Cleanup weapons #includes
authorTimePath <andrew.hardaker1995@gmail.com>
Sun, 3 May 2015 06:16:26 +0000 (16:16 +1000)
committerTimePath <andrew.hardaker1995@gmail.com>
Sun, 3 May 2015 06:16:26 +0000 (16:16 +1000)
13 files changed:
qcsrc/server/miscfunctions.qh
qcsrc/server/t_quake.qc
qcsrc/server/t_quake3.qc
qcsrc/server/weapons/accuracy.qc
qcsrc/server/weapons/common.qc
qcsrc/server/weapons/csqcprojectile.qc
qcsrc/server/weapons/hitplot.qc
qcsrc/server/weapons/selection.qc
qcsrc/server/weapons/spawning.qc
qcsrc/server/weapons/throwing.qc
qcsrc/server/weapons/tracing.qc
qcsrc/server/weapons/weaponstats.qc
qcsrc/server/weapons/weaponsystem.qc

index b8d1fc5..a8a9117 100644 (file)
@@ -68,6 +68,10 @@ void UncustomizeEntitiesRun();
 void InitializeEntitiesRun();
 
 void stopsoundto(float _dest, entity e, float chan);
+void soundtoat(float _dest, entity e, vector o, float chan, string samp, float vol, float _atten);
+float ExponentialFalloff(float mindist, float maxdist, float halflifedist, float d);
+
+vector shotorg_adjust(vector vecs, float y_is_right, float visual);
 
 float DistributeEvenly_amount;
 float DistributeEvenly_totalweight;
index 43ead3b..136a761 100644 (file)
@@ -1,6 +1,6 @@
 #include "_.qh"
 
-#include "../common/weapons/weapons.qc"
+#include "../common/weapons/weapons.qh"
 
 void spawnfunc_weapon_electro();
 void spawnfunc_weapon_hagar();
index 7da5b95..d2a1b2f 100644 (file)
@@ -1,6 +1,7 @@
 #include "_.qh"
 
-#include "../common/weapons/weapons.qc"
+#include "../common/weapons/weapons.qh"
+#include "../common/buffs.qh"
 
 void spawnfunc_weapon_crylink();
 void spawnfunc_weapon_electro();
index 2557d10..3d97c19 100644 (file)
@@ -1,17 +1,11 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/util.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "accuracy.qh"
-    #include "../autocvars.qh"
-    #include "../constants.qh"
-    #include "../defs.qh"
-    #include "../mutators/mutators_include.qh"
-#endif
+#include "accuracy.qh"
+#include "../_.qh"
+
+#include "../mutators/mutators_include.qh"
+#include "../../common/constants.qh"
+#include "../../common/teams.qh"
+#include "../../common/util.qh"
+#include "../../common/weapons/weapons.qh"
 
 float accuracy_byte(float n, float d)
 {
index 5125410..5a15226 100644 (file)
@@ -1,17 +1,12 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/util.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "common.qh"
-    #include "../t_items.qh"
-    #include "../autocvars.qh"
-    #include "../defs.qh"
-    #include "../../common/notifications.qh"
-    #include "../../common/deathtypes.qh"
-#endif
+#include "common.qh"
+#include "../_.qh"
+
+#include "../t_items.qh"
+#include "../../common/constants.qh"
+#include "../../common/deathtypes.qh"
+#include "../../common/notifications.qh"
+#include "../../common/util.qh"
+#include "../../common/weapons/weapons.qh"
 
 void W_GiveWeapon (entity e, float wep)
 {
index 133e92d..db50704 100644 (file)
@@ -1,15 +1,12 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "csqcprojectile.qh"
-    #include "../t_items.qh"
-    #include "../constants.qh"
-    #include "../defs.qh"
-    #include "../command/common.qh"
-#endif
+#include "csqcprojectile.qh"
+#include "../_.qh"
+
+#include "../t_items.qh"
+
+#include "../command/common.qh"
+
+#include "../../common/constants.qh"
+#include "../../common/weapons/weapons.qh"
 
 .float csqcprojectile_type;
 
index ec1004c..72da16a 100644 (file)
@@ -1,14 +1,9 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "hitplot.qh"
-    #include "../autocvars.qh"
-    #include "../defs.qh"
-    #include "../antilag.qh"
-#endif
+#include "hitplot.qh"
+#include "../_.qh"
+
+#include "../antilag.qh"
+#include "../g_subs.qh"
+#include "../../common/weapons/weapons.qh"
 
 vector W_HitPlotUnnormalizedUntransform(vector screenforward, vector screenright, vector screenup, vector v)
 {
index 5ea0a5d..9bc587c 100644 (file)
@@ -1,17 +1,12 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/util.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "selection.qh"
-    #include "weaponsystem.qh"
-    #include "../t_items.qh"
-    #include "../autocvars.qh"
-    #include "../defs.qh"
-#endif
+#include "selection.qh"
+#include "../_.qh"
+
+#include "weaponsystem.qh"
+#include "../t_items.qh"
+#include "../waypointsprites.qh"
+#include "../../common/constants.qh"
+#include "../../common/util.qh"
+#include "../../common/weapons/weapons.qh"
 
