Apply rough placeholder nade orb texture
authorMario <mario@smbclan.net>
Sat, 11 Jun 2016 16:40:37 +0000 (02:40 +1000)
committerMario <mario@smbclan.net>
Sat, 11 Jun 2016 16:40:37 +0000 (02:40 +1000)
scripts/nades.shader [new file with mode: 0644]
scripts/shaderlist.txt
textures/nade_orb.tga

diff --git a/scripts/nades.shader b/scripts/nades.shader
new file mode 100644 (file)
index 0000000..2a1e7ee
--- /dev/null
@@ -0,0 +1,12 @@
+nade_orb
+{
+       dpnoshadow
+       surfaceparm nolightmap
+
+ {
+       map textures/nade_orb
+       blendfunc add
+       tcMod stretch 0.5 0.5
+       rgbGen lightingDiffuse
+ }
+}
index ce11875..0a391e6 100644 (file)
@@ -16,3 +16,4 @@ turrets
 weapons
 monsters
 ok_nade_counter
+nades
index 45a97da..b536e76 100644 (file)
Binary files a/textures/nade_orb.tga and b/textures/nade_orb.tga differ