From: Mario Date: Thu, 29 Jan 2015 19:00:33 +0000 (+1100) Subject: Still broken, but more fun X-Git-Tag: xonotic-v0.8.1~38^2~40 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=1ea8f9fcf058858a9e69f739943a52a5735a8c20;ds=sidebyside Still broken, but more fun --- diff --git a/qcsrc/client/Main.qc b/qcsrc/client/Main.qc index f163ad73a..10c7dd1d0 100644 --- a/qcsrc/client/Main.qc +++ b/qcsrc/client/Main.qc @@ -331,34 +331,6 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) // -------------------------------------------------------------------------- // BEGIN OPTIONAL CSQC FUNCTIONS -void trigger_touch_generic(void() touchfunc) -{ - entity e; - for(e = findradius((self.absmin + self.absmax) * 0.5, vlen(self.absmax - self.absmin) * 0.5 + 1); e; e = e.chain) - if(e.isplayermodel) - { - vector emin = e.absmin, emax = e.absmax; - if(self.solid == SOLID_BSP) - { - emin -= '1 1 1'; - emax += '1 1 1'; - } - if(boxesoverlap(emin, emax, self.absmin, self.absmax)) // quick - if(WarpZoneLib_BoxTouchesBrush(emin, emax, self, e)) // accurate - { - other = e; - touchfunc(); - } - } -} -void trigger_draw_generic() -{ - float dt = time - self.move_time; - self.move_time = time; - if(dt <= 0) { return; } - - if(self.trigger_touch) { trigger_touch_generic(self.trigger_touch); } -} void Ent_RemoveEntCS() { @@ -771,10 +743,6 @@ void Ent_ReadSpawnEvent(float is_new) void Ent_RadarLink(); void Ent_Init(); void Ent_ScoresInfo(); -void ent_func_ladder(); -void ent_trigger_push(); -void ent_target_push(); -void ent_conveyor(); void CSQC_Ent_Update(float bIsNewEntity) { float t; @@ -865,6 +833,8 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_CONVEYOR: ent_conveyor(); break; case ENT_CLIENT_DOOR: ent_door(); break; case ENT_CLIENT_DOOR_TRIGGER: ent_door_trigger(); break; + case ENT_CLIENT_PLAT: ent_plat(); break; + case ENT_CLIENT_PLAT_TRIGGER: ent_plat_trigger(); break; default: //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype)); diff --git a/qcsrc/client/damage.qc b/qcsrc/client/damage.qc index 162ef6a07..9966c760e 100644 --- a/qcsrc/client/damage.qc +++ b/qcsrc/client/damage.qc @@ -31,7 +31,7 @@ void DamageEffect_Think() pointparticles(self.team, org, '0 0 0', 1); } -void DamageEffect(vector hitorg, float dmg, float type, float specnum) +void DamageEffect(vector hitorg, float thedamage, float type, float specnum) { // particle effects for players and objects damaged by weapons (eg: flames coming out of victims shot with rockets) @@ -75,7 +75,7 @@ void DamageEffect(vector hitorg, float dmg, float type, float specnum) return; // allow a single damage on non-skeletal models } - life = bound(autocvar_cl_damageeffect_lifetime_min, dmg * autocvar_cl_damageeffect_lifetime, autocvar_cl_damageeffect_lifetime_max); + life = bound(autocvar_cl_damageeffect_lifetime_min, thedamage * autocvar_cl_damageeffect_lifetime, autocvar_cl_damageeffect_lifetime_max); effectname = get_weaponinfo(DEATH_WEAPONOF(type)).netname; @@ -104,7 +104,7 @@ void DamageEffect(vector hitorg, float dmg, float type, float specnum) void Ent_DamageInfo(float isNew) { - float dmg, rad, edge, thisdmg, forcemul, species, hitplayer = FALSE; + float thedamage, rad, edge, thisdmg, forcemul, species, hitplayer = FALSE; vector force, thisforce; entity oldself; @@ -118,7 +118,7 @@ void Ent_DamageInfo(float isNew) w_org_y = ReadCoord(); w_org_z = ReadCoord(); - dmg = ReadByte(); + thedamage = ReadByte(); rad = ReadByte(); edge = ReadByte(); force = decompressShortVector(ReadShort()); @@ -149,10 +149,10 @@ void Ent_DamageInfo(float