]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Log frezetag revivals
authorterencehill <piuntn@gmail.com>
Mon, 29 Mar 2021 16:25:45 +0000 (18:25 +0200)
committerterencehill <piuntn@gmail.com>
Mon, 29 Mar 2021 16:25:45 +0000 (18:25 +0200)
qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc

index 40d604175d7818fbe161d65bba8c939914892c8c..f68b002194bfdb10bc6af54ec684471ce3c843a1 100644 (file)
@@ -573,6 +573,8 @@ MUTATOR_HOOKFUNCTION(ft, PlayerPreThink, CBC_ORDER_FIRST)
 
                        if(n == -1)
                        {
+                               if(autocvar_sv_eventlog)
+                                       GameLogEcho(strcat(":ft:autorevival:", ftos(player.playerid)));
                                Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_FREEZETAG_AUTO_REVIVED, frozen_time);
                                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_FREEZETAG_AUTO_REVIVED, player.netname, frozen_time);
                                return true;
@@ -590,6 +592,14 @@ MUTATOR_HOOKFUNCTION(ft, PlayerPreThink, CBC_ORDER_FIRST)
                        Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_FREEZETAG_REVIVED, first.netname);
                        Send_Notification(NOTIF_ONE, first, MSG_CENTER, CENTER_FREEZETAG_REVIVE, player.netname);
                        Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_FREEZETAG_REVIVED, player.netname, first.netname);
+                       if(autocvar_sv_eventlog)
+                       {
+                               string revivers = "";
+                               for(entity it = reviving_players_first; it; it = it.chain)
+                                       revivers = strcat(revivers, ftos(it.playerid), ",");
+                               revivers = substring(revivers, 0, strlen(revivers) - 1);
+                               GameLogEcho(strcat(":ft:revival:", ftos(player.playerid), ":", revivers));
+                       }
                }
 
                for(entity it = reviving_players_first; it; it = it.chain)