Expand /lib
authorTimePath <andrew.hardaker1995@gmail.com>
Wed, 26 Aug 2015 23:25:52 +0000 (09:25 +1000)
committerTimePath <andrew.hardaker1995@gmail.com>
Wed, 26 Aug 2015 23:25:52 +0000 (09:25 +1000)
19 files changed:
qcsrc/common/buffs.qh
qcsrc/common/items/all.qh
qcsrc/common/items/item.qh
qcsrc/common/monsters/all.qh
qcsrc/common/monsters/monster.qh
qcsrc/common/mutators/mutator/waypoints/all.qh
qcsrc/common/nades.qh
qcsrc/common/oo.qh [deleted file]
qcsrc/common/registry.qh [deleted file]
qcsrc/common/util-post.qh
qcsrc/common/util.qh
qcsrc/lib/Accumulate.qh [new file with mode: 0644]
qcsrc/lib/Lazy.qh
qcsrc/lib/Nil.qh [new file with mode: 0644]
qcsrc/lib/OO.qh [new file with mode: 0644]
qcsrc/lib/Progname.qh [new file with mode: 0644]
qcsrc/lib/Registry.qh [new file with mode: 0644]
qcsrc/lib/_all.inc
qcsrc/menu/oo/base.qh

index e0bda4c..f1ef589 100644 (file)
@@ -8,8 +8,6 @@
 #include "teams.qh"
 #include "util.qh"
 
-#include "registry.qh"
-
 void RegisterBuffs();
 const int BUFFS_MAX = 16;
 entity BUFFS[BUFFS_MAX], BUFFS_first, BUFFS_last;
index e22bcd7..2e33119 100644 (file)
@@ -1,5 +1,3 @@
-#include "../registry.qh"
-
 #ifndef ITEMS_ALL_H
 #define ITEMS_ALL_H
 
index 6e566f6..bddf75b 100644 (file)
@@ -1,6 +1,5 @@
 #ifndef GAMEITEM_H
 #define GAMEITEM_H
-#include "../oo.qh"
 #define ITEM_HANDLE(signal, ...) __Item_Send_##signal(__VA_ARGS__)
 /** If you register a new item, make sure to add it to all.inc */
 CLASS(GameItem, Object)
index 45adf5e..4158b15 100644 (file)
@@ -1,5 +1,3 @@
-#include "../registry.qh"
-
 #ifndef MONSTERS_ALL_H
 #define MONSTERS_ALL_H
 
index 75eccd9..79077ac 100644 (file)
@@ -3,7 +3,6 @@
 
 bool m_null(int) { return false; }
 
-#include "../oo.qh"
 /** If you register a new monster, make sure to add it to all.inc */
 CLASS(Monster, Object)
     ATTRIB(Monster, monsterid, int, 0)
index 9670a6f..790d086 100644 (file)
@@ -1,5 +1,3 @@
-#include "../../../registry.qh"
-
 #ifndef WAYPOINTS_ALL_H
 #define WAYPOINTS_ALL_H
 
index 50f2e57..5a9877c 100644 (file)
@@ -1,8 +1,6 @@
 #ifndef NADES_H
 #define NADES_H
 
-#include "oo.qh"
-#include "registry.qh"
 #include "teams.qh"
 