isNew) continue; if(thisdmg < 0) thisdmg = 0; - if(dmg) + if(thedamage) { - thisdmg = dmg + (edge - dmg) * thisdmg; - thisforce = forcemul * vlen(force) * (thisdmg / dmg) * normalize(self.origin - w_org); + thisdmg = thedamage + (edge - thedamage) * thisdmg; + thisforce = forcemul * vlen(force) * (thisdmg / thedamage) * normalize(self.origin - w_org); } else { @@ -165,7 +165,7 @@ void Ent_DamageInfo(float isNew) if(vlen(nearest - w_org) > bound(MIN_DAMAGEEXTRARADIUS, self.damageextraradius, MAX_DAMAGEEXTRARADIUS)) continue; - thisdmg = dmg; + thisdmg = thedamage; thisforce = forcemul * force; } diff --git a/qcsrc/client/waypointsprites.qc b/qcsrc/client/waypointsprites.qc index 2df3dd411..1e16f925c 100644 --- a/qcsrc/client/waypointsprites.qc +++ b/qcsrc/client/waypointsprites.qc @@ -85,7 +85,7 @@ void drawquad(vector o, vector ri, vector up, string pic, vector rgb, float a, f R_EndPolygon(); } -void drawhealthbar(vector org, float rot, float h, vector sz, vector hotspot, float width, float height, float margin, float border, float align, vector rgb, float a, vector hrgb, float ha, float f) +void drawhealthbar(vector org, float rot, float h, vector sz, vector hotspot, float width, float theheight, float margin, float border, float align, vector rgb, float a, vector hrgb, float ha, float f) { vector o, ri, up; float owidth; // outer width @@ -103,13 +103,13 @@ void drawhealthbar(vector org, float rot, float h, vector sz, vector hotspot, fl up = rotate(up, rot); owidth = width + 2 * border; - o = o - up * (margin + border + height) + ri * (sz_x - owidth) * 0.5; + o = o - up * (margin + border + theheight) + ri * (sz_x - owidth) * 0.5; drawquad(o - up * border, ri * owidth, up * border, "", rgb, a, f); - drawquad(o + up * height, ri * owidth, up * border, "", rgb, a, f); - drawquad(o, ri * border, up * height, "", rgb, a, f); - drawquad(o + ri * (owidth - border), ri * border, up * height, "", rgb, a, f); - drawquad(o + ri * (border + align * ((1 - h) * width)), ri * width * h, up * height, "", hrgb, ha, f); + drawquad(o + up * theheight, ri * owidth, up * border, "", rgb, a, f); + drawquad(o, ri * border, up * theheight, "", rgb, a, f); + drawquad(o + ri * (owidth - border), ri * border, up * theheight, "", rgb, a, f); + drawquad(o + ri * (border + align * ((1 - h) * width)), ri * width * h, up * theheight, "", hrgb, ha, f); } // returns location of sprite text diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 054364f12..a3a8093a7 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -106,6 +106,8 @@ const float ENT_CLIENT_TARGET_PUSH = 63; const float ENT_CLIENT_CONVEYOR = 64; const float ENT_CLIENT_DOOR = 65; const float ENT_CLIENT_DOOR_TRIGGER = 66; +const float ENT_CLIENT_PLAT = 67; +const float ENT_CLIENT_PLAT_TRIGGER = 68; const float ENT_CLIENT_HEALING_ORB = 80; diff --git a/qcsrc/common/triggers/func/conveyor.qh b/qcsrc/common/triggers/func/conveyor.qh new file mode 100644 index 000000000..f27203025 --- /dev/null +++ b/qcsrc/common/triggers/func/conveyor.qh @@ -0,0 +1,3 @@ +#ifdef CSQC +void ent_conveyor(); +#endif diff --git a/qcsrc/common/triggers/func/include.qh b/qcsrc/common/triggers/func/include.qh index 67558ff4e..70740c21f 100644 --- a/qcsrc/common/triggers/func/include.qh +++ b/qcsrc/common/triggers/func/include.qh @@ -1,2 +1,4 @@ +#include "conveyor.qh" #include "door.qh" #include "ladder.qh" +#include "plat.qh" diff --git a/qcsrc/common/triggers/func/ladder.qc b/qcsrc/common/triggers/func/ladder.qc index dfa3194a4..76cda7536 100644 --- a/qcsrc/common/triggers/func/ladder.qc +++ b/qcsrc/common/triggers/func/ladder.qc @@ -73,15 +73,6 @@ void spawnfunc_func_water() #elif defined(CSQC) .float speed; -void func_ladder_draw() -{ - float dt = time - self.move_time; - self.move_time = time; - if(dt <= 0) { return; } - - trigger_touch_generic(func_ladder_touch); -} - void ent_func_ladder() { self.classname = strzone(ReadString()); @@ -108,7 +99,8 @@ void ent_func_ladder() self.angles_z = ReadCoord(); self.solid = SOLID_TRIGGER; - self.draw = func_ladder_draw; + self.draw = trigger_draw_generic; + self.trigger_touch = func_ladder_touch; self.drawmask = MASK_NORMAL; self.move_time = time; } diff --git a/qcsrc/common/triggers/func/ladder.qh b/qcsrc/common/triggers/func/ladder.qh index 774e7cf40..11eeeda26 100644 --- a/qcsrc/common/triggers/func/ladder.qh +++ b/qcsrc/common/triggers/func/ladder.qh @@ -1,2 +1,6 @@ .float ladder_time; .entity ladder_entity; + +#ifdef CSQC +void ent_func_ladder(); +#endif diff --git a/qcsrc/common/triggers/func/plat.qc b/qcsrc/common/triggers/func/plat.qc index 14b17d87d..7184c5bec 100644 --- a/qcsrc/common/triggers/func/plat.qc +++ b/qcsrc/common/triggers/func/plat.qc @@ -1,4 +1,80 @@ #ifdef SVQC +void plat_delayedinit() +{ + plat_spawn_inside_trigger (); // the "start moving" trigger +} + +float plat_send(entity to, float sf) +{ + WriteByte(MSG_ENTITY, ENT_CLIENT_PLAT); + WriteByte(MSG_ENTITY, sf); + + if(sf & SF_TRIGGER_INIT) + { + WriteShort(MSG_ENTITY, num_for_edict(self)); + WriteString(MSG_ENTITY, self.target); + WriteString(MSG_ENTITY, self.target2); + WriteString(MSG_ENTITY, self.target3); + WriteString(MSG_ENTITY, self.target4); + WriteString(MSG_ENTITY, self.targetname); + + WriteByte(MSG_ENTITY, self.platmovetype_start); + WriteByte(MSG_ENTITY, self.platmovetype_turn); + WriteByte(MSG_ENTITY, self.platmovetype_end); + + WriteCoord(MSG_ENTITY, self.origin_x); + WriteCoord(MSG_ENTITY, self.origin_y); + WriteCoord(MSG_ENTITY, self.origin_z); + + WriteString(MSG_ENTITY, self.model); + + WriteCoord(MSG_ENTITY, self.mins_x); + WriteCoord(MSG_ENTITY, self.mins_y); + WriteCoord(MSG_ENTITY, self.mins_z); + WriteCoord(MSG_ENTITY, self.maxs_x); + WriteCoord(MSG_ENTITY, self.maxs_y); + WriteCoord(MSG_ENTITY, self.maxs_z); + + WriteCoord(MSG_ENTITY, self.pos1_x); + WriteCoord(MSG_ENTITY, self.pos1_y); + WriteCoord(MSG_ENTITY, self.pos1_z); + WriteCoord(MSG_ENTITY, self.pos2_x); + WriteCoord(MSG_ENTITY, self.pos2_y); + WriteCoord(MSG_ENTITY, self.pos2_z); + + WriteCoord(MSG_ENTITY, self.size_x); + WriteCoord(MSG_ENTITY, self.size_y); + WriteCoord(MSG_ENTITY, self.size_z); + + WriteAngle(MSG_ENTITY, self.angles_x); + WriteAngle(MSG_ENTITY, self.angles_y); + WriteAngle(MSG_ENTITY, self.angles_z); + + WriteAngle(MSG_ENTITY, self.mangle_x); + WriteAngle(MSG_ENTITY, self.mangle_y); + WriteAngle(MSG_ENTITY, self.mangle_z); + + WriteShort(MSG_ENTITY, self.speed); + WriteShort(MSG_ENTITY, self.height); + WriteByte(MSG_ENTITY, self.lip); + WriteByte(MSG_ENTITY, self.state); + + WriteShort(MSG_ENTITY, self.dmg); + } + + if(sf & SF_TRIGGER_RESET) + { + // used on client + } + + return TRUE; +} + +void plat_link() +{ + Net_LinkEntity(self, 0, FALSE, plat_send); +} + void spawnfunc_func_plat() { if (self.sounds == 0) @@ -64,6 +140,87 @@ void spawnfunc_func_plat() self.reset = plat_reset; plat_reset(); - plat_spawn_inside_trigger (); // the "start moving" trigger + plat_link(); + + InitializeEntity(self, plat_delayedinit, INITPRIO_FINDTARGET); +} +#elif defined(CSQC) +void plat_draw() +{ + +} + +void ent_plat() +{ + float sf = ReadByte(); + + if(sf & SF_TRIGGER_INIT) + { + self.sv_entnum = ReadShort(); + self.target = strzone(ReadString()); + self.target2 = strzone(ReadString()); + self.target3 = strzone(ReadString()); + self.target4 = strzone(ReadString()); + self.targetname = strzone(ReadString()); + + self.platmovetype_start = ReadByte(); + self.platmovetype_turn = ReadByte(); + self.platmovetype_end = ReadByte(); + + self.origin_x = ReadCoord(); + self.origin_y = ReadCoord(); + self.origin_z = ReadCoord(); + setorigin(self, self.origin); + + self.model = strzone(ReadString()); + setmodel(self, self.model); + + self.mins_x = ReadCoord(); + self.mins_y = ReadCoord(); + self.mins_z = ReadCoord(); + self.maxs_x = ReadCoord(); + self.maxs_y = ReadCoord(); + self.maxs_z = ReadCoord(); + setsize(self, self.mins, self.maxs); + + self.pos1_x = ReadCoord(); + self.pos1_y = ReadCoord(); + self.pos1_z = ReadCoord(); + self.pos2_x = ReadCoord(); + self.pos2_y = ReadCoord(); + self.pos2_z = ReadCoord(); + + self.size_x = ReadCoord(); + self.size_y = ReadCoord(); + self.size_z = ReadCoord(); + + self.angles_x = ReadAngle(); + self.angles_y = ReadAngle(); + self.angles_z = ReadAngle(); + + self.mangle_x = ReadAngle(); + self.mangle_y = ReadAngle(); + self.mangle_z = ReadAngle(); + + self.speed = ReadShort(); + self.height = ReadShort(); + self.lip = ReadByte(); + self.state = ReadByte(); + + self.dmg = ReadShort(); + + self.solid = SOLID_BSP; + self.movetype = MOVETYPE_PUSH; + self.drawmask = MASK_NORMAL; + self.draw = plat_draw; + self.use = plat_use; + + plat_reset(); // also called here + } + + if(sf & SF_TRIGGER_RESET) + { + plat_reset(); + } } #endif diff --git a/qcsrc/common/triggers/func/plat.qh b/qcsrc/common/triggers/func/plat.qh new file mode 100644 index 000000000..e3562f4e8 --- /dev/null +++ b/qcsrc/common/triggers/func/plat.qh @@ -0,0 +1,3 @@ +#ifdef CSQC +void ent_plat(); +#endif diff --git a/qcsrc/common/triggers/platforms.qc b/qcsrc/common/triggers/platforms.qc index 7dff8429e..03c2f0fe5 100644 --- a/qcsrc/common/triggers/platforms.qc +++ b/qcsrc/common/triggers/platforms.qc @@ -1,16 +1,38 @@ -#ifdef SVQC void generic_plat_blocked() { - if(self.dmg && other.takedamage != DAMAGE_NO) { - if(self.dmgtime2 < time) { - Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER, other.origin, '0 0 0'); - self.dmgtime2 = time + self.dmgtime; - } - - // Gib dead/dying stuff - if(other.deadflag != DEAD_NO) - Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0'); - } +#ifdef SVQC + if(self.dmg && other.takedamage != DAMAGE_NO) + { + if(self.dmgtime2 < time) + { + Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER, other.origin, '0 0 0'); + self.dmgtime2 = time + self.dmgtime; + } + + // Gib dead/dying stuff + if(other.deadflag != DEAD_NO) + Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0'); + } +#endif +} + +#ifdef SVQC +float plat_trigger_send(entity to, float sf) +{ + WriteByte(MSG_ENTITY, ENT_CLIENT_PLAT_TRIGGER); + WriteShort(MSG_ENTITY, num_for_edict(self.enemy)); + + WriteCoord(MSG_ENTITY, self.origin_x); + WriteCoord(MSG_ENTITY, self.origin_y); + WriteCoord(MSG_ENTITY, self.origin_z); + + WriteCoord(MSG_ENTITY, self.mins_x); + WriteCoord(MSG_ENTITY, self.mins_y); + WriteCoord(MSG_ENTITY, self.mins_z); + WriteCoord(MSG_ENTITY, self.maxs_x); + WriteCoord(MSG_ENTITY, self.maxs_y); + WriteCoord(MSG_ENTITY, self.maxs_z); + return TRUE; } void plat_spawn_inside_trigger() @@ -46,6 +68,7 @@ void plat_spawn_inside_trigger() if(tmin_z < tmax_z) { setsize (trigger, tmin, tmax); + Net_LinkEntity(trigger, FALSE, 