hud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files
authorterencehill <piuntn@gmail.com>
Thu, 21 May 2020 20:26:05 +0000 (22:26 +0200)
committerterencehill <piuntn@gmail.com>
Thu, 21 May 2020 20:26:05 +0000 (22:26 +0200)
qcsrc/client/hud/hud_config.qc
qcsrc/client/hud/panel/racetimer.qc

index 4b5963c..e23647f 100644 (file)
@@ -98,7 +98,6 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_Cvar("hud_panel_weapons_timeout_speed_in");
                                        HUD_Write_Cvar("hud_panel_weapons_timeout_speed_out");
                                        HUD_Write_Cvar("hud_panel_weapons_onlyowned");
-                                       HUD_Write_Cvar("hud_panel_weapons_orderbyimpulse");
                                        HUD_Write_Cvar("hud_panel_weapons_noncurrent_alpha");
                                        HUD_Write_Cvar("hud_panel_weapons_noncurrent_scale");
                                        HUD_Write_Cvar("hud_panel_weapons_selection_radius");
index 281b237..ecf8f9f 100644 (file)
@@ -5,7 +5,7 @@
 #include <client/miscfunctions.qh>
 #include <common/mapinfo.qh>
 
-// Race timer (#6)
+// Race timer (#8)
 
 // return the string of the onscreen race timer
 string MakeRaceString(int cp, float mytime, float theirtime, float othertime, float lapdelta, string theirname)