]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
If timeout is active slowly fade the ice away, then show revival progress until playe...
authorterencehill <piuntn@gmail.com>
Thu, 14 Feb 2013 19:28:01 +0000 (20:28 +0100)
committerterencehill <piuntn@gmail.com>
Thu, 14 Feb 2013 19:28:01 +0000 (20:28 +0100)
qcsrc/server/mutators/gamemode_freezetag.qc

index 1fd30de2926715dd7c56c687e3499a6d91216ede..5ca9a2fd62354d2b3f1b91f171006316207dc2c4 100644 (file)
@@ -1,6 +1,9 @@
+.float freezetag_frozen_time;
 .float freezetag_frozen_timeout;
 .float freezetag_revive_progress;
+.entity freezetag_ice;
 float freezetag_teams;
+
 float freezetag_CheckTeams();
 float freezetag_CheckWinner();
 void freezetag_Initialize()
@@ -183,6 +186,7 @@ void freezetag_Freeze(entity attacker)
        if(self.freezetag_frozen)
                return;
        self.freezetag_frozen = 1;
+       self.freezetag_frozen_time = time;
        self.freezetag_revive_progress = 0;
        self.health = 1;
        if(autocvar_g_freezetag_frozen_timeout > 0)
@@ -199,11 +203,7 @@ void freezetag_Freeze(entity attacker)
        ice.frame = floor(random() * 21); // ice model has 20 different looking frames
        setmodel(ice, "models/ice/ice.md3");
 
-       entity oldself;
-       oldself = self;
-       self = ice;
-       freezetag_Ice_Think();
-       self = oldself;
+       self.freezetag_ice = ice;
 
        RemoveGrapplingHook(self);
 
@@ -216,18 +216,13 @@ void freezetag_Freeze(entity attacker)
 void freezetag_Unfreeze(entity attacker)
 {
        self.freezetag_frozen = 0;
+       self.freezetag_frozen_time = 0;
        self.freezetag_frozen_timeout = 0;
        self.freezetag_revive_progress = 0;
 
-       // remove the ice block
-       entity ice;
-       for(ice = world; (ice = find(ice, classname, "freezetag_ice")); ) if(ice.owner == self)
-       {
-               remove(ice);
-               break;
-       }
+       remove(self.freezetag_ice);
+       self.freezetag_ice = world;
 
-       // remove waypoint
        if(self.waypointsprite_attached)
                WaypointSprite_Kill(self.waypointsprite_attached);
 }
@@ -457,14 +452,6 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
        {
                // keep health = 1
                self.pauseregen_finished = time + autocvar_g_balance_pause_health_regen;
-
-               if(self.freezetag_frozen_timeout > 0 && time >= self.freezetag_frozen_timeout)
-               {
-                       self.health = autocvar_g_balance_health_start;
-                       freezetag_Unfreeze(world);
-                       freezetag_count_alive_players();
-                       return 1;
-               }
        }
 
        if(round_handler_IsActive())
@@ -475,18 +462,26 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
 
        entity o;
        o = world;
-       n = 0;
-       FOR_EACH_PLAYER(other) if(self != other)
+       if(self.freezetag_frozen_timeout > 0 && time < self.freezetag_frozen_timeout)
+               self.freezetag_ice.alpha = 0.1 + (self.freezetag_frozen_timeout - time) / (self.freezetag_frozen_timeout - self.freezetag_frozen_time);
+
+       if(self.freezetag_frozen_timeout > 0 && time >= self.freezetag_frozen_timeout)
+               n = -1;
+       else
        {
-               if(other.freezetag_frozen == 0)
+               n = 0;
+               FOR_EACH_PLAYER(other) if(self != other)
                {
-                       if(other.team == self.team)
+                       if(other.freezetag_frozen == 0)
                        {
-                               if(boxesoverlap(self.absmin - revive_extra_size, self.absmax + revive_extra_size, other.absmin, other.absmax))
+                               if(other.team == self.team)
                                {
-                                       if(!o)
-                                               o = other;
-                                       ++n;
+                                       if(boxesoverlap(self.absmin - revive_extra_size, self.absmax + revive_extra_size, other.absmin, other.absmax))
+                                       {
+                                               if(!o)
+                                                       o = other;
+                                               ++n;
+                                       }
                                }
                        }
                }
@@ -502,6 +497,14 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
                        freezetag_Unfreeze(self);
                        freezetag_count_alive_players();
 
+                       if(n == -1)
+                       {
+                               string s = ftos(autocvar_g_freezetag_frozen_timeout);
+                               centerprint(self, strcat("^5You were automatically revived after ", s, " seconds^5.\n"));
+                               bprint("^7", self.netname, "^5 were automatically revived after ", s, " seconds^5.\n");
+                               return 1;
+                       }
+
                        // EVERY team mate nearby gets a point (even if multiple!)
                        FOR_EACH_PLAYER(other) if(self != other)
                        {