 .float healer_lifetime;
diff --git a/qcsrc/common/oo.qh b/qcsrc/common/oo.qh
deleted file mode 100644 (file)
index 3c7237e..0000000
+++ /dev/null
@@ -1,139 +0,0 @@
-#ifndef OO_H
-#define OO_H
-
-#include "registry.qh"
-
-#ifdef MENUQC
-    #define NULL (null_entity)
-#else
-    #define NULL (world)
-#endif
-
-.string classname;
-/** Location entity was spawned from in source */
-.string sourceLocFile;
-.int sourceLocLine;
-entity _spawn();
-entity __spawn(string _classname, string _sourceFile, int _sourceLine) {
-    entity this = _spawn();
-    this.classname = _classname;
-    this.sourceLocFile = _sourceFile;
-    this.sourceLocLine = _sourceLine;
-    return this;
-}
-
-
-
-#define entityclass(...) OVERLOAD(entityclass, __VA_ARGS__)
-#define entityclass_1(name) entityclass_2(name, Object)
-#ifndef QCC_SUPPORT_ENTITYCLASS
-    #define entityclass_2(name, base) typedef entity name
-    #define class(name)
-    #define new(class) __spawn(#class, __FILE__, __LINE__)
-#else
-    #define entityclass_2(name, base) entityclass name : base {}
-    #define class(name) [[class(name)]]
-    #define new(class) ((class) __spawn(#class, __FILE__, __LINE__))
-#endif
-
-// Classes have a `spawn##cname(entity)` constructor
-// The parameter is used across [[accumulate]] functions
-
-// Macro to hide this implementation detail
-#define NEW(cname, ...) \
-    OVERLOAD(spawn##cname, new(cname), ##__VA_ARGS__)
-
-#define CONSTRUCT(cname, ...) \
-    OVERLOAD(spawn##cname, this, ##__VA_ARGS__)
-
-#define CONSTRUCTOR(cname, ...) \
-    cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__) { return = this; } \
-    [[accumulate]] cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__)
-
-.string vtblname;
-.entity vtblbase;
-
-void RegisterClasses() { }
-STATIC_INIT(RegisterClasses) { RegisterClasses(); }
-
-#define VTBL(cname, base) \
-    INIT_STATIC(cname); \
-    entity cname##_vtbl; \
-    void cname##_vtbl_init() { \
-        cname e = new(vtbl); \
-        spawn##cname##_static(e); \
-        e.vtblname = #cname; \
-        /* Top level objects refer to themselves */ \
-        e.vtblbase = base##_vtbl ? base##_vtbl : e; \
-        cname##_vtbl = e; \
-    } \
-    ACCUMULATE_FUNCTION(RegisterClasses, cname##_vtbl_init)
-
-#define INIT_STATIC(cname) [[accumulate]] void spawn##cname##_static(cname this)
-#define INIT(cname) [[accumulate]] cname spawn##cname##_1(cname this)
-
-#define CLASS(cname, base)                  \
-    entityclass(cname, base);               \
-    class(cname) .bool instanceOf##cname;   \
-    VTBL(cname, base)                       \
-    INIT_STATIC(cname) {                    \
-        if (cname##_vtbl) {                 \
-            copyentity(cname##_vtbl, this); \
-            return;                         \
-        }                                   \
-        spawn##base##_static(this);         \
-        this.instanceOf##cname = true;      \
-    }                                       \
-    INIT(cname) {                           \
-        /* Only statically initialize the current class, it contains everything it inherits */ \
-        if (cname##_vtbl.vtblname == this.classname) { \
-            spawn##cname##_static(this);    \
-            this.classname = #cname;        \
-            this.vtblname = string_null;    \
-            this.vtblbase = cname##_vtbl;   \
-        }                                   \
-        spawn##base##_1(this);              \
-    }
-
-#define METHOD(cname, name, prototype)      \
-    class(cname) .prototype name;           \
-    prototype cname##_##name;               \
-    INIT_STATIC(cname) { this.name = cname##_##name; } \
-    prototype cname##_##name
-
-#define ATTRIB(cname, name, type, val)      \
-    class(cname) .type name;                \
-    INIT(cname) { this.name = val; }
-
-#define ATTRIBARRAY(cname, name, type, cnt) \
-    class(cname) .type name[cnt];
-
-#define ENDCLASS(cname) \
-    [[last]] INIT(cname) { return this; }
-
-#define SUPER(cname) (cname##_vtbl.vtblbase)
-#define super (this.vtblbase.vtblbase)
-
-#define spawn_static(this)
-#define spawn_1(this)
-#define _vtbl NULL
-CLASS(Object, );
-    METHOD(Object, describe, string(entity this)) {
-        string s = _("No description");
-        if (cvar("developer")) {
-            for (int i = 0, n = numentityfields(); i < n; ++i) {
-                string value = getentityfieldstring(i, this);
-                if (value != "") s = sprintf("%s\n%s = %s", s, entityfieldname(i), value);
-            }
-       }
-        return s;
-    }
-    METHOD(Object, display, void(entity this, void(string name, string icon) returns)) {
-        returns(sprintf("entity %i", this), "nopreview_map");
-    }
-ENDCLASS(Object)
-#undef spawn_static
-#undef spawn_1
-#undef _vtbl
-
-#endif
diff --git a/qcsrc/common/registry.qh b/qcsrc/common/registry.qh
deleted file mode 100644 (file)
index 6e8557e..0000000
+++ /dev/null
@@ -1,38 +0,0 @@
-#ifndef REGISTRY_H
-#define REGISTRY_H
-
-#include "oo.qh"
-#include "util.qh"
-
-#define REGISTER_INIT(ns, id) [[accumulate]] void Register_##ns##_##id##_init(entity this)
-#define REGISTER_INIT_POST(ns, id) [[accumulate]] void Register_##ns##_##id##_init_post(entity this)
-
-#define REGISTER(initfunc, ns, array, counter, id, fld, inst)   \
-    entity ns##_##id;                                           \
-    REGISTER_INIT(ns, id) { }                                   \
-    REGISTER_INIT_POST(ns, id) { }                              \
-    .entity enemy; /* internal next pointer */                  \
-    void Register_##ns##_##id() {                               \
-        entity this = inst;                                     \
-        ns##_##id = this;                                       \
-        this.fld = counter;                                     \
-        array[counter++] = this;                                \
-        if (!array##_first)    array##_first = this;            \
-        if ( array##_last)     array##_last.enemy = this;       \
-        array##_last = this;                                    \
-        Register_##ns##_##id##_init(this);                      \
-        Register_##ns##_##id##_init_post(this);                 \
-    }                                                           \
-    ACCUMULATE_FUNCTION(initfunc, Register_##ns##_##id)         \
-    REGISTER_INIT(ns, id)
-
-void __static_init() { }
-#define static_init() CALL_ACCUMULATED_FUNCTION(__static_init)
-#define REGISTER_REGISTRY(func) ACCUMULATE_FUNCTION(__static_init, func)
-
-#define STATIC_INIT(func) \
-    void _static_##func(); \
-    ACCUMULATE_FUNCTION(__static_init, _static_##func) \
-    void _static_##func()
-
-#endif
index 6d1ab21..6b43f34 100644 (file)
@@ -3,6 +3,4 @@
 