0, plat_trigger_send); return; } @@ -53,6 +76,31 @@ void plat_spawn_inside_trigger() remove(trigger); objerror("plat_spawn_inside_trigger: platform has odd size or lip, can't spawn"); } +#elif defined(CSQC) +void ent_plat_trigger() +{ + float myenemy = ReadShort(); + self.origin_x = ReadCoord(); + self.origin_y = ReadCoord(); + self.origin_z = ReadCoord(); + setorigin(self, self.origin); + + self.mins_x = ReadCoord(); + self.mins_y = ReadCoord(); + self.mins_z = ReadCoord(); + self.maxs_x = ReadCoord(); + self.maxs_y = ReadCoord(); + self.maxs_z = ReadCoord(); + setsize(self, self.mins, self.maxs); + + self.enemy = findfloat(world, sv_entnum, myenemy); + if(!self.enemy) { print("^1BAD BAD BAD!!!\n"); } + self.drawmask = MASK_NORMAL; + self.draw = trigger_draw_generic; + self.trigger_touch = plat_center_touch; + self.solid = SOLID_TRIGGER; +} +#endif void plat_hit_top() { @@ -84,11 +132,20 @@ void plat_go_up() void plat_center_touch() { +#ifdef SVQC if (!other.iscreature) return; if (other.health <= 0) return; +#elif defined(CSQC) + if (!IS_PLAYER(other)) + return; +#endif + +#ifdef CSQC + print("Got this far\n"); +#endif self = self.enemy; if (self.state == 2) @@ -99,11 +156,16 @@ void plat_center_touch() void plat_outside_touch() { +#ifdef SVQC if (!other.iscreature) return; if (other.health <= 0) return; +#elif defined(CSQC) + if (!IS_PLAYER(other)) + return; +#endif self = self.enemy; if (self.state == 1) @@ -120,24 +182,32 @@ void plat_trigger_use() void plat_crush() { - if((self.spawnflags & 4) && (other.takedamage != DAMAGE_NO)) { // KIll Kill Kill!! - Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0'); - } else { - if((self.dmg) && (other.takedamage != DAMAGE_NO)) { // Shall we bite? - Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER, other.origin, '0 0 0'); - // Gib dead/dying stuff - if(other.deadflag != DEAD_NO) - Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0'); - } - - if (self.state == 4) - plat_go_down (); - else if (self.state == 3) - plat_go_up (); + if((self.spawnflags & 4) && (other.takedamage != DAMAGE_NO)) + { // KIll Kill Kill!! +#ifdef SVQC + Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0'); +#endif + } + else + { +#ifdef SVQC + if((self.dmg) && (other.takedamage != DAMAGE_NO)) + { // Shall we bite? + Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER, other.origin, '0 0 0'); + // Gib dead/dying stuff + if(other.deadflag != DEAD_NO) + Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0'); + } +#endif + + if (self.state == 4) + plat_go_down (); + else if (self.state == 3) + plat_go_up (); // when in other states, then the plat_crush event came delayed after // plat state already had changed // this isn't a bug per se! - } + } } void plat_use() @@ -164,8 +234,13 @@ void plat_reset() self.state = 2; self.use = plat_trigger_use; } + +#ifdef SVQC + self.SendFlags |= SF_TRIGGER_RESET; +#endif } +#ifdef SVQC .float platmovetype_start_default, platmovetype_end_default; float set_platmovetype(entity e, string s) { diff --git a/qcsrc/common/triggers/platforms.qh b/qcsrc/common/triggers/platforms.qh index 426b3c52a..84d9f7a91 100644 --- a/qcsrc/common/triggers/platforms.qh +++ b/qcsrc/common/triggers/platforms.qh @@ -1,11 +1,15 @@ .float dmgtime2; -#ifdef SVQC void() plat_center_touch; void() plat_outside_touch; void() plat_trigger_use; void() plat_go_up; void() plat_go_down; void() plat_crush; -#endif const float PLAT_LOW_TRIGGER = 1; + +.float dmg; + +#ifdef CSQC +void ent_plat_trigger(); +#endif diff --git a/qcsrc/common/triggers/subs.qc