]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Run the consistency scripts
authorTimePath <andrew.hardaker1995@gmail.com>
Wed, 28 Mar 2018 09:26:47 +0000 (20:26 +1100)
committerTimePath <andrew.hardaker1995@gmail.com>
Wed, 28 Mar 2018 09:26:47 +0000 (20:26 +1100)
16 files changed:
qcsrc/common/monsters/monster/mage.qc
qcsrc/common/monsters/monster/wyvern.qc
qcsrc/common/mutators/mutator/instagib/_mod.qh
qcsrc/common/mutators/mutator/instagib/sv_items.qc
qcsrc/common/mutators/mutator/instagib/sv_items.qh [new file with mode: 0644]
qcsrc/common/mutators/mutator/kick_teamkiller/_mod.qh
qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qc
qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh [new file with mode: 0644]
qcsrc/common/mutators/mutator/offhand_blaster/_mod.qh
qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qc
qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh [new file with mode: 0644]
qcsrc/common/weapons/weapon/crylink.qc
qcsrc/common/weapons/weapon/hlac.qc
qcsrc/common/weapons/weapon/minelayer.qc
qcsrc/server/bot/default/navigation.qc
qcsrc/server/g_damage.qc

index beab98f0ac157a65f65a42898180f8226d4d9033..82b7d273c23458fb9f333e7bf090c5949f99a453 100644 (file)
@@ -118,7 +118,7 @@ void M_Mage_Attack_Spike_Explode(entity this, entity directhitentity)
        this.realowner.mage_spike = NULL;
 
        Send_Effect(EFFECT_EXPLOSION_SMALL, this.origin, '0 0 0', 1);
-       RadiusDamage (this, this.realowner, (autocvar_g_monster_mage_attack_spike_damage), (autocvar_g_monster_mage_attack_spike_damage) * 0.5, (autocvar_g_monster_mage_attack_spike_radius), 
+       RadiusDamage (this, this.realowner, (autocvar_g_monster_mage_attack_spike_damage), (autocvar_g_monster_mage_attack_spike_damage) * 0.5, (autocvar_g_monster_mage_attack_spike_radius),
                                                NULL, NULL, 0, DEATH_MONSTER_MAGE.m_id, DMG_NOWEP, directhitentity);
 
        delete(this);
@@ -272,7 +272,7 @@ void M_Mage_Defend_Heal(entity this)
 void M_Mage_Attack_Push(entity this)
 {
        sound(this, CH_SHOTS, SND_TAGEXP1, 1, ATTEN_NORM);
-       RadiusDamage (this, this, (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_radius), 
+       RadiusDamage (this, this, (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_radius),
                                                NULL, NULL, (autocvar_g_monster_mage_attack_push_force), DEATH_MONSTER_MAGE.m_id, DMG_NOWEP, this.enemy);
        Send_Effect(EFFECT_TE_EXPLOSION, this.origin, '0 0 0', 1);
 
index d596d7d33bf29cda76bc76d72cf855a75d70bc88..0a52e61090e553a140817abc3536a9429a0fd425 100644 (file)
@@ -71,7 +71,7 @@ void M_Wyvern_Attack_Fireball_Explode(entity this)
 
        entity own = this.realowner;
 
-       RadiusDamage(this, own, autocvar_g_monster_wyvern_attack_fireball_damage, autocvar_g_monster_wyvern_attack_fireball_edgedamage, autocvar_g_monster_wyvern_attack_fireball_force, 
+       RadiusDamage(this, own, autocvar_g_monster_wyvern_attack_fireball_damage, autocvar_g_monster_wyvern_attack_fireball_edgedamage, autocvar_g_monster_wyvern_attack_fireball_force,
                                                NULL, NULL, autocvar_g_monster_wyvern_attack_fireball_radius, this.projectiledeathtype, DMG_NOWEP, NULL);
 