 #define spawn() new(entity)
 
-#include "oo.qh"
-
 #endif
index 2e41ce7..995d882 100644 (file)
@@ -1,54 +1,6 @@
 #ifndef COMMON_UTIL_H
 #define COMMON_UTIL_H
 
-#ifdef QCC_SUPPORT_ACCUMULATE
-# define ACCUMULATE_FUNCTION(func,otherfunc) \
-       [[accumulate]] void func() { otherfunc(); }
-# define CALL_ACCUMULATED_FUNCTION(func) \
-       func()
-#else
-#ifdef HAVE_YO_DAWG_CPP
-// TODO make ascii art pic of xzibit
-// YO DAWG!
-// I HERD YO LIEK MACROS
-// SO I PUT A MACRO DEFINITION IN YO MACRO DEFINITION
-// SO YO CAN EXPAND MACROS WHILE YO EXPAND MACROS
-# define ACCUMULATE_FUNCTION(func,otherfunc) \
-       #ifdef func \
-       void __merge__##otherfunc() { func(); otherfunc(); } \
-       #undef func \
-       #define func __merge__##otherfunc \
-       #else \
-       #define func otherfunc \
-       #endif
-# define CALL_ACCUMULATED_FUNCTION(func) \
-       func()
-#else
-# define ACCUMULATE_FUNCTION(func,otherfunc) \
-       .float _ACCUMULATE_##func##__##otherfunc
-void ACCUMULATE_call(string func)
-{
-       float i;
-       float n = numentityfields();
-       string funcprefix = strcat("_ACCUMULATE_", func, "__");
-       float funcprefixlen = strlen(funcprefix);
-       for(i = 0; i < n; ++i)
-       {
-               string name = entityfieldname(i);
-               if(substring(name, 0, funcprefixlen) == funcprefix)
-                       callfunction(substring(name, funcprefixlen, -1));
-       }
-}
-# define CALL_ACCUMULATED_FUNCTION(func) \
-       ACCUMULATE_call(#func)
-#endif
-#endif
-
-// used for simplifying ACCUMULATE_FUNCTIONs
-#define SET_FIRST_OR_LAST(input,first,count) if(!input) { input = (first + count); }
-#define SET_FIELD_COUNT(field,first,count) if(!field) { field = (first + count); ++count; }
-#define CHECK_MAX_COUNT(name,max,count,type) if(count > max) { error(strcat("Maximum ", type, " hit: ", #name, ": ", ftos(count), ".\n")); }
-
 // this returns a tempstring containing a copy of s with additional \n newlines added, it also replaces \n in the text with a real newline
 // NOTE: s IS allowed to be a tempstring
 string wordwrap(string s, float l);
@@ -232,14 +184,6 @@ void WriteInt72_t(float dest, vector val);
 #endif
 #endif
 