b/qcsrc/common/triggers/subs.qc index d7c813a17..04860cd85 100644 --- a/qcsrc/common/triggers/subs.qc +++ b/qcsrc/common/triggers/subs.qc @@ -117,7 +117,8 @@ void SUB_CalcMove_controller_think (void) vector nextpos; delta = self.destvec; delta2 = self.destvec2; - if(time < self.animstate_endtime) { + if(time < self.animstate_endtime) + { nexttick = time + PHYS_INPUT_FRAMETIME; traveltime = self.animstate_endtime - self.animstate_starttime; @@ -149,7 +150,9 @@ void SUB_CalcMove_controller_think (void) self.owner.velocity = veloc; self.nextthink = nexttick; - } else { + } + else + { // derivative: delta + 2 * delta2 (e.g. for angle positioning) oldself = self; self.owner.think = self.think1; diff --git a/qcsrc/common/triggers/trigger/include.qh b/qcsrc/common/triggers/trigger/include.qh index ebde18dae..46b50b4fb 100644 --- a/qcsrc/common/triggers/trigger/include.qh +++ b/qcsrc/common/triggers/trigger/include.qh @@ -1 +1,2 @@ #include "multi.qh" +#include "jumppads.qh" diff --git a/qcsrc/common/triggers/trigger/jumppads.qc b/qcsrc/common/triggers/trigger/jumppads.qc index 9b1f112ca..f2074f031 100644 --- a/qcsrc/common/triggers/trigger/jumppads.qc +++ b/qcsrc/common/triggers/trigger/jumppads.qc @@ -1,7 +1,5 @@ // TODO: split target_push and put it in the target folder -.float height; - #ifdef SVQC const float PUSH_ONCE = 1; diff --git a/qcsrc/common/triggers/trigger/jumppads.qh b/qcsrc/common/triggers/trigger/jumppads.qh new file mode 100644 index 000000000..2c5363b59 --- /dev/null +++ b/qcsrc/common/triggers/trigger/jumppads.qh @@ -0,0 +1,4 @@ +#ifdef CSQC +void ent_trigger_push(); +void ent_target_push(); +#endif diff --git a/qcsrc/common/triggers/triggers.qc b/qcsrc/common/triggers/triggers.qc index c9b5fdc6d..e8131b47b 100644 --- a/qcsrc/common/triggers/triggers.qc +++ b/qcsrc/common/triggers/triggers.qc @@ -142,3 +142,34 @@ void SUB_UseTargets() self = stemp; other = otemp; } + +#ifdef CSQC +void trigger_touch_generic(void() touchfunc) +{ + entity e; + for(e = findradius((self.absmin + self.absmax) * 0.5, vlen(self.absmax - self.absmin) * 0.5 + 1); e; e = e.chain) + if(e.isplayermodel) + { + vector emin = e.absmin, emax = e.absmax; + if(self.solid == SOLID_BSP) + { + emin -= '1 1 1'; + emax += '1 1 1'; + } + if(boxesoverlap(emin, emax, self.absmin, self.absmax)) // quick + if(WarpZoneLib_BoxTouchesBrush(emin, emax, self, e)) // accurate + { + other = e; + touchfunc(); + } + } +} +void trigger_draw_generic() +{ + float dt = time - self.move_time; + self.move_time = time; + if(dt <= 0) { return; } + + if(self.trigger_touch) { trigger_touch_generic(self.trigger_touch); } +} +#endif diff --git a/qcsrc/common/triggers/triggers.qh b/qcsrc/common/triggers/triggers.qh index 281c4c375..68eaf1a47 100644 --- a/qcsrc/common/triggers/triggers.qh +++ b/qcsrc/common/triggers/triggers.qh @@ -7,6 +7,11 @@ const float SPAWNFLAG_NOTOUCH = 1; .void() trigger_touch; +.float height; + +.float nottargeted; +#define IFTARGETED if(!self.nottargeted && self.targetname != "") + .string bgmscript; .float bgmscriptattack; .float bgmscriptdecay; diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index b029850b8..7b4e76381 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -1559,9 +1559,6 @@ void SetCustomizer(entity e, float(void) customizer, void(void) uncustomizer) e.uncustomizeentityforclient_set = !!uncustomizer; } -.float nottargeted; -#define IFTARGETED if(!self.nottargeted && self.targetname != "") - void Net_LinkEntity(entity e, float docull, float dt, float(entity, float) sendfunc) { vector mi, ma;