        FOREACH_ENTITY_RADIUS(this.origin, autocvar_g_monster_wyvern_attack_fireball_radius, it.takedamage == DAMAGE_AIM,
index 7097eaf390dac022c2840f7db4d9dc6ee7028368..9989d8e3f3313193763276e3652ea16ed013c6e2 100644 (file)
@@ -1,5 +1,8 @@
 // generated file; do not modify
 #include <common/mutators/mutator/instagib/items.qh>
+#ifdef SVQC
+    #include <common/mutators/mutator/instagib/sv_items.qh>
+#endif
 #ifdef SVQC
     #include <common/mutators/mutator/instagib/sv_instagib.qh>
 #endif
index ffd9bfb0ca1fd2c7ac37b5fc72e55249a233da1d..5c0d29dd321327c73ba6452bee95598065e3a3c1 100644 (file)
@@ -1,3 +1,5 @@
+#include "sv_items.qh"
+
 #include "items.qh"
 
 /// \brief Time of ivisibility powerup in seconds.
diff --git a/qcsrc/common/mutators/mutator/instagib/sv_items.qh b/qcsrc/common/mutators/mutator/instagib/sv_items.qh
new file mode 100644 (file)
index 0000000..6f70f09
--- /dev/null
@@ -0,0 +1 @@
+#pragma once
index 98fb4815c1ce28cc699a429537ea75c2643b4487..0144c3147c85433ceb1d005e7188a83b62c9208b 100644 (file)
@@ -1 +1,4 @@
 // generated file; do not modify
+#ifdef SVQC
+    #include <common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh>
+#endif
index a3b028f1c6c0c9573b8eb7b10765a34a4db9b71c..d91546af5711fcfa9b9848202cc7c775c3aca151 100644 (file)
@@ -1,3 +1,4 @@
+#include "sv_kick_teamkiller.qh"
 
 float autocvar_g_kick_teamkiller_rate;
 float autocvar_g_kick_teamkiller_lower_limit;
@@ -24,7 +25,7 @@ MUTATOR_HOOKFUNCTION(kick_teamkiller, PlayerDies)
        // use the players actual playtime
        float playtime = time - CS(attacker).startplaytime;
        // rate is in teamkills/minutes, playtime in seconds
-       if (teamkills >= autocvar_g_kick_teamkiller_lower_limit && 
+       if (teamkills >= autocvar_g_kick_teamkiller_lower_limit &&
            teamkills >= autocvar_g_kick_teamkiller_rate*playtime/60.0)
        {
                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_QUIT_KICK_TEAMKILL, attacker.netname);
diff --git a/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh b/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh
new file mode 100644 (file)
index 0000000..6f70f09
--- /dev/null
@@ -0,0 +1 @@
+#pragma once
index 98fb4815c1ce28cc699a429537ea75c2643b4487..5e11096a532644d671eb7bd409b0519e08d3c3bd 100644 (file)
@@ -1 +1,4 @@
 // generated file; do not modify
+#ifdef SVQC
+    #include <common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh>
+#endif
index b25175aea5ad9055355fd508b0ba238fad97673a..3a10055fe5419e0f52c855f91edb0066ba170718 100644 (file)
@@ -1,3 +1,5 @@
+#include "sv_offhand_blaster.qh"
+
 string autocvar_g_offhand_blaster = "0";
 
 REGISTER_MUTATOR(offhand_blaster, expr_evaluate(autocvar_g_offhand_blaster));
diff --git a/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh b/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh
new file mode 100644 (file)
index 0000000..6f70f09
--- /dev/null
@@ -0,0 +1 @@
+#pragma once
index 2710768668bdf525eab03fede68542cb530b061f..5a41666bdb74ba1a58b4a09eae9adf341e2a7d8a 100644 (file)
@@ -247,7 +247,7 @@ void W_Crylink_Touch(entity this, entity toucher)
        if(a)
                f *= a;
 