-// the NULL function
-#ifdef QCC_SUPPORT_NIL
-#define func_null nil
-#define string_null nil
-#else
-var void func_null(void);
-string string_null;
-#endif
 float float2range11(float f);
 float float2range01(float f);
 
@@ -408,17 +352,6 @@ vector animfixfps(entity e, vector a, vector b);
 void dedicated_print(string input);
 #endif
 
-// todo: better way to do this?
-#ifdef MENUQC
-#define PROGNAME "MENUQC"
-#else
-#ifdef SVQC
-#define PROGNAME "SVQC"
-#else
-#define PROGNAME "CSQC"
-#endif
-#endif
-
 #ifndef MENUQC
 const float CNT_NORMAL = 1;
 const float CNT_GAMESTART = 2;
diff --git a/qcsrc/lib/Accumulate.qh b/qcsrc/lib/Accumulate.qh
new file mode 100644 (file)
index 0000000..423f364
--- /dev/null
@@ -0,0 +1,52 @@
+#ifndef ACCUMULATE_H
+#define ACCUMULATE_H
+
+#ifdef QCC_SUPPORT_ACCUMULATE
+# define ACCUMULATE_FUNCTION(func, otherfunc) \
+    [[accumulate]] void func() { otherfunc(); }
+# define CALL_ACCUMULATED_FUNCTION(func) \
+    func()
+#else
+#ifdef HAVE_YO_DAWG_CPP
+// TODO make ascii art pic of xzibit
+// YO DAWG!
+// I HERD YO LIEK MACROS
+// SO I PUT A MACRO DEFINITION IN YO MACRO DEFINITION
+// SO YO CAN EXPAND MACROS WHILE YO EXPAND MACROS
+# define ACCUMULATE_FUNCTION(func,otherfunc) \
+    #ifdef func \
+    void __merge__##otherfunc() { func(); otherfunc(); } \
+    #undef func \
+    #define func __merge__##otherfunc \
+    #else \
+    #define func otherfunc \
+    #endif
+# define CALL_ACCUMULATED_FUNCTION(func) \
+    func()
+#else
+# define ACCUMULATE_FUNCTION(func,otherfunc) \
+    .float _ACCUMULATE_##func##__##otherfunc
+void ACCUMULATE_call(string func)
+{
+    float i;
+    float n = numentityfields();
+    string funcprefix = strcat("_ACCUMULATE_", func, "__");
+    float funcprefixlen = strlen(funcprefix);
+    for(i = 0; i < n; ++i)
+    {
+        string name = entityfieldname(i);
+        if(substring(name, 0, funcprefixlen) == funcprefix)
+            callfunction(substring(name, funcprefixlen, -1));
+    }
+}
+# define CALL_ACCUMULATED_FUNCTION(func) \
+    ACCUMULATE_call(#func)
+#endif
+#endif
+
+// used for simplifying ACCUMULATE_FUNCTIONs
+#define SET_FIRST_OR_LAST(input,first,count) if(!input) { input = (first + count); }
+#define SET_FIELD_COUNT(field,first,count) if(!field) { field = (first + count); ++count; }
+#define CHECK_MAX_COUNT(name,max,count,type) if(count > max) { error(strcat("Maximum ", type, " hit: ", #name, ": ", ftos(count), ".\n")); }
+
+#endif
index bf29049..fcf0651 100644 (file)
@@ -1,5 +1,8 @@
 #ifndef LAZY_H
 #define LAZY_H
+
+#include "OO.qh"
+
 CLASS(Lazy, Object)
     ATTRIB(Lazy, m_get, entity(), func_null);
     CONSTRUCTOR(Lazy, entity() _compute) { this.m_get = _compute; }
diff --git a/qcsrc/lib/Nil.qh b/qcsrc/lib/Nil.qh
new file mode 100644 (file)
index 0000000..87e3aea
--- /dev/null
@@ -0,0 +1,13 @@
+#ifndef NIL_H
+#define NIL_H
+
+#ifdef QCC_SUPPORT_NIL
+#define func_null nil
+#define string_null nil
+#else
+// the NULL function
+var void func_null(void);
+string string_null;
+#endif
+
+#endif
diff --git a/qcsrc/lib/OO.qh b/qcsrc/lib/OO.qh
new file mode 100644 (file)
index 0000000..63a70f7
--- /dev/null
@@ -0,0 +1,140 @@
+#ifndef OO_H
+#define OO_H
+
+#include "Nil.qh"
+#include "Registry.qh"
+
+#ifdef MENUQC
+    #define NULL (null_entity)
+#else
+    #define NULL (world)
+#endif
+
+.string classname;
+/** Location entity was spawned from in source */
+.string sourceLocFile;
+.int sourceLocLine;
+entity _spawn();
+entity __spawn(string _classname, string _sourceFile, int _sourceLine) {
