]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix multiple bugs in hud_shownames_antioverlap, it was unintentionally hiding player...
authorterencehill <piuntn@gmail.com>
Mon, 25 Jan 2021 13:34:17 +0000 (14:34 +0100)
committerterencehill <piuntn@gmail.com>
Mon, 25 Jan 2021 13:34:17 +0000 (14:34 +0100)
qcsrc/client/shownames.qc

index e642fa04ae085655cac9de2925ed382db356dad6..ccf3176e71ef0ede93c35d1df9c334fd53aff70e 100644 (file)
@@ -55,7 +55,7 @@ void Draw_ShowNames(entity this)
        }
        else
        {
-               traceline(view_origin, this.origin, MOVE_NORMAL, this);
+               traceline(view_origin, this.origin, MOVE_NOMONSTERS, this);
                hit = !(trace_fraction < 1 && (trace_networkentity != this.sv_entnum && trace_ent.entnum != this.sv_entnum));
        }
        // handle tag fading
@@ -81,9 +81,9 @@ void Draw_ShowNames(entity this)
                entity entcs = NULL;
                LL_EACH(shownames_ent, it != this, {
                        entcs = entcs_receiver(i);
-                       if (!(entcs && entcs.has_sv_origin))
+                       if (!(entcs && entcs.has_origin))
                                continue;
-                       vector eo = project_3d_to_2d(it.origin);
+                       vector eo = project_3d_to_2d(it.origin + eZ * autocvar_hud_shownames_offset);
                        if (OFF_SCREEN(eo)) continue;
                        eo.z = 0;
                        if (vdist((vec2(o) - eo), <, autocvar_hud_shownames_antioverlap_distance)