]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Remove checks that avoid resetting strength and invincibility when warmup ends. The...
authorterencehill <piuntn@gmail.com>
Thu, 5 Jan 2012 23:02:05 +0000 (00:02 +0100)
committerterencehill <piuntn@gmail.com>
Fri, 6 Jan 2012 13:20:36 +0000 (14:20 +0100)
qcsrc/server/arena.qc

index c89c2b2efada451a84b1990255d437641088195b..023958a58cd7b2e367130272606bf04399a46044 100644 (file)
@@ -56,7 +56,7 @@ void reset_map(float dorespawn)
        race_ReadyRestart();
 
        for(self = world; (self = nextent(self)); )
-       if(clienttype(self) == CLIENTTYPE_NOTACLIENT && self.items != IT_STRENGTH && self.items != IT_INVINCIBLE) // don't respawn strength or shield, that will only lead to them spawning very early each match
+       if(clienttype(self) == CLIENTTYPE_NOTACLIENT)
        {
                if(self.reset)
                {