+void ClientInit_CheckUpdate()
+{
+ self.nextthink = time;
+ if(self.count != cvar("g_balance_armor_blockpercent"))
+ {
+ self.count = cvar("g_balance_armor_blockpercent");
+ self.SendFlags |= 1;
+ }
+ if(self.cnt != cvar("g_balance_weaponswitchdelay"))
+ {
+ self.cnt = cvar("g_balance_weaponswitchdelay");
+ self.SendFlags |= 1;
+ }
+ if(self.bouncefactor != cvar("g_balance_grenadelauncher_secondary_bouncefactor"))
+ {
+ self.bouncefactor = cvar("g_balance_grenadelauncher_secondary_bouncefactor");
+ self.SendFlags |= 1;
+ }
+ if(self.bouncestop != cvar("g_balance_grenadelauncher_secondary_bouncestop"))
+ {
+ self.bouncestop = cvar("g_balance_grenadelauncher_secondary_bouncestop");
+ self.SendFlags |= 1;
+ }
+}
+