-       float totaldamage = RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(crylink, isprimary, damage) * f, WEP_CVAR_BOTH(crylink, isprimary, edgedamage) * f, WEP_CVAR_BOTH(crylink, isprimary, radius), 
+       float totaldamage = RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(crylink, isprimary, damage) * f, WEP_CVAR_BOTH(crylink, isprimary, edgedamage) * f, WEP_CVAR_BOTH(crylink, isprimary, radius),
                                                                                NULL, NULL, WEP_CVAR_BOTH(crylink, isprimary, force) * f, this.projectiledeathtype, this.weaponentity_fld, toucher);
 
        if(totaldamage && ((WEP_CVAR_BOTH(crylink, isprimary, linkexplode) == 2) || ((WEP_CVAR_BOTH(crylink, isprimary, linkexplode) == 1) && !W_Crylink_Touch_WouldHitFriendly(this, WEP_CVAR_BOTH(crylink, isprimary, radius)))))
index 49ad1c7394cc7e99d7b70cfc6b47e2b8c3477382..8f501653869caad8908a2723ad435dbfd70ff243 100644 (file)
@@ -12,7 +12,7 @@ void W_HLAC_Touch(entity this, entity toucher)
 
        isprimary = !(this.projectiledeathtype & HITTYPE_SECONDARY);
 
-       RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(hlac, isprimary, damage), WEP_CVAR_BOTH(hlac, isprimary, edgedamage), WEP_CVAR_BOTH(hlac, isprimary, radius), 
+       RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(hlac, isprimary, damage), WEP_CVAR_BOTH(hlac, isprimary, edgedamage), WEP_CVAR_BOTH(hlac, isprimary, radius),
                                                NULL, NULL, WEP_CVAR_BOTH(hlac, isprimary, force), this.projectiledeathtype, this.weaponentity_fld, toucher);
 
        delete(this);
index 25bad729fded903ae27d5b5ee86bd2faaaa997e5..d8075c9fe4d167cf127b4411252bb7cdd75f58db 100644 (file)
@@ -96,7 +96,7 @@ void W_MineLayer_DoRemoteExplode(entity this)
        if(this.move_movetype == MOVETYPE_NONE || this.move_movetype == MOVETYPE_FOLLOW)
                this.velocity = this.mine_orientation; // particle fx and decals need .velocity
 
-       RadiusDamage(this, this.realowner, WEP_CVAR(minelayer, remote_damage), WEP_CVAR(minelayer, remote_edgedamage), WEP_CVAR(minelayer, remote_radius), 
+       RadiusDamage(this, this.realowner, WEP_CVAR(minelayer, remote_damage), WEP_CVAR(minelayer, remote_edgedamage), WEP_CVAR(minelayer, remote_radius),
                                                NULL, NULL, WEP_CVAR(minelayer, remote_force), this.projectiledeathtype | HITTYPE_BOUNCE, this.weaponentity_fld, NULL);
 
        .entity weaponentity = this.weaponentity_fld;
index 7b80a1a6f27cfd790fb59f325f8eda9404dfbcf9..c79ed40a4304cac996f80b84b2917d94ec44ee0e 100644 (file)
@@ -1573,7 +1573,7 @@ void navigation_shortenpath(entity this)
                if (trace_ent == this || tracewalk(this, this.origin, this.mins, this.maxs,
                        tracewalk_dest, tracewalk_dest_height, bot_navigation_movemode))
                {
-                       LOG_DEBUG("path optimized for ", this.netname, ", removed a goal from the queue"); 
+                       LOG_DEBUG("path optimized for ", this.netname, ", removed a goal from the queue");
                        navigation_poproute(this);
                }
        }
index 3fb000e708072a5af331a984f1d0563ef5afac99..b5ab77d419e02db58a9ac07cbc744bf998d84999 100644 (file)
@@ -907,7 +907,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, int d
        }
 }
 
-float RadiusDamageForSource (entity inflictor, vector inflictororigin, vector inflictorvelocity, entity attacker, float coredamage, float edgedamage, float rad, entity cantbe, entity mustbe, 
+float RadiusDamageForSource (entity inflictor, vector inflictororigin, vector inflictorvelocity, entity attacker, float coredamage, float edgedamage, float rad, entity cantbe, entity mustbe,
                                                                float inflictorselfdamage, float forceintensity, int deathtype, .entity weaponentity, entity directhitentity)
        // Returns total damage applies to creatures
 {