOM,                       1,  3, 1, "s1 s2 s3loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
+    MSG_INFO_NOTIF(DEATH_SELF_DROWN,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_water",         _("^BG%s^K1 couldn't catch their breath%s%s"), _("^BG%s^K1 was in the water for too long%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_FALL,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_fall",          _("^BG%s^K1 hit the ground with a crunch%s%s"), _("^BG%s^K1 hit the ground with a bit too much force%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_FIRE,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 became a bit too crispy%s%s"), _("^BG%s^K1 felt a little hot%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_GENERIC,                      1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 died%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_LAVA,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_lava",          _("^BG%s^K1 turned into hot slag%s%s"), _("^BG%s^K1 found a hot place%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_MON_MAGE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was exploded by a Mage%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1's innards became outwards by a Shambler%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,           1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was smashed by a Shambler%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,             1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was zapped to death by a Shambler%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_SPIDER,                   1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was bitten by a Spider%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_WYVERN,                   1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was fireballed by a Wyvern%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 joins the Zombies%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,             1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was given kung fu lessons by a Zombie%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_NADE,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_normal",          _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_NADE_NAPALM,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_napalm",          _("^BG%s^K1 was burned to death by their own Napalm Nade%s%s"), _("^BG%s^K1 decided to take a look at the results of their napalm explosion%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 was frozen to death by their own Ice Nade%s%s"), _("^BG%s^K1 felt a little chilly%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_NADE_HEAL,                    1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_heal",            _("^BG%s^K1's Healing Nade didn't quite heal them%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_NOAMMO,                       1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_outofammo",     _("^BG%s^K1 died%s%s. What's the point of living without ammo?"), _("^BG%s^K1 ran out of ammo%s%s"))
+    MSG_INFO_NOTIF(DEATH_SELF_ROT,                          1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 rotted away%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_SHOOTING_STAR,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_SLIME,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 was slimed%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_SUICIDE,                      1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 couldn't take it anymore%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_SWAMP,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 is now preserved for centuries to come%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TEAMCHANGE,                   1,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 switched to the %s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TOUCHEXPLODE,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 died in an accident%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET,                       1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 ran into a turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_EWHEEL,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by an eWheel turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_FLAC,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught up in the FLAC turret fire%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_HELLION,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Hellion turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_HK,                    1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 could not hide from the Hunter turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_MLRS,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_PHASER,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was phased out by a turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_PLASMA,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served some superheated plasma from a turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_TESLA,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was electrocuted by a Tesla turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_GUN,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was impaled by a Walker turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,           1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Walker turret%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_BUMB_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_CRUSH,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was crushed by a vehicle%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_BOMB,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_ROCKET,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s"), "")
