]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
sv_gameplayfix_gravityunaffectedbyticrate isn't used by the engine, don't use it...
authorMario <mario@smbclan.net>
Mon, 27 Jun 2016 01:30:04 +0000 (11:30 +1000)
committerMario <mario@smbclan.net>
Mon, 27 Jun 2016 01:30:04 +0000 (11:30 +1000)
qcsrc/common/physics/movetypes/toss.qc

index f515a75f9fbbb09c17bd5abc78ef07312650372d..5bea38c5b806d97f49594f911be68d64636ceeda 100644 (file)
@@ -23,13 +23,19 @@ void _Movetype_Physics_Toss(entity this, float dt)  // SV_Physics_Toss
 
        _Movetype_CheckVelocity(this);
 
-       if (this.move_movetype == MOVETYPE_BOUNCE || this.move_movetype == MOVETYPE_TOSS)
+       /*if (this.move_movetype == MOVETYPE_BOUNCE || this.move_movetype == MOVETYPE_TOSS)
        {
                this.move_didgravity = 1;
                this.move_velocity_z -= (GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE ? 0.5 : 1)
                    * dt
                    * (this.gravity ? this.gravity : 1)
                    * PHYS_GRAVITY(this);
+       }*/
+
+       if (this.move_movetype == MOVETYPE_BOUNCE || this.move_movetype == MOVETYPE_TOSS)
+       {
+               this.move_didgravity = true;
+               this.move_velocity_z -= (((this.gravity) ? this.gravity : 1) * PHYS_GRAVITY(this) * dt);
        }
 
        this.move_angles = this.move_angles + this.move_avelocity * dt;
@@ -108,8 +114,8 @@ void _Movetype_Physics_Toss(entity this, float dt)  // SV_Physics_Toss
                        break;
        }
 
-       if (GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE && this.move_didgravity > 0 && !(this.move_flags & FL_ONGROUND))
-               this.move_velocity_z -= 0.5 * dt * (this.gravity ? this.gravity : 1) * PHYS_GRAVITY(this);
+       //if (GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE && this.move_didgravity > 0 && !(this.move_flags & FL_ONGROUND))
+       //      this.move_velocity_z -= 0.5 * dt * (this.gravity ? this.gravity : 1) * PHYS_GRAVITY(this);
 
        _Movetype_CheckWaterTransition(this);
 }