+    entity this = _spawn();
+    this.classname = _classname;
+    this.sourceLocFile = _sourceFile;
+    this.sourceLocLine = _sourceLine;
+    return this;
+}
+
+
+
+#define entityclass(...) OVERLOAD(entityclass, __VA_ARGS__)
+#define entityclass_1(name) entityclass_2(name, Object)
+#ifndef QCC_SUPPORT_ENTITYCLASS
+    #define entityclass_2(name, base) typedef entity name
+    #define class(name)
+    #define new(class) __spawn(#class, __FILE__, __LINE__)
+#else
+    #define entityclass_2(name, base) entityclass name : base {}
+    #define class(name) [[class(name)]]
+    #define new(class) ((class) __spawn(#class, __FILE__, __LINE__))
+#endif
+
+// Classes have a `spawn##cname(entity)` constructor
+// The parameter is used across [[accumulate]] functions
+
+// Macro to hide this implementation detail
+#define NEW(cname, ...) \
+    OVERLOAD(spawn##cname, new(cname), ##__VA_ARGS__)
+
+#define CONSTRUCT(cname, ...) \
+    OVERLOAD(spawn##cname, this, ##__VA_ARGS__)
+
+#define CONSTRUCTOR(cname, ...) \
+    cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__) { return = this; } \
+    [[accumulate]] cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__)
+
+.string vtblname;
+.entity vtblbase;
+
+void RegisterClasses() { }
+STATIC_INIT(RegisterClasses) { RegisterClasses(); }
+
+#define VTBL(cname, base) \
+    INIT_STATIC(cname); \
+    entity cname##_vtbl; \
+    void cname##_vtbl_init() { \
+        cname e = new(vtbl); \
+        spawn##cname##_static(e); \
+        e.vtblname = #cname; \
+        /* Top level objects refer to themselves */ \
+        e.vtblbase = base##_vtbl ? base##_vtbl : e; \
+        cname##_vtbl = e; \
+    } \
+    ACCUMULATE_FUNCTION(RegisterClasses, cname##_vtbl_init)
+
+#define INIT_STATIC(cname) [[accumulate]] void spawn##cname##_static(cname this)
+#define INIT(cname) [[accumulate]] cname spawn##cname##_1(cname this)
+
+#define CLASS(cname, base)                  \
+    entityclass(cname, base);               \
+    class(cname) .bool instanceOf##cname;   \
+    VTBL(cname, base)                       \
+    INIT_STATIC(cname) {                    \
+        if (cname##_vtbl) {                 \
+            copyentity(cname##_vtbl, this); \
+            return;                         \
+        }                                   \
+        spawn##base##_static(this);         \
+        this.instanceOf##cname = true;      \
+    }                                       \
+    INIT(cname) {                           \
+        /* Only statically initialize the current class, it contains everything it inherits */ \
+        if (cname##_vtbl.vtblname == this.classname) { \
+            spawn##cname##_static(this);    \
+            this.classname = #cname;        \
+            this.vtblname = string_null;    \
+            this.vtblbase = cname##_vtbl;   \
+        }                                   \
+        spawn##base##_1(this);              \
+    }
+
+#define METHOD(cname, name, prototype)      \
+    class(cname) .prototype name;           \
+    prototype cname##_##name;               \
+    INIT_STATIC(cname) { this.name = cname##_##name; } \
+    prototype cname##_##name
+
+#define ATTRIB(cname, name, type, val)      \
+    class(cname) .type name;                \
+    INIT(cname) { this.name = val; }
+
+#define ATTRIBARRAY(cname, name, type, cnt) \
+    class(cname) .type name[cnt];
+
+#define ENDCLASS(cname) \
+    [[last]] INIT(cname) { return this; }
+
