]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix typo and improve g_waypointeditor_symmetrical_order description
authorterencehill <piuntn@gmail.com>
Sun, 26 Mar 2017 15:18:00 +0000 (17:18 +0200)
committerterencehill <piuntn@gmail.com>
Sun, 26 Mar 2017 15:18:00 +0000 (17:18 +0200)
defaultXonotic.cfg
qcsrc/server/autocvars.qh
qcsrc/server/bot/api.qh
qcsrc/server/impulse.qc
qcsrc/server/mutators/mutator/gamemode_ctf.qc

index b196e2148efc8ba571e31a1f76ca38e01425b71d..84e077e9b732dc5be745594413d35aa77512af4a 100644 (file)
@@ -404,10 +404,10 @@ set bot_ai_timeitems_minrespawndelay 25 "bots run to items with this minimum res
 // waypoint editor enable
 set g_waypointeditor 0
 set g_waypointeditor_auto 0 "Automatically create waypoints for bots while playing; BEWARE, this currently creates too many of them"
-set g_waypointeditor_symmetrical 0 "Enable symmetrical editing of waypoints on symmetrical CTF maps (NOTE: it assumes that the map is perfectly symmetrical). 1: automatically determine origin of symmetry; -1: use custom origin (g_waypointeditor_symmetrical_origin); 2: automatically determine axys of symmetry; -2: use custom axys (g_waypointeditor_symmetrical_axys)"
+set g_waypointeditor_symmetrical 0 "Enable symmetrical editing of waypoints on symmetrical CTF maps (NOTE: it assumes that the map is perfectly symmetrical). 1: automatically determine origin of symmetry; -1: use custom origin (g_waypointeditor_symmetrical_origin); 2: automatically determine axis of symmetry; -2: use custom axis (g_waypointeditor_symmetrical_axis)"
 set g_waypointeditor_symmetrical_origin "0 0" "Custom origin of symmetry (x y)"
-set g_waypointeditor_symmetrical_order 0 "apply rotational symmetry (around origin of symmetry) of this order instead of the default 2 (minimum value)"
-set g_waypointeditor_symmetrical_axys "0 0" "Custom axys of symmetry (m q parameters of y = mx + q)"
+set g_waypointeditor_symmetrical_order 0 "if >= 2 apply rotational symmetry (around origin of symmetry) of this order, otherwise apply autodetected order of symmetry"
+set g_waypointeditor_symmetrical_axis "0 0" "Custom axis of symmetry (m q parameters of y = mx + q)"
 set bot_ignore_bots 0  "When set, bots don't shoot at other bots"
 set bot_join_empty 0   "When set, bots also play if no player has joined the server"
 set bot_vs_human 0     "Bots and humans play in different teams when set. positive values to make an all-bot blue team, set to negative values to make an all-bot red team, the absolute value is the ratio bots vs humans (1 for equal count). Changes will be correctly applied only from the next game"
index 799259d613f03a997bfff734b4123ee43e63ad00..cd042661f2836dcf0824d61c6aea9b8f47125542 100644 (file)
@@ -247,7 +247,7 @@ bool autocvar_g_waypointeditor;
 bool autocvar_g_waypointeditor_symmetrical;
 vector autocvar_g_waypointeditor_symmetrical_origin;
 int autocvar_g_waypointeditor_symmetrical_order;
-vector autocvar_g_waypointeditor_symmetrical_axys;
+vector autocvar_g_waypointeditor_symmetrical_axis;
 bool autocvar_g_waypoints_for_items;
 #define autocvar_g_weapon_stay cvar("g_weapon_stay")
 bool autocvar_g_weapon_throwable;
index c682a25bae62228b692bc7cc8f7d20bf5e2eaacc..d4882135768a0adf146bd93c1897d51ef6c598fb 100644 (file)
@@ -71,7 +71,7 @@ void havocbot_goalrating_waypoints(entity this, float ratingscale, vector org, f
 
 vector havocbot_middlepoint;
 float havocbot_middlepoint_radius;
-vector havocbot_symmetryaxys_equation;
+vector havocbot_symmetryaxis_equation;
 
 .entity bot_basewaypoint;
 .bool navigation_dynamicgoal;
index aa18dab2ba07aba5eb4b1f686a5b04057d9c4f8b..80da8a4dcb61bde8b07f959713d2ff0200269dd1 100644 (file)
@@ -584,12 +584,12 @@ vector waypoint_getSymmetricalOrigin(vector org, int ctf_flags)
        }
        else if (fabs(autocvar_g_waypointeditor_symmetrical) == 2)
        {
-               float m = havocbot_symmetryaxys_equation.x;
-               float q = havocbot_symmetryaxys_equation.y;
+               float m = havocbot_symmetryaxis_equation.x;
+               float q = havocbot_symmetryaxis_equation.y;
                if (autocvar_g_waypointeditor_symmetrical == -2)
                {
-                       m = autocvar_g_waypointeditor_symmetrical_axys.x;
-                       q = autocvar_g_waypointeditor_symmetrical_axys.y;
+                       m = autocvar_g_waypointeditor_symmetrical_axis.x;
+                       q = autocvar_g_waypointeditor_symmetrical_axis.y;
                }
 
                new_org.x = (1 / (1 + m*m)) * ((1 - m*m) * org.x + 2 * m * org.y - 2 * m * q);
@@ -605,7 +605,7 @@ IMPULSE(navwaypoint_spawn)
        entity e;
        vector org = this.origin;
        bool sym = boolean(autocvar_g_waypointeditor_symmetrical);
-       int ctf_flags = havocbot_symmetryaxys_equation.z;
+       int ctf_flags = havocbot_symmetryaxis_equation.z;
        int order = ctf_flags;
        if(autocvar_g_waypointeditor_symmetrical_order >= 2)
        {
@@ -636,7 +636,7 @@ IMPULSE(navwaypoint_remove)
        if (!autocvar_g_waypointeditor) return;
        entity e = navigation_findnearestwaypoint(this, false);
        bool sym = boolean(autocvar_g_waypointeditor_symmetrical);
-       int ctf_flags = havocbot_symmetryaxys_equation.z;
+       int ctf_flags = havocbot_symmetryaxis_equation.z;
        int order = ctf_flags;
        if(autocvar_g_waypointeditor_symmetrical_order >= 2)
        {
index 4690cd8f5820dedbe682d8bc1a7c0ab036eabcef..595671882b496d0980f500e1e9008847de4cf923 100644 (file)
@@ -1396,7 +1396,7 @@ void havocbot_ctf_calculate_middlepoint()
        havocbot_middlepoint = s / n;
        havocbot_middlepoint_radius = vlen(fo - havocbot_middlepoint);
 
-       havocbot_symmetryaxys_equation = '0 0 0';
+       havocbot_symmetryaxis_equation = '0 0 0';
        if(n == 2)
        {
                // for symmetrical editing of waypoints
@@ -1404,11 +1404,11 @@ void havocbot_ctf_calculate_middlepoint()
                entity f2 = f1.ctf_worldflagnext;
                float m = -(f1.origin.y - f2.origin.y) / (f1.origin.x - f2.origin.x);
                float q = havocbot_middlepoint.y - m * havocbot_middlepoint.x;
-               havocbot_symmetryaxys_equation.x = m;
-               havocbot_symmetryaxys_equation.y = q;
+               havocbot_symmetryaxis_equation.x = m;
+               havocbot_symmetryaxis_equation.y = q;
        }
        // store number of flags in this otherwise unused vector component
-       havocbot_symmetryaxys_equation.z = n;
+       havocbot_symmetryaxis_equation.z = n;
 }