From: Rudolf Polzer Date: Fri, 17 Jan 2020 01:26:07 +0000 (+0100) Subject: Simplify clipped circle pictures (e.g. crosshair ring). X-Git-Tag: xonotic-v0.8.5~1105^2 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=0c5b06b8592d343353d624764c6b440edb44ebc3 Simplify clipped circle pictures (e.g. crosshair ring). Should not change what is rendered, just simpler to understand. Removes useless comparisons (value q is always >= 1). --- diff --git a/qcsrc/client/miscfunctions.qc b/qcsrc/client/miscfunctions.qc index bb0bfe12c7..684224c710 100644 --- a/qcsrc/client/miscfunctions.qc +++ b/qcsrc/client/miscfunctions.qc @@ -400,7 +400,6 @@ void PolyDrawModel(entity e) void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector rgb, float a, float drawflag) { - float d; vector ringsize, v, t; ringsize = radi * '1 1 0'; centre = HUD_Shift(centre); @@ -432,22 +431,11 @@ void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector v.y -= 0.5 * ringsize.y; t -= '0.5 -0.5 0'; R_PolygonVertex(v, t, rgb, a); R_EndPolygon(); - - d = q - 1; - if(d > 0) - { - R_BeginPolygon(pic, drawflag, true); - v = centre; t = '0.5 0.5 0'; - R_PolygonVertex(v, t, rgb, a); - - v = centre; t = '0.5 0.5 0'; - v.x += 0.5 * ringsize.x; t += '0.5 0.5 0'; - R_PolygonVertex(v, t, rgb, a); - } + return; // Complete rectangle, nothing more needed. } else if(f > 0.75) { - // draw upper and first triangle + // draw upper half in full R_BeginPolygon(pic, drawflag, true); v = centre; t = '0.5 0.5 0'; v.x += 0.5 * ringsize.x; t += '0.5 0.5 0'; @@ -461,6 +449,7 @@ void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector v.x -= 0.5 * ringsize.x; t -= '0.5 0.5 0'; R_PolygonVertex(v, t, rgb, a); R_EndPolygon(); + // draw clipped lower half as a quad R_BeginPolygon(pic, drawflag, true); v = centre; t = '0.5 0.5 0'; R_PolygonVertex(v, t, rgb, a); @@ -472,14 +461,10 @@ void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector v = centre; t = '0.5 0.5 0'; v.y -= 0.5 * ringsize.y; t -= '0.5 -0.5 0'; R_PolygonVertex(v, t, rgb, a); - - d = q - 0.75; - if(d <= 0) - R_EndPolygon(); } else if(f > 0.5) { - // draw upper triangle + // draw upper half in full R_BeginPolygon(pic, drawflag, true); v = centre; t = '0.5 0.5 0'; v.x += 0.5 * ringsize.x; t += '0.5 0.5 0'; @@ -493,22 +478,18 @@ void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector v.x -= 0.5 * ringsize.x; t -= '0.5 0.5 0'; R_PolygonVertex(v, t, rgb, a); R_EndPolygon(); + // draw clipped lower half as a triangle + R_BeginPolygon(pic, drawflag, true); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); - d = q - 0.5; - if(d > 0) - { - R_BeginPolygon(pic, drawflag, true); - v = centre; t = '0.5 0.5 0'; - R_PolygonVertex(v, t, rgb, a); - - v = centre; t = '0.5 0.5 0'; - v.x -= 0.5 * ringsize.x; t -= '0.5 0.5 0'; - R_PolygonVertex(v, t, rgb, a); - } + v = centre; t = '0.5 0.5 0'; + v.x -= 0.5 * ringsize.x; t -= '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); } else if(f > 0.25) { - // draw first triangle + // draw clipped lower half as a quad R_BeginPolygon(pic, drawflag, true); v = centre; t = '0.5 0.5 0'; R_PolygonVertex(v, t, rgb, a); @@ -520,34 +501,30 @@ void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector v = centre; t = '0.5 0.5 0'; v.y += 0.5 * ringsize.y; t += '0.5 -0.5 0'; R_PolygonVertex(v, t, rgb, a); - - d = q - 0.25; - if(d <= 0) - R_EndPolygon(); } - else + else if (f > 0) { - d = q; - if(d > 0) - { - R_BeginPolygon(pic, drawflag, true); - v = centre; t = '0.5 0.5 0'; - R_PolygonVertex(v, t, rgb, a); - - v = centre; t = '0.5 0.5 0'; - v.x += 0.5 * ringsize.x; t += '0.5 0.5 0'; - R_PolygonVertex(v, t, rgb, a); - } - } + // draw clipped lower half as a triangle + R_BeginPolygon(pic, drawflag, true); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); - if(d > 0) - { v = centre; t = '0.5 0.5 0'; - v.x += co * 0.5 * ringsize.x; t += co * '0.5 0.5 0'; - v.y += si * 0.5 * ringsize.y; t += si * '0.5 -0.5 0'; + v.x += 0.5 * ringsize.x; t += '0.5 0.5 0'; R_PolygonVertex(v, t, rgb, a); - R_EndPolygon(); } + else + { + // Nothing to draw. + return; + } + + // The last, moving vertex. + v = centre; t = '0.5 0.5 0'; + v.x += co * 0.5 * ringsize.x; t += co * '0.5 0.5 0'; + v.y += si * 0.5 * ringsize.y; t += si * '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + R_EndPolygon(); } /** engine callback */