+#define SUPER(cname) (cname##_vtbl.vtblbase)
+#define super (this.vtblbase.vtblbase)
+
+#define spawn_static(this)
+#define spawn_1(this)
+#define _vtbl NULL
+CLASS(Object, );
+    METHOD(Object, describe, string(entity this)) {
+        string s = _("No description");
+        if (cvar("developer")) {
+            for (int i = 0, n = numentityfields(); i < n; ++i) {
+                string value = getentityfieldstring(i, this);
+                if (value != "") s = sprintf("%s\n%s = %s", s, entityfieldname(i), value);
+            }
+        }
+        return s;
+    }
+    METHOD(Object, display, void(entity this, void(string name, string icon) returns)) {
+        returns(sprintf("entity %i", this), "nopreview_map");
+    }
+ENDCLASS(Object)
+#undef spawn_static
+#undef spawn_1
+#undef _vtbl
+
+#endif
diff --git a/qcsrc/lib/Progname.qh b/qcsrc/lib/Progname.qh
new file mode 100644 (file)
index 0000000..ed112a5
--- /dev/null
@@ -0,0 +1,14 @@
+#ifndef PROGNAME_H
+#define PROGNAME_H
+
+#if defined(MENUQC)
+    #define PROGNAME "MENUQC"
+#elif defined(SVQC)
+    #define PROGNAME "SVQC"
+#elif defined(CSQC)
+    #define PROGNAME "CSQC"
+#else
+    #error "Unable to detect PROGNAME"
+#endif
+
+#endif
diff --git a/qcsrc/lib/Registry.qh b/qcsrc/lib/Registry.qh
new file mode 100644 (file)
index 0000000..8a93146
--- /dev/null
@@ -0,0 +1,37 @@
+#ifndef REGISTRY_H
+#define REGISTRY_H
+
+#include "OO.qh"
+
+#define REGISTER_INIT(ns, id) [[accumulate]] void Register_##ns##_##id##_init(entity this)
+#define REGISTER_INIT_POST(ns, id) [[accumulate]] void Register_##ns##_##id##_init_post(entity this)
+
+#define REGISTER(initfunc, ns, array, counter, id, fld, inst)   \
+    entity ns##_##id;                                           \
+    REGISTER_INIT(ns, id) { }                                   \
+    REGISTER_INIT_POST(ns, id) { }                              \
+    .entity enemy; /* internal next pointer */                  \
+    void Register_##ns##_##id() {                               \
+        entity this = inst;                                     \
+        ns##_##id = this;                                       \
+        this.fld = counter;                                     \
+        array[counter++] = this;                                \
+        if (!array##_first)    array##_first = this;            \
+        if ( array##_last)     array##_last.enemy = this;       \
+        array##_last = this;                                    \
+        Register_##ns##_##id##_init(this);                      \
+        Register_##ns##_##id##_init_post(this);                 \
+    }                                                           \
+    ACCUMULATE_FUNCTION(initfunc, Register_##ns##_##id)         \
+    REGISTER_INIT(ns, id)
+
+void __static_init() { }
+#define static_init() CALL_ACCUMULATED_FUNCTION(__static_init)
+#define REGISTER_REGISTRY(func) ACCUMULATE_FUNCTION(__static_init, func)
+
+#define STATIC_INIT(func) \
+    void _static_##func(); \
+    ACCUMULATE_FUNCTION(__static_init, _static_##func) \
+    void _static_##func()
+
+#endif
index 2885532..931bc50 100644 (file)
@@ -1,2 +1,7 @@
+#include "Accumulate.qh"
 #include "Cvar.qh"
 #include "Lazy.qh"
+#include "Nil.qh"
+#include "OO.qh"
+#include "Progname.qh"
+#include "Registry.qh"
index 28b87ab..894b4b9 100644 (file)
@@ -1,8 +1,6 @@
 #ifndef BASE_H
 #define BASE_H
 
-#include "../../common/oo.qh"
-
 #include "../../common/util.qh"
 #include "../../dpdefs/keycodes.qh"