+    MSG_INFO_NOTIF(DEATH_SELF_VOID,                         1,  3, 1, "s1 s2 s2loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
+
+    MULTITEAM_INFO(DEATH_TEAMKILL, 4,                       1,  3, 1, "s1 s2 s3loc spree_end", "s2 s1",     "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "")
+
+    MSG_INFO_NOTIF(DOMINATION_CAPTURE_TIME,                 1,  2, 2, "s1 s2 f1 f1points f2", "",       "",     _("^BG%s^BG%s^BG (%s %s every %s seconds)"), "")
+
+    MSG_INFO_NOTIF(FREEZETAG_FREEZE,                        1,  2, 0, "s1 s2", "",      "",     _("^BG%s^K1 was frozen by ^BG%s"), "")
+    MSG_INFO_NOTIF(FREEZETAG_REVIVED,                       1,  2, 0, "s1 s2", "",      "",     _("^BG%s^K3 was revived by ^BG%s"), "")
+    MSG_INFO_NOTIF(FREEZETAG_REVIVED_FALL,                  1,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by falling"), "")
+    MSG_INFO_NOTIF(FREEZETAG_REVIVED_NADE,                  1,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by their Nade explosion"), "")
+    MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED,                  1,  1, 1, "s1 f1", "",      "",     _("^BG%s^K3 was automatically revived after %s second(s)"), "")
+    MSG_INFO_NOTIF(FREEZETAG_SELF,                          1,  1, 0, "s1", "",         "",     _("^BG%s^K1 froze themself"), "")
+
+    MULTITEAM_INFO(ROUND_TEAM_WIN, 4,                       1,  0, 0, "", "",           "",     _("^TC^TT^BG team wins the round"), "")
+    MSG_INFO_NOTIF(ROUND_PLAYER_WIN,                        1,  1, 0, "s1", "",         "",     _("^BG%s^BG wins the round"), "")
+    MSG_INFO_NOTIF(ROUND_TIED,                              1,  0, 0, "", "",           "",     _("^BGRound tied"), "")
+    MSG_INFO_NOTIF(ROUND_OVER,                              1,  0, 0, "", "",           "",     _("^BGRound over, there's no winner"), "")
+
+    MSG_INFO_NOTIF(GODMODE_OFF,                             1,  0, 1, "f1", "",         "",     _("^BGGodmode saved you %s units of damage, cheater!"), "")
+
+    MSG_INFO_NOTIF(ITEM_BUFF,                               1,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG got the %s^BG buff!"), "")
+    MSG_INFO_NOTIF(ITEM_BUFF_LOST,                          1,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG lost the %s^BG buff!"), "")
+    MSG_INFO_NOTIF(ITEM_BUFF_DROP,                          1,  0, 1, "item_buffname", "",          "",     _("^BGYou dropped the %s^BG buff!"), "")
+    MSG_INFO_NOTIF(ITEM_BUFF_GOT,                           1,  0, 1, "item_buffname", "",          "",     _("^BGYou got the %s^BG buff!"), "")
+
+    MSG_INFO_NOTIF(ITEM_WEAPON_DONTHAVE,                    0,  0, 1, "item_wepname", "",                           "",     _("^BGYou do not have the ^F1%s"), "")
+    MSG_INFO_NOTIF(ITEM_WEAPON_DROP,                        0,  1, 1, "item_wepname item_wepammo", "",              "",     _("^BGYou dropped the ^F1%s^BG%s"), "")
+    MSG_INFO_NOTIF(ITEM_WEAPON_GOT,                         0,  0, 1, "item_wepname", "",                           "",     _("^BGYou got the ^F1%s"), "")
+    MSG_INFO_NOTIF(ITEM_WEAPON_NOAMMO,                      0,  0, 1, "item_wepname", "",                           "",     _("^BGYou don't have enough ammo for the ^F1%s"), "")
+    MSG_INFO_NOTIF(ITEM_WEAPON_PRIMORSEC,                   0,  0, 3, "item_wepname f2primsec f3primsec", "",       "",     _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
+    MSG_INFO_NOTIF(ITEM_WEAPON_UNAVAILABLE,                 0,  0, 1, "item_wepname", "",                           "",     _("^F1%s^BG is ^F4not available^BG on this map"), "")
+
+    MSG_INFO_NOTIF(CONNECTING,                              1,  1, 0, "s1", "",         "",     _("^BG%s^BG is connecting..."), "")
+    MSG_INFO_NOTIF(JOIN_CONNECT,                            2,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected"), "")
+    MULTITEAM_INFO(JOIN_CONNECT_TEAM, 4,                    2,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected and joined the ^TC^TT team"), "")
+    MSG_INFO_NOTIF(JOIN_PLAY,                               1,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing"), "")
+    MULTITEAM_INFO(JOIN_PLAY_TEAM, 4,                       2,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing on the ^TC^TT team"), "")
+
+    MSG_INFO_NOTIF(KEEPAWAY_DROPPED,                        1,  1, 0, "s1", "s1",       "notify_balldropped",       _("^BG%s^BG has dropped the ball!"), "")
+    MSG_INFO_NOTIF(KEEPAWAY_PICKUP,                         1,  1, 0, "s1", "s1",       "notify_ballpickedup",      _("^BG%s^BG has picked up the ball!"), "")
+
+    MULTITEAM_INFO(KEYHUNT_CAPTURE, 4,                      1,  1, 0, "s1", "",         "",     _("^BG%s^BG captured the keys for the ^TC^TT team"), "")
+    MULTITEAM_INFO(KEYHUNT_DROP, 4,                         1,  1, 0, "s1", "",         "",     _("^BG%s^BG dropped the ^TC^TT Key"), "")
+    MULTITEAM_INFO(KEYHUNT_LOST, 4,                         1,  1, 0, "s1", "",         "",     _("^BG%s^BG lost the ^TC^TT Key"), "")
