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we do not need that much "sliding" for in-combat strafing, so let's reduce it and...
author
Rudolf Polzer <divverent@alientrap.org>
Wed, 26 May 2010 22:17:01 +0000
(
00:17
+0200)
committer
Rudolf Polzer <divverent@alientrap.org>
Wed, 26 May 2010 22:17:01 +0000
(
00:17
+0200)
physicsNoQWBunny.cfg
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diff --git
a/physicsNoQWBunny.cfg
b/physicsNoQWBunny.cfg
index
d20a12a
..
6920d76
100644
(file)
--- a/
physicsNoQWBunny.cfg
+++ b/
physicsNoQWBunny.cfg
@@
-14,8
+14,8
@@
sv_waterfriction -1
sv_airaccel_sideways_friction -0.2
sv_airaccel_qw -0.9475
sv_airstopaccelerate 2.5
-sv_airstrafeaccelerate
21
-sv_maxairstrafespeed
2
00
+sv_airstrafeaccelerate
42
+sv_maxairstrafespeed
1
00
sv_airstrafeaccel_qw -0.99
sv_aircontrol 125
sv_aircontrol_power 2.5