From: Lyberta Date: Sun, 11 Feb 2018 04:20:31 +0000 (+0300) Subject: OK weapons: Fixed respawn after death with super weapons. X-Git-Tag: xonotic-v0.8.5~2119^2~32 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=091ebb810df84b8b75358606fd5ffc361b44fd7c OK weapons: Fixed respawn after death with super weapons. --- diff --git a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc index a12d6794fd..0da7afceb9 100644 --- a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc +++ b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc @@ -168,9 +168,9 @@ MUTATOR_HOOKFUNCTION(ok, PlayerWeaponSelect) { Weapon newwep = player.ok_lastwep[slot]; if(player.ok_lastwep[slot] == WEP_HMG) - newwep = WEP_MACHINEGUN; + newwep = WEP_OVERKILL_MACHINEGUN; if(player.ok_lastwep[slot] == WEP_RPC) - newwep = WEP_VORTEX; + newwep = WEP_OVERKILL_NEX; thiswep.m_switchweapon = newwep; player.ok_lastwep[slot] = WEP_Null; }