 // switch between weapons
 void Send_WeaponComplain(entity e, float wpn, float type)
index ea62fcf..9b2099a 100644 (file)
@@ -1,17 +1,10 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "spawning.qh"
-    #include "weaponsystem.qh"
-    #include "../t_items.qh"
-    #include "../autocvars.qh"
-    #include "../constants.qh"
-    #include "../defs.qh"
-    #include "../mutators/mutators_include.qh"
-#endif
+#include "spawning.qh"
+#include "../_.qh"
+
+#include "weaponsystem.qh"
+#include "../mutators/mutators_include.qh"
+#include "../t_items.qh"
+#include "../../common/weapons/weapons.qh"
 
 string W_Apply_Weaponreplace(string in)
 {
index 0b0cb50..37ca67c 100644 (file)
@@ -1,20 +1,15 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../common/util.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "throwing.qh"
-    #include "weaponsystem.qh"
-    #include "../t_items.qh"
-    #include "../autocvars.qh"
-    #include "../constants.qh"
-    #include "../defs.qh"
-    #include "../../common/notifications.qh"
-    #include "../mutators/mutators_include.qh"
-    #include "../../common/mapinfo.qh"
-#endif
+#include "throwing.qh"
+#include "../_.qh"
+
+#include "weaponsystem.qh"
+#include "../mutators/mutators_include.qh"
+#include "../t_items.qh"
+#include "../g_damage.qh"
+#include "../g_subs.qh"
+#include "../../common/mapinfo.qh"
+#include "../../common/notifications.qh"
+#include "../../common/util.qh"
+#include "../../common/weapons/weapons.qh"
 
 void thrown_wep_think()
 {
index 1621f8e..8bbdb97 100644 (file)
@@ -1,17 +1,20 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../warpzonelib/common.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/util.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "tracing.qh"
-    #include "../autocvars.qh"
-    #include "../defs.qh"
-    #include "../antilag.qh"
-#endif
+#include "tracing.qh"
+#include "../_.qh"
+
+#include "accuracy.qh"
+#include "common.qh"
+#include "hitplot.qh"
+
+#include "../g_damage.qh"
+#include "../g_subs.qh"
+#include "../antilag.qh"
+
+#include "../../common/constants.qh"
+#include "../../common/util.qh"
+
+#include "../../common/weapons/weapons.qh"
+
+#include "../../warpzonelib/common.qh"
 
 // this function calculates w_shotorg and w_shotdir based on the weapon model
 // offset, trueaim and antilag, and won't put w_shotorg inside a wall.
index 64fdc5b..027ff40 100644 (file)
@@ -1,14 +1,10 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-       #include "../../dpdefs/dpextensions.qh"
-       #include "../../common/urllib.qh"
-       #include "../../common/weapons/weapons.qh"
-       #include "weaponstats.qh"
-       #include "../autocvars.qh"
-       #include "../defs.qh"
-#endif
+#include "weaponstats.qh"
+#include "../_.qh"
+
+#include "../g_world.qh"
+
+#include "../../common/urllib.qh"
+#include "../../common/weapons/weapons.qh"
 
 void WeaponStats_Init()
 {
index ab85389..ec536b3 100644 (file)
@@ -1,23 +1,19 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qh"
-    #include "../../dpdefs/dpextensions.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/util.qh"
-    #include "../../common/animdecide.qh"
-    #include "../../common/monsters/monsters.qh"
-    #include "../../common/weapons/weapons.qh"
-    #include "weaponsystem.qh"
-    #include "../t_items.qh"
-    #include "../autocvars.qh"
-    #include "../defs.qh"
-    #include "../../common/notifications.qh"
-    #include "../mutators/mutators_include.qh"
-    #include "../command/common.qh"
-    #include "../../csqcmodellib/sv_model.qh"
-    #include "../round_handler.qh"
-#endif
+#include "weaponsystem.qh"
+#include "../_.qh"
+
+#include "selection.qh"
+
+#include "../command/common.qh"
+#include "../mutators/mutators_include.qh"
+#include "../round_handler.qh"
+#include "../t_items.qh"
+#include "../../common/animdecide.qh"
+#include "../../common/constants.qh"
+#include "../../common/monsters/monsters.qh"
+#include "../../common/notifications.qh"
+#include "../../common/util.qh"
+#include "../../common/weapons/weapons.qh"
+#include "../../csqcmodellib/sv_model.qh"
 
 /*
 ===========================================================================