set sv_pitch_min -35 "minimum aiming angle for shooting direction display of the gun"
set sv_pitch_max 35 "maximum aiming angle for shooting direction display of the gun"
-set sv_pitch_fixyaw 1 "workaround to fix the aiming direction on stupidly made player models, FIXME fix the models and set this to 0"
+set sv_pitch_fixyaw 0 "workaround to fix the aiming direction on stupidly made player models, FIXME fix the models and set this to 0"
set rescan_pending 0 "set to 1 to schedule a fs_rescan at the end of this match"
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 1 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
--- /dev/null
+name Ignis
+species human
+sex Male
+weight 88
+age 31
+
+Heavyweight Xonotic Solider
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 1 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
--- /dev/null
+name Ignis - HalfMasked
+species human
+sex Male
+weight 90
+age 31
+
+Heavyweight Xonotic Solider
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 1 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
--- /dev/null
+name Ignis - Masked
+species human
+sex Male
+weight 92
+age 31
+
+Heavyweight Xonotic Solider
-0 36 15.000000 0 // dieone
-36 20 15.000000 0 // dietwo
-56 15 15.000000 1 // draw
-71 10 15.000000 1 // duck
-81 11 15.000000 1 // duckwalk
-92 16 15.000000 0 // duckjump
-108 15 5.000000 1 // duckidle
-123 16 5.000000 1 // idle
-139 16 15.000000 0 // jump
-155 15 15.000000 0 // painone
-170 17 15.000000 0 // paintwo
-187 3 15.000000 1 // shoot
-190 35 15.000000 1 // taunt
-225 12 20.000000 1 // run
-237 12 20.000000 1 // runbackwards
-249 12 20.000000 1 // strafeleft
-261 12 20.000000 1 // straferight
-273 2 15.000000 0 // deadone
-275 2 15.000000 0 // deadtwo
-277 12 20.000000 1 // forwardright
-289 12 20.000000 1 // forwardleft
-301 12 20.000000 1 // backright
-313 12 20.000000 1 // backleft
+0 36 20.000000 0 // dieone
+36 27 20.000000 0 // dietwo
+63 15 15.000000 1 // draw
+78 20 15.000000 1 // duck
+98 11 15.000000 1 // duckwalk
+109 16 15.000000 0 // duckjump
+125 15 5.000000 1 // duckidle
+140 16 5.000000 1 // idle
+156 16 15.000000 0 // jump
+172 15 15.000000 0 // painone
+187 17 15.000000 0 // paintwo
+204 5 15.000000 1 // shoot
+209 21 15.000000 1 // taunt
+230 21 40.000000 1 // run
+251 21 40.000000 1 // runbackwards
+272 21 40.000000 1 // strafeleft
+293 21 40.000000 1 // straferight
+314 2 15.000000 0 // deadone
+316 2 15.000000 0 // deadtwo
+318 21 40.000000 1 // forwardright
+339 21 40.000000 1 // forwardleft
+360 21 40.000000 1 // backright
+381 21 40.000000 1 // backleft
sv_maxairspeed 400
sv_stopspeed 100
sv_accelerate 15
-sv_airaccelerate 1
+sv_airaccelerate 2
sv_friction 7
edgefriction 1
sv_stepheight 34
sv_wateraccelerate -1
sv_waterfriction -1
sv_airaccel_sideways_friction -0.2
-sv_airaccel_qw -0.895
+sv_airaccel_qw -0.9475
sv_airstopaccelerate 2.5
-sv_airstrafeaccelerate 70
-sv_maxairstrafespeed 30
-sv_airstrafeaccel_qw -0.98
+sv_airstrafeaccelerate 21
+sv_maxairstrafespeed 200
+sv_airstrafeaccel_qw -0.99
sv_aircontrol 125
sv_aircontrol_power 2.5
sv_warsowbunny_turnaccel 0