Fix compilation unit test 676/head
authorMario <mario@smbclan.net>
Sun, 11 Aug 2019 10:13:16 +0000 (20:13 +1000)
committerMario <mario@smbclan.net>
Sun, 11 Aug 2019 10:13:16 +0000 (20:13 +1000)
qcsrc/common/mutators/mutator/buffs/buffs.qh
qcsrc/server/compat/quake3.qc

index 5f626bee95c38299327ff43bbca8e60ca2c73206..b381db4be19a6f0d9c8338f4f406d7f2f3a6e868 100644 (file)
@@ -3,6 +3,10 @@
 #include <common/teams.qh>
 #include <common/util.qh>
 
+#ifdef GAMEQC
+#include <common/mutators/mutator/waypoints/all.qh>
+#endif
+
 #ifdef GAMEQC
 REGISTER_WAYPOINT(Buff, _("Buff"), "", '1 0.5 0', 1);
 REGISTER_RADARICON(Buff, 1);
index 2917a742a6d9e59a0d5050ccc167404320ea7b0c..8205b81284d2811d618b38e6c8675aca3942482b 100644 (file)
@@ -8,6 +8,7 @@
 #include <common/mapobjects/triggers.qh>
 #include <common/mapobjects/trigger/counter.qh>
 #include <common/mutators/mutator/buffs/buffs.qh>
+#include <common/notifications/all.qh>
 #include <common/weapons/_all.qh>
 
 //***********************