From: Samual Lenks Date: Sun, 5 Jan 2014 22:11:37 +0000 (-0500) Subject: Merge remote-tracking branch 'origin/terencehill/vehicles_fixes' X-Git-Tag: xonotic-v0.8.0~243^2 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=1d5e1547c9a4df43a3baf1df9d035ea480092f43 Merge remote-tracking branch 'origin/terencehill/vehicles_fixes' # By terencehill # Via terencehill * origin/terencehill/vehicles_fixes: Improve calculation of vehicle respawn delay Reset vehicles in reset_map (thanks to the new vehicles_reset function), not just in assault_new_round Fix serious bug when the map is reset (ready-restart) and a player is on a vehicle: player can't exit from the vehicle anymore If the spiderbot is blown up don't show the teleport effect where the spiderbot was Add blowup cvars for raptor and spiderbot Make racer_blowup() similar to raptor_blowup(): don't override respawn time (already correctly calculated in vehicles.qc) and don't call racer_spawn as it isn't necessary. Fix a few typos in function names Spawn vehicles according to g_start_delay and make work better g_vehicles_delayspawn_jitter (jitter 10 is now a random number in the interval [-5,+5] instead of [0,+10]) --- 1d5e1547c9a4df43a3baf1df9d035ea480092f43