]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
balanceXonotic: updates by atheros
authorRudolf Polzer <divverent@alientrap.org>
Fri, 4 Feb 2011 21:06:27 +0000 (22:06 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 4 Feb 2011 21:06:27 +0000 (22:06 +0100)
balanceXonotic.cfg

index 53f98d57b2fa3f717c37e64576c1de379e0d1f1b..e5adab9627bc926ed79ae43fbe94f22305542b7b 100644 (file)
@@ -78,7 +78,7 @@ set g_pickup_armormedium 25
 set g_pickup_armormedium_max 50
 set g_pickup_armormedium_anyway 0
 set g_pickup_armorbig 50
-set g_pickup_armorbig_max 50
+set g_pickup_armorbig_max 75; // LOG: to allow a little more armor from medium armor
 set g_pickup_armorbig_anyway 0
 set g_pickup_armorlarge 100
 set g_pickup_armorlarge_max 150
@@ -153,8 +153,8 @@ set g_weaponforcefactor 1 "weapon force multiplier"
 set g_weaponspreadfactor 1 "weapon spread multiplier"
 set g_balance_firetransfer_time 0.9
 set g_balance_firetransfer_damage 0.8
-set g_throughfloor_damage 0.5
-set g_throughfloor_force 0.7
+set g_throughfloor_damage 0.7
+set g_throughfloor_force 0.8
 set g_projectiles_newton_style 2
 // possible values:
 // 0: absolute velocity projectiles (like Quake)
@@ -246,9 +246,9 @@ set g_balance_laser_secondary_force_other_scale 0
 // }}}
 // {{{ shotgun
 set g_balance_shotgun_primary_bullets 18
-set g_balance_shotgun_primary_damage 4
+set g_balance_shotgun_primary_damage 3.5 // LOG: changed from 4 to 3.5, total damage 63
 set g_balance_shotgun_primary_force 20
-set g_balance_shotgun_primary_spread 0.18
+set g_balance_shotgun_primary_spread 0.16 // LOG: changed from 0.18 -> 0.16 to compensate a little for lower damage
 set g_balance_shotgun_primary_refire 1
 set g_balance_shotgun_primary_animtime 0.3
 set g_balance_shotgun_primary_ammo 1
@@ -267,7 +267,7 @@ set g_balance_shotgun_secondary_animtime 1
 // {{{ uzi
 set g_balance_uzi_mode 1                               // Activates varible spread for sustained & burst mode secondary
 set g_balance_uzi_spread_min 0.02
-set g_balance_uzi_spread_max 0.6
+set g_balance_uzi_spread_max 0.3 // LOG: 0.6 -> 0.3
 set g_balance_uzi_spread_add 0.008
 
 set g_balance_uzi_burst 3                              // # of bullets in a burst (if set to 2 or more)
@@ -280,7 +280,7 @@ set g_balance_uzi_burst_force 50
 set g_balance_uzi_burst_ammo 3
 
 set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 22
+set g_balance_uzi_first_damage 15 / f/ LOG: 22 -> 15
 set g_balance_uzi_first_force 50
 set g_balance_uzi_first_spread 0.03
 set g_balance_uzi_first_refire 0.2
@@ -347,7 +347,7 @@ set g_balance_minelayer_refire 1.5
 set g_balance_minelayer_animtime 0.3
 set g_balance_minelayer_ammo 5
 set g_balance_minelayer_health 15
-set g_balance_minelayer_limit 4 // 0 disables the limit
+set g_balance_minelayer_limit 3 // 0 disables the limit // LOG: 4 -> 3
 set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate
 set g_balance_minelayer_damageforcescale 0
 set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
@@ -401,9 +401,9 @@ set g_balance_electro_combo_comboradius 0
 set g_balance_electro_combo_speed 400
 // }}}
 // {{{ crylink
-set g_balance_crylink_primary_damage 10
-set g_balance_crylink_primary_edgedamage 6
-set g_balance_crylink_primary_force 40
+set g_balance_crylink_primary_damage 7 // LOG: 10 -> 7
+set g_balance_crylink_primary_edgedamage 4 // LOG: 6 -> 4
+set g_balance_crylink_primary_force 35
 set g_balance_crylink_primary_radius 80
 set g_balance_crylink_primary_speed 1500
 set g_balance_crylink_primary_spread 0.05
@@ -429,18 +429,18 @@ set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
 set g_balance_crylink_primary_other_fadetime 0.25
 
