decrease secondary nex charge rate just slightly as an attempt to try to nerf it...
authorFruitieX <fruitiex@gmail.com>
Tue, 30 Nov 2010 22:40:33 +0000 (00:40 +0200)
committerFruitieX <fruitiex@gmail.com>
Tue, 30 Nov 2010 22:40:33 +0000 (00:40 +0200)
balanceXonotic.cfg

index e3de572..eac056d 100644 (file)
@@ -460,7 +460,7 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0
 
 set g_balance_nex_secondary 1
 set g_balance_nex_secondary_charge 1
-set g_balance_nex_secondary_charge_rate 0.5
+set g_balance_nex_secondary_charge_rate 0.4
 set g_balance_nex_secondary_charge_pool 1
 set g_balance_nex_secondary_charge_pool_regen 0.15
 set g_balance_nex_secondary_charge_pool_pause_regen 1
@@ -469,7 +469,7 @@ set g_balance_nex_secondary_damage 0
 set g_balance_nex_secondary_force 0
 set g_balance_nex_secondary_refire 0
 set g_balance_nex_secondary_animtime 0
-set g_balance_nex_secondary_ammo 0.25 // full charge pool is 1, so it depletes in 4 secs
+set g_balance_nex_secondary_ammo 0.2 // full charge pool is 1, so it depletes in 5 secs
 set g_balance_nex_secondary_damagefalloff_mindist 0
 set g_balance_nex_secondary_damagefalloff_maxdist 0
 set g_balance_nex_secondary_damagefalloff_halflife 0