+    MULTITEAM_INFO(KEYHUNT_PICKUP, 4,                       1,  1, 0, "s1", "",         "",     _("^BG%s^BG picked up the ^TC^TT Key"), "")
+
+    MSG_INFO_NOTIF(LMS_FORFEIT,                             1,  1, 0, "s1", "",         "",     _("^BG%s^F3 forfeited"), "")
+    MSG_INFO_NOTIF(LMS_NOLIVES,                             1,  1, 0, "s1", "",         "",     _("^BG%s^F3 has no more lives left"), "")
+
+    MSG_INFO_NOTIF(MONSTERS_DISABLED,                       1,  0, 0, "", "",           "",     _("^BGMonsters are currently disabled"), "")
+
+    MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE,                       1,  2, 0, "s1 s2", "",      "",     _("^BG%s^BG captured %s^BG control point"), "")
+    MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, 4,                1,  2, 0, "s1 s2", "",      "",     _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "")
+    MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, 4,               1,  0, 0, "", "",           "",     _("^TC^TT^BG generator has been destroyed"), "")
+    MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, 4,      1,  0, 0, "", "",           "",     _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "")
+
+    MSG_INFO_NOTIF(POWERUP_INVISIBILITY,                    1,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Invisibility"), "")
+    MSG_INFO_NOTIF(POWERUP_SHIELD,                          1,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Shield"), "")
+    MSG_INFO_NOTIF(POWERUP_SPEED,                           1,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Speed"), "")
+    MSG_INFO_NOTIF(POWERUP_STRENGTH,                        1,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Strength"), "")
+
+    MSG_INFO_NOTIF(QUIT_DISCONNECT,                         2,  1, 0, "s1", "",         "",             _("^BG%s^F3 disconnected"), "")
+    MSG_INFO_NOTIF(QUIT_KICK_IDLING,                        2,  1, 0, "s1", "",         "",             _("^BG%s^F3 was kicked for idling"), "")
+    MSG_INFO_NOTIF(QUIT_KICK_SPECTATING,                    1,  0, 0, "", "",           "",             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment."), "")
+    MSG_INFO_NOTIF(QUIT_SPECTATE,                           1,  1, 0, "s1", "",         "",             _("^BG%s^F3 is now spectating"), "")
+
+    MSG_INFO_NOTIF(RACE_ABANDONED,                          1,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has abandoned the race"), "")
+    MSG_INFO_NOTIF(RACE_FAIL_RANKED,                        1,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "")
+    MSG_INFO_NOTIF(RACE_FAIL_UNRANKED,                      1,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s"), "")
+    MSG_INFO_NOTIF(RACE_FINISHED,                           1,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has finished the race"), "")
+    MSG_INFO_NOTIF(RACE_NEW_BROKEN,                         1,  2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff",  "s1 f2race_time",     "race_newrankyellow",       _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s"), "")
+    MSG_INFO_NOTIF(RACE_NEW_IMPROVED,                       1,  1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1 f2race_time",         "race_newtime",             _("^BG%s^BG improved their %s%s^BG place record with %s%s %s"), "")
+    MSG_INFO_NOTIF(RACE_NEW_MISSING_UID,                    1,  1, 1, "s1 f1race_time", "s1 f1race_time",                                           "race_newfail",             _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost."), "")
+    MSG_INFO_NOTIF(RACE_NEW_SET,                            1,  1, 2, "s1 race_col f1ord race_col f2race_time", "s1 f2race_time",                   "race_newrecordserver",     _("^BG%s^BG set the %s%s^BG place record with %s%s"), "")
+
+    MULTIICON_INFO(MINIGAME_INVITE,                         1,  2, 0, "s2 minigame1_name s1", "s2", "minigame1_d", "minigames/%s/icon_notif",   _("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)"), "")
+
+    MULTITEAM_INFO(SCORES, 4,                               1,  0, 0, "", "",           "",                     _("^TC^TT ^BGteam scores!"), "")
+
+    MSG_INFO_NOTIF(SPECTATE_WARNING,                        1,  0, 1, "f1secs", "",     "",                     _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!"), "")
+
+    MSG_INFO_NOTIF(SUPERWEAPON_PICKUP,                      1,  1, 0, "s1", "s1",       "superweapons",         _("^BG%s^K1 picked up a Superweapon"), "")
+
+    MSG_INFO_NOTIF(TEAMCHANGE_LARGERTEAM,                   1,  0, 0, "", "",           "",                     _("^BGYou cannot change to a larger team"), "")
+    MSG_INFO_NOTIF(TEAMCHANGE_NOTALLOWED,                   1,  0, 0, "", "",           "",                     _("^BGYou are not allowed to change teams"), "")
+
+    MSG_INFO_NOTIF(VERSION_BETA,                            2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s"), "")
+    MSG_INFO_NOTIF(VERSION_OLD,                             2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s"), "")
+    MSG_INFO_NOTIF(VERSION_OUTDATED,                        2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!"), "")
+
+    MSG_INFO_NOTIF(WATERMARK,                               1,  1, 0, "s1", "",         "",                     _("^F3SVQC Build information: ^F4%s"), "")
+
