increase near clip workaround :(
authorRudolf Polzer <divverent@alientrap.org>
Sat, 24 Jul 2010 17:25:05 +0000 (19:25 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Sat, 24 Jul 2010 17:25:05 +0000 (19:25 +0200)
qcsrc/warpzonelib/client.qc

index e52c0d7..c71f984 100644 (file)
@@ -147,7 +147,7 @@ void WarpZone_FixView()
                WarpZone_Outside();
 
        // if we are near any warpzone planes - MOVE AWAY (work around nearclip)
-       float nearclip = 2;
+       float nearclip = 4;
        e = WarpZone_Find(warpzone_fixview_origin - '1 1 1' * nearclip, warpzone_fixview_origin + '1 1 1' * nearclip);
        if(e)
        {