Remove client side macro for conditional weapon spawn functions
authorMario <mario.mario@y7mail.com>
Sat, 11 Jul 2020 12:09:37 +0000 (22:09 +1000)
committerMario <mario.mario@y7mail.com>
Sat, 11 Jul 2020 12:09:51 +0000 (22:09 +1000)
qcsrc/common/weapons/weapon.qh

index 38134fa..2d176c0 100644 (file)
@@ -140,8 +140,6 @@ void weapon_defaultspawnfunc(entity this, Weapon e);
 
 #define SPAWNFUNC_WEAPON(name, weapon)
 
-#define SPAWNFUNC_WEAPON_COND(name, weapon)
-
 #endif
 
 #include <common/items/_mod.qh>