+    MSG_INFO_NOTIF(WEAPON_ACCORDEON_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ACCORDEON_SUICIDE,                1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ARC_MURDER,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was electrocuted by ^BG%s^K1's Arc%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ARC_MURDER_SPRAY,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was blasted by ^BG%s^K1's Arc bolts%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_BLASTER_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponlaser",              _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Blaster%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_BLASTER_SUICIDE,                  1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponlaser",              _("^BG%s^K1 shot themself to hell with their Blaster%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_CRYLINK_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponcrylink",            _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_CRYLINK_SUICIDE,                  1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponcrylink",            _("^BG%s^K1 felt the strong pull of their Crylink%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_DEVASTATOR_SUICIDE,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrocketlauncher",     _("^BG%s^K1 blew themself up with their Devastator%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro orb%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,             1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 played with Electro bolts%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,             1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 could not remember where they put their Electro orb%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,           1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 should have used a smaller gun%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,        1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 forgot about their firemine%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_BURST,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HAGAR_SUICIDE,                    1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhagar",              _("^BG%s^K1 played with tiny Hagar rockets%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HLAC_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhlac",               _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HLAC_SUICIDE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhlac",               _("^BG%s^K1 got a little jumpy with their HLAC%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HMG_MURDER_SNIPE,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Heavy Machine Gun%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HMG_MURDER_SPRAY,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was torn to bits by ^BG%s^K1's Heavy Machine Gun%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_HOOK_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhook",               _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_MURDER,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,              1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,          1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,          1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MINELAYER_LIMIT,                  1,  0, 1, "f1", "",                                         "",                         _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
+    MSG_INFO_NOTIF(WEAPON_MINELAYER_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminelayer",          _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MINELAYER_SUICIDE,                1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponminelayer",          _("^BG%s^K1 forgot about their mine%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,            1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 didn't see their own Mortar grenade%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,           1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 blew themself up with their own Mortar%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER,                     1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RPC_MURDER_DIRECT,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 was sawn in half by ^BG%s^K1's Rocket Propelled Chainsaw%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RPC_MURDER_SPLASH,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 almost dodged ^BG%s^K1's Rocket Propelled Chainsaw%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RPC_SUICIDE_DIRECT,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 was sawn in half by their own Rocket Propelled Chainsaw%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_RPC_SUICIDE_SPLASH,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 blew themself up with their Rocket Propelled Chainsaw%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_TAG,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_SEEKER_SUICIDE,                   1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponseeker",             _("^BG%s^K1 played with tiny Seeker rockets%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",            _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shockwave%s%s"), "")
+    MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,            1,  3, 2, "spree_inf s2 s1 s3loc spree_end", "