Fix missing parenthesis in multi_trigger
authorMario <mario@smbclan.net>
Thu, 1 Nov 2018 13:49:57 +0000 (23:49 +1000)
committerMario <mario@smbclan.net>
Thu, 1 Nov 2018 13:49:57 +0000 (23:49 +1000)
qcsrc/common/mapobjects/trigger/multi.qc

index 5447b992c373e1c1694b7e5bacb926cd8953f2e9..bc6049e19f78d9c4863d925507503702d02794ee 100644 (file)
@@ -24,7 +24,7 @@ void multi_trigger(entity this)
                return;         // allready been triggered
        }
 
-       if(this.spawnflags & ONLY_PLAYERS && !IS_PLAYER(this.enemy))
+       if((this.spawnflags & ONLY_PLAYERS) && !IS_PLAYER(this.enemy))
        {
                return; // only players
        }