 set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_damage 8
+set g_balance_crylink_secondary_damage 5 // LOG: 8 -> 5
 set g_balance_crylink_secondary_edgedamage 3
-set g_balance_crylink_secondary_force 20
-set g_balance_crylink_secondary_radius 20
-set g_balance_crylink_secondary_speed 1500
+set g_balance_crylink_secondary_force 16 // LOG: 20 -> 16
+set g_balance_crylink_secondary_radius 15 // LOG: 20 -> 15
+set g_balance_crylink_secondary_speed 1250 // LOG: 1500 -> 1250
 set g_balance_crylink_secondary_spread 0.1
 set g_balance_crylink_secondary_shots 6
 set g_balance_crylink_secondary_bounces 2
-set g_balance_crylink_secondary_refire 0.8
+set g_balance_crylink_secondary_refire 0.9 // LOG: 0.8 -> 0.9
 set g_balance_crylink_secondary_animtime 0.3
-set g_balance_crylink_secondary_ammo 2
-set g_balance_crylink_secondary_bouncedamagefactor 0.2
+set g_balance_crylink_secondary_ammo 3 // LOG: 2 -> 3
+set g_balance_crylink_secondary_bouncedamagefactor 0.4 // LOG: 0.2 -> 0.4
 set g_balance_crylink_secondary_joindelay 0
 set g_balance_crylink_secondary_joinspread 0.2
 set g_balance_crylink_secondary_jointime 0.1
@@ -449,7 +449,7 @@ set g_balance_crylink_secondary_joinexplode_damage 0
 set g_balance_crylink_secondary_joinexplode_edgedamage 0
 set g_balance_crylink_secondary_joinexplode_radius 0
 set g_balance_crylink_secondary_joinexplode_force 0
-set g_balance_crylink_secondary_linkexplode 1
+set g_balance_crylink_secondary_linkexplode 0
 
 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
 set g_balance_crylink_secondary_middle_fadetime 5
@@ -467,8 +467,8 @@ set g_balance_nex_primary_damagefalloff_maxdist 0
 set g_balance_nex_primary_damagefalloff_halflife 0
 set g_balance_nex_primary_damagefalloff_forcehalflife 0
 
-set g_balance_nex_secondary 1
-set g_balance_nex_secondary_charge 1
+set g_balance_nex_secondary 0 // LOG: disable secondary
+set g_balance_nex_secondary_charge 0 // LOG: disable secondary charge
 set g_balance_nex_secondary_charge_rate 0.4
 set g_balance_nex_secondary_chargepool 1
 set g_balance_nex_secondary_chargepool_regen 0.25
@@ -488,8 +488,8 @@ set g_balance_nex_charge 1
 set g_balance_nex_charge_mindmg 20
 set g_balance_nex_charge_start 0.5
 set g_balance_nex_charge_rate 0.5
-set g_balance_nex_charge_limit 0.5
-set g_balance_nex_charge_rot_rate 0.1
+set g_balance_nex_charge_limit 1 // LOG: 0.5 -> 1 - allow to fully charge automaticaly
+set g_balance_nex_charge_rot_rate 0 // LOG: 0.1 -> 0 - disable rot
 set g_balance_nex_charge_rot_pause 0.5 // Dont rot down until this long after release of charge button
 set g_balance_nex_charge_shot_multiplier 0
 set g_balance_nex_charge_velocity_rate 0
@@ -709,13 +709,13 @@ set g_balance_seeker_flac_spread 0.4
 set g_balance_seeker_missile_accel 1400
 set g_balance_seeker_missile_ammo 2
 set g_balance_seeker_missile_animtime 0.2
-set g_balance_seeker_missile_count 8
-set g_balance_seeker_missile_damage 15
+set g_balance_seeker_missile_count 3 // LOG: 8 -> 3
+set g_balance_seeker_missile_damage 30 // LOG: 15 -> 30
 set g_balance_seeker_missile_damageforcescale 4
 set g_balance_seeker_missile_decel 1400
 set g_balance_seeker_missile_delay 0.25
 set g_balance_seeker_missile_edgedamage 10
-set g_balance_seeker_missile_force 100
+set g_balance_seeker_missile_force 150 // LOG: 100 -> 150
 set g_balance_seeker_missile_health 5
 set g_balance_seeker_missile_lifetime 15
 set g_balance_seeker_missile_proxy 0
@@ -730,7 +730,7 @@ set g_balance_seeker_missile_smart_trace_min 1000
 set g_balance_seeker_missile_speed 700
 set g_balance_seeker_missile_speed_up 300
 set g_balance_seeker_missile_speed_z 0
-set g_balance_seeker_missile_speed_max 1400
+set g_balance_seeker_missile_speed_max 1300 // LOG: 1400 -> 1300
 set g_balance_seeker_missile_spread 0
 set g_balance_seeker_missile_turnrate 0.65
 set g_balance_seeker_tag_ammo 1
@@ -738,7 +738,7 @@ set g_balance_seeker_tag_animtime 0.2
 set g_balance_seeker_tag_damageforcescale 4
 set g_balance_seeker_tag_health 5
 set g_balance_seeker_tag_lifetime 15
-set g_balance_seeker_tag_refire 0.7
+set g_balance_seeker_tag_refire 0.75 // LOG: 0.7 -> 0.75
 set g_balance_seeker_tag_speed 5000
 set g_balance_seeker_tag_spread